Coding - Step 0: Setting Up a Development Environment
Articles in this series:
- Coding Step 0 - Development Environments
- Coding Step 1 - Hello World and Makefiles
- Coding Step 2 - Source Control
- Coding Step 3 - High-Level Requirements
- Coding Step 4 - Design
You can easily find a million articles out there discussing compiler nuances, weighing the pros and cons of various data structures or discussing the optimization of databases. Those sorts of articles are fascinating reads for advanced programmers but...
Important Programming Concepts (Even on Embedded Systems) Part IV: Singletons
Other articles in this series:
- Part I: Idempotence
- Part II: Immutability
- Part III: Volatility
- Part V: State Machines
- Part VI: Abstraction
Today’s topic is the singleton. This article is unique (pun intended) in that unlike the others in this series, I tried to figure out a word to use that would be a positive concept to encourage, as an alternative to singletons, but
The CRC Wild Goose Chase: PPP Does What?!?!?!
I got a bad feeling yesterday when I had to include reference information about a 16-bit CRC in a serial protocol document I was writing. And I knew it wasn’t going to end well.
The last time I looked into CRC algorithms was about five years ago. And the time before that… sometime back in 2004 or 2005? It seems like it comes up periodically, like the seventeen-year locust or sunspots or El Niño,...
Important Programming Concepts (Even on Embedded Systems) Part III: Volatility
1vol·a·tile adjective \ˈvä-lə-təl, especially British -ˌtī(-ə)l\ : likely to change in a very sudden or extreme way : having or showing extreme or sudden changes of emotion : likely to become dangerous or out of control
— Merriam-Webster Online Dictionary
Other articles in this series:
You Will Make Mistakes
</scorpion>: FAILAnyone out there see the TV pilot of Scorpion? Genius hacker squad meets Homeland Security in a fast-paced thriller to save hundreds of airplanes from crashing after LAX air traffic control software upgrade fails and they didn’t save a backup of the old version (ZOMG!!!) so thousands of people are going to die because the planes… well, they just can’t land! They just can’t. Even if the weather is sunny and calm and there could quite possibly...
Introduction to Microcontrollers - Ada - 7 Segments and Catching Errors
7 Segments the Ada WayHere is the Ada version (I should say AN Ada version) of the 7 segment multiplexing code presented in the last installment. The hardware now is the STM32F407 Discover board, which is a Cortex M4F board. There are lots of differences in GPIO and timer setup, but if you understoold the previous code in C you should not have much trouble understanding this code in Ada.
As interesting as the Ada approach to the task is the Ada ability to detect...
Important Programming Concepts (Even on Embedded Systems) Part II: Immutability
Other articles in this series:
- Part I: Idempotence
- Part III: Volatility
- Part IV: Singletons
- Part V: State Machines
- Part VI: Abstraction
This article will discuss immutability, and some of its variations in the topic of functional programming.
There are a whole series of benefits to using program variables that… well, that aren’t actually variable, but instead are immutable. The impact of...
Important Programming Concepts (Even on Embedded Systems) Part I: Idempotence
There are literally hundreds, if not thousands, of subtle concepts that contribute to high quality software design. Many of them are well-known, and can be found in books or the Internet. I’m going to highlight a few of the ones I think are important and often overlooked.
But first let’s start with a short diversion. I’m going to make a bold statement: unless you’re a novice, there’s at least one thing in computer programming about which you’ve picked up...
Project Directory Organization
A recent question on Reddit’s C Programming sub asked what sort of directory structure people use for their projects. Perhaps not unsurprisingly this didn’t elicit a flood of answers - maybe there are no organizational schemes that people are happy with or perhaps few people consider it a glamorous topic (not that the C Programming subreddit is filled with glamorous people -no offense I love you all). Personally I find it to be a very interesting topic. Organization and process are...
OOKLONE: a cheap RF 433.92MHz OOK frame cloner
IntroductionA few weeks ago, I bought a set of cheap wireless outlets and reimplemented the protocol for further inclusion in a domotics platform. I wrote a post about it here:
//www.embeddedrelated.com/showarticle/620.php
Following that, I had access to another outlet from a different vendor:
http://www.castorama.fr/store/Prise-telecommandee-BLYSS---Interieur-prod4470027.html
The device documentation mentions that it operates on the same frequency as the previous...
Modern Embedded Systems Programming: Beyond the RTOS
An RTOS (Real-Time Operating System) is the most universally accepted way of designing and implementing embedded software. It is the most sought after component of any system that outgrows the venerable "superloop". But it is also the design strategy that implies a certain programming paradigm, which leads to particularly brittle designs that often work only by chance. I'm talking about sequential programming based on blocking.
Blocking occurs any time you wait explicitly in-line for...
Embedded Toolbox: Windows GUI Prototyping Toolkit
In this installment of my "Embedded Toolbox" series, I would like to interest you in the free Windows GUI Toolkit called QWin for prototyping, developing and debugging embedded C or C++ code on Windows.
If you work on devices with non-trivial user interfaces consisting of LCDs (segmented or graphic), buttons, LEDs, etc., QWin could be just the tool for you. It has improved my productivity in such projects dramatically. I personally consider it a gem in my "Embedded...
3 Overlooked Embedded Software Elements
Have you ever wondered, while you and your team are busy writing software if the foundation of how embedded software systems are built has changed and left you in the dust? What if while you were busily focusing on getting your product out the door, fighting bugs, and dealing with supply issues, there were techniques and processes that you completely overlooked that could save the day? I’ve found three elements embedded software teams often underutilize that could dramatically improve...
