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The 2025 DSP Online Conference

Learning Rust For Embedded Systems

Steve Branam November 12, 2021
The Motivational Portion

Based on recommendations from Kevin Nause, the VolksEEG project is considering using Rust as the embedded system programming language. So I've been off on a tear skimming books and e-books and watching videos at 2x to evaluate it.

My conclusion? Do it!

Most of the rest of us participants are primarily C/C++ embedded developers. I had previously been sensitized to Rust for embedded systems by 


Six Software Design Tools

Steve Branam November 5, 20211 comment
Contents: Introduction

Here are six tools to help you with software design. The first two are very simple, almost deceptively trivial, while the last four are more involved. They apply universally, to all types of software, all types of systems, and all languages. This is part of good engineering discipline.

At face value, this is just a bunch of acronyms,...


Introducing The VolksEEG Project

Steve Branam October 31, 2021
Introduction

The VolksEEG project is an open-source project with the goal of creating an electroenchephalogram (EEG) machine, fully cleared by the FDA for standard clinical use. All designs will be freely available for others to manufacture.

The project was founded by Alan Cohen, a medical device systems engineer with an electrical engineering/software (EE/SW) background in Boston, USA, and Dr. Bryan Glezerson


Video-Based STEM Embedded Systems Curriculum, Part 2

Steve Branam October 25, 2021
Contents: Introduction

This post continues from part 1. It contains the first three lesson plans.

Lesson Plan 1: Introducing Arduino

This lesson is first because Arduino is the simplest programming environment, yet allows lots of interaction with hardware. In...


Review: Prototype to Product

Steve Branam October 16, 2021

Prototype to Product: A Practical Guide for Getting to Market, by Alan Cohen, is a must-read for anyone involved in product development, whether in a technical, management, or executive role.

I was reminded of it by Cohen's recent episode on Embedded.fm, 388: Brains Generate EMF, which is worth listening to a couple times through, especially if you're interested in medical device development. And in fact his first episode there, 


Simple Automated Log Processing

Steve Branam April 25, 2020

Text log data offers a wealth of information from an embedded system. At least during prototyping and development phases, most systems have some kind of serial log output, or use semihosting methods to log to a serial output channel in a debugger. Then you can capture the logs to a file.

The problem is that they tend to accumulate large volumes of data. Logs can be many thousands of lines long, especially when you run long duration tests. Finding information and evaluating trends in the...


Scorchers, Part 2: Unknown Bugs and Popcorn

Jason Sachs April 5, 20202 comments

This is a short article about diminishing returns in the context of software releases.

Those of you who have been working professionally on software or firmware have probably faced this dilemma before. The scrum masters of the world will probably harp on terms like the Definition of Done and the Minimum Viable Product. Blah blah blah. In simple terms, how do you know when your product is ready to release? This is both an easy and a difficult question to answer.

What makes...


UML Statechart tip: Handling errors when entering a state

Matthew Eshleman March 8, 20204 comments

This is my second post with advice and tips on designing software with UML statecharts. My first entry is here.

It has been nearly 20 years since I first studied UML statecharts. Since that initial exposure (thank you Samek!), I have applied event driven active object statechart designs to numerous projects [3]. Nothing has abated my preference for this pattern in my firmware and embedded software projects. Through the years I have taken note of a handful of common challenges when...


Bit-Banged Async Serial Output And Disciplined Engineering

Steve Branam August 3, 2023

This post covers implementing asynchronous serial output directly on a GPIO with bit-banging. This can be a valuable debug tool for getting information out of a system. It also covers disciplined engineering, using the bit-banging module as an example and template you can apply to other projects.


Modulation Alternatives for the Software Engineer

Jason Sachs November 8, 20111 comment

Before I get to talking about modulation, here's a brief diversion.

A long time ago -- 1993, to be precise -- I took my first course on digital electronics and processors. In that class, we had to buy a copy of the TTL Data Book* from Texas Instruments.

If you have any experience in digital logic design you probably know that TTL stands for Transistor-transistor logic (thereby making the phrase "TTL Logic" an example of RAS...


Project Directory Organization

Stephen Friederichs August 20, 20142 comments

A recent question on Reddit’s C Programming sub asked what sort of directory structure people use for their projects. Perhaps not unsurprisingly this didn’t elicit a flood of answers - maybe there are no organizational schemes that people are happy with or perhaps few people consider it a glamorous topic (not that the C Programming subreddit is filled with glamorous people -no offense I love you all). Personally I find it to be a very interesting topic. Organization and process are...


Embedded Programming Video Course Shows How OOP Works Under the Hood

Miro Samek September 29, 2019

If you'd like to understand how Object-Oriented Programming (OOP) really works under the hood, here is a free video course for you:

OOP part-1: Encapsulation: This first lesson on Object-Oriented Programming (OOP) introduces the concept of Encapsulation, which is the ability to package data and functions together into classes. You'll see how you can emulate Encapsulation in C, what kind of code is generated, and how to debug such code. Next, you will translate the C design into C++ using...


3 Tips for Developing Embedded Systems with AI

Jacob Beningo March 1, 2025

Explore how to leverage AI in developing embedded systems with three practical tips, learn why documenting your workflows, supercharging testing and debugging, and adopting AI-assisted code generation can save time, reduce errors, and boost performance in your projects, and discover actionable insights to streamline development in resource-constrained environments, this blog explains how to prepare for AI integration while keeping the expertise of experienced engineers intact, offering real-world examples that show how even incremental AI adoption can revolutionize your development process, whether you’re new to AI or seeking to enhance existing practices, these strategies provide a clear roadmap to build smarter, more efficient embedded systems using AI.


C to C++: 3 Proven Techniques for Embedded Systems Transformation

Jacob Beningo February 7, 20234 comments

For 50 years, the C programming language has dominated the embedded software industry. Even today, more than 80% of embedded projects are using C; however, over the last few years, many teams have begun transitioning from C to C++. C++ offers embedded developers a robust, modern set of tools that can be used to write flexible, scalable, and reusable applications. As embedded applications become more complex and connected, teams need a more modern language to help them deal with the software...


Finite State Machines (FSM) in Embedded Systems (Part 4) - Let 'em talk

Massimiliano Pagani May 22, 20247 comments

No state machine is an island. State machines do not exist in a vacuum, they need to "talk" to their environment and each other to share information and provide synchronization to perform the system functions. In this conclusive article, you will find what kind of problems and which critical areas you need to pay attention to when designing a concurrent system. Although the focus is on state machines, the consideration applies to every system that involves more than one execution thread.


Are We Shooting Ourselves in the Foot with Stack Overflow?

Miro Samek September 8, 20234 comments

Most traditional, beaten-path memory layouts allocate the stack space above the data sections in RAM, even though the stack grows “down” (towards the lower memory addresses) in most embedded processors. This arrangement puts your program data in the path of destruction of a stack overflow. In other words, you violate the first Gun Safety Rule (ALWAYS keep the gun pointed in a safe direction!) and you end up shooting yourself in the foot. This article shows how to locate the stack at the BEGINNING of RAM and thus point it in the "safe" direction.


[ C Programming Techniques: integer type optimization ]

Fabien Le Mentec May 22, 20131 comment

I am currently working on a voltage controller running on a ATMEGA328P, ATMEL AVR 8 bits microcontroller. The controller logic is implemented in the main() routine and relies on a periodical timer whose frequency is fixed at application setup. Among other things, the timer ISR handler increments some per tick counters which are then used by the main routine to implement the voltage controller timing logic.By looking at the code, one noticed that I use the uint8_t type for counters instead of...


The 2025 DSP Online Conference