Coding Step 1 - Hello World and Makefiles

Stephen Friederichs February 10, 20156 comments

Articles in this series:

Step 0 discussed how to install GCC and the make utility with the expectation of writing and compiling your first C program. In this article, I discuss how to use those tools we installed last time. Specifically, how to use GCC to compile a C program and...

Important Programming Concepts (Even on Embedded Systems) Part V: State Machines

Jason Sachs January 5, 20158 comments

Other articles in this series:

Oh, hell, this article just had to be about state machines, didn’t it? State machines! Those damned little circles and arrows and q’s.

Yeah, I know you don’t like them. They bring back bad memories from University, those Mealy and Moore machines with their state transition tables, the ones you had to write up...

Coding - Step 0: Setting Up a Development Environment

Stephen Friederichs November 25, 20145 comments

Articles in this series:

You can easily find a million articles out there discussing compiler nuances, weighing the pros and cons of various data structures or discussing the  optimization of databases. Those sorts of articles are fascinating reads for advanced programmers but...

Important Programming Concepts (Even on Embedded Systems) Part IV: Singletons

Jason Sachs November 11, 20142 comments

Other articles in this series:

Today’s topic is the singleton. This article is unique (pun intended) in that unlike the others in this series, I tried to figure out a word to use that would be a positive concept to encourage, as an alternative to singletons, but

The CRC Wild Goose Chase: PPP Does What?!?!?!

Jason Sachs October 23, 20142 comments

I got a bad feeling yesterday when I had to include reference information about a 16-bit CRC in a serial protocol document I was writing. And I knew it wasn’t going to end well.

The last time I looked into CRC algorithms was about five years ago. And the time before that… sometime back in 2004 or 2005? It seems like it comes up periodically, like the seventeen-year locust or sunspots or El Niño,...

Important Programming Concepts (Even on Embedded Systems) Part III: Volatility

Jason Sachs October 10, 2014

1vol·a·tile adjective \ˈvä-lə-təl, especially British -ˌtī(-ə)l\ : likely to change in a very sudden or extreme way : having or showing extreme or sudden changes of emotion : likely to become dangerous or out of control

Merriam-Webster Online Dictionary

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You Will Make Mistakes

Jason Sachs September 28, 20141 comment
</scorpion>: FAIL

Anyone out there see the TV pilot of Scorpion? Genius hacker squad meets Homeland Security in a fast-paced thriller to save hundreds of airplanes from crashing after LAX air traffic control software upgrade fails and they didn’t save a backup of the old version (ZOMG!!!) so thousands of people are going to die because the planes… well, they just can’t land! They just can’t. Even if the weather is sunny and calm and there could quite possibly...

Introduction to Microcontrollers - Ada - 7 Segments and Catching Errors

Mike Silva September 22, 20145 comments

7 Segments the Ada Way

Here is the Ada version (I should say AN Ada version) of the 7 segment multiplexing code presented in the last installment.  The hardware now is the STM32F407 Discover board, which is a Cortex M4F board.  There are lots of differences in GPIO and timer setup, but if you understoold the previous code in C you should not have much trouble understanding this code in Ada.

As interesting as the Ada approach to the task is the Ada ability to detect...

Important Programming Concepts (Even on Embedded Systems) Part II: Immutability

Jason Sachs September 14, 2014

Other articles in this series:

This article will discuss immutability, and some of its variations in the topic of functional programming.

There are a whole series of benefits to using program variables that… well, that aren’t actually variable, but instead are immutable. The impact of...

Important Programming Concepts (Even on Embedded Systems) Part I: Idempotence

Jason Sachs August 26, 20145 comments

There are literally hundreds, if not thousands, of subtle concepts that contribute to high quality software design. Many of them are well-known, and can be found in books or the Internet. I’m going to highlight a few of the ones I think are important and often overlooked.

But first let’s start with a short diversion. I’m going to make a bold statement: unless you’re a novice, there’s at least one thing in computer programming about which you’ve picked up...

