Creating a Hardware Abstraction Layer (HAL) in C
In my last post, C to C++: Using Abstract Interfaces to Create Hardware Abstraction Layers (HAL), I discussed how vital hardware abstraction layers are and how to use a C++ abstract interface to create them. You may be thinking, that’s great for C++, but I work in C! How do I create a HAL that can easily swap in and out different drivers? In today’s post, I will walk through exactly how to do that while using the I2C bus as an example.
Handling Translations in an Embedded Project
A brief walkthrough on how to handle human language translations in a low level C application. Some options are listed, each with advantages and disadvantages laid out.
There are 10 kinds of people in the world
It is useful, in embedded software, to be able to specify values in binary. The C language lacks this facility. In this blog we look at how to fix that.
Embedded Developers, Ditch Your IDEs – Here’s Why!
Ditching your Integrated Development Environment (IDE) temporarily can be a transformative learning experience in embedded development. This post invites you to explore the underpinnings of IDEs by delving into alternative tools and processes like Makefile, CMake, Vim, GDB, and OpenOCD. Understanding these tools can demystify the background operations of IDEs, revealing the intricacies of compiling, linking, and debugging. This journey into the “under the hood” aspects of development is not just about learning new tools, but also about gaining a deeper appreciation for the convenience and efficiency that IDEs provide. By stepping out of your comfort zone and experimenting with these alternatives, you can sharpen your skills, enhance your knowledge, and possibly discover a more tailored and streamlined development experience. Whether you're a novice or a seasoned developer, this exploration promises insights and revelations that can elevate your embedded development journey.
C to C++: Using Abstract Interfaces to Create Hardware Abstraction Layers (HAL)
In C to C++, we've been exploring how to transition from a C developer to a C++ developer when working in embedded system. In this post, we will explore how to leverage classes to create hardware abstraction layers (HAL). You'll learn about the various inheritance mechanisms, what an virtual function is, and how to create an abstract class.
Are We Shooting Ourselves in the Foot with Stack Overflow?
Most traditional, beaten-path memory layouts allocate the stack space above the data sections in RAM, even though the stack grows “down” (towards the lower memory addresses) in most embedded processors. This arrangement puts your program data in the path of destruction of a stack overflow. In other words, you violate the first Gun Safety Rule (ALWAYS keep the gun pointed in a safe direction!) and you end up shooting yourself in the foot. This article shows how to locate the stack at the BEGINNING of RAM and thus point it in the "safe" direction.
Who needs source code?
Many developers feel that the supplying source code is essential for licensed software components. There are other perspectives, including the possibility of it being an actual disadvantage. Even the definition of source code has some vagueness.
New book on Elliptic Curve Cryptography
New book on Elliptic Curve Cryptography now online. Deep discount for early purchase. Will really appreciate comments on how to improve the book because physical printing won't happen for a few more months. Check it out here: http://mng.bz/D9NA
In the beginning, there was no code…
Starting with a biblical-sounding line, the post asks why code that began clean so often decays into messy, brittle software. It is a brief, provocative nudge for engineers to reflect on code rot and the forces that change code over a project's life. Read it as an invitation to question assumptions and spark deeper conversations about maintenance and design choices.
Getting Started With Zephyr: Devicetree Bindings
This blog post shines some light on how devicetrees are used in The Zephyr Project. Specifically, we understand the mechanisms that enable us to use nodes in the devicetree in the C source files. We use a sample provided in the Zephyr repository itself and work our way through portions of the Zephyr codebase to get insight into the mechanisms that make this possible.
7 Essential Steps for Reducing Power Consumption in Embedded Devices
Reducing the amount of power your embedded device is consuming is not trivial. With so many devices moving to battery operations today, maximizing battery life can be the difference between a happy, raving customer and an unhappy one that ruins your company's reputation. This post explores seven steps for optimizing your embedded systems' power consumption. You'll gain insights into the steps and techniques necessary along with receiving a few resources to help you on your journey.
Examining The Stack For Fun And Profit
Stack bloat can hide in short initialization paths, and this post walks through finding it with hands-on debugging. The author builds a tiny test program and uses gdb plus custom stack-helper scripts to scan, watch, and walk the stack. That process reveals getaddrinfo pulling in glibc DNS code that allocates large local buffers and uses alloca and PLT resolution, consuming roughly 11KB of stack.
