3 Overlooked Embedded Software Elements
Jacob Beningo points out three often-overlooked elements that can make embedded projects less painful and faster to ship. He highlights model-generated code for off-target iteration, configuration-generated code to manage SKUs and avoid fragile conditional compilation, and automated test harnesses to catch regressions early. The post gives practical reasons to consider each approach and how they fit into modern embedded DevOps.
Learning A New Microcontroller
Learning a new microcontroller becomes manageable with a repeatable, stepwise process that focuses on common peripherals, tools, and example programs. This post lays out hands-on exercises from blinky and UART echoes through I2C/SPI, PWM and ADC to DMA and RTOS variations, and shows how to evolve prototype code into reusable HAL and OSAL layers. Practical tips cover hardware setup, logic analyzers, and keeping an engineering notebook.
Review: Modern Software Engineering
Long-lived branches, manual releases, and slow feedback waste engineering time. This review of three Dave Farley books distills a practical playbook: continuous delivery pipelines, trunk-based development, and disciplined TDD to keep trunk always releasable. It shows how fast, automated feedback at every stage shrinks cycle time, reduces merge pain, and makes teams far more productive.
VolksEEG: Rust Development On Adafruit nRF52840 Feather Express
Setting up Rust embedded development on an Adafruit Feather nRF52840 Express inside a VS Code devcontainer can save time, but the toolchain has a few gotchas. This post walks through using the VolksEEG prototype echo-server to verify the USB serial path, configuring probe-rs with J-Link and OpenOCD for on-chip debugging, and diagnosing a container build error fixed by adding libudev-dev. Expect step-by-step commands and troubleshooting tips.
Working With ESP-C3-32S-Kit Dev Board
This hands-on guide walks through setting up the ESP-C3-32S-Kit with ESP-IDF, from installing the toolchain to flashing and monitoring a hello-world example. It shows JTAG debugging with OpenOCD and GDB, how to use the NimBLE BLE stack for peripheral and central roles, and how to capture and filter BLE traffic with a Nordic sniffer and Wireshark so you can inspect pairing and connection behavior.
Learning Rust For Embedded Systems
Rust eliminates whole classes of memory and concurrency bugs, making it a compelling choice for embedded projects, and the author recommends it for the VolksEEG project after a rapid evaluation. The post connects Rust fundamentals such as ownership and borrowing, RAII, traits, and unsafe blocks to familiar embedded patterns. It also provides a curated on-ramp of videos, books, and tools like Cargo, RTIC, and probe-rs to get hands-on quickly.
Six Software Design Tools
Software design need not be mysterious, these six practical tools give a disciplined way to shape readable, testable, and maintainable code. The post walks through naming (DAMP), duplication control (DRY), complexity metrics (MCC), SOLID principles, API layering, and test-driven development, showing how each idea applies across languages and embedded systems. Use them as checklists for code reviews and design thinking.
Introducing The VolksEEG Project
VolksEEG is an open-source effort to build an FDA-cleared clinical EEG and publish every design so others can manufacture it. The volunteer-driven project centers on the TI ADS1299 8-channel, 24-bit biopotential ADC and combines medical and electrical engineering expertise to confront regulatory, safety, and usability challenges. This blog series will document technical decisions, isolation and safety concerns, and ways engineers can contribute.
Video-Based STEM Embedded Systems Curriculum, Part 2
Part 2 delivers three ready-to-run lesson plans for a video-based STEM embedded course, starting with Arduino hands-on projects using an Elegoo UNO starter kit and Bryan Vines video walkthroughs that explain the code. It then teaches Fritzing for pictorial and schematic circuit drawings, followed by Collin Cunningham videos that cover resistors, capacitors, transistors, schematics, and other core components. The sequence stresses design, draw, build, test to keep students engaged.
Video-Based STEM Embedded Systems Curriculum, Part 1
This curriculum shows how to teach introductory embedded systems using free online videos and low-cost kits, suitable for middle-school, high-school, college, or adult learners. It packages curated educator recommendations, a per-student equipment and book list, essential free software, and core lesson topics like Arduino, MicroPython, Kicad board design, soldering, and RTOS basics. The approach stresses hands-on labs, safety, backups, mentorship, and adapting to local budgets.
Assembly language is best - except when it isn’t
A look at why writing in C often produces more efficient code than hand-written assembly language.
Important Programming Concepts (Even on Embedded Systems) Part VI : Abstraction
Abstraction is essential, but it is not free. Jason Sachs walks through the many faces of abstraction—pattern recognition, generalization, simplification, and indirection—and shows how each helps and hurts real projects. Using examples from math, API design, UI toolkits, schematics, and embedded C, he gives practical context so firmware engineers can apply abstractions without causing maintenance or debugging headaches.
Understanding Microchip 8-bit PIC Configuration
The second post of a five part series picks up getting started developing with Microchip 8-bit PIC Microcontroller by examining the how and why of processor configuration. Topics discussed include selecting the oscillator to use during processor startup and refining the configuration once the application starts. A walk through of the code generated by the Microchip IDE provides a concrete example of the specific Configuration Word and SFR values needed to configure the project specific clock configuration.
Surprising Linux Real Time Scheduler Behavior
An embedded Linux data acquisition project ran into puzzling UART latency whenever heavy UI animations ran. Moving all app threads to SCHED_FIFO helped but did not eliminate delays. After reading about kernel worker thread interactions, Matthew moved the UI back to the normal scheduler and the jitter vanished. The post highlights an unexpected kernel level priority inversion risk and a pragmatic workaround.
