Visual Studio Code Extensions for Embedded Software Development
Visual Studio Code has become one of the most popular IDEs in the world. To date, software developers have downloaded it more than 40 million times! I suspect you’ve at least heard of it, if not already attempting to use it. Visual Studio Code allows developers to easily customize their development environment which can help them accelerate development, minimize bugs, and make developing software overall much better.
One challenge with Visual Studio Code is that embedded software...
What to See at Embedded World 2023
Embedded World 2023 is just around the corner, and I am thrilled to be attending this year's edition in Nuremberg, Germany. The last time I was there was three years ago, and the world was on the cusp of a major pandemic. It was a surreal experience as many booths and exhibits were empty and cordoned off by security tape due to last-minute cancellations. It was clear that something big was happening.
But with more than 900 vendors exhibiting this year, I'm glad to see that Embedded...
Review: Embedded Software Design: A Practical Approach to Architecture, Processes, and Coding Techniques
IntroductionFull disclosure: I was given a copy of this book to review.
Embedded Software Design: A Practical Approach to Architecture, Processes, and Coding Techniques, by Jacob Beningo, is an excellent introduction to strategies for embedded systems design and bringing those designs to fruition. Renowned embedded systems expert Jack Ganssle was the technical reviewer.
This is a practical how-to book on the modern professional practice of embedded systems...
C to C++: 3 Proven Techniques for Embedded Systems Transformation
For 50 years, the C programming language has dominated the embedded software industry. Even today, more than 80% of embedded projects are using C; however, over the last few years, many teams have begun transitioning from C to C++. C++ offers embedded developers a robust, modern set of tools that can be used to write flexible, scalable, and reusable applications. As embedded applications become more complex and connected, teams need a more modern language to help them deal with the software...
Libgpiod - Toggling GPIOs The Right Way In Embedded Linux
OverviewWe all know that GPIO is one of the core elements of any embedded system. We use GPIOs to control LEDs and use them to monitor switches and button presses. In modern embedded systems, GPIOs can also be used as pins for other peripheral busses, such as SPI and I2C. Similar to the previous article on interacting with peripherals on an SPI bus in userspace via SPIdev (https://www.embeddedrelated.com/showarticle/1485.php), we can also control GPIOs from userspace on an embedded...
Basler pylon on Raspberry Pi with Yocto
Camera vendors are increasing offering Yocto layers to simplify the integration of drivers and the creation of cross-compilation environments. This article demonstrates how Yocto can be used to integrate Basler pylon into a Raspberry Pi Linux image.
Basler's pylon Camera Software Suite includes an SDK, a viewer and drivers for development and operation of vision software using Basler cameras. When deployed in Windows environments, pylon is usually installed on a booted Windows image using...
Supply Chain Games: What Have We Learned From the Great Semiconductor Shortage of 2021? (Part 4)
Today we’re going to look at what’s been going on this past year in the chip shortage, particularly in the automotive markets. I’m going to share some recent events and statements that may shed some light on what’s been happening.
In Part Three we went through a deep dive on some aspects of Moore’s Law, the semiconductor foundries, and semiconductor economics, and we looked at the game Supply Chain Idle. We touched on a couple of important points about the...
Supply Chain Games: What Have We Learned From the Great Semiconductor Shortage of 2021? (Part 3)
Hello again! Today we’re going to take a closer look at Moore’s Law, semiconductor foundries, and semiconductor economics — and a game that explores the effect of changing economics on the supply chain.
We’ll try to answer some of these questions:
- What does Moore’s Law really mean, and how does it impact the economics of semiconductor manufacturing?
- How does the foundry business model work, and how is it affected by the different mix of technology...
A Beginner's Guide to Embedded Systems
I was in my Junior year of college when I first learned about embedded systems. Sure, I’d heard about this mystical world of sensors and IoT, the same way I’d heard about thermonuclear astrophysics; But, the phrase “embedded systems” didn’t really mean anything to me. This, here, is a guide for people like teenage me. We’re going to learn what an embedded system actually is, and why working on embedded software is the coolest thing you could ever do!
What's an embedded...Peripheral Interaction Without a Linux Device Driver Using Spidev
OverviewWhen integrating a new peripheral onto an embedded Linux platform, we might think we always need to implement a kernel module to serve as a device driver. However, as we all know, absolutes such as “always” and “never” are rarely true. The same is true in this case. Implementing a device driver in kernel space on an embedded Linux platform should only be undertaken if the performance requirements of the final application demand it. In most instances, a userspace...