There are 10 kinds of people in the world
It is useful, in embedded software, to be able to specify values in binary. The C language lacks this facility. In this blog we look at how to fix that.
Embedded Systems Co-design for Object Recognition: A Synergistic Approach
Embedded systems co-design for object recognition is essential for real-time image analysis and environmental sensing across various sectors. This methodology harmonizes hardware and software to optimize efficiency and performance. It relies on hardware accelerators, customized neural network architectures, memory hierarchy optimization, and power management to achieve benefits like enhanced performance, lower latency, energy efficiency, real-time responsiveness, and resource optimization. While challenges exist, co-designed systems find applications in consumer electronics, smart cameras, industrial automation, healthcare, and autonomous vehicles, revolutionizing these industries. As technology advances, co-design will continue to shape the future of intelligent embedded systems, making the world safer and more efficient.
Android for Embedded Devices - 5 Reasons why Android is used in Embedded Devices
The embedded purists are going to hate me for this. How can you even think of using Android on an embedded system ? It’s after all a mobile phone operating system/software.
Sigh !! Yes I did not like Android to begin with, as well - for use on an Embedded System. But sometimes I think the market and needs decide what has to be used and what should not be. This is one such thing. Over the past few years, I have learned to love Android as an embedded operating system....
Mutex vs. Semaphore - Part 1
It never ceases to amaze me how often I see postings in forums asking the difference between a semaphore and a mutex. Probably what baffles me more is that over 90% of the time the responses given are either incorrect or missing the key differences. The most often quoted response is that of the “The Toilet Example (c) Copyright 2005, Niclas Winquist” . This summarises the differences as:
- A mutex is really a semaphore with value 1
No, no, and no again....
Debugging DSP code.
I am fascinated with neural network processing and have been playing with them since the 80's.
I am a frequent contributor to the Numenta forum. Numenta is the current project of Jeff Hawins, the guy that gave us the Palm Pilot. They are working with the HTM model. This is a system based on studies of the functions of the cortical column and has some very interesting properties: It processes sequential data streams and has very effective one shot learning. The data is arranged in Sparse...
Assembly language is best - except when it isn’t
A look at why writing in C often produces more efficient code than hand-written assembly language.
In the beginning, there was no code…
…and it was good.
Why is it that code starts out nice and deteriorates over time?
Getting Started With Zephyr: Devicetrees
This blog post provides an introduction to the "Devicetree", another unique concept in The Zephyr Project. We learn about the basic syntax of a device tree and how its structure and hierarchy mirror hardware, from the SoC to the final board. We also see how hardware described in a devicetree can be referenced and controlled in the source code of a Zephyr-based application.
Getting Started With Zephyr: Kconfig
In this blog post, we briefly look at Kconfig, one of the core pieces of the Zephyr infrastructure. Kconfig allows embedded software developers to turn specific subsystems on or off within Zephyr efficiently and control their behavior. We also learn how we can practically use Kconfig to control the features of our application using the two most common mechanisms.
Scorchers, Part 2: Unknown Bugs and Popcorn
This is a short article about diminishing returns in the context of software releases.
Those of you who have been working professionally on software or firmware have probably faced this dilemma before. The scrum masters of the world will probably harp on terms like the Definition of Done and the Minimum Viable Product. Blah blah blah. In simple terms, how do you know when your product is ready to release? This is both an easy and a difficult question to answer.
What makes...
Short Circuit Execution vs. Unit Testing
The key to effective communication is to say what you mean and avoid ambiguity. Words and phrases with multiple meanings can confuse your audience and hinder communication. That’s why so many programmers prefer writing code to writing specifications: written human language introduces ambiguity and subsequently, confusion. Code only has one interpretation, period. This doesn’t, however, ensure that the right message is getting through. Code can, indeed, only do one thing,...
VolksEEG: Rust Development On Adafruit nRF52840 Feather Express
Contents:A brief overview of flight control software
It has been a long time since the first drones appeared. If you are interested in such a topic, you may be confused about how and where to jump in. Since I went through the same phase, I'd like to write my findings here and help others.
For this blog post, I've created chart and table with all open source flight control programs I've been able to find.
The chart shows the course of development of the existing software. It is separated in years and you can see when which project...
STM32 VS Code Extension Under The Hood
VS Code is becoming the "go to" environment for many developers. Increasingly, toolchain providers are publishing VS Code extensions and ST has recently followed suit. Additionally, CMake is significantly growing in popularity, with many projects adopting it for its ease of use and flexibility. This video shows how the STM32 VS Code extension works under the hood and how to get more out of it.
Specifically, we'll review the CMake files generated by the VS Code extension and how to modify...
Video-Based STEM Embedded Systems Curriculum, Part 1
Contents:- Introduction
- Adapting To Your Circumstances
- Suggested Policies
- The Video Educators
- Equipment, Books, and Supplies
- Lesson Summary
- Suggested Teaching Method
Lightweight hardware abstraction
Some lessons are tougher than others to master. You would think that hard fought battles would be easier to remember, but sometimes it just does not work that way. Recently, I was asked to pick-up a project that had been managed by another employee. The project was yet another cost reduction project. The hardware group was tasked with updating a currently shipping product, to reduce the existing failure rate, while at the same time to remove cost from the...
Tenderfoot: Introduction to Magic (Numbers that is...)
Once upon a time, while participating in a source code review, I stumbled across the following C code in a header file:
struct Foo { //various structure fields char string_buffer[45+3]; //buffer requires about 45 bytes };My right eyebrow raised, I took a note, and continued with the code review, only to later stumble into this line of code in the body of a C function:
char * temp_string_buffer = (char*) malloc(45+3);Again, I took a note on this function, and continued...