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Embedded Software Creation II - European Normative & Legislation

Dr. Maykel Alonso December 20, 20116 comments

In this post I will explain the European Normative. I will answer the main questions and I will be open to answer all the doubts any of you could have. Please leave a comment and I will answer if i could.

Why I need to look and accomplish some standards? 

The main reason is if you want to comercialize the product in the European Union, if exists any European Directive that cover the product, the product must be marked with the CE mark. For USA it work in the same way by the...


C++ on microcontrollers 4 – input pins, and decoding a rotary switch

Wouter van Ooijen November 12, 20112 comments

previous parts: 1, 2, 3

 This blog series is about the use of C++ for modern microcontrollers. My plan is to show the gradual development of a basic I/O library. I will introduce the object-oriented C++ features that are used step by step, to provide a gentle yet practical introduction into C++ for C programmers.  Reader input is very much appreciated, you might even steer me in the direction you find most interesting.

So far I...


Modulation Alternatives for the Software Engineer

Jason Sachs November 8, 20111 comment

Before I get to talking about modulation, here's a brief diversion.

A long time ago -- 1993, to be precise -- I took my first course on digital electronics and processors. In that class, we had to buy a copy of the TTL Data Book* from Texas Instruments.

If you have any experience in digital logic design you probably know that TTL stands for Transistor-transistor logic (thereby making the phrase "TTL Logic" an example of RAS...


C++ on microcontrollers 3 – a first shot at an hc595 class with 8 output pins

Wouter van Ooijen November 2, 2011

 previous parts: 1, 2

This blog series is about the use of C++ for modern microcontrollers. My plan is to show the gradual development of a basic I/O library. I will introduce the object-oriented C++ features that are used step by step, to provide a gentle yet practical introduction into C++ for C programmers.  Reader input is very much appreciated, you might even steer me in the direction you find most interesting.

In the first part of...


A true pioneer passes away... A farewell to Ritchie.

Gene Breniman October 15, 20115 comments

We all have our heroes.  We all have people who were important to our professional developments.  For me, Dennis Ritchie was one of those people.  I was an early adopter of the C programming language.  Back in the very early 80's a friend and neighbor had excitedly shared with me his copy of "The C Programming Language" by Kernighan and Ritchie.  At first I was a non-believer.  I had for several years been a happy and productive assembly language...


Using XML to describe embedded devices (and speak to them)

Martin Strubel October 12, 20111 comment

This article discusses one of the typical development cycles in embedded device and communication design and presents a possible, light weight solution using the free DClib/netpp framework.

The challenge

Assume we're faced with the design of an embedded device, be it a simple SoC unit or a more complex, uC controlled engine with various attached peripherals. From first prototype to the market, the following development cycle is typically walked through:


C++ on microcontrollers 1 - introduction, and an output pin class

Wouter van Ooijen October 9, 20117 comments

 

This blog series is about the use of C++ for modern microcontrollers. My plan is to show the gradual development of a basic I/O library. I will introduce the object-oriented C++ features that are used step by step, to provide a gentle yet practical introduction into C++ for C programmers.  Reader input is very much appreciated, you might even steer me in the direction you find most interesting.

I am lazy. I am also a programmer. Luckily, being a lazy...


Kind of Buggy! The state machine fantastic//

Richard Dorfner August 31, 20112 comments

Over the years, I have had the opportunity to experience a lot of different kinds of coding mistakes. There were many that most programmers are familiar with, counting errors, indexing errors (the infamous 'off by one' bug), memory space sharing errors (A threading issue) as well as numerous others.  I ran into one recently that I wound up using an old trick to help find.

My current project is a Pan/Tilt camera that was, upon occasion, not homing properly in one axis. The camera is a...


Get your microcontroller and PC to talk

Jayaraman Kiruthi Vasan August 15, 20115 comments

(and get it done free ‘n’ easy!)

 

The Need

Specifications can dynamically change during the product development cycle. Bosses/clients suddenly approach us with additional requirements, which, however simple, can put us in a fix.  One such requirement could be to have a PC based design interface for a standalone microcontroller project.