A New Related Site!
We are delighted to announce the launch of the very first new Related site in 15 years! The new site will be dedicated to the trendy and quickly growing field of Machine Learning and will be called - drum roll please - MLRelated.com.
We think MLRelated fits perfectly well within the “Related” family, with:
- the fast growth of TinyML, which is a topic of great interest to the EmbeddedRelated community
- the use of Machine/Deep Learning in Signal Processing applications, which is of...
Zebras Hate You For No Reason: Why Amdahl's Law is Misleading in a World of Cats (And Maybe in Ours Too)
I’ve been wasting far too much of my free time lately on this stupid addicting game called the Kittens Game. It starts so innocently. You are a kitten in a catnip forest. Gather catnip.
And you click on Gather catnip and off you go. Soon you’re hunting unicorns and building Huts and studying Mathematics and Theology and so on. AND IT’S JUST A TEXT GAME! HTML and Javascript, that’s it, no pictures. It’s an example of an
STM32 VS Code Extension Under The Hood
VS Code is becoming the "go to" environment for many developers. Increasingly, toolchain providers are publishing VS Code extensions and ST has recently followed suit. Additionally, CMake is significantly growing in popularity, with many projects adopting it for its ease of use and flexibility. This video shows how the STM32 VS Code extension works under the hood and how to get more out of it.
Specifically, we'll review the CMake files generated by the VS Code extension and how to modify...
Getting Started with NuttX RTOS on Three Low Cost Boards
If you are an embedded system developer chances are you already played with Linux on some embedded board and saw how it is powerful, right?
So, I have a good news: you can have same power using NuttX on some ultra low cost board powered by a microcontroller instead of microprocessor (that normally is way more expansive).
In fact many companies already realized it before me. It explains why NuttX is the kernel used by many IoT frameworks:
Another great news is that few days ago Xiaomi decided to...
C to C++: 3 Proven Techniques for Embedded Systems Transformation
For 50 years, the C programming language has dominated the embedded software industry. Even today, more than 80% of embedded projects are using C; however, over the last few years, many teams have begun transitioning from C to C++. C++ offers embedded developers a robust, modern set of tools that can be used to write flexible, scalable, and reusable applications. As embedded applications become more complex and connected, teams need a more modern language to help them deal with the software...
Thermistor signal conditioning: Dos and Don'ts, Tips and Tricks
In an earlier blog entry, I mentioned this circuit for thermistor signal conditioning:
It is worth a little more explanation on thermistor signal conditioning; it's something that's often done poorly, whereas it's among the easiest applications for signal conditioning.
The basic premise here is that there are two resistors in a voltage divider: Rth is the thermistor, and Rref is a reference resistor. Here Rref is either R3 alone, or R3 || R4, depending on the gain...
Cortex-M Exception Handling (Part 2)
The first part of this article described the conditions for an exception request to be accepted by a Cortex-M processor, mainly concerning the relationship of its priority with respect to the current execution priority. This part will describe instead what happens after an exception request is accepted and becomes active.
PROCESSOR OPERATION AND PRIVILEGE MODEBefore discussing in detail the sequence of actions that occurs within the processor after an exception request...
Coroutines in one page of C
A coroutine is a function that you can jump back into after returning from it - and it remembers where it was in the code, and all the variables. This is very useful at times.
One use is generating a sequence of values. Here's how you can generate all the x,y pairs in a 2D range in Python:
def iterate(max_x, max_y): for x in range(max_x): for y in range(max_y): yield x,y for x,y in iterate(2,2): print x,yThis prints:
0 0 0 1 1 0 1 1The yield keyword is like...
C++ on microcontrollers 1 - introduction, and an output pin class
This blog series is about the use of C++ for modern microcontrollers. My plan is to show the gradual development of a basic I/O library. I will introduce the object-oriented C++ features that are used step by step, to provide a gentle yet practical introduction into C++ for C programmers. Reader input is very much appreciated, you might even steer me in the direction you find most interesting.
I am lazy. I am also a programmer. Luckily, being a lazy...
Practical CRCs for Embedded Systems
CRCs are a very practical tool for embedded systems: you're likely to need to use one as part of a communications protocol or to verify the integrity of a program image before writing it to flash. But CRCs can be difficult to understand and tricky to implement. The first time I attempted to write CRC code from scratch I failed once. Then twice. Then three times. Eventually I gave up and used an existing library. I consider myself intelligent: I got A's...
