Embedded Systems Roadmaps
What skills should every embedded systems engineer have? What should you study next to improve yourself as an embedded systems engineer? In this article I'll share with you a few lists from well-respected sources that seek to answer these questions, with the hope of helping provide you a path to mastery. Whether you've only just finished your first Arduino project or you've been building embedded systems for decades, I believe there's something in here for everyone to help improve themselves as embedded systems engineers.
Embedded Systems Co-design for Object Recognition: A Synergistic Approach
Embedded systems co-design for object recognition is essential for real-time image analysis and environmental sensing across various sectors. This methodology harmonizes hardware and software to optimize efficiency and performance. It relies on hardware accelerators, customized neural network architectures, memory hierarchy optimization, and power management to achieve benefits like enhanced performance, lower latency, energy efficiency, real-time responsiveness, and resource optimization. While challenges exist, co-designed systems find applications in consumer electronics, smart cameras, industrial automation, healthcare, and autonomous vehicles, revolutionizing these industries. As technology advances, co-design will continue to shape the future of intelligent embedded systems, making the world safer and more efficient.
Software is free and can right any wrong
Software changes are so much easier than hardware modifications, so the temptation is always to take this approach to fixing bugs. This may not always be a good idea.
Open-Source Licenses Made Easy with Buildroot and Yocto for Embedded Linux
In this article I will try to explain what are the copyrights/copyleft, what are the popular opensource software licenses, and how to make sure that your Embedded Linux system complies with them using popular build systems ; Buildroot or YOCTO projec
There are 10 kinds of people in the world
It is useful, in embedded software, to be able to specify values in binary. The C language lacks this facility. In this blog we look at how to fix that.
Embedded Developers, Ditch Your IDEs – Here’s Why!
Ditching your Integrated Development Environment (IDE) temporarily can be a transformative learning experience in embedded development. This post invites you to explore the underpinnings of IDEs by delving into alternative tools and processes like Makefile, CMake, Vim, GDB, and OpenOCD. Understanding these tools can demystify the background operations of IDEs, revealing the intricacies of compiling, linking, and debugging. This journey into the “under the hood” aspects of development is not just about learning new tools, but also about gaining a deeper appreciation for the convenience and efficiency that IDEs provide. By stepping out of your comfort zone and experimenting with these alternatives, you can sharpen your skills, enhance your knowledge, and possibly discover a more tailored and streamlined development experience. Whether you're a novice or a seasoned developer, this exploration promises insights and revelations that can elevate your embedded development journey.
Are We Shooting Ourselves in the Foot with Stack Overflow?
Most traditional, beaten-path memory layouts allocate the stack space above the data sections in RAM, even though the stack grows “down” (towards the lower memory addresses) in most embedded processors. This arrangement puts your program data in the path of destruction of a stack overflow. In other words, you violate the first Gun Safety Rule (ALWAYS keep the gun pointed in a safe direction!) and you end up shooting yourself in the foot. This article shows how to locate the stack at the BEGINNING of RAM and thus point it in the "safe" direction.
Who needs source code?
Many developers feel that the supplying source code is essential for licensed software components. There are other perspectives, including the possibility of it being an actual disadvantage. Even the definition of source code has some vagueness.
New book on Elliptic Curve Cryptography
New book on Elliptic Curve Cryptography now online. Deep discount for early purchase. Will really appreciate comments on how to improve the book because physical printing won't happen for a few more months. Check it out here: http://mng.bz/D9NA
In the beginning, there was no code…
Starting with a biblical-sounding line, the post asks why code that began clean so often decays into messy, brittle software. It is a brief, provocative nudge for engineers to reflect on code rot and the forces that change code over a project's life. Read it as an invitation to question assumptions and spark deeper conversations about maintenance and design choices.
NULL pointer protection with ARM Cortex-M MPU
This post explains how you can set up the ARM Cortex-M MPU (Memory Protection Unit) to protect thy code from dragons, demons, core dumps, and numberless other foul creatures awaiting thee after thou dereference the NULL pointer.
