Review: Prototype to Product
Alan Cohen's Prototype to Product is a practical systems engineering playbook for anyone taking an embedded idea to market. The review emphasizes uncovering surprises early, disciplined planning, and cross-discipline collaboration across electrical, mechanical, software, and manufacturing domains. It highlights concrete topics such as prototyping, DFM/DFA, staged testing, and regulatory considerations that help avoid costly late-stage rework.
Dumb Embedded System Mistakes: Running The Wrong Code
Running the wrong firmware on a board can waste hours. This post shows a practical marking strategy for embedded Linux that embeds searchable proof-of-life strings into kernel, rootfs, overlay, and application code. It walks through choosing early-boot log points, using compile-time timestamps, and a small shell script to set, find, and clear marks so you can verify builds before flashing.
Simple Automated Log Processing
You don't need heavy tools to make sense of megabytes of embedded logs. This post shows a practical bash script that trims noisy serial and semihosting output, samples hourly heap-profile lines, and converts them into a CSV ready for graphing. It gives a simple, adaptable pattern you can reuse to spot memory leaks or triage recurring log signatures quickly.
Scorchers, Part 2: Unknown Bugs and Popcorn
Jason Sachs likens bug hunting to popping popcorn to explain diminishing returns when preparing a release. He argues that the rate of new bug reports is a practical signal for whether to keep testing or ship, and that late fixes incur hidden costs like extra testing, branching, documentation, and lost focus. The piece also warns that embedded firmware needs stricter pre-release testing because updates are rarer.
UML Statechart tip: Handling errors when entering a state
Handling synchronous failures during state entry is trickier than the UML spec implies, because UML forbids transitions inside entry actions. This post compares three practical firmware patterns: explicit guarded transitions, self-posting a failure event to a LIFO queue, and converting the operation into an asynchronous service. It lays out benefits, downsides, and when each approach is appropriate for small teams, mid-sized projects, or larger firmware efforts.
So You Want To Be An Embedded Systems Developer
This is a practical, boots-on-the-ground roadmap of books, videos, and inexpensive dev boards you can actually use to become an embedded systems developer. It contrasts hobbyist platforms like Arduino and Raspberry Pi with professional ARM-based evaluation kits, lists must-read resources for firmware, real-time systems, and testing, and emphasizes hands-on practice and the safety responsibilities of working with real-world devices.
Jaywalking Around the Compiler
Messing with inline assembly can feel powerful until the compiler silently undoes you. Jason Sachs walks through a real bug on a Microchip dsPIC33E where pushing CORCON and writing a fixed value corrupts compiler-managed state and produces wrong results when the compiler reorders code. The post shows why the stack and certain registers are off-limits to raw inline asm, and gives practical, safe patterns to save and restore mode bits.
Embedded Programming Video Course Shows How OOP Works Under the Hood
Want to see how OOP actually maps to machine level code? This free video course walks through encapsulation, inheritance, and polymorphism with hands-on comparisons between C and C++. You will inspect C implementations, compiler-generated code, and debug traces, and learn how encapsulation relates to RTOS concurrency. The polymorphism lesson reverses the usual order to expose runtime costs and previews implementing polymorphism in C.
Watchdog Timer Anti-patterns
A watchdog timer can be useless or even harmful when misused. This post catalogs the most common watchdog anti-patterns, including feeding the watchdog unconditionally from a timer ISR, suspending it during long operations, sprinkling resets across code, timeout auctions, incomplete reset trees, and treating process supervision as a substitute for hardware. It finishes with practical rules to design watchdogs that genuinely improve embedded system reliability.
Linux Kernel Development - Part 1: Hello Kernel!
Skip userland and run code inside the kernel with a tiny "Hello Kernel" module that prints messages on load and unload. This introduction walks through required headers, the init and exit hooks, MODULE_* metadata, a kernel-friendly Makefile, and the basic workflow to build, insmod, rmmod and inspect messages with dmesg. It’s a hands-on first step into Linux kernel module development.
