Best Firmware Architecture Attributes
Architecture of a firmware (FW) in a way defines the life-cycle of your product. Often companies start with a simple-version of a product as a response to the time-to-market caveat of the business, make some cash out of the product with a simple feature set. It takes only less than 2-3 years to reach a point where the company needs to develop multiple products derived from the same code base and multiple teams need to develop...
Modern Embedded Systems Programming: Beyond the RTOS
An RTOS (Real-Time Operating System) is the most universally accepted way of designing and implementing embedded software. It is the most sought after component of any system that outgrows the venerable "superloop". But it is also the design strategy that implies a certain programming paradigm, which leads to particularly brittle designs that often work only by chance. I'm talking about sequential programming based on blocking.
Blocking occurs any time you wait explicitly in-line for...
Embedded Firmware Refactoring, Optimisation and Migration
Legacy products are often based on older hardware platforms which often become under-powered or run out of memory which constrains further product development. Customers are always looking for new features and improved performance but often either don’t want to invest in new hardware or need to retain the current field population of devices.
These are ongoing challenges for any product manufacturer, but are particularly highlighted in embedded systems where product...
Cutting Through the Confusion with ARM Cortex-M Interrupt Priorities
The insanely popular ARM Cortex-M processor offers very versatile interrupt priority management, but unfortunately, the multiple priority numbering conventions used in managing the interrupt priorities are often counter-intuitive, inconsistent, and confusing, which can lead to bugs. In this post I attempt to explain the subject and cut through the confusion.
The Inverse Relationship Between Priority Numbers and Urgency of the Interrupts
The most important fact to know is that ARM...
Cortex-M Exception Handling (Part 2)
The first part of this article described the conditions for an exception request to be accepted by a Cortex-M processor, mainly concerning the relationship of its priority with respect to the current execution priority. This part will describe instead what happens after an exception request is accepted and becomes active.
PROCESSOR OPERATION AND PRIVILEGE MODEBefore discussing in detail the sequence of actions that occurs within the processor after an exception request...
Analyzing the Linker Map file with a little help from the ELF and the DWARF
When you're writing firmware, there always comes a time when you need to check the resources consumed by your efforts - perhaps because you're running out of RAM or Flash or you want to optimize something. The map file generated by your linker is a useful tool to aid in the resource analysis. I wanted to filter and sort the data generated in an interactive way so I wrote a C# WinForms application that reads the data from the map and presents it in a list view (using the awesome
Cortex-M Exception Handling (Part 1)
This article describes how Cortex-M processors handle interrupts and, more generally, exceptions, a concept that plays a central role in the design and implementation of most embedded systems.
Coding Step 4 - Design
Articles in this series:
- Coding Step 0 - Development Environments
- Coding Step 1 - Hello World and Makefiles
- Coding Step 2 - Source Control
- Coding Step 3 - High-Level Requirements
- Coding Step 4 - Design
The last article in this series discussed how to write functional high-level requirements: specifications for what your software is supposed to do. Software design is the other side of the coin....
The three laws of safe embedded systems
This short article is part of an ongoing series in which I aim to explore some techniques that may be useful for developers and organisations that are beginning their first safety-related embedded project.
Developing software for a safety-related embedded system for the first time
I spend most of my working life with organisations that develop software for high-reliability, real-time embedded systems. Some of these systems are created in compliance with IEC 61508, ISO 26262, DO-178C or similar international standards.
When working with organisations that are developing software for their first safety-related design, I’m often asked to identify the key issues that distinguish this process from the techniques used to develop “ordinary” embedded software.
...Introduction to Microcontrollers - Ada - 7 Segments and Catching Errors
7 Segments the Ada WayHere is the Ada version (I should say AN Ada version) of the 7 segment multiplexing code presented in the last installment. The hardware now is the STM32F407 Discover board, which is a Cortex M4F board. There are lots of differences in GPIO and timer setup, but if you understoold the previous code in C you should not have much trouble understanding this code in Ada.
As interesting as the Ada approach to the task is the Ada ability to detect...
Tenderfoot: Introduction to Magic (Numbers that is...)
Once upon a time, while participating in a source code review, I stumbled across the following C code in a header file:
struct Foo { //various structure fields char string_buffer[45+3]; //buffer requires about 45 bytes };My right eyebrow raised, I took a note, and continued with the code review, only to later stumble into this line of code in the body of a C function:
char * temp_string_buffer = (char*) malloc(45+3);Again, I took a note on this function, and continued...
How to make a heap profiler
We'll see how to make a heap profiler. Example code for this post makes up heapprof, a working 250-line heap profiler for programs using malloc/free.
It works out of the box on Linux (tested on "real" programs like gdb and python). The main point though is being easy to port and modify to suit your needs. The code, build and test scripts are at github.
Why roll your own heap profiler?
- It's easy! And fun, if you're that sort of person. What, not reasons enough? OK, how...
Surprising Linux Real Time Scheduler Behavior
I have recently been helping with embedded software design and development for a data acquisition and visualization device. The software executes within an embedded Linux context and consists of various animated user interfaces rendering the acquired data.
The data is received via a UART and a SPI connection. During project development we noticed poor UART data latency issues during heavy user interface animations. For this product to properly meet its acquisition requirements, the UART...
