EmbeddedRelated.com

Bit-Banged Async Serial Output And Disciplined Engineering

Steve BranamSteve Branam August 3, 2023

This post covers implementing asynchronous serial output directly on a GPIO with bit-banging. This can be a valuable debug tool for getting information out of a system. It also covers disciplined engineering, using the bit-banging module as an example and template you can apply to other projects.


Assembly language is best - except when it isn’t

Colin WallsColin Walls July 27, 20231 comment

A look at why writing in C often produces more efficient code than hand-written assembly language.


C to C++: 5 Tips for Refactoring C Code into C++

Jacob BeningoJacob Beningo July 23, 20235 comments

The article titled "Simple Tips to Refactor C Code into C++: Improve Embedded Development" provides essential guidance for embedded developers transitioning from C to C++. The series covers fundamental details necessary for a seamless transition and emphasizes utilizing C++ as a better C rather than diving into complex language features. The article introduces five practical tips for refactoring C code into C++. Replace #define with constexpr and const: Discouraging the use of #define macros, the article advocates for safer alternatives like constexpr and const to improve type safety, debugging, namespaces, and compile-time computation. Use Namespaces: Demonstrating the benefits of organizing code into separate logical groupings through namespaces, the article explains how namespaces help avoid naming conflicts and improve code readability. Replace C-style Pointers with Smart Pointers and References: Emphasizing the significance of avoiding raw pointers, the article suggests replacing them with C++ smart pointers (unique_ptr, shared_ptr, weak_ptr) and using references


Why Should Unit Tests Feel Like Simulations?

Amar MahmutbegovicAmar Mahmutbegovic July 23, 2023

Treat unit tests as short simulations of your embedded system instead of fragile checks of implementation. By setting a known state, simulating inputs, and verifying outputs you test units of work and system behavior rather than how the code is written. This approach reduces brittle tests, lets you change implementations safely, and gives stronger confidence your device matches functional requirements.


NULL pointer protection with ARM Cortex-M MPU

Miro SamekMiro Samek July 16, 2023

This post explains how you can set up the ARM Cortex-M MPU (Memory Protection Unit) to protect thy code from dragons, demons, core dumps, and numberless other foul creatures awaiting thee after thou dereference the NULL pointer.


Bellegram, a wireless DIY doorbell that sends you a Telegram message

Sergio R CaprileSergio R Caprile July 9, 2023

A wireless button that uses the M5 STAMP PICO and Mongoose to send a Telegram message when pressed. The code is written in C


Getting Started with (Apache) NuttX RTOS Part 2 - Looking Inside and Creating Your Customized Image

Alan C AssisAlan C Assis July 5, 20235 comments

This hands-on guide peels back the NuttX source tree and shows how to assemble a tailored firmware image. You will learn what each top-level directory does, how to enable apps with menuconfig and search tricks to resolve dependencies, and how to save a defconfig as a reusable board profile so you can rebuild the same image without repeating configuration steps.


Getting Started With Zephyr: Kconfig

Mohammed BillooMohammed Billoo June 22, 2023

In this blog post, we briefly look at Kconfig, one of the core pieces of the Zephyr infrastructure. Kconfig allows embedded software developers to turn specific subsystems on or off within Zephyr efficiently and control their behavior. We also learn how we can practically use Kconfig to control the features of our application using the two most common mechanisms.


An Iterative Approach to USART HAL Design using ChatGPT

Jacob BeningoJacob Beningo June 19, 202311 comments

Discover how to leverage ChatGPT and an iterative process to design and generate a USART Hardware Abstraction Layer (HAL) for embedded systems, enhancing code reusability and scalability. Learn the step-by-step journey, improvements made, and the potential for generating HALs for other peripherals.


Modern C++ in Embedded Development: (Don't Fear) The ++

Amar MahmutbegovicAmar Mahmutbegovic June 13, 20233 comments

While C is still the language of choice for embedded development, the adoption of C++ has grown steadily. Yet, reservations about dynamic memory allocation and fears of unnecessary code bloat have kept many in the C camp. This discourse aims to explore the intricacies of employing C++ in embedded systems, negotiating the issues of dynamic memory allocation, and exploiting the benefits of C++ offerings like std::array and constexpr. Moreover, it ventures into the details of the zero-overhead principle and the nuanced distinctions between C and C++. The takeaway? Armed with the right knowledge and a careful approach, C++ can indeed serve as a powerful, safer, and more efficient tool for embedded development.


