Best Firmware Architecture Attributes
Architecture of a firmware (FW) in a way defines the life-cycle of your product. Often companies start with a simple-version of a product as a response to the time-to-market caveat of the business, make some cash out...
Working with Microchip PIC 8-bit GPIO
The third in a series of five posts looks at GPIO with PIC 8-bit microcontrollers. After a detailed review of the registers for configuring and managing GPIO on the PIC18F47Q10 processor, a basic application is stood up programming those registers to blink external LEDs at 0.5Hz.
Three more things you need to know when transitioning from MCUs to FPGAs
Take a look at three more important difference between FPGAs and MCUs: "code reuse" vs templating, metastability and blocking vs. non-blocking operations.
Experiences with the Linux Real Time Scheduler
I have recently been helping with embedded software design and development for a data acquisition and visualization device. The software executes within an embedded Linux context and consists of various animated user interfaces rendering the...
NXP LPC17xx/40xx: Decoding the Part ID
This is the first blog of a number dealing with the NXP LPC17xx/40xx processor families and how to program them despite the lack of documentation. The next blog will deal with implementing the LPC17xx/40xx UART with interrupts...
Unit Tests for Embedded Code
I originate from an electrical engineering background and my first industry experience was in a large, staid defense contractor. Both of these experiences contributed to a significant lack of knowledge with regards to software development best...
Linear Feedback Shift Registers for the Uninitiated, Part XIII: System Identification
Embedded Systems Roadmaps
What skills should every embedded systems engineer have? What should you study next to improve yourself as an embedded systems engineer? In this article I'll share with you a few lists from well-respected sources that seek to answer these questions, with the hope of helping provide you a path to mastery. Whether you've only just finished your first Arduino project or you've been building embedded systems for decades, I believe there's something in here for everyone to help improve themselves as embedded systems engineers.
Open-Source Licenses Made Easy with Buildroot and Yocto for Embedded Linux
In this article I will try to explain what are the copyrights/copyleft, what are the popular opensource software licenses, and how to make sure that your Embedded Linux system complies with them using popular build systems ; Buildroot or YOCTO projec
Getting Started with (Apache) NuttX RTOS Part 2 - Looking Inside and Creating Your Customized Image
Getting Started With Zephyr: Kconfig
In this blog post, we briefly look at Kconfig, one of the core pieces of the Zephyr infrastructure. Kconfig allows embedded software developers to turn specific subsystems on or off within Zephyr efficiently and control their behavior. We also learn how we can practically use Kconfig to control the features of our application using the two most common mechanisms.
An Iterative Approach to USART HAL Design using ChatGPT
Discover how to leverage ChatGPT and an iterative process to design and generate a USART Hardware Abstraction Layer (HAL) for embedded systems, enhancing code reusability and scalability. Learn the step-by-step journey, improvements made, and the potential for generating HALs for other peripherals.
Modern C++ in Embedded Development: (Don't Fear) The ++
While C is still the language of choice for embedded development, the adoption of C++ has grown steadily. Yet, reservations about dynamic memory allocation and fears of unnecessary code bloat have kept many in the C camp. This discourse aims to explore the intricacies of employing C++ in embedded systems, negotiating the issues of dynamic memory allocation, and exploiting the benefits of C++ offerings like std::array and constexpr. Moreover, it ventures into the details of the zero-overhead principle and the nuanced distinctions between C and C++. The takeaway? Armed with the right knowledge and a careful approach, C++ can indeed serve as a powerful, safer, and more efficient tool for embedded development.
Moulding the Embedded Systems Engineers of Tomorrow: Adapting to a Constantly Transforming Technological Terrain
Embedded systems engineers, previously focused on device architecture, are now steering the digital era, encompassing firmware, software, complex silicon, and cloud computing. To keep pace, mastery in new areas like cybersecurity, artificial intelligence (AI), machine learning (ML), and cloud technologies is critical. In today's highly connected world, security is foundational to design, necessitating knowledge in encryption, secure coding, and data protection laws. Additionally, expertise in AI and ML is essential for managing vast global data, requiring understanding of ethical implications and effective system design for data analysis. The advent of cloud technology mandates learning about cloud architectures and data security. In this fast-paced field, continuous learning and adapting these new skills is the key to staying relevant and spearheading future advancements.