Delayed printf for real-time logging
Yossi Kreinin demonstrates delayed printf, a technique that records printf format pointers and raw argument words into a compact buffer so logging does not disturb real-time timing. He walks through a small C++11 writer using variadic templates and an atomic buffer plus a gdb Python reader that reconstructs formatted messages from executables or core dumps. The result is readable post-processed logs with minimal runtime overhead.
STM32 VS Code Extension Under The Hood
ST's STM32 VS Code extension hides useful CMake projects and VS Code tasks behind a friendly UI, but understanding what it generates lets you bend it to your needs. This video peels back the layers to show the generated CMake files, how to modify them, how to add a VS Code-invokable flash task, and how to enable C++ support alongside C. The STM32 F0 example and flash task are available on GitHub.
Tenderfoot: Recommended Reading
Twenty years on, these are the books that turned an electrical engineer into an embedded software pro. Matthew Eshleman walks through influential reads from Code Complete to Practical Statecharts and Test Driven Development, explaining how each shaped his design, estimation, and testing practices. This short list is a practical starting point for 'tenderfoots' launching an embedded firmware career.
3 Overlooked Embedded Software Elements
Jacob Beningo points out three often-overlooked elements that can make embedded projects less painful and faster to ship. He highlights model-generated code for off-target iteration, configuration-generated code to manage SKUs and avoid fragile conditional compilation, and automated test harnesses to catch regressions early. The post gives practical reasons to consider each approach and how they fit into modern embedded DevOps.
Small or fast?
Developers of software for desktop computers take code optimization for granted. Embedded developers typically need to pay much more attention to the details
In TCL FPGA Wizards Trust
In TCL FPGA wizards trust. The best way to learn TCL is exposure therapy which we will be doing here using two examples: One for creation of a project with synthesis and implementation steps and another for simulation.
Coding Step 3 - High-Level Requirements
Stephen Friederichs turns the series toward embedded code by showing how to write a single high-level requirement for an embedded Hello World. He explains when requirements pay off, how they support testing and scope control, and why you should not write them for every small script. He then lays out five practical rules and applies them to a concrete EHW-001 serial transmission requirement.
Watchdog Timer Anti-patterns
A watchdog timer can be useless or even harmful when misused. This post catalogs the most common watchdog anti-patterns, including feeding the watchdog unconditionally from a timer ISR, suspending it during long operations, sprinkling resets across code, timeout auctions, incomplete reset trees, and treating process supervision as a substitute for hardware. It finishes with practical rules to design watchdogs that genuinely improve embedded system reliability.
Bit-Banged Async Serial Output And Disciplined Engineering
This post covers implementing asynchronous serial output directly on a GPIO with bit-banging. This can be a valuable debug tool for getting information out of a system. It also covers disciplined engineering, using the bit-banging module as an example and template you can apply to other projects.
Are We Shooting Ourselves in the Foot with Stack Overflow?
Most traditional, beaten-path memory layouts allocate the stack space above the data sections in RAM, even though the stack grows “down” (towards the lower memory addresses) in most embedded processors. This arrangement puts your program data in the path of destruction of a stack overflow. In other words, you violate the first Gun Safety Rule (ALWAYS keep the gun pointed in a safe direction!) and you end up shooting yourself in the foot. This article shows how to locate the stack at the BEGINNING of RAM and thus point it in the "safe" direction.
C++ on microcontrollers 4 – input pins, and decoding a rotary switch
Wouter van Ooijen shows how to extend a small C++ I/O library for microcontrollers to support input pins and mixed I/O, and how to decode a rotary switch reliably. The post walks through a safe class hierarchy for input, output, and bidirectional pins, then builds a quadrature decoder with a saturating counter and an HC595 seven-segment demo you can run on LPCXpresso hardware.
Learning A New Microcontroller
Learning a new microcontroller becomes manageable with a repeatable, stepwise process that focuses on common peripherals, tools, and example programs. This post lays out hands-on exercises from blinky and UART echoes through I2C/SPI, PWM and ADC to DMA and RTOS variations, and shows how to evolve prototype code into reusable HAL and OSAL layers. Practical tips cover hardware setup, logic analyzers, and keeping an engineering notebook.
Continuous Integration for Embedded Systems
Hardware dependencies make continuous integration for embedded systems harder than for pure software, yet it is essential for quality and faster feedback. This post explains the three CI types, host, non-host and hardware-in-the-loop, then compares trade-offs in cost, parallelism, timing accuracy and portability. It also outlines steps in a typical CI pipeline and highlights practical tools and plugins, including Jenkins and static analysis to automate builds and tests.
Project Directory Organization
A tidy project tree can make a bigger difference than you might think. Stephen Friederichs lays out a practical directory scheme for small software projects, using familiar folders like src, obj, bin, test, reports, docs, and conf to keep builds, tests, and documentation from turning into a mess. He also explains why the root directory should welcome contributors, not confuse them.
Understanding Yocto Project Layers: A Modular Approach to Embedded Systems Development
Managing metadata across embedded Linux builds gets messy fast, so the Yocto Project uses layers to keep things modular and reusable. This post walks through inspecting active layers with bitbake-layers, controlling overrides with BBFILE_PRIORITY, and creating a meta-yocto-splash-img layer that uses a .bbappend to replace psplash. It finishes by showing how to verify the custom splash screen in QEMU so you can test safely before deploying to hardware.
You Will Make Mistakes
Mistakes are inevitable in engineering, and they grow worse when teams are distributed and communication has long round-trip delays. Jason Sachs lays out practical, low-friction tactics to keep small errors from becoming project stoppers, from applying FMEA thinking to using issue trackers, event logging, clear interface specs, and better meeting habits. The post focuses on habits you can start using today to raise team reliability.




















