Getting Started With CUDA C on an Nvidia Jetson: GPU Architecture
In the previous blog post (Getting Started With CUDA C on Jetson Nvidia: Hello CUDA World!) I showed how to develop applications targeted at a GPU on a Nvidia Jetson Nano. As we observed in that blog post, performing a calculation on a 1-D array on a GPU had no performance benefit compared to a traditional CPU implementation, even on an array with many elements. In this blog post, we will learn about the GPU architecture to better explain the behavior and to understand the applications where a GPU shines (hint: it has to do with graphics).
MSP430 LaunchPad Tutorial - Part 4 - UART Transmission
Today we are going to learn how to communicate using UART with the Launchpad. For this purpose I will replace the default microcontroller that comes with the board with the MSP430G2553. It is the most powerful device in the MSP430 Value Line and...
How Embedded Linux is used in Spacecrafts !
This article dives into the application of Linux in spacecraft, examining the challenges it poses and proposing potential solutions. Real-life examples will be discussed, while also addressing the drawbacks of employing Linux in safety-critical missions.
How to Implement Image Processing Algorithms in FPGA Hardware
Recognized for their parallelism and reconfigurability, FPGAs prove ideal for real-time processing in medical imaging and computer vision. The step-by-step approach starts with understanding FPGA basics, emphasizing their reconfigurable nature and parallel processing. It guides users in algorithm selection based on factors like processing speed, resource utilization, and adaptability, then highlights designing modular and scalable algorithms. The process includes simulation for verification, synthesis using tools like Xilinx Vivado and Intel Quartus Prime, interfacing with image sensors, and testing on real hardware. The conclusion underscores FPGA's advantages in image processing, presenting ongoing opportunities for innovation in diverse industries.
My Guiding Principles As An Engineer
These are my guiding principles as an embedded systems software engineer, forged over 40 years of experience. They shape the way I work and approach problems, and maintain my attitude in the face of adversity. You may find them useful as...
Review: Hands-On RTOS with Microcontrollers
Full disclosure: I was given a free copy of this book for evaluation.Hands-On RTOS with Microcontrollers: Building real-time embedded systems using FreeRTOS, STM32 MCUs, and SEGGER debug tools by Brian Amos is an outstanding book. It lives...
Boot Sequence for an ARM based embedded system
Hello all, Allow me to introduce myself. I am Deeksha and I come from plains of North India. My tryst with embedded technologies has been 5 years long and every single day I am amazed with the vastness and learning involved. The thing with...
VHDL tutorial - A practical example - part 3 - VHDL testbench
In part 1 (http://www.embeddedrelated.com/showarticle/85.php) of this series we focused on the hardware design, including some of the VHDL definitions of the I/O characteristics of the CPLD part. In part 2...
Stand-by or boot-up
Many factors affect the usability of devices - a key one is how long it takes to start up.
Write Better Code with Block Diagrams and Flowcharts
Reading and writing code without architectural diagrams is like trying to follow complex instructions without any explanatory pictures: nigh impossible! By taking the time to draw out the block diagrams and flowcharts for your code, you can help identify problems before they arise and make your code easier to design, write, test, and debug. In this article, I'll briefly justify the importance of architectural drawings such as block diagrams and flowcharts and then teach you what they are and how to draw them. Using two simple examples, you'll see first-hand how these drawings can significantly amplify your understanding of a piece of code. Additionally, I'll give you a few tips for how to implement each drawing once you've completed it and I'll share with you a few neat tools to help you complete your next set of drawings.
My Guiding Principles As An Engineer
These are my guiding principles as an embedded systems software engineer, forged over 40 years of experience. They shape the way I work and approach problems, and maintain my attitude in the face of adversity. You may find them useful as...
Dumb Embedded System Mistakes: Running The Wrong Code
Contents Introduction The Mistake Causes The Strategy Marking Embedded Linux Rootfs Overlay Files To Mark Marker Lines Script C/C++ Source Modifications Linux...
Advice For High School Students
Contents Introduction My Education Experience My Career Experience My Advice Study Habits Continuous Learning Math Hands-On Try It Out Soft Skills ...
Your Career Archive
Clive Maxfield and Adam Taylor recently published a series of blog posts about how to get and keep an engineering job, discussing preparation in high school through early career stages. I've just started a new job, and wanted to add...