Getting Started with (Apache) NuttX RTOS - Part 1
NuttX RTOS is used in many products from companies like Sony, Xiaomi, Samsung, Google/Fitbit, WildernessLabs and many other companis. So, probably you are already using NuttX even without knowing it, like the you was using Linux on your TV, WiFi router more than 10 years ago and didn't know too! Today you will have the chance to discover a little bit of this fantastic Linux-like RTOS! Are you ready? So, let's get started!
Working with Strings in Embedded C++
This article discusses the use of strings in embedded systems. It explains how the need for and use of strings in embedded systems has changed with the advent of cheaper, full graphic displays and the growth of the ‘Internet of Things’ (IoT). The article also covers character literals, C-Strings and string literals, and the difference in memory models between them. It also highlights the safety and security issues that arise from using strings in embedded systems. Finally, it explains how C++11 introduced a Raw string literal type that is useful for storing file paths or regular expressions.
Return of the Delta-Sigma Modulators, Part 1: Modulation
About a decade ago, I wrote two articles: Modulation Alternatives for the Software Engineer (November 2011) Isolated Sigma-Delta Modulators, Rah Rah Rah! (April 2013) Each of these are about delta-sigma modulation, but they’re...
C to C++: Bridging the Gap from C Structures to Classes
In our last post, C to C++: Proven Techniques for Embedded Systems Transformation, we started to discuss the different ways that C++ can be used to write embedded software. You saw that there is no reason to be overwhelmed by trying to adopt...
The Missing Agile Conversation
Contents: Executive Summary Manager Summary Developer Summary Background A Better Way Forward Having The Conversation Topic Checklist Capturing Information Tests Documentation Breaking Up Stories Spikes Executive...
Getting Started With Zephyr: Devicetree Overlays
In this blog post, I show how the Devicetree overlay is a valuable construct in The Zephyr Project RTOS. Overlays allow embedded software engineers to override the default pin configuration specified in Zephyr for a particular board. In this blog post, I use I2C as an example. Specifically, I showed the default I2C pins used for the nRF52840 development kit in the nominal Zephyr Devicetree. Then, I demonstrated how an overlay can be used to override this pin configuration and the final result.
Supply Chain Games: What Have We Learned From the Great Semiconductor Shortage of 2021? (Part 5)
Basler pylon on Raspberry Pi with Yocto
Camera vendors are increasing offering Yocto layers to simplify the integration of drivers and the creation of cross-compilation environments. This article demonstrates how Yocto can be used to integrate Basler pylon into a Raspberry Pi Linux...
Important Programming Concepts (Even on Embedded Systems) Part VI : Abstraction
Earlier articles: Part I: Idempotence Part II: Immutability Part III: Volatility Part IV: Singletons Part V: State Machines We have come to the last part of the Important Programming Concepts series, on abstraction. I thought I might...
Supply Chain Games: What Have We Learned From the Great Semiconductor Shortage of 2021? (Part 3)
Hello again! Today we’re going to take a closer look at Moore’s Law, semiconductor foundries, and semiconductor economics — and a game that explores the effect of changing economics on the supply chain. We’ll try to...
Embedded Programming Video Course Teaches RTOS
If you'd like to understand how a Real-Time Operating System (RTOS) really works, here is a free video course for you:RTOS part-1: In this first lesson on RTOS you will see how to extend the foreground/background architecture from the previous...
Supply Chain Games: What Have We Learned From the Great Semiconductor Shortage of 2021? (Part 2)
Welcome back! Today we’re going to zoom around again in some odd directions, and give a roundabout introduction to the semiconductor industry, touching on some of the following questions: How do semiconductors get designed and...
Supply Chain Games: What Have We Learned From the Great Semiconductor Shortage of 2021? (Part 1)
So by now I’m sure you’ve heard about the semiconductor shortage of 2021. For a few complicated reasons, demand is greater than supply, and not everybody who wants to buy integrated circuits can do so. Today we’re going to try...
Working With ESP-C3-32S-Kit Dev Board
Introduction The ESP-C3-32S-Kit is a small dev board made by Ai.Thinker, containing an ESP-C3-32S SoC module, supporting WiFi and BLE: Development for the board uses the Espressif IoT Development Framework...







