
Tenderfoot: Embedded Software and Firmware Specialties
Once upon a time (seven years ago) I answered a question on Stack Overflow. Then Stephane suggested I turn that answer into a blog post. Great idea! This post dives deeper into the original question: “Is it possible to fragment this field (embedded software and firmware) into sub-fields?”
This post represents a detailed and updated response to my original Stack Overflow answer. I hope this post provides guidance and useful information to the “tenderfoots” in the...
Embedded Toolbox: Source Code Whitespace Cleanup
In this installment of my "Embedded Toolbox" series, I would like to share with you the free source code cleanup utility called QClean for cleaning whitespace in your source files, header files, makefiles, linker scripts, etc.
You probably wonder why you might need such a utility? In fact, the common thinking is that compilers (C, C++, etc.) ignore whitespace anyway, so why bother? But, as a professional software developer you should not ignore whitespace, because it can cause all sorts...
Embedded Toolbox: Windows GUI Prototyping Toolkit
In this installment of my "Embedded Toolbox" series, I would like to interest you in the free Windows GUI Toolkit called QWin for prototyping, developing and debugging embedded C or C++ code on Windows.
If you work on devices with non-trivial user interfaces consisting of LCDs (segmented or graphic), buttons, LEDs, etc., QWin could be just the tool for you. It has improved my productivity in such projects dramatically. I personally consider it a gem in my "Embedded...
Tenderfoot: Recommended Reading
Twenty years ago I read Code Complete by Steve McConnell. And then read it again. And again. And again. Of all the books I have read during my career, I believe this was the book that catapulted me from a young electrical engineer to a young and aspiring embedded software engineer. So to all the ‘tenderfoots’ embarking upon an embedded systems and especially embedded software and firmware career, this entry is for you.
First, I would certainly recommend that all engineers read and read...
Embedded Toolbox: Programmer's Calculator
Like any craftsman, I have accumulated quite a few tools during my embedded software development career. Some of them proved to me more useful than others. And these generally useful tools ended up in my Embedded Toolbox. In this blog, I'd like to share some of my tools with you. Today, I'd like to start with my cross-platform Programmer's Calculator called QCalc.
I'm sure that you already have your favorite calculator online or on your smartphone. But can your calculator accept...
Tenderfoot: Introduction to Magic (Numbers that is...)
Once upon a time, while participating in a source code review, I stumbled across the following C code in a header file:
struct Foo { //various structure fields char string_buffer[45+3]; //buffer requires about 45 bytes };My right eyebrow raised, I took a note, and continued with the code review, only to later stumble into this line of code in the body of a C function:
char * temp_string_buffer = (char*) malloc(45+3);Again, I took a note on this function, and continued...
Donald Knuth Is the Root of All Premature Optimization
This article is about something profound that a brilliant young professor at Stanford wrote nearly 45 years ago, and now we’re all stuck with it.
TL;DRThe idea, basically, is that even though optimization of computer software to execute faster is a noble goal, with tangible benefits, this costs time and effort up front, and therefore the decision to do so should not be made on whims and intuition, but instead should be made after some kind of analysis to show that it has net...
Zebras Hate You For No Reason: Why Amdahl's Law is Misleading in a World of Cats (And Maybe in Ours Too)
I’ve been wasting far too much of my free time lately on this stupid addicting game called the Kittens Game. It starts so innocently. You are a kitten in a catnip forest. Gather catnip.
And you click on Gather catnip and off you go. Soon you’re hunting unicorns and building Huts and studying Mathematics and Theology and so on. AND IT’S JUST A TEXT GAME! HTML and Javascript, that’s it, no pictures. It’s an example of an
Favorite Tools: C++11 std::array
Many embedded software and firmware projects must be developed to high standards of reliability. To meet these reliability requirements, firmware project teams will consider many design tradeoffs. For example, an engineering team may avoid or outright ban the use of dynamic memory allocation, a feature typically accessed via the C library call "malloc" or the C++ allocator "new". When authoring software under such...