Six Software Design Tools
Software design need not be mysterious, these six practical tools give a disciplined way to shape readable, testable, and maintainable code. The post walks through naming (DAMP), duplication control (DRY), complexity metrics (MCC), SOLID principles, API layering, and test-driven development, showing how each idea applies across languages and embedded systems. Use them as checklists for code reviews and design thinking.
OOKLONE: a cheap RF 433.92MHz OOK frame cloner
Fabien Le Mentec built a pocket device that listens to and clones 433.92MHz OOK frames, automating the tedious reverse engineering of cheap wireless outlets. The prototype uses a Moteino with an RFM69 to sample demodulated OOK data, stores pulse durations in SRAM, and replays frames; the code and hardware notes are available on GitHub along with limitations and next steps.
The three laws of safe embedded systems
This short article is part of an ongoing series in which I aim to explore some techniques that may be useful for developers and organisations that are beginning their first safety-related embedded project.
Tenderfoot: Recommended Reading
Twenty years on, these are the books that turned an electrical engineer into an embedded software pro. Matthew Eshleman walks through influential reads from Code Complete to Practical Statecharts and Test Driven Development, explaining how each shaped his design, estimation, and testing practices. This short list is a practical starting point for 'tenderfoots' launching an embedded firmware career.
Important Programming Concepts (Even on Embedded Systems) Part III: Volatility
Jason Sachs takes volatility out of the basement and into practical embedded programming. He shows why data that can change outside your thread of control breaks assumptions, how the volatile qualifier in C/C++ and Java affects compiler and CPU behavior, and when to prefer shadow registers, locks, or proper concurrency libraries instead of ad hoc volatile usage.
Project Directory Organization
A tidy project tree can make a bigger difference than you might think. Stephen Friederichs lays out a practical directory scheme for small software projects, using familiar folders like src, obj, bin, test, reports, docs, and conf to keep builds, tests, and documentation from turning into a mess. He also explains why the root directory should welcome contributors, not confuse them.
Review: Modern Software Engineering
Long-lived branches, manual releases, and slow feedback waste engineering time. This review of three Dave Farley books distills a practical playbook: continuous delivery pipelines, trunk-based development, and disciplined TDD to keep trunk always releasable. It shows how fast, automated feedback at every stage shrinks cycle time, reduces merge pain, and makes teams far more productive.
Small or fast?
Developers of software for desktop computers take code optimization for granted. Embedded developers typically need to pay much more attention to the details
Important Programming Concepts (Even on Embedded Systems) Part II: Immutability
Immutable data can make embedded code easier to reason about, reduce concurrency bugs, and eliminate defensive copies. Jason Sachs walks through practical techniques that work in resource-constrained systems, from using const and pseudo-immutability to separating old and new state, to the limits of fully persistent data structures when you lack dynamic memory. The article also compares register-level state flow and advocates message passing as a concurrency alternative.
Why Containers Are the Cheat Code for Embedded DevOps
Embedded software teams have long accepted toolchain setup as “part of the job,” but it’s a hidden productivity killer. Manual installs waste days, slow onboarding, and derail CI pipelines with “works on my machine” issues. While enterprise software solved this years ago with containerization, many embedded teams are still stuck replicating fragile environments. Containers offer a proven fix: a portable, reproducible build environment that works identically on laptops and CI servers. No brittle scripts, mismatched versions, or wasted time—just code that builds. IAR has gone further by delivering pre-built, performance-tuned Docker images for Arm, RISC-V, and Renesas architectures, ready for GitHub Actions and CI/CD pipelines. For regulated industries, containers simplify audits and compliance by enabling validation once and reuse everywhere. The result: faster onboarding, consistent builds, and stronger safety assurance. Containers aren’t a luxury—they’re the cheat code embedded teams need to modernize DevOps and compete effectively.
