Understanding Microchip 8-bit PIC Configuration
The second post of a five part series picks up getting started developing with Microchip 8-bit PIC Microcontroller by examining the how and why of processor configuration. Topics discussed include selecting the oscillator to use during processor startup and refining the configuration once the application starts. A walk through of the code generated by the Microchip IDE provides a concrete example of the specific Configuration Word and SFR values needed to configure the project specific clock configuration.
Finite State Machines (FSM) in Embedded Systems (Part 2) - Simple C++ State Machine Engine
When implementing state machines in your project it is an advantage to rely on a tried and tested state machine engine. This component is reused for every kind of application and helps the developer focus on the domain part of the software. In this article, the design process that turns a custom C++ code into a finite-state machine engine is fully described with motivations and tradeoffs for each iteration.
Getting Started with the Microchip PIC® Microcontroller
This first post of a five part series looks at the available hardware options for getting started with Microchip 8-bit PIC® Microcontroller, explores the MPLAB® X Integrated Development Environment and walks through setting up a project to expose the configured clock to an external pin and implement a single output GPIO to light an LED.
Unraveling the Enigma: Object Detection in the World of Pixels
Exploring the realm of embedded systems co-design for object recognition, this blog navigates the convergence of hardware and software in revolutionizing industries. Delving into real-time image analysis and environmental sensing, the discussion highlights advanced object detection and image segmentation techniques. With insights into Convolutional Neural Networks (CNNs) decoding pixel data and autonomously extracting features, the blog emphasizes their pivotal role in modern computer vision. Practical examples, including digit classification using TensorFlow and Keras on the MNIST dataset, underscore the power of CNNs. Through industry insights and visualization aids, the blog unveils a tapestry of innovation, charting a course towards seamless interaction between intelligent embedded systems and the world.
Finite State Machines (FSM) in Embedded Systems (Part 1) - There's a State in This Machine!
An introduction to state machines and their implementation. Working from an intuitive definition of the state machine concept, we will start with a straightforward implementation then we evolve it into a more robust and engineered solution.
How Embedded Linux is used in Spacecrafts !
This article dives into the application of Linux in spacecraft, examining the challenges it poses and proposing potential solutions. Real-life examples will be discussed, while also addressing the drawbacks of employing Linux in safety-critical missions.
++i and i++ : what’s the difference?
Although the ++ and -- operators are well known, there are facets of their operation and implementation that are less familiar to many developers.
Remember Y2K?
There was fear that the turn of the century at the end of 1999 would cause problems with many embedded systems. There is evidence that the same issue may occur in 2038.
More than just a pretty face - a good UI is essential
A user interface can make or break a device - determining its success in the marketplace. With careful design, the UI can make the product compelling and result in a high level of satisfaction from new and experienced users.
Lightweight C++ Error-Codes Handling
The traditional C++ approach to error handling tends to distinguish the happy path from the unhappy path. This makes handling errors hard (or at least boring) to write and hard to read. In this post, I present a technique based on chaining operations that merges the happy and the unhappy paths. Thanks to C++ template and inlining the proposed technique is lightweight and can be used proficiently for embedded software.
Zebras Hate You For No Reason: Why Amdahl's Law is Misleading in a World of Cats (And Maybe in Ours Too)
Amdahl’s Law is a useful warning, but Jason Sachs argues it can be misleading if you stop at the equation. Using the Kittens Game as a playful model, he shows how Gustafson’s perspective, positive feedback loops, and system-level synergy can turn modest component speedups into big real-world wins. The article closes with concrete embedded-systems examples like ISR timing and developer productivity.
Cutting Through the Confusion with ARM Cortex-M Interrupt Priorities
ARM Cortex-M interrupt priorities are famously confusing because numeric priority values are inverted relative to urgency and several different conventions coexist. This post cuts through the mess by explaining NVIC register bit placement, the CMSIS NVIC_SetPriority convention, preempt versus subpriority grouping, and when to use PRIMASK or BASEPRI. Read on for practical rules to avoid subtle priority bugs in real-time firmware.
Working with Microchip PIC 8-bit Interrupts
This fifth and final post of the Getting Started with Microchip PIC 8 Bit Development series looks at interrupts on 8-bit PIC microcontrollers. After a review of basic interrupt functionality, an actual implementation is explored with the development of a four bit counter driven via Timer0 interrupts whose value is displayed through four LEDs on Microchip's Curiosity HPC Development Board.
Bit-Banged Async Serial Output And Disciplined Engineering
This post covers implementing asynchronous serial output directly on a GPIO with bit-banging. This can be a valuable debug tool for getting information out of a system. It also covers disciplined engineering, using the bit-banging module as an example and template you can apply to other projects.
Lessons Learned from Embedded Code Reviews (Including Some Surprises)
Jason Sachs recounts a round of motor-controller code reviews and the practical lessons his team learned about quality and tooling. He explains how a simple "ready for review" checklist and automated style checks kept meetings focused on substantive issues, and why choosing the right review tool matters after discovering lost comments in Stash. Read for concrete tips on process, subgit mirroring, vera++, and Upsource.
Learning Rust For Embedded Systems
Rust eliminates whole classes of memory and concurrency bugs, making it a compelling choice for embedded projects, and the author recommends it for the VolksEEG project after a rapid evaluation. The post connects Rust fundamentals such as ownership and borrowing, RAII, traits, and unsafe blocks to familiar embedded patterns. It also provides a curated on-ramp of videos, books, and tools like Cargo, RTIC, and probe-rs to get hands-on quickly.