In Memoriam: Frederick P. Brooks, Jr. and The Mythical Man-Month
Fred Brooks’ The Mythical Man-Month is still a surprisingly sharp guide to software projects, and Jason Sachs shows why it matters even more than its old mainframe setting suggests. He revisits Brooks’ ideas on surgical teams, conceptual integrity, throwaway prototypes, and schedule estimation, then maps them to modern embedded and software engineering realities. The result is a tribute, a book review, and a practical reminder that roles, architecture, and testing still make or break delivery.
Project Directory Organization
A tidy project tree can make a bigger difference than you might think. Stephen Friederichs lays out a practical directory scheme for small software projects, using familiar folders like src, obj, bin, test, reports, docs, and conf to keep builds, tests, and documentation from turning into a mess. He also explains why the root directory should welcome contributors, not confuse them.
Using the Beaglebone PRU to achieve realtime at low cost
Fabien Le Mentec shows how the BeagleBone Black's PRU coprocessors can run hard realtime control loops, removing the need for an FPGA or dedicated microcontroller. He walks through Linux setup, device tree enabling, assembler and loader tools, and a timer example that reads ADCs and drives PWM from PRU code. The post highlights community SDKs and a recent TI Code Composer Studio option for C-based PRU development.
Skills For Embedded Systems Software Developers
Embedded development demands a broad, practical skillset, and this post lays out the core knowledge employers expect across software, hardware, and tooling. It highlights essential languages like C, low-level concepts such as interrupts and RTOS, plus hardware skills like debugging with JTAG and using oscilloscopes. You also get realistic timelines, hands on study advice, and resource pointers to build a portfolio that proves you can ship reliable firmware.
Important Programming Concepts (Even on Embedded Systems) Part IV: Singletons
Singletons are convenient but often a modularity killer, especially in embedded firmware. Jason Sachs walks through the many faces of singletons, from static members and globals to hardware registers and user-visible application singletons, and shows practical ways to avoid tight coupling. Read this for concrete embedded examples and pragmatic fixes like passing state explicitly, using interfaces or factories, and isolating unavoidable globals in a HAL.
Simple Automated Log Processing
You don't need heavy tools to make sense of megabytes of embedded logs. This post shows a practical bash script that trims noisy serial and semihosting output, samples hourly heap-profile lines, and converts them into a CSV ready for graphing. It gives a simple, adaptable pattern you can reuse to spot memory leaks or triage recurring log signatures quickly.
Some Embedded System Software Design Resources
Embedded systems span many architectures and run-times, so there is no single definitive resource. This curated list brings together practical embedded-focused books by Elecia White and Jacob Beningo, general design guidance from Robert Martin, and a TDD primer by James W. Grenning, plus concrete advice on BDD-style TDD and off-target testing. Skim the list in a day, then try the techniques hands-on.
New book on Elliptic Curve Cryptography
New book on Elliptic Curve Cryptography now online. Deep discount for early purchase. Will really appreciate comments on how to improve the book because physical printing won't happen for a few more months. Check it out here: http://mng.bz/D9NA
C to C++: 5 Tips for Refactoring C Code into C++
The article titled "Simple Tips to Refactor C Code into C++: Improve Embedded Development" provides essential guidance for embedded developers transitioning from C to C++. The series covers fundamental details necessary for a seamless transition and emphasizes utilizing C++ as a better C rather than diving into complex language features. The article introduces five practical tips for refactoring C code into C++. Replace #define with constexpr and const: Discouraging the use of #define macros, the article advocates for safer alternatives like constexpr and const to improve type safety, debugging, namespaces, and compile-time computation. Use Namespaces: Demonstrating the benefits of organizing code into separate logical groupings through namespaces, the article explains how namespaces help avoid naming conflicts and improve code readability. Replace C-style Pointers with Smart Pointers and References: Emphasizing the significance of avoiding raw pointers, the article suggests replacing them with C++ smart pointers (unique_ptr, shared_ptr, weak_ptr) and using references
OOKLONE: a cheap RF 433.92MHz OOK frame cloner
Fabien Le Mentec built a pocket device that listens to and clones 433.92MHz OOK frames, automating the tedious reverse engineering of cheap wireless outlets. The prototype uses a Moteino with an RFM69 to sample demodulated OOK data, stores pulse durations in SRAM, and replays frames; the code and hardware notes are available on GitHub along with limitations and next steps.