How to Build a Fixed-Point PI Controller That Just Works: Part I
Jason Sachs digs into the implementation choices that make a fixed-point PI controller reliable in real embedded systems. He focuses on practical fixes rather than tuning: prefer scale-then-integrate, fold the timestep into the integral gain, and apply anti-windup so saturations and sensor noise do not break the loop. Part I covers discrete-time pitfalls and sets up fixed-point scaling issues for Part II.
C to C++: Templates and Generics – Supercharging Type Flexibility
"C to C++: Templates and Generics – Supercharging Type Flexibility" illuminates the rigidity of C when managing multiple types and the confusion of code replication or macro complexity. In contrast, C++ offers templates, acting as type-agnostic blueprints for classes and functions, which allows for the creation of versatile and reusable code without redundancy. By using templates, developers can define operations like add once and apply them to any data type, simplifying codebases significantly. Generics further this concept, enabling a single code structure to handle diverse data types efficiently—a boon for embedded systems where operations must be performed on varying data, yet code efficiency is critical due to resource limitations. The blog walks through practical applications, showcasing how templates streamline processes and ensure type safety with static_assert, all while weighing the pros and cons of their use in embedded software, advocating for careful practice to harness their full potential.
Hidden Gems from the Embedded Online Conference Archives - Part 1
Discussion of a "hidden gem" from the Embedded Online Conference archives!
Review: Embedded Software Design: A Practical Approach to Architecture, Processes, and Coding Techniques
Jacob Beningo's Embedded Software Design is a practical, discipline-first guide to building reliable embedded systems. It frames development around a software triad: architecture, Agile/DevOps processes, and coding techniques, with security integrated from the start. The book mixes principles with hands-on recipes and includes appendices that walk through GitLab CI/CD and TDD examples you can reuse on real projects.
Zephyr: West Manifest For Application Development
In this blog post, I show a simpler way to create custom West manifest files. This technique eliminates the need to duplicate the complex West manifest from upstream Zephyr. I also show how we can use the West manifest to include out-of-tree board and SoC definitions, and include our own out-of-tree drivers.
Cutting Through the Confusion with ARM Cortex-M Interrupt Priorities
ARM Cortex-M interrupt priorities are famously confusing because numeric priority values are inverted relative to urgency and several different conventions coexist. This post cuts through the mess by explaining NVIC register bit placement, the CMSIS NVIC_SetPriority convention, preempt versus subpriority grouping, and when to use PRIMASK or BASEPRI. Read on for practical rules to avoid subtle priority bugs in real-time firmware.
Beyond the Packet: Designing Reliable Serial Communication for Embedded Systems
Serial communication between microcontrollers sounds simple until the protocol quietly breaks your system. Prabo Semasinghe walks through the design steps for building a robust communication framework: packet structure, error detection, acknowledgment handling, state machine design, and the failure-mode testing that actually proves it works.
The CRC Wild Goose Chase: PPP Does What?!?!?!
Jason Sachs walks through a CRC rabbit hole and explains why ambiguous CRC names and incomplete specs lead to subtle protocol bugs. He demonstrates how XMODEM and KERMIT variants with a zero initial value can miss dropped leading-zero bytes, praises the X.25 standard for providing test vectors and a clear CRC16 definition, and warns that RFCs that ship only sample code are a poor substitute for a proper specification.
Creating a GPIO HAL and Driver in C
Creating a GPIO Hardware Abstraction Layer (HAL) in C allows for flexible microcontroller interfacing, overcoming the challenge of variability across silicon vendors. This method involves reviewing datasheets, identifying features, designing interfaces, and iterative development, as detailed in the "Reusable Firmware" process. A simplified approach prioritizes essential functions like initialization and read/write operations, showcased through a minimal interface example. The post also highlights the use of AI to expedite HAL generation. A detailed GPIO HAL version is provided, featuring extended capabilities and facilitating driver connection through direct assignments or wrappers. The significance of a configuration table for adaptable peripheral setup is emphasized. Ultimately, the blog illustrates the ease and scalability of developing a GPIO HAL and driver in C, promoting hardware-independent and extensible code for various interfaces, such as SPI, I2C, PWM, and timers, underscoring the abstraction benefits.