Cortex-M Exception Handling (Part 2)
Exception entry and return on Cortex-M look simple, but the hardware does a lot to preserve context, enforce privilege, and pick the right stack. This post walks through the processor actions after an exception is accepted: which registers get pushed, how CONTROL, MSP and PSP affect stack selection, how EXC_RETURN encodes the return path, and why VTOR and vector table alignment matter for handler lookup.
The volatile keyword
Although the C keyword volatile is very useful in embedded applications, care is needed to use it correctly and vigilance is required to ensure its correct implementation by compilers.
Libgpiod - Toggling GPIOs The Right Way In Embedded Linux
Accessing GPIOs through sysfs is simple but fragile, causing race conditions when multiple userspace processes touch the same line. This post explains libgpiod, introduced in Linux 4.8, and shows concise Python examples on a Toradex Verdin iMX8M Plus for requesting lines, tagging the consumer, using active_low flags, and reading or driving values. Learn why libgpiod provides safer, atomic GPIO handling.
Code Metrics - SLOC Count
Metrics and SLOC can trigger flashbacks for experienced engineers, but counting source lines of code still has practical uses when applied sensibly. This post clarifies physical versus logical lines in C, explains how SLOC can be misused to judge developer productivity, and shows how to run cloc to produce accurate per-file SLOC reports for estimation and codebase analysis.
Ten Little Algorithms, Part 4: Topological Sort
Jason Sachs detours from signal processing to make topological sort feel practical and even a little funny, using a Martian Stew recipe to illustrate dependencies and cycles. He walks through two canonical algorithms, Kahn’s method and the depth-first-search variant, compares adjacency-list and matrix graph representations, and provides complete Python implementations so you can run and inspect cycle detection and ordering yourself.
From bare-metal to RTOS: 5 Reasons to use an RTOS
Most developers default to bare-metal, but Jacob Beningo argues an RTOS often simplifies modern embedded design. He outlines five practical reasons to move to an RTOS: easier integration of connectivity stacks and GUIs, true preemptive scheduling with priorities, tunable footprints, API-driven portability, and a common toolset for tasks and synchronization. The piece helps decide when RTOS adoption speeds development.
C Programming Techniques: Function Call Inlining
Fabien Le Mentec shows how you can keep clean C interfaces while recovering the cycles lost to function call overhead. The post demonstrates static inline and header inclusion techniques, then compares generated ARM assembly for an inlined versus non inlined bit test. Read it to see concrete assembly differences, compiler hints, and the practical trade off between speed and code size on embedded targets.
Cortex-M Exception Handling (Part 2)
Exception entry and return on Cortex-M look simple, but the hardware does a lot to preserve context, enforce privilege, and pick the right stack. This post walks through the processor actions after an exception is accepted: which registers get pushed, how CONTROL, MSP and PSP affect stack selection, how EXC_RETURN encodes the return path, and why VTOR and vector table alignment matter for handler lookup.
Review: Embedded Software Design: A Practical Approach to Architecture, Processes, and Coding Techniques
Jacob Beningo's Embedded Software Design is a practical, discipline-first guide to building reliable embedded systems. It frames development around a software triad: architecture, Agile/DevOps processes, and coding techniques, with security integrated from the start. The book mixes principles with hands-on recipes and includes appendices that walk through GitLab CI/CD and TDD examples you can reuse on real projects.
Best Firmware Architecture Attributes
A poor firmware architecture makes future product variants and team work costly; Dr. Tayyar GUZEL outlines the attributes that avoid that fate. The post emphasizes modularity, low coupling, and encapsulation, and shows how a hardware abstraction layer, blackboard pattern, and CI-based unit testing improve extensibility, portability, and robustness. Practical tips include using setter/getter APIs, Doxygen for dependency graphs, and nightly regression to catch interface breaks early.
Lessons Learned from Embedded Code Reviews (Including Some Surprises)
Jason Sachs recounts a round of motor-controller code reviews and the practical lessons his team learned about quality and tooling. He explains how a simple "ready for review" checklist and automated style checks kept meetings focused on substantive issues, and why choosing the right review tool matters after discovering lost comments in Stash. Read for concrete tips on process, subgit mirroring, vera++, and Upsource.
The CRC Wild Goose Chase: PPP Does What?!?!?!
Jason Sachs walks through a CRC rabbit hole and explains why ambiguous CRC names and incomplete specs lead to subtle protocol bugs. He demonstrates how XMODEM and KERMIT variants with a zero initial value can miss dropped leading-zero bytes, praises the X.25 standard for providing test vectors and a clear CRC16 definition, and warns that RFCs that ship only sample code are a poor substitute for a proper specification.
Write Better Code with Block Diagrams and Flowcharts
Reading and writing code without architectural diagrams is like trying to follow complex instructions without any explanatory pictures: nigh impossible! By taking the time to draw out the block diagrams and flowcharts for your code, you can help identify problems before they arise and make your code easier to design, write, test, and debug. In this article, I'll briefly justify the importance of architectural drawings such as block diagrams and flowcharts and then teach you what they are and how to draw them. Using two simple examples, you'll see first-hand how these drawings can significantly amplify your understanding of a piece of code. Additionally, I'll give you a few tips for how to implement each drawing once you've completed it and I'll share with you a few neat tools to help you complete your next set of drawings.
Donald Knuth Is the Root of All Premature Optimization
Knuth's famous line "premature optimization is the root of all evil" has turned into a blunt rule on forums, Jason Sachs argues, and that overuse masks important nuance. He walks through concrete embedded examples, from dsPIC33E floating-point timings to an ROI analysis in the Kittens Game and a continuous optimization toy problem, to show when to measure, when to speculate, and why profilers can mislead.





