How Embedded Linux is used in Spacecrafts !
This article dives into the application of Linux in spacecraft, examining the challenges it poses and proposing potential solutions. Real-life examples will be discussed, while also addressing the drawbacks of employing Linux in safety-critical missions.
Finite State Machines (FSM) in Embedded Systems (Part 2) - Simple C++ State Machine Engine
When implementing state machines in your project it is an advantage to rely on a tried and tested state machine engine. This component is reused for every kind of application and helps the developer focus on the domain part of the software. In this article, the design process that turns a custom C++ code into a finite-state machine engine is fully described with motivations and tradeoffs for each iteration.
Using XML to describe embedded devices (and speak to them)
Make embedded devices tell you what they can do. Martin Strubel shows how to use XML and XSLT with the DClib/netpp framework to describe hardware, map registers into abstract properties, and auto-generate compact C, documentation, and VHDL. The netpp property protocol then lets you probe, query, and control those properties over TCP, UDP, or other transports, simplifying test benches and multi-device families.
Simulating Your Embedded Project on Your Computer (Part 1)
Having a simulation of your embedded project is like having a superpower that improves the quality and pace of your development ten times over! To be useful, though, it can't take longer to develop the simulation than it takes to develop the application code and for many simulation techniques "the juice isn't worth the squeeze"! In this two-part blog series, I'll share with you the arguments in favor of simulation (so, hopefully, you too believe in its value) and I'll show you what works (and what doesn't work) to help you to simply, easily, and quickly simulate your embedded project on your computer.
Bad Hash Functions and Other Stories: Trapped in a Cage of Irresponsibility and Garden Rakes
A tiny filename decision in MATLAB's publish() can silently swap rendered equations, and Jason Sachs shows why that matters. He reproduces the bug, walks through hash-function basics and collision math, and contrasts safe and unsafe caching strategies. The piece then broadens into practical lessons about software fringes, legacy constraints, and the usability traps that leave engineers repeatedly stumbling over avoidable design choices.
Important Programming Concepts (Even on Embedded Systems) Part III: Volatility
Jason Sachs takes volatility out of the basement and into practical embedded programming. He shows why data that can change outside your thread of control breaks assumptions, how the volatile qualifier in C/C++ and Java affects compiler and CPU behavior, and when to prefer shadow registers, locks, or proper concurrency libraries instead of ad hoc volatile usage.
Coding - Step 0: Setting Up a Development Environment
Stephen Friederichs walks through setting up a minimal C development environment without an IDE, focusing on Windows. He explains why learning command-line toolchains matters, recommends GCC and Make as a durable base, and gives step-by-step MinGW installation and PATH configuration plus editor suggestions. The guide gets you compiling with mingw32-make and gcc so you can move on to makefiles and project structure.
C to C++: Bridging the Gap from C Structures to Classes
Jacob Beningo walks through a practical, beginner-friendly path from C structures to C++ classes for embedded systems, using an LED example to make the ideas concrete. You will see how function pointers in C approximate methods, how C++ structs and classes let you place methods with data, and how access specifiers and constructors improve encapsulation and initialization. This gives a low-risk way to start adopting C++ features.
3 Tips for Developing Embedded Systems with AI
Explore how to leverage AI in developing embedded systems with three practical tips, learn why documenting your workflows, supercharging testing and debugging, and adopting AI-assisted code generation can save time, reduce errors, and boost performance in your projects, and discover actionable insights to streamline development in resource-constrained environments, this blog explains how to prepare for AI integration while keeping the expertise of experienced engineers intact, offering real-world examples that show how even incremental AI adoption can revolutionize your development process, whether you’re new to AI or seeking to enhance existing practices, these strategies provide a clear roadmap to build smarter, more efficient embedded systems using AI.





















