Continuous Integration for Embedded Systems
Hardware dependencies make continuous integration for embedded systems harder than for pure software, yet it is essential for quality and faster feedback. This post explains the three CI types, host, non-host and hardware-in-the-loop, then compares trade-offs in cost, parallelism, timing accuracy and portability. It also outlines steps in a typical CI pipeline and highlights practical tools and plugins, including Jenkins and static analysis to automate builds and tests.
Tenderfoot: Embedded Software and Firmware Specialties
This post revisits an earlier Stack Overflow answer and breaks embedded firmware into practical specialties, from assembly optimization and device drivers to DSP, IoT networking, security, UI, and systems architecture. It outlines the core skills, tools, and math each specialty demands, and explains how product constraints and industries shape those roles. Newcomers get clear guidance on where to focus their learning and career development.
Embedded Toolbox: Source Code Whitespace Cleanup
Trailing whitespace and mixed end-of-line conventions can silently break preprocessing or bloat diffs, yet they are invisible in editors. QClean is a tiny, blazingly fast CLI utility that removes trailing spaces, normalizes EOLs, replaces tabs with spaces, and optionally flags long lines. It runs cross-platform or as a native binary in qtools/bin and is easy to customize and rebuild for your workflow.
Embedded Toolbox: Windows GUI Prototyping Toolkit
You can prototype and debug complex embedded device user interfaces on Windows using the tiny, free QWin toolkit. It runs the same C code you compile for the target by implementing a Windows BSP, letting you develop UI code quickly with MinGW or Visual C++ and a visual resource editor. The result is far faster compile-run-debug cycles and a simpler path around flaky prototype hardware.
Tenderfoot: Recommended Reading
Twenty years on, these are the books that turned an electrical engineer into an embedded software pro. Matthew Eshleman walks through influential reads from Code Complete to Practical Statecharts and Test Driven Development, explaining how each shaped his design, estimation, and testing practices. This short list is a practical starting point for 'tenderfoots' launching an embedded firmware career.
Embedded Toolbox: Programmer's Calculator
A tiny but powerful cross-platform tool, QCalc evaluates full C-syntax expressions so you can paste results straight into firmware. It handles bitwise ops, mixed hex/decimal/binary constants, and scientific math, and it automatically shows integer results in formatted hex and binary. The post explains key features, variable handling, error messages, and how to run qcalc.tcl with the wish Tk interpreter.
Tenderfoot: Introduction to Magic (Numbers that is...)
A source-code review revealed repeated numeric literals in C, exposing the classic problem of magic numbers in embedded software. This post explains what magic numbers are, why they are especially painful in firmware, and simple fixes using named constants and comments tied to specs. Read this if you want clearer, safer embedded C code and fewer surprises during maintenance.
Donald Knuth Is the Root of All Premature Optimization
Knuth's famous line "premature optimization is the root of all evil" has turned into a blunt rule on forums, Jason Sachs argues, and that overuse masks important nuance. He walks through concrete embedded examples, from dsPIC33E floating-point timings to an ROI analysis in the Kittens Game and a continuous optimization toy problem, to show when to measure, when to speculate, and why profilers can mislead.
Zebras Hate You For No Reason: Why Amdahl's Law is Misleading in a World of Cats (And Maybe in Ours Too)
Amdahl’s Law is a useful warning, but Jason Sachs argues it can be misleading if you stop at the equation. Using the Kittens Game as a playful model, he shows how Gustafson’s perspective, positive feedback loops, and system-level synergy can turn modest component speedups into big real-world wins. The article closes with concrete embedded-systems examples like ISR timing and developer productivity.
Favorite Tools: C++11 std::array
Firmware teams that avoid malloc or new need safer alternatives, and this post makes a strong case for C++11 std::array as that alternative. It highlights zero-overhead, type-safe, compile-time buffers and points to an ESP32 LED-strip demo where NUM_PIXELS_ fixes RAM usage at build time. Read it to see std::array used with std::rotate, passed to C libraries via data(), and as a low-risk path to std::vector later.