Painting with Light to Measure Time
Recently I was faced with a dilemma while working from home. I needed to verify an implementation of first-order sigma-delta modulation used to adjust LED brightness. (I have described this in more detail in Modulation Alternatives for the...
Review: Hands-On RTOS with Microcontrollers
Full disclosure: I was given a free copy of this book for evaluation.Hands-On RTOS with Microcontrollers: Building real-time embedded systems using FreeRTOS, STM32 MCUs, and SEGGER debug tools by Brian Amos is an outstanding book. It lives...
Review: Project Management for the Unofficial Project Manager
Software development projects are notorious for having problems. Late, over budget, not working properly, making people's lives miserable all around. Embedded systems add the further complication of hardware to that. How many of us...
Scorchers, Part 3: Bare-Metal Concurrency With Double-Buffering and the Revolving Fireplace
This is a short article about one technique for communicating between asynchronous processes on bare-metal embedded systems. Q: Why did the multithreaded chicken cross the road? A: to To other side. get the — Jason Whittington There...
Absolute Beginner's Guide To Getting Started With Raspberry Pi
The Raspberry Pi is a great little computer for learning programming in general, as well as embedded systems. It runs a version of the Linux OS (Operating System) called Raspberry Pi OS (formerly called Raspbian, so you'll see that name a lot,...
Make Hardware Great Again
By now you're aware of the collective angst in the US about 5G. Why is the US not a leader in 5G ? Could that also happen -- indeed, is it happening -- in AI ? If we lead in other areas, why not 5G ? What makes it so hard ? This...
How to Arduino - a video toolbox
I've begun producing a new series of video tutorials for the hobbyist new to the Arduino or microcontrollers in general. My videos are very pragmatic - I prefer to answer the question "what is the quickest, simplest and most affordable way...
Arduino robotics #1 - motor control
Arduino Robotics Beginner robotics is a series of article chronicling my first autonomous robot build, Clusterbot. This build is meant to be affordable, relatively easy and instructive. The total cost of the build is around $50....
C++ on microcontrollers 1 - introduction, and an output pin class
This blog series is about the use of C++ for modern microcontrollers. My plan is to show the gradual development of a basic I/O library. I will introduce the object-oriented C++ features that are used step by step, to provide a...
Byte and Switch (Part 1)
Imagine for a minute you have an electromagnet, and a microcontroller, and you want to use the microcontroller to turn the electromagnet on and off. Sounds pretty typical, right?We ask this question on our interviews of entry-level electrical...
An overview of Linux Boot Process for Embedded Systems
This Text provides an insight in to the Embedded Linux Boot Process. Reader should have a basic Knowledge of Boot Process in general and should be familiar with Embedded Linux Boot Process..................PART-A................(1) Software...
Better Hardware Design Decisions, Faster: A Lean Team’s Guide to MDO
As design complexity grows, siloed decision-making often leads to late-stage surprises, costly rework, and missed opportunities for optimization. Multidisciplinary Design Optimization (MDO) offers a structured approach to solving this by enabling teams to evaluate trade-offs and impacts across the full system—before implementation begins. Traditionally used in large, high-budget industries like aerospace, MDO is now within reach for lean teams, thanks to more accessible modeling tools and an urgent need for tighter collaboration. This article outlines how small hardware teams can adopt MDO in a practical way—starting simple, integrating key models early, and building toward a culture of systems thinking. The result is better design decisions, faster development, and more robust, manufacturable products—with fewer surprises along the way.
Vintage multi-core and “so long”
A personal and historical perspective on multi-core system design.
Hidden Gems from the Embedded Online Conference Archives - Part 1
Discussion of a "hidden gem" from the Embedded Online Conference archives!
On optimizing manual soldering
When faced with manual soldering of thousands of components, speed and efficiency become pivotal. Here are some takeaways from my own experience attempting to optimize such a process.
On hardware state machines: How to write a simple MAC controller using the RP2040 PIOs
Hardware state machines are nice, and the RP2040 has two blocks with up to four machines each. Their instruction set is limited, but powerful, and they can execute an instruction per cycle, pushing and popping from their FIFOs and shifting bytes in and out. The Raspberry Pi Pico does not have an Ethernet connection, but there are many PHY boards available… take a LAN8720 board and connect it to the Pico; you’re done. The firmware ? Introducing Mongoose…