Scorchers, Part 3: Bare-Metal Concurrency With Double-Buffering and the Revolving Fireplace

Jason SachsJason Sachs July 25, 20201 comment

Jason Sachs presents a practical, low-overhead concurrency pattern for tiny bare-metal systems where an ISR (Speedy) must safely exchange data with a nonreal-time main loop (Poky). He describes the "revolving fireplace", a double-buffering variant that swaps ownership of two shared memory regions, and walks through C examples, atomic/volatile considerations, and testing strategies so you can implement it on RAM-constrained MCUs.


Finite State Machines (FSM) in Embedded Systems (Part 4) - Let 'em talk

Massimiliano PaganiMassimiliano Pagani May 22, 20247 comments

No state machine is an island. State machines do not exist in a vacuum, they need to "talk" to their environment and each other to share information and provide synchronization to perform the system functions. In this conclusive article, you will find what kind of problems and which critical areas you need to pay attention to when designing a concurrent system. Although the focus is on state machines, the consideration applies to every system that involves more than one execution thread.


Favorite Tools: C++11 std::array

Matthew EshlemanMatthew Eshleman February 26, 20172 comments

Firmware teams that avoid malloc or new need safer alternatives, and this post makes a strong case for C++11 std::array as that alternative. It highlights zero-overhead, type-safe, compile-time buffers and points to an ESP32 LED-strip demo where NUM_PIXELS_ fixes RAM usage at build time. Read it to see std::array used with std::rotate, passed to C libraries via data(), and as a low-risk path to std::vector later.


Jaywalking Around the Compiler

Jason SachsJason Sachs December 9, 20193 comments

Messing with inline assembly can feel powerful until the compiler silently undoes you. Jason Sachs walks through a real bug on a Microchip dsPIC33E where pushing CORCON and writing a fixed value corrupts compiler-managed state and produces wrong results when the compiler reorders code. The post shows why the stack and certain registers are off-limits to raw inline asm, and gives practical, safe patterns to save and restore mode bits.


How to Achieve Deterministic Behavior in Real-Time Embedded Systems

Lance HarvieLance Harvie April 21, 20253 comments

Ensuring deterministic behavior in real-time embedded systems is paramount for their reliability and performance. The ability to predict precisely how a system will respond to various inputs at any given time is crucial in critical applications such as medical devices, aerospace systems, and automotive safety mechanisms. Achieving deterministic behavior involves meticulous design, stringent testing, and adherence to strict timing constraints.


How to make a heap profiler

Yossi KreininYossi Kreinin May 23, 20141 comment

A heap profiler is surprisingly simple to build, and Yossi Kreinin walks through a compact working example called heapprof. The post shows how to intercept malloc/free, stash per-allocation metadata and call stacks into heap chunks, dump memory on crash or via JTAG, and map return addresses to source lines with addr2line or gdb. It also covers practical bootstrapping tricks for platforms without standard libc support.


Round-robin or RTOS for my embedded system

Manuel HerreraManuel Herrera June 9, 20197 comments

Manuel Herrera walks through the practical tradeoffs between bare-metal round-robin loops and adopting an RTOS for embedded projects. He outlines two round-robin styles, explains how an RTOS gives independent threads and synchronization primitives, and highlights added code, licensing, interrupt latency, and the learning curve. Read this to sharpen decision criteria around timing guarantees, reuse, and whether an RTOS truly adds value to your firmware.


Understanding Microchip 8-bit PIC Configuration

Luther StantonLuther Stanton March 26, 20244 comments

The second post of a five part series picks up getting started developing with Microchip 8-bit PIC Microcontroller by examining the how and why of processor configuration. Topics discussed include selecting the oscillator to use during processor startup and refining the configuration once the application starts. A walk through of the code generated by the Microchip IDE provides a concrete example of the specific Configuration Word and SFR values needed to configure the project specific clock configuration.


Designing Communication Protocols, Practical Aspects

Fotis ChatzinikolaouFotis Chatzinikolaou May 14, 20192 comments

When your MCU must talk to a PC or smartphone, a clear protocol saves time and headaches. This post gives practical guidance for fast bring-up: how to structure a compact header, keep payloads byte-aligned and debug-friendly, and reserve bits for future use. It also covers CRCs for integrity, timeout and retry strategies for resynchronisation, and the simple start code trick that makes debugging easier.


Bit-Banged Async Serial Output And Disciplined Engineering

Steve BranamSteve Branam August 3, 2023

This post covers implementing asynchronous serial output directly on a GPIO with bit-banging. This can be a valuable debug tool for getting information out of a system. It also covers disciplined engineering, using the bit-banging module as an example and template you can apply to other projects.