C to C++: 3 Proven Techniques for Embedded Systems Transformation
Jacob Beningo lays out a pragmatic, low-risk path for embedded teams to start using C++ without adding bloat or runtime cost. He recommends beginning by treating C++ as a cleaner C with namespaces, constexpr, and smart pointers, then adopting object-oriented design with composition, and finally introducing templates for static polymorphism where it makes sense. The post focuses on practical guardrails for resource-constrained firmware.
Understanding Microchip 8-bit PIC Configuration
The second post of a five part series picks up getting started developing with Microchip 8-bit PIC Microcontroller by examining the how and why of processor configuration. Topics discussed include selecting the oscillator to use during processor startup and refining the configuration once the application starts. A walk through of the code generated by the Microchip IDE provides a concrete example of the specific Configuration Word and SFR values needed to configure the project specific clock configuration.
Modulation Alternatives for the Software Engineer
Jason starts with a hardware curiosity, the 7497 synchronous rate multiplier, and turns it into a practical lesson for firmware engineers. He contrasts conventional PWM with a simple accumulator-based method called "synthetic division," showing how it implements first-order delta-sigma behavior in software. The post explains when to pick PWM or delta-sigma and why the accumulator trick can give higher effective resolution at low update rates.
Embedded Programming Video Course Shows How OOP Works Under the Hood
Want to see how OOP actually maps to machine level code? This free video course walks through encapsulation, inheritance, and polymorphism with hands-on comparisons between C and C++. You will inspect C implementations, compiler-generated code, and debug traces, and learn how encapsulation relates to RTOS concurrency. The polymorphism lesson reverses the usual order to expose runtime costs and previews implementing polymorphism in C.
C++ Assertion? Well Yes, But Actually No.
Assertions are a double-edged sword - on one side you enforce program correctness catching bugs close to their origin, on the other your application is subject to run-time error, like any interpreted language. This article explores what C++ can offer to get the advantages of assertions, without risking the crashes by moving contract checking at compile time.
UML Statechart tip: Handling errors when entering a state
Handling synchronous failures during state entry is trickier than the UML spec implies, because UML forbids transitions inside entry actions. This post compares three practical firmware patterns: explicit guarded transitions, self-posting a failure event to a LIFO queue, and converting the operation into an asynchronous service. It lays out benefits, downsides, and when each approach is appropriate for small teams, mid-sized projects, or larger firmware efforts.
Simple Automated Log Processing
You don't need heavy tools to make sense of megabytes of embedded logs. This post shows a practical bash script that trims noisy serial and semihosting output, samples hourly heap-profile lines, and converts them into a CSV ready for graphing. It gives a simple, adaptable pattern you can reuse to spot memory leaks or triage recurring log signatures quickly.
Lightweight C++ Error-Codes Handling
The traditional C++ approach to error handling tends to distinguish the happy path from the unhappy path. This makes handling errors hard (or at least boring) to write and hard to read. In this post, I present a technique based on chaining operations that merges the happy and the unhappy paths. Thanks to C++ template and inlining the proposed technique is lightweight and can be used proficiently for embedded software.
Modern Embedded Systems Programming: Beyond the RTOS
Blocking-based RTOS tasks make embedded systems brittle and hard to extend, this post argues, and presents a practical alternative: active objects organized as message pumps. It explains why one-blocking-call tasks and nonblocking event handlers improve responsiveness and reduce task proliferation, and recommends using frameworks plus hierarchical state machines and UML to enforce good architecture and make designs scalable.
Developing software for a safety-related embedded system for the first time
Developing a safety-related embedded product is not the same as writing ordinary firmware, and this article lays out eight practical steps to get you started. Using a washing-machine controller as a running example, it covers scoping, key requirements, hazard analysis, applicable standards, platform and MCU choices, runtime monitoring, and prototyping. The checklist helps teams prepare for verification, testing, and later certification work.



