VolksEEG: Rust Development On Adafruit nRF52840 Feather Express
Setting up Rust embedded development on an Adafruit Feather nRF52840 Express inside a VS Code devcontainer can save time, but the toolchain has a few gotchas. This post walks through using the VolksEEG prototype echo-server to verify the USB serial path, configuring probe-rs with J-Link and OpenOCD for on-chip debugging, and diagnosing a container build error fixed by adding libudev-dev. Expect step-by-step commands and troubleshooting tips.
Zebras Hate You For No Reason: Why Amdahl's Law is Misleading in a World of Cats (And Maybe in Ours Too)
Amdahl’s Law is a useful warning, but Jason Sachs argues it can be misleading if you stop at the equation. Using the Kittens Game as a playful model, he shows how Gustafson’s perspective, positive feedback loops, and system-level synergy can turn modest component speedups into big real-world wins. The article closes with concrete embedded-systems examples like ISR timing and developer productivity.
AI at the Edge - Can I run a neural network in a resource-constrained device?
AI at the edge is no longer science fiction, it can run on tiny, resource-constrained devices like Arm Cortex-M4 and M7 microcontrollers. This post introduces inference-only neural networks on MCUs, explains why edge AI matters for power, latency, and privacy, and points to practical toolchains such as STM32Cube.AI, Arm NN, and AWS Greengrass to get started quickly.
Coding Step 4 - Design
Good embedded software design is about more than making code work, it is about making it readable, reusable, testable, debuggable, robust, and efficient. In this installment of the Coding Step series, Stephen Friederichs uses an AVR-based “Hello World” example to show how those goals shape naming, file structure, UART buffering, watchdog use, and heartbeat LEDs. The result is a practical design walkthrough that turns style and architecture choices into engineering advantages.
Embedded Firmware Refactoring, Optimisation and Migration
Legacy embedded products often hit CPU, memory, or power limits long before customers stop wanting new features. This article lays out three practical paths: squeeze more from the current build with optimisation, make the codebase maintainable through refactoring, or port firmware to new hardware when constraints demand it. Read on for a pragmatic view of when each approach makes sense and how to reduce risk.
Your architecture was decided before you opened the schematic
Engineering teams often treat requirements as a simple feature checklist, but they actually hold the blueprint for your software architecture. By analyzing constraints collectively rather than in isolation, you can define critical architectural patterns—such as task scheduling and abstraction levels—long before the first schematic is drawn. This proactive approach eliminates wasted complexity, reduces development time, and allows software needs to inform hardware choices early in the cycle. Discover how to shift your design mindset to build lean, purposeful systems that align perfectly with business objectives from day one.
A wireless door monitor based on the BANO framework
Fabien Le Mentec built a battery-powered wireless door monitor and a reusable node framework called BANO to monitor doors across seven floors without wired links. The post highlights BANO's 17-byte key,value protocol, the node runtime that enables wake-on-interrupt low-power operation, and practical RF choices like the NRF905 plus a 330 µF cap to handle coin-cell transmission peaks. It includes source, PCB, and base station notes.
Embedded Programming Video Course Teaches RTOS
From basic foreground/background loops to priority-inheritance protocols, this free video course walks you through building and improving an RTOS step by step. Lessons cover manual context switching, round-robin and preemptive priority schedulers, efficient thread blocking, and synchronization primitives. The series finishes with a practical port to a professional RTOS in the QP/C ecosystem, showing semaphores, mutexes, and ways to prevent priority inversion.
Getting Started With Zephyr: Kconfig
In this blog post, we briefly look at Kconfig, one of the core pieces of the Zephyr infrastructure. Kconfig allows embedded software developers to turn specific subsystems on or off within Zephyr efficiently and control their behavior. We also learn how we can practically use Kconfig to control the features of our application using the two most common mechanisms.