Coding Step 1 - Hello World and Makefiles
Articles in this series:
- Coding Step 0 - Development Environments
- Coding Step 1 - Hello World and Makefiles
- Coding Step 2 - Source Control
- Coding Step 3 - High-Level Requirements
- Coding Step 4 - Design
Step 0 discussed how to install GCC and the make utility with the expectation of writing and compiling your first C program. In this article, I discuss how to use those tools we installed last time. Specifically, how to use GCC to compile a C program and...
Slew Rate Limiters: Nonlinear and Proud of It!
I first learned about slew rate limits when I was in college. Usually the subject comes up when talking about the nonideal behavior of op-amps. In order for the op-amp output to swing up and down quickly, it has to charge up an internal capacitor with a transistor circuit that’s limited in its current capability. So the slew rate limit \( \frac{dV}{dt} = \frac{I_{\rm max}}{C} \). And as long as the amplitude and frequency aren’t too high, you won’t notice it. But try to...
From bare-metal to RTOS: 5 Reasons to use an RTOS
Developers can come up with amazing and convoluted reasons to not use an RTOS. I have heard excuses ranging from they are too expensive (despite open source solutions) all the way to they aren’t efficient and use too much memory. In some circumstances some excuses are justified but there are many reasons why a developer should look to an RTOS to help with their real-time scheduling needs.
From bare-metal to RTOS Quick LinksC Programming Techniques: Function Call Inlining
IntroductionAbstraction is a key to manage software systems as they increase in size and complexity. As shown in a previous post, abstraction requires a developper to clearly define a software interface for both data and functions, and eventually hide the underlying implementation.When using the C language, the interface is often exposed in a header '.h' file, while the implementation is put in one or more corresponding '.c' files.
First, separating an interface from its...
Free Goodies from Embedded World - Full Inventory and Upcoming Draw Live-Streaming Date
Chances are that you already know that I went to Embedded World a few weeks ago and came back with a bag full of "goodies". Initially, my vision was to do a single draw for one person to win it all, but I didn't expect to come back with so much stuff and so many development kits. Based on your feedback, it seems like you guys agree that It wouldn't make sense for one person to win everything as no-one could make good use of all the boards and there would be lots of...
Use DPLL to Lock Digital Oscillator to 1PPS Signal
IntroductionThere are occasions where it is desirable to lock a digital oscillator to an external time reference such as the 1PPS (One Pulse Per Second) signal output from a GPS receiver. One approach would be to synchronize a fixed frequency oscillator on the leading edge of the 1PPS signal. In many cases, this will result in adequate performance. However, in situations where simple synchronization does not provide adequate performance, digital phase-lock techniques can be applied to a...
Ten Little Algorithms, Part 5: Quadratic Extremum Interpolation and Chandrupatla's Method
Today we will be drifting back into the topic of numerical methods, and look at an algorithm that takes in a series of discretely-sampled data points, and estimates the maximum value of the waveform they were sampled from.
Another 10 Circuit Components You Should Know
It's that time again to review all the oddball goodies available in electronic components. These are things you should have in your bag of tricks when you need to design a circuit board. If you read my previous posts and were looking forward to more, this article's for you!
1. Bus switches
I can't believe I haven't mentioned bus switches before. What is a bus switch?
There are lots of different options for switches:
- mechanical switch / relay: All purpose, two...
Oscilloscope Dreams
My coworkers and I recently needed a new oscilloscope. I thought I would share some of the features I look for when purchasing one.
When I was in college in the early 1990's, our oscilloscopes looked like this:
Now the cathode ray tubes have almost all been replaced by digital storage scopes with color LCD screens, and they look like these:
Oscilloscopes are basically just fancy expensive boxes for graphing voltage vs. time. They span a wide range of features and prices:...
Linear Feedback Shift Registers for the Uninitiated, Part XVI: Reed-Solomon Error Correction
Last time, we talked about error correction and detection, covering some basics like Hamming distance, CRCs, and Hamming codes. If you are new to this topic, I would strongly suggest going back to read that article before this one.
This time we are going to cover Reed-Solomon codes. (I had meant to cover this topic in Part XV, but the article was getting to be too long, so I’ve split it roughly in half.) These are one of the workhorses of error-correction, and they are used in...