Designing Embedded System with FPGA - 1

Pragnesh Patel October 28, 200711 comments

With the introduction of soft processors and related tools (like EDK from Xilinx), implementation of basic embedded system in FPGA is made easy. This requires very little or almost no knowledge of VHDL programming. Actually that’s how I started. If user is interested in taking full advantage of FPGA and its parallel processing power, then yes, detail understanding of soft processor, its peripheral bus and VHDL programming is required.


I will start with...

Developing software for a safety-related embedded system for the first time

Michael J. Pont October 31, 20151 comment

I spend most of my working life with organisations that develop software for high-reliability, real-time embedded systems. Some of these systems are created in compliance with IEC 61508, ISO 26262, DO-178C or similar international standards.

When working with organisations that are developing software for their first safety-related design, I’m often asked to identify the key issues that distinguish this process from the techniques used to develop “ordinary” embedded software.


Modern Embedded Systems Programming: Beyond the RTOS

Miro Samek April 27, 20167 comments

An RTOS (Real-Time Operating System) is the most universally accepted way of designing and implementing embedded software. It is the most sought after component of any system that outgrows the venerable "superloop". But it is also the design strategy that implies a certain programming paradigm, which leads to particularly brittle designs that often work only by chance. I'm talking about sequential programming based on blocking.

Blocking occurs any time you wait explicitly in-line for...

Dark Corners of C - The Comma Operator

Stephen Friederichs July 23, 20158 comments

I've been programming in C for 16 years or so and the language has existed for much much longer than that. You might think that there'd be nothing left to surprise me after so long - but you'd be wrong. Imagine my surprise the first time I saw a line of code that looked something like this:

if (!dry_run && ((stdout_closed = true), close_stream (stdout) != 0))

My mind couldn't parse it - what's a comma doing in there (after...

Get your microcontroller and PC to talk

Jayaraman Kiruthi Vasan August 15, 20115 comments

(and get it done free ‘n’ easy!)


The Need

Specifications can dynamically change during the product development cycle. Bosses/clients suddenly approach us with additional requirements, which, however simple, can put us in a fix.  One such requirement could be to have a PC based design interface for a standalone microcontroller project.

On many occasions, the required PC software has to just behave like a slave...

Modulation Alternatives for the Software Engineer

Jason Sachs November 8, 20111 comment

Before I get to talking about modulation, here's a brief diversion.

A long time ago -- 1993, to be precise -- I took my first course on digital electronics and processors. In that class, we had to buy a copy of the TTL Data Book* from Texas Instruments.

If you have any experience in digital logic design you probably know that TTL stands for Transistor-transistor logic (thereby making the phrase "TTL Logic" an example of RAS...

Coding Step 4 - Design

Stephen Friederichs November 24, 2015

Articles in this series:

The last article in this series discussed how to write functional high-level requirements: specifications for what your software is supposed to do. Software design is the other side of the coin....

Embedded Toolbox: Windows GUI Prototyping Toolkit

Miro Samek July 7, 20172 comments

In this installment of my "Embedded Toolbox" series, I would like to interest you in the free Windows GUI Toolkit called QWin for prototyping, developing and debugging embedded C or C++ code on Windows.

If you work on devices with non-trivial user interfaces consisting of LCDs (segmented or graphic), buttons, LEDs, etc., QWin could be just the tool for you. It has improved my productivity in such projects dramatically. I personally consider it a gem in my "Embedded...

Embedded Programming Video Course Teaches RTOS

Miro Samek January 20, 2019

If you'd like to understand how a Real-Time Operating System (RTOS) really works, here is a free video course for you:

RTOS part-1: In this first lesson on RTOS you will see how to extend the foreground/background architecture from the previous lesson, so that you can have multiple background loops running seemingly simultaneously.:

RTOS part-2: In this second lesson on RTOS you will see how to automate the context switch process. Specifically, in this lesson, you will start building...