C to C++: 5 Tips for Refactoring C Code into C++
The article titled "Simple Tips to Refactor C Code into C++: Improve Embedded Development" provides essential guidance for embedded developers transitioning from C to C++. The series covers fundamental details necessary for a seamless transition and emphasizes utilizing C++ as a better C rather than diving into complex language features. The article introduces five practical tips for refactoring C code into C++. Replace #define with constexpr and const: Discouraging the use of #define macros, the article advocates for safer alternatives like constexpr and const to improve type safety, debugging, namespaces, and compile-time computation. Use Namespaces: Demonstrating the benefits of organizing code into separate logical groupings through namespaces, the article explains how namespaces help avoid naming conflicts and improve code readability. Replace C-style Pointers with Smart Pointers and References: Emphasizing the significance of avoiding raw pointers, the article suggests replacing them with C++ smart pointers (unique_ptr, shared_ptr, weak_ptr) and using references
Modern C++ in embedded development: Static Classes
Static classes give embedded C++ developers a clear way to group module functions while preventing accidental instantiation. This post shows how to implement C#-style static classes in C++ by deleting the default constructor, then use templates and C++20 concepts to make firmware business logic platform independent and type safe. It also covers testability techniques, including mock wrappers for unavoidable static state.
C++ on microcontrollers 2 - LPCXpresso, LPC-link, Code Sourcery, lpc21isp, linkerscript, LPC1114 startup
Wouter van Ooijen walks you through getting C++ to run on a tiny LPC1114 board using LPCXpresso hardware and a command-line toolchain. He demonstrates a minimal linker script and startup code that initialize .data and .bss and call C++ global constructors, shows how to flash via the on-chip bootloader with lpc21isp when LPC-link is locked, and includes practical GPIO and SysTick LED examples.
Introduction to Microcontrollers - Ada - 7 Segments and Catching Errors
Mike demos an Ada implementation of a multiplexed 7-segment driver on the STM32F407 Discovery board, highlighting Ada idioms like protected objects for ISRs and packed-boolean GPIO mapping. The post shows practical timer setup for Timer 6, how to avoid ARR/CNT races, and how Ada's runtime range checks plus a last-chance handler surface out-of-range errors with file and line diagnostics.
Examining The Stack For Fun And Profit
Stack bloat can hide in short initialization paths, and this post walks through finding it with hands-on debugging. The author builds a tiny test program and uses gdb plus custom stack-helper scripts to scan, watch, and walk the stack. That process reveals getaddrinfo pulling in glibc DNS code that allocates large local buffers and uses alloca and PLT resolution, consuming roughly 11KB of stack.
Code Metrics - SLOC Count
Metrics and SLOC can trigger flashbacks for experienced engineers, but counting source lines of code still has practical uses when applied sensibly. This post clarifies physical versus logical lines in C, explains how SLOC can be misused to judge developer productivity, and shows how to run cloc to produce accurate per-file SLOC reports for estimation and codebase analysis.
7 Essential Steps for Reducing Power Consumption in Embedded Devices
Reducing the amount of power your embedded device is consuming is not trivial. With so many devices moving to battery operations today, maximizing battery life can be the difference between a happy, raving customer and an unhappy one that ruins your company's reputation. This post explores seven steps for optimizing your embedded systems' power consumption. You'll gain insights into the steps and techniques necessary along with receiving a few resources to help you on your journey.
You Don't Need an RTOS (Part 2)
In this second article, we'll tweak the simple superloop in three critical ways that will improve it's worst-case response time (WCRT) to be nearly as good as a preemptive RTOS ("real-time operating system"). We'll do this by adding task priorities, interrupts, and finite state machines. Additionally, we'll discuss how to incorporate a sleep mode when there's no work to be done and I'll also share with you a different variation on the superloop that can help schedule even the toughest of task sets.
Mutex vs. Semaphores – Part 2: The Mutex & Mutual Exclusion Problems
Mutexes tackle many semaphore pitfalls by enforcing ownership and pairing lock and unlock operations, making mutual exclusion safer in RTOS code. This post explains how ownership enables recursion, priority inheritance and death detection, and why mutexes do not automatically solve circular deadlock or non-cooperative access. Read on for practical protocols such as Priority Inheritance and Priority Ceiling and a brief note on monitors.