Vala applications on Embedded Linux: maybe a clever choice [part 1]
Vala is a sexy, open source, high level programming language that appeared in 2006, it counts with a modern typing system, is object oriented, compiled and statically typed, it has a almost identical syntax to C# and is maintained by GNOME. The language was created as a power abstraction of the GLib and GTK libraries, two considerably lightweight and powerful libraries written in C, and it is used in projects such as GNOME Clocks, Shotwell, GXml and Elementary OS.
namespace...Parlez vous Fortran?
A look at the variety of programming languages that are [or have been] used for embedded and some thoughts on the future possibilities.
Embedded Space & Software Development Practices
Embedded Programmers (at least the ones I know) are mostly at liberty to ignore the basic software development best practices, thanks to the simplicity of embedded applications. But, as the embedded processors are becoming more and more powerful, this situation might change soon. In coming years the embedded software applications are bound to become more complex (some embedded segments have already seen this change). Embedded programmers need to realize this inevitable change and start...
Reverse engineering wireless wall outlets
IntroductionI am improving the domotics framework that I described in a previous article://www.embeddedrelated.com/showarticle/605.php
I want to support wireless wall outlets, allowing me to switch devices power from a remote location over HTTP.
To do so, I could design my own wireless wall outlets and use a hardware similar to the previous one, based on the NRF905 chipset. The problem is that such a product would not be certified, and that would be an issue regarding the home insurance,...
Important Programming Concepts (Even on Embedded Systems) Part III: Volatility
1vol·a·tile adjective \ˈvä-lə-təl, especially British -ˌtī(-ə)l\ : likely to change in a very sudden or extreme way : having or showing extreme or sudden changes of emotion : likely to become dangerous or out of control
— Merriam-Webster Online Dictionary
Other articles in this series:
Important Programming Concepts (Even on Embedded Systems) Part VI : Abstraction
Earlier articles:
- Part I: Idempotence
- Part II: Immutability
- Part III: Volatility
- Part IV: Singletons
- Part V: State Machines
We have come to the last part of the Important Programming Concepts series, on abstraction. I thought I might also talk about why there isn’t a Part VII, but decided it would distract from this article — so if you want to know the reason, along with what’s next,
Lessons Learned from Embedded Code Reviews (Including Some Surprises)
My software team recently finished a round of code reviews for some of our motor controller code. I learned a lot from the experience, most notably why you would want to have code reviews in the first place.
My background is originally from the medical device industry. In the United States, software in medical devices gets a lot of scrutiny from the Food and Drug Administration, and for good reason; it’s a place for complexity to hide latent bugs. (Can you say “
Introducing The VolksEEG Project
IntroductionThe VolksEEG project is an open-source project with the goal of creating an electroenchephalogram (EEG) machine, fully cleared by the FDA for standard clinical use. All designs will be freely available for others to manufacture.
The project was founded by Alan Cohen, a medical device systems engineer with an electrical engineering/software (EE/SW) background in Boston, USA, and Dr. Bryan Glezerson
Modulation Alternatives for the Software Engineer
Before I get to talking about modulation, here's a brief diversion.
A long time ago -- 1993, to be precise -- I took my first course on digital electronics and processors. In that class, we had to buy a copy of the TTL Data Book* from Texas Instruments.
If you have any experience in digital logic design you probably know that TTL stands for Transistor-transistor logic (thereby making the phrase "TTL Logic" an example of RAS...
10 Software Tools You Should Know
Unless you're designing small analog electronic circuits, it's pretty hard these days to get things done in embedded systems design without the help of computers. I thought I'd share a list of software tools that help me get my job done. Most of these are free or inexpensive. Most of them are also for working with software. If you never have to design, read, or edit any software, then you're one of a few people that won't benefit from reading this.
Disclaimer: the "best" software...
A wireless door monitor based on the BANO framework
IntroductionI have been thinking for a while about a system to monitor the states of my flat and my garage doors from a remote place. Functionnaly, I wanted to monitor the state of my doors from a remote place. A typical situation is when I leave for holidays, but it can also be useful from the work office. To do so, I would centralize the information on a server connected on the Internet that I could query using a web browser. The server itself would be located in the appartement, where...
