Embedded System Design: A Unified Hardware / Software Introduction
This book introduces a modern approach to embedded system design, presenting software design and hardware design in a unified manner. It covers trends and challenges, introduces the design and use of single-purpose processors ("hardware") and general-purpose processors ("software"), describes memories and buses, illustrates hardware/software tradeoffs using a digital camera example, and discusses advanced computation models, controls systems, chip technologies, and modern design tools. For courses found in EE, CS and other engineering departments.
Why Read This Book
You will learn to think across the hardware/software boundary so you can make informed tradeoffs between custom hardware (single‑purpose processors) and software on general‑purpose CPUs. The book uses concrete examples (a digital camera system) and clear discussions of memories, buses, and design tools to give you system‑level intuition rather than only component‑level recipes.
Who Will Benefit
Best suited for upper‑level undergraduate students, graduate students, and early‑career embedded engineers or firmware developers who need a solid foundation in system‑level design and hardware/software tradeoffs.













