

Working with Strings in Embedded C++
This article discusses the use of strings in embedded systems. It explains how the need for and use of strings in embedded systems has changed with the advent of cheaper, full graphic displays and the growth of the ‘Internet of Things’ (IoT). The article also covers character literals, C-Strings and string literals, and the difference in memory models between them. It also highlights the safety and security issues that arise from using strings in embedded systems. Finally, it explains how C++11 introduced a Raw string literal type that is useful for storing file paths or regular expressions.

Return of the Delta-Sigma Modulators, Part 1: Modulation
About a decade ago, I wrote two articles: Modulation Alternatives for the Software Engineer (November 2011) Isolated Sigma-Delta Modulators, Rah Rah Rah! (April 2013) Each of these are about delta-sigma modulation, but they’re...

C to C++: Bridging the Gap from C Structures to Classes
In our last post, C to C++: Proven Techniques for Embedded Systems Transformation, we started to discuss the different ways that C++ can be used to write embedded software. You saw that there is no reason to be overwhelmed by trying to adopt...

The Missing Agile Conversation
Contents: Executive Summary Manager Summary Developer Summary Background A Better Way Forward Having The Conversation Topic Checklist Capturing Information Tests Documentation Breaking Up Stories Spikes Executive...

Getting Started With Zephyr: West Manifest Customization
Introduction The Zephyr Project RTOS (https://zephyrproject.org/), or simply “Zephyr” as it is known colloquially, is an increasingly popular real-time operating system due to its native support for over 450 boards and countless peripherals....

Cracking the (embedded) Coding Interview
You never forget the day you land your first job. The thrill of receiving that call from your recruiter to tell you that you bagged your dream role! The relief when you finally see the offer letter you’ve been working towards for...

Visual Studio Code Extensions for Embedded Software Development
Visual Studio Code has become one of the most popular IDEs in the world. To date, software developers have downloaded it more than 40 million times! I suspect you’ve at least heard of it, if not already attempting to use it. Visual Studio Code...

Review: Embedded Software Design: A Practical Approach to Architecture, Processes, and Coding Techniques
Introduction Full disclosure: I was given a copy of this book to review. Embedded Software Design: A Practical Approach to Architecture, Processes, and Coding Techniques, by Jacob Beningo, is an excellent introduction to strategies for...

C to C++: 3 Proven Techniques for Embedded Systems Transformation
For 50 years, the C programming language has dominated the embedded software industry. Even today, more than 80% of embedded projects are using C; however, over the last few years, many teams have begun transitioning from C to C++. C++ offers...

Libgpiod - Toggling GPIOs The Right Way In Embedded Linux
Overview We all know that GPIO is one of the core elements of any embedded system. We use GPIOs to control LEDs and use them to monitor switches and button presses. In modern embedded systems, GPIOs can also be used as pins for other peripheral...

Slew Rate Limiters: Nonlinear and Proud of It!
I first learned about slew rate limits when I was in college. Usually the subject comes up when talking about the nonideal behavior of op-amps. In order for the op-amp output to swing up and down quickly, it has to charge up an internal capacitor...

Arduino robotics #2 - chassis, locomotion and power
Arduino Robotics Beginner robotics is a series of article chronicling my first autonomous robot build, Clusterbot. This build is meant to be affordable, relatively easy and instructive. The total cost of the build is around $50....

Scorchers, Part 1: Tools and Burn Rate
This is a short article about one aspect of purchasing, for engineers. I had an engineering manager once — I’ll leave his real name out of it, but let’s call him Barney — who had a catchy response to the question...

Scorchers, Part 3: Bare-Metal Concurrency With Double-Buffering and the Revolving Fireplace
This is a short article about one technique for communicating between asynchronous processes on bare-metal embedded systems. Q: Why did the multithreaded chicken cross the road? A: to To other side. get the — Jason Whittington There...

Review: Project Management for the Unofficial Project Manager
Software development projects are notorious for having problems. Late, over budget, not working properly, making people's lives miserable all around. Embedded systems add the further complication of hardware to that. How many of us...

Absolute Beginner's Guide To Getting Started With Raspberry Pi
The Raspberry Pi is a great little computer for learning programming in general, as well as embedded systems. It runs a version of the Linux OS (Operating System) called Raspberry Pi OS (formerly called Raspbian, so you'll see that name a lot,...

Zebras Hate You For No Reason: Why Amdahl's Law is Misleading in a World of Cats (And Maybe in Ours Too)
I’ve been wasting far too much of my free time lately on this stupid addicting game called the Kittens Game. It starts so innocently. You are a kitten in a catnip forest. Gather catnip. And you click on Gather catnip and off you go....

Cortex-M Exception Handling (Part 2)
The first part of this article described the conditions for an exception request to be accepted by a Cortex-M processor, mainly concerning the relationship of its priority with respect to the current execution priority. This...

How to Succeed in Motor Control: Olaus Magnus, Donald Rumsfeld, and YouTube
Almost four years ago, I had this insight — we were doing it wrong! Most of the application notes on motor control were about the core algorithms: various six-step or field-oriented control methods, with Park and Clarke transforms,...

Experiences with the Linux Real Time Scheduler
I have recently been helping with embedded software design and development for a data acquisition and visualization device. The software executes within an embedded Linux context and consists of various animated user interfaces rendering the...
