
C++ on microcontrollers 3 – a first shot at an hc595 class with 8 output pins
This blog series is about the use of C++ for modern microcontrollers. My plan is to show the gradual development of a basic I/O library. I will introduce the object-oriented C++ features that are used step by step, to provide a gentle yet practical introduction into C++ for C programmers. Reader input is very much appreciated, you might even steer me in the direction you find most interesting.
In the first part of...
A true pioneer passes away... A farewell to Ritchie.
We all have our heroes. We all have people who were important to our professional developments. For me, Dennis Ritchie was one of those people. I was an early adopter of the C programming language. Back in the very early 80's a friend and neighbor had excitedly shared with me his copy of "The C Programming Language" by Kernighan and Ritchie. At first I was a non-believer. I had for several years been a happy and productive assembly language...
Using XML to describe embedded devices (and speak to them)
This article discusses one of the typical development cycles in embedded device and communication design and presents a possible, light weight solution using the free DClib/netpp framework.
The challengeAssume we're faced with the design of an embedded device, be it a simple SoC unit or a more complex, uC controlled engine with various attached peripherals. From first prototype to the market, the following development cycle is typically walked through:
C++ on microcontrollers 1 - introduction, and an output pin class
This blog series is about the use of C++ for modern microcontrollers. My plan is to show the gradual development of a basic I/O library. I will introduce the object-oriented C++ features that are used step by step, to provide a gentle yet practical introduction into C++ for C programmers. Reader input is very much appreciated, you might even steer me in the direction you find most interesting.
I am lazy. I am also a programmer. Luckily, being a lazy...
Kind of Buggy! The state machine fantastic//
Over the years, I have had the opportunity to experience a lot of different kinds of coding mistakes. There were many that most programmers are familiar with, counting errors, indexing errors (the infamous 'off by one' bug), memory space sharing errors (A threading issue) as well as numerous others. I ran into one recently that I wound up using an old trick to help find.
My current project is a Pan/Tilt camera that was, upon occasion, not homing properly in one axis. The camera is a...
Get your microcontroller and PC to talk
(and get it done free ‘n’ easy!)
The Need
Specifications can dynamically change during the product development cycle. Bosses/clients suddenly approach us with additional requirements, which, however simple, can put us in a fix. One such requirement could be to have a PC based design interface for a standalone microcontroller project.
On many occasions, the required PC software has to just behave like a slave...
Deeply embedded design example - Logic replacement
I have always believed that some of the low-cost, low-pin count, low-resource microprocessors would make an excellent choice for the replacement of discrete logic components. In these cases the deeply embedded microprocessor would become less of a general purpose computer and more of a logic replacement, providing a prescribed function with no connection to the outside world. In a world of bigger, faster and more expensive, it is a pleasant change of pace...
Embedded Software Creation I - Methodologies
The first knowledge we need it is to know the posibilities or methodologies that exists to create Software. Each methodology is used to develop diferent types of Software. The types usually are defined by the requeriments and the diferent normative that is related to the type of device. In the next post I will explain how to find the normative@ legislation (link), and how does it work.
Let's start with methodologies. There are lot's of methodologies and so many people that develop...
VHDL tutorial - A practical example - part 2 - VHDL coding
In part 1 of this series we focused on the hardware design, including some of the VHDL definitions of the I/O characteristics of the CPLD part. In part 2, we will describe the VHDL logic of the CPLD for this design.
With any design, the first step to gather the requirements for the job at hand. From part 1 of this article, I have copied two sections that address some of the requirements for the CPLD design.
The data acquisition engine has the...
Tracing code and checking timings
Debugging resource limited systemsApplications writers that write code on large systems have it easy. Well, perhaps not easy, but certainly easier. There are some things that they don't have to worry about and there is a huge array of tools available to them when it comes time to debug. The have choices in their toolsets, lots of choices. They also have a large selection of available methods for getting debugging information out to them such as log files, proc entries, pop up dialog boxes or...
Core competencies
Creating software from scratch is attractive, as the developer has total control. However, this is rarely economic or even possible with complex systems and tight deadlines.
A true pioneer passes away... A farewell to Ritchie.
We all have our heroes. We all have people who were important to our professional developments. For me, Dennis Ritchie was one of those people. I was an early adopter of the C programming language. Back in the very early 80's a friend and neighbor had excitedly shared with me his copy of "The C Programming Language" by Kernighan and Ritchie. At first I was a non-believer. I had for several years been a happy and productive assembly language...
Lightweight hardware abstraction
Some lessons are tougher than others to master. You would think that hard fought battles would be easier to remember, but sometimes it just does not work that way. Recently, I was asked to pick-up a project that had been managed by another employee. The project was yet another cost reduction project. The hardware group was tasked with updating a currently shipping product, to reduce the existing failure rate, while at the same time to remove cost from the...
A brief overview of flight control software
It has been a long time since the first drones appeared. If you are interested in such a topic, you may be confused about how and where to jump in. Since I went through the same phase, I'd like to write my findings here and help others.