On many occasions, the required PC software has to just behave like a slave...


Deeply embedded design example - Logic replacement

Gene Breniman July 9, 2011

I have always believed that some of the low-cost, low-pin count, low-resource microprocessors would make an excellent choice for the replacement of discrete logic components.  In these cases the deeply embedded microprocessor would become less of a general purpose computer and more of a logic replacement, providing a prescribed function with no connection to the outside world.  In a world of bigger, faster and more expensive, it is a pleasant change of pace...


Embedded Software Creation I - Methodologies

Dr. Maykel Alonso June 20, 20112 comments

The first knowledge we need it is to know the posibilities or methodologies that exists to create Software. Each methodology is used to develop diferent types of Software. The types usually are defined by the requeriments and the diferent normative that is related to the type of device. In the next post I will explain how to find the normative@ legislation (link), and how does it work. 

Let's start with methodologies. There are lot's of methodologies and so many people that develop...


Parlez vous Fortran?

Colin Walls June 24, 2024

A look at the variety of programming languages that are [or have been] used for embedded and some thoughts on the future possibilities.


Hidden Gems from the Embedded Online Conference Archives - Part 1

Tim Guite March 5, 2025

Discussion of a "hidden gem" from the Embedded Online Conference archives!


Remember Y2K?

Colin Walls December 21, 20231 comment

There was fear that the turn of the century at the end of 1999 would cause problems with many embedded systems. There is evidence that the same issue may occur in 2038.


Software Prototyping

Gene Breniman August 19, 20081 comment

In my recent blog entry on the product development process (way down, near the end of the entry), I wrote the following:

"I continue these sorts of tests, building more and more complexity, until I am satisfied that my circuit is basically functional. Then, using the test code that I have created as a model, I begin to write the real software for my product. As my software grows, to complete the full functionality of my design, I sometime find it useful to drop back to my 'test software'...


Who needs source code?

Colin Walls August 31, 2023

Many developers feel that the supplying source code is essential for licensed software components. There are other perspectives, including the possibility of it being an actual disadvantage. Even the definition of source code has some vagueness.


Hello Android

Kunal Singh May 5, 20081 comment

Finally I could get Android Early SDK up and running on my Fedora Core-7 Machine.

The process was quite simple. However I had to struggle for a few days, because Fedora install the gnu version of Java and Android requires Java from Sun.

Here are the steps I had to follow:

(1) Install the eclipse IDE (if you do not have it already) with following command:

$> yum install eclipse-jdt eclipse-jdt-sdk (to be done as super user).

(2) now install the Android SDK and ADT plug-in for Eclipse...


“Smarter” cars, unintended acceleration – and unintended consequences

Michael J. Pont October 20, 2015

In this article, I consider some recent press reports relating to embedded software in the automotive sector.

In The Times newspaper (London, 2015-10-16) the imminent arrival of Tesla cars that “use autopilot technology to park themselves and change lane without intervention from the driver” was noted.

By most definitions, the Tesla design incorporates what is sometimes called “Artificial Intelligence” (AI).Others might label it a “Smart” (or at least “Smarter”)...


Size matters - System success depends on initial design

Gene Breniman April 23, 20111 comment

Too many times during the initial phases of system design, opposing interests start fighting for valuable resources, sometimes without even knowing that they are.  Case in point, a development project is starting up with a very simple product.  For the user interface, Engineering wants to use a very simple character based LCD display and a couple of membrane switches, while Marketing wants a graphic display with a touch screen.  The cost difference between these two items is...


Bringing up Baby - product development thoughts

Gene Breniman August 15, 20085 comments

Things have just started to get exciting. After months of defining, specifying and designing my latest product, I finally have semi-functional prototypes. After a few side steps during the building and bring-up process, power is applied and most of the low level functions have been verified. Soon, software will meet hardware and debugging can begin in earnest.

Before jumping in and really enjoying the fun (besides I'm now waiting for some new parts to arrive), I thought it would be nice to...


The 2025 DSP Online Conference