Video-Based STEM Embedded Systems Curriculum, Part 1
Contents:- Introduction
- Adapting To Your Circumstances
- Suggested Policies
- The Video Educators
- Equipment, Books, and Supplies
- Lesson Summary
- Suggested Teaching Method
Continuous Integration for Embedded Systems
It is no secret that anyone who wants to streamline project management, reduce risk and improve the quality needs some form of "automation" in SW development processes. What is commonly used in most companies as a tool for such automation is called Continuous Integration (CI). It is a good practice for embedded systems as well even though it is much harder to use CI for embedded systems compared to pure software development because embedded systems mostly depend on...
The Hardest Bug I Never Solved
I agreed to four hours.
Four hours to help hunt down and kill a bug. A terrible malicious bug that was eating away at this project, wreaking havoc upon the foundations of a critical feature, and draining time randomly from every one of eight firmware engineers on this project. Quite honestly, I can’t remember the last time it took more than an hour or two for me to locate, isolate, and fix a firmware bug. Surely I could help find and solve this issue within four...
Embedded Programming Video Course Shows How OOP Works Under the Hood
If you'd like to understand how Object-Oriented Programming (OOP) really works under the hood, here is a free video course for you:
OOP part-1: Encapsulation: This first lesson on Object-Oriented Programming (OOP) introduces the concept of Encapsulation, which is the ability to package data and functions together into classes. You'll see how you can emulate Encapsulation in C, what kind of code is generated, and how to debug such code. Next, you will translate the C design into C++ using...
Embedded Firmware Refactoring, Optimisation and Migration
Legacy products are often based on older hardware platforms which often become under-powered or run out of memory which constrains further product development. Customers are always looking for new features and improved performance but often either don’t want to invest in new hardware or need to retain the current field population of devices.
These are ongoing challenges for any product manufacturer, but are particularly highlighted in embedded systems where product...
C++ on microcontrollers 4 – input pins, and decoding a rotary switch
This blog series is about the use of C++ for modern microcontrollers. My plan is to show the gradual development of a basic I/O library. I will introduce the object-oriented C++ features that are used step by step, to provide a gentle yet practical introduction into C++ for C programmers. Reader input is very much appreciated, you might even steer me in the direction you find most interesting.
So far I...
VolksEEG: Rust Development On Adafruit nRF52840 Feather Express
Contents:Introduction to PIC Timers
The fourth in a series of five posts looks at 8-bit PIC hardware timers. After a review of basic timer functionality, the Timer0 module operation and configuration is reviewed and a basic application implemented using Timer0 to blink external LEDs at a frequency of 0.5Hz.
Video-Based STEM Embedded Systems Curriculum, Part 1
Contents:- Introduction
- Adapting To Your Circumstances
- Suggested Policies
- The Video Educators
- Equipment, Books, and Supplies
- Lesson Summary
- Suggested Teaching Method
Deeply embedded design example - Logic replacement
I have always believed that some of the low-cost, low-pin count, low-resource microprocessors would make an excellent choice for the replacement of discrete logic components. In these cases the deeply embedded microprocessor would become less of a general purpose computer and more of a logic replacement, providing a prescribed function with no connection to the outside world. In a world of bigger, faster and more expensive, it is a pleasant change of pace...
STM32 VS Code Extension Under The Hood
VS Code is becoming the "go to" environment for many developers. Increasingly, toolchain providers are publishing VS Code extensions and ST has recently followed suit. Additionally, CMake is significantly growing in popularity, with many projects adopting it for its ease of use and flexibility. This video shows how the STM32 VS Code extension works under the hood and how to get more out of it.
Specifically, we'll review the CMake files generated by the VS Code extension and how to modify...
Finite State Machines (FSM) in Embedded Systems (Part 3) - Unuglify C++ FSM with DSL
Domain Specific Languages (DSL) are an effective way to avoid boilerplate or repetitive code. Using DSLs lets the programmer focus on the problem domain, rather than the mechanisms used to solve it. Here I show how to design and implement a DSL using the C++ preprocessor, using the FSM library, and the examples I presented in my previous articles.
Getting Started With Zephyr: Devicetree Bindings
This blog post shines some light on how devicetrees are used in The Zephyr Project. Specifically, we understand the mechanisms that enable us to use nodes in the devicetree in the C source files. We use a sample provided in the Zephyr repository itself and work our way through portions of the Zephyr codebase to get insight into the mechanisms that make this possible.
Review: Modern Software Engineering
This is actually a review of 3 books by Dave Farley, because they really form a set:
- Modern Software Engineering: Doing What Works to Build Better Software Faster (just released for 2022, 224 pages)
- Continuous Delivery: Reliable Software Releases through Build, Test, and Deployment Automation (co-authored with Jez Humble, 2011, 463 pages)
- Continuous Delivery Pipelines: How To Build Better Software Faster (2021,...
Assembly language is best - except when it isn’t
A look at why writing in C often produces more efficient code than hand-written assembly language.
Surprising Linux Real Time Scheduler Behavior
I have recently been helping with embedded software design and development for a data acquisition and visualization device. The software executes within an embedded Linux context and consists of various animated user interfaces rendering the acquired data.
The data is received via a UART and a SPI connection. During project development we noticed poor UART data latency issues during heavy user interface animations. For this product to properly meet its acquisition requirements, the UART...