Coding Step 4 - Design
Articles in this series:
- Coding Step 0 - Development Environments
- Coding Step 1 - Hello World and Makefiles
- Coding Step 2 - Source Control
- Coding Step 3 - High-Level Requirements
- Coding Step 4 - Design
The last article in this series discussed how to write functional high-level requirements: specifications for what your software is supposed to do. Software design is the other side of the coin....
Embedded Toolbox: Windows GUI Prototyping Toolkit
In this installment of my "Embedded Toolbox" series, I would like to interest you in the free Windows GUI Toolkit called QWin for prototyping, developing and debugging embedded C or C++ code on Windows.
If you work on devices with non-trivial user interfaces consisting of LCDs (segmented or graphic), buttons, LEDs, etc., QWin could be just the tool for you. It has improved my productivity in such projects dramatically. I personally consider it a gem in my "Embedded...
Getting Started With Zephyr: Devicetrees
This blog post provides an introduction to the "Devicetree", another unique concept in The Zephyr Project. We learn about the basic syntax of a device tree and how its structure and hierarchy mirror hardware, from the SoC to the final board. We also see how hardware described in a devicetree can be referenced and controlled in the source code of a Zephyr-based application.
Lightweight C++ Error-Codes Handling
The traditional C++ approach to error handling tends to distinguish the happy path from the unhappy path. This makes handling errors hard (or at least boring) to write and hard to read. In this post, I present a technique based on chaining operations that merges the happy and the unhappy paths. Thanks to C++ template and inlining the proposed technique is lightweight and can be used proficiently for embedded software.
Embedded Programming Video Course Teaches RTOS
If you'd like to understand how a Real-Time Operating System (RTOS) really works, here is a free video course for you:
RTOS part-1: In this first lesson on RTOS you will see how to extend the foreground/background architecture from the previous lesson, so that you can have multiple background loops running seemingly simultaneously.:
RTOS part-2: In this second lesson on RTOS you will see how to automate the context switch process. Specifically, in this lesson, you will start building...
Some Embedded System Software Design Resources
I recently received a message from an embedded systems engineer in England asking about a good resource for embedded system software design and easing debugging difficulties.
That's challenging because embedded systems cover such a wide range. There are many possible run-time environments and architectures.
Thus there's no single resource that covers all ground. However, the resources below provide a lot of good material. In aggregate, they make up a good set from which to pull various...
Cutting Through the Confusion with ARM Cortex-M Interrupt Priorities
The insanely popular ARM Cortex-M processor offers very versatile interrupt priority management, but unfortunately, the multiple priority numbering conventions used in managing the interrupt priorities are often counter-intuitive, inconsistent, and confusing, which can lead to bugs. In this post I attempt to explain the subject and cut through the confusion.
The Inverse Relationship Between Priority Numbers and Urgency of the Interrupts
The most important fact to know is that ARM...
7 Essential Steps for Reducing Power Consumption in Embedded Devices
Reducing the amount of power your embedded device is consuming is not trivial. With so many devices moving to battery operations today, maximizing battery life can be the difference between a happy, raving customer and an unhappy one that ruins your company's reputation. This post explores seven steps for optimizing your embedded systems' power consumption. You'll gain insights into the steps and techniques necessary along with receiving a few resources to help you on your journey.
Finite State Machines (FSM) in Embedded Systems (Part 4) - Let 'em talk
No state machine is an island. State machines do not exist in a vacuum, they need to "talk" to their environment and each other to share information and provide synchronization to perform the system functions. In this conclusive article, you will find what kind of problems and which critical areas you need to pay attention to when designing a concurrent system. Although the focus is on state machines, the consideration applies to every system that involves more than one execution thread.
Introduction to Deep Insight Analysis for RTOS Based Applications
Over the past several years, embedded systems have become extremely complex. As systems become more complex, they become harder and more time consuming to debug. It isn’t uncommon for development teams to spend more than 40% development cycle time just debugging their systems. This is where deep insight analysis has the potential to dramatically decrease costs and time to market.
Defining Deep Insight Analysis
Deep insight analysis is a set of tools and techniques that can be...