Simple Automated Log Processing
You don't need heavy tools to make sense of megabytes of embedded logs. This post shows a practical bash script that trims noisy serial and semihosting output, samples hourly heap-profile lines, and converts them into a CSV ready for graphing. It gives a simple, adaptable pattern you can reuse to spot memory leaks or triage recurring log signatures quickly.
Some Embedded System Software Design Resources
Embedded systems span many architectures and run-times, so there is no single definitive resource. This curated list brings together practical embedded-focused books by Elecia White and Jacob Beningo, general design guidance from Robert Martin, and a TDD primer by James W. Grenning, plus concrete advice on BDD-style TDD and off-target testing. Skim the list in a day, then try the techniques hands-on.
NULL pointer protection with ARM Cortex-M MPU
This post explains how you can set up the ARM Cortex-M MPU (Memory Protection Unit) to protect thy code from dragons, demons, core dumps, and numberless other foul creatures awaiting thee after thou dereference the NULL pointer.
The volatile keyword
Although the C keyword volatile is very useful in embedded applications, care is needed to use it correctly and vigilance is required to ensure its correct implementation by compilers.
Dumb Embedded System Mistakes: Running The Wrong Code
Running the wrong firmware on a board can waste hours. This post shows a practical marking strategy for embedded Linux that embeds searchable proof-of-life strings into kernel, rootfs, overlay, and application code. It walks through choosing early-boot log points, using compile-time timestamps, and a small shell script to set, find, and clear marks so you can verify builds before flashing.
Embedded Toolbox: Windows GUI Prototyping Toolkit
You can prototype and debug complex embedded device user interfaces on Windows using the tiny, free QWin toolkit. It runs the same C code you compile for the target by implementing a Windows BSP, letting you develop UI code quickly with MinGW or Visual C++ and a visual resource editor. The result is far faster compile-run-debug cycles and a simpler path around flaky prototype hardware.
Embedded Programming Video Course Teaches RTOS
From basic foreground/background loops to priority-inheritance protocols, this free video course walks you through building and improving an RTOS step by step. Lessons cover manual context switching, round-robin and preemptive priority schedulers, efficient thread blocking, and synchronization primitives. The series finishes with a practical port to a professional RTOS in the QP/C ecosystem, showing semaphores, mutexes, and ways to prevent priority inversion.
Six Software Design Tools
Software design need not be mysterious, these six practical tools give a disciplined way to shape readable, testable, and maintainable code. The post walks through naming (DAMP), duplication control (DRY), complexity metrics (MCC), SOLID principles, API layering, and test-driven development, showing how each idea applies across languages and embedded systems. Use them as checklists for code reviews and design thinking.
In Memoriam: Frederick P. Brooks, Jr. and The Mythical Man-Month
Fred Brooks’ The Mythical Man-Month is still a surprisingly sharp guide to software projects, and Jason Sachs shows why it matters even more than its old mainframe setting suggests. He revisits Brooks’ ideas on surgical teams, conceptual integrity, throwaway prototypes, and schedule estimation, then maps them to modern embedded and software engineering realities. The result is a tribute, a book review, and a practical reminder that roles, architecture, and testing still make or break delivery.
Introduction to PIC Timers
The fourth in a series of five posts looks at 8-bit PIC hardware timers. After a review of basic timer functionality, the Timer0 module operation and configuration is reviewed and a basic application implemented using Timer0 to blink external LEDs at a frequency of 0.5Hz.
Get your microcontroller and PC to talk
Projects often need a quick PC interface for an otherwise standalone microcontroller, but learning VB or Visual C++ can feel like overkill. Jayaraman Kiruthi Vasan shows how Processing, an open source, C like environment with serial and Arduino libraries, gives embedded engineers a fast, low friction way to build GUIs and COM links to chips like the 8051 and Renesas R8C. The post promises a hands on example connecting Processing to a 8051.




