For this blog post, I've created chart and table with all open source flight control programs I've been able to find.
The chart shows the course of development of the existing software. It is separated in years and you can see when which project...
Remember Y2K?
There was fear that the turn of the century at the end of 1999 would cause problems with many embedded systems. There is evidence that the same issue may occur in 2038.
Parlez vous Fortran?
A look at the variety of programming languages that are [or have been] used for embedded and some thoughts on the future possibilities.
C++ on microcontrollers 3 – a first shot at an hc595 class with 8 output pins
This blog series is about the use of C++ for modern microcontrollers. My plan is to show the gradual development of a basic I/O library. I will introduce the object-oriented C++ features that are used step by step, to provide a gentle yet practical introduction into C++ for C programmers. Reader input is very much appreciated, you might even steer me in the direction you find most interesting.
In the first part of...
Size matters - System success depends on initial design
Too many times during the initial phases of system design, opposing interests start fighting for valuable resources, sometimes without even knowing that they are. Case in point, a development project is starting up with a very simple product. For the user interface, Engineering wants to use a very simple character based LCD display and a couple of membrane switches, while Marketing wants a graphic display with a touch screen. The cost difference between these two items is...
Embedded Software Creation I - Methodologies
The first knowledge we need it is to know the posibilities or methodologies that exists to create Software. Each methodology is used to develop diferent types of Software. The types usually are defined by the requeriments and the diferent normative that is related to the type of device. In the next post I will explain how to find the normative@ legislation (link), and how does it work.
Let's start with methodologies. There are lot's of methodologies and so many people that develop...
Is it a Bug or an Error?
Probably you’ve heard the story of how Adm. Grace Hopper attached a moth that was dislodged from a relay in the Harvard Mark II mainframe to an engineering notebook and labeled it the “First actual case of bug being found.”
Designers of electronics, including Thomas Edison, had been using the term bug for decades. But it was mostly after this amusing 1947 event hat the use of words like “bugs” and “debugging” took off in the emerging software realm.
So why is it that if a...
Bringing up Baby - product development thoughts
Things have just started to get exciting. After months of defining, specifying and designing my latest product, I finally have semi-functional prototypes. After a few side steps during the building and bring-up process, power is applied and most of the low level functions have been verified. Soon, software will meet hardware and debugging can begin in earnest.
Before jumping in and really enjoying the fun (besides I'm now waiting for some new parts to arrive), I thought it would be nice to...
In the beginning, there was no code…
…and it was good.
Why is it that code starts out nice and deteriorates over time?
“Smarter” cars, unintended acceleration – and unintended consequences
In this article, I consider some recent press reports relating to embedded software in the automotive sector.
In The Times newspaper (London, 2015-10-16) the imminent arrival of Tesla cars that “use autopilot technology to park themselves and change lane without intervention from the driver” was noted.
By most definitions, the Tesla design incorporates what is sometimes called “Artificial Intelligence” (AI).Others might label it a “Smart” (or at least “Smarter”)...
Welcome to my life!
Hi folks!
As an electronic engineer the most of my work is about making new designs where a microcontroller is present in 99.9 % of the applications. Since 2003 I am self-employed and do consultants work for different companies. I have been traveling to different parts of the world doing work for DeLaval International, a company that makes automation equipment for the dairy industry. A lot of the things I have done for them involves use of different Atmel AVR...
Embedded Space & Software Development Practices
Embedded Programmers (at least the ones I know) are mostly at liberty to ignore the basic software development best practices, thanks to the simplicity of embedded applications. But, as the embedded processors are becoming more and more powerful, this situation might change soon. In coming years the embedded software applications are bound to become more complex (some embedded segments have already seen this change). Embedded programmers need to realize this inevitable change and start...
Remember Y2K?
There was fear that the turn of the century at the end of 1999 would cause problems with many embedded systems. There is evidence that the same issue may occur in 2038.
It starts with an LED
And slowly builds up from there.
I have been an embedded software engineer for many years. I was programming when I was a teenager before then, as a high school student involved in an NSF program called "National Science Foundation Summer Science Training Program (for High School Students)" or as we would rattle off during that summer of exquisite learning, NSFSSTP. We were taught to program in Fortran and taught the fundamentals of Calculus. It was a very enriching experience.
When it...
Stand-by or boot-up
Many factors affect the usability of devices - a key one is how long it takes to start up.
Configuration Management: Why Developers are Avert to
A few reasons why developers have aversion towards "Software Configuration Management Systems"
(1) They do not understand the importance of configuration management. - It is a common and logical reason. But, it is also a very dangerous sign for any organization. If their developers do not understand the importance of configuration management; then it is highly likely that developers even do not understand the other fundamentals of software development. The situation becomes worst...
Software is free and can right any wrong
Software changes are so much easier than hardware modifications, so the temptation is always to take this approach to fixing bugs. This may not always be a good idea.
