Embedded Programming Video Course Teaches RTOS
If you'd like to understand how a Real-Time Operating System (RTOS) really works, here is a free video course for you:RTOS part-1: In this first lesson on RTOS you will see how to extend the foreground/background architecture from the previous...
How to Estimate Encoder Velocity Without Making Stupid Mistakes: Part I
Here's a common problem: you have a quadrature encoder to measure the angular position of a motor, and you want to know both the position and the velocity. How do you do it? Some people do it poorly -- this article is how not to be one of...
Lost Secrets of the H-Bridge, Part IV: DC Link Decoupling and Why Electrolytic Capacitors Are Not Enough
Those of you who read my earlier articles about H-bridges, and followed them closely, have noticed there's some unfinished business. Well, here it is. Just so you know, I've been nervous about writing the fourth (and hopefully final) part of this...
Simple C++ State Machine Engine
When implementing state machines in your project it is an advantage to rely on a tried and tested state machine engine. This component is reused for every kind of application and helps the developer focus on the domain part of the software. In this article, the design process that turns a custom C++ code into a finite-state machine engine is fully described with motivations and tradeoffs for each iteration.
You Don't Need an RTOS (Part 2)
In this second article, we'll tweak the simple superloop in three critical ways that will improve it's worst-case response time (WCRT) to be nearly as good as a preemptive RTOS ("real-time operating system"). We'll do this by adding task priorities, interrupts, and finite state machines. Additionally, we'll discuss how to incorporate a sleep mode when there's no work to be done and I'll also share with you a different variation on the superloop that can help schedule even the toughest of task sets.
C to C++: 3 Proven Techniques for Embedded Systems Transformation
For 50 years, the C programming language has dominated the embedded software industry. Even today, more than 80% of embedded projects are using C; however, over the last few years, many teams have begun transitioning from C to C++. C++ offers...
Getting Started With Zephyr: Devicetrees
This blog post provides an introduction to the "Devicetree", another unique concept in The Zephyr Project. We learn about the basic syntax of a device tree and how its structure and hierarchy mirror hardware, from the SoC to the final board. We also see how hardware described in a devicetree can be referenced and controlled in the source code of a Zephyr-based application.
Analyzing the Linker Map file with a little help from the ELF and the DWARF
When you're writing firmware, there always comes a time when you need to check the resources consumed by your efforts - perhaps because you're running out of RAM or Flash or you want to optimize something. The map file generated by your linker is...
Simulating Your Embedded Project on Your Computer (Part 1)
Having a simulation of your embedded project is like having a superpower that improves the quality and pace of your development ten times over! To be useful, though, it can't take longer to develop the simulation than it takes to develop the application code and for many simulation techniques "the juice isn't worth the squeeze"! In this two-part blog series, I'll share with you the arguments in favor of simulation (so, hopefully, you too believe in its value) and I'll show you what works (and what doesn't work) to help you to simply, easily, and quickly simulate your embedded project on your computer.
On optimizing manual soldering
When faced with manual soldering of thousands of components, speed and efficiency become pivotal. Here are some takeaways from my own experience attempting to optimize such a process.
On hardware state machines: How to write a simple MAC controller using the RP2040 PIOs
Hardware state machines are nice, and the RP2040 has two blocks with up to four machines each. Their instruction set is limited, but powerful, and they can execute an instruction per cycle, pushing and popping from their FIFOs and shifting bytes in and out. The Raspberry Pi Pico does not have an Ethernet connection, but there are many PHY boards available… take a LAN8720 board and connect it to the Pico; you’re done. The firmware ? Introducing Mongoose…
Graphical medicine
Although an appealing user interface is a good option for any device, in medical applications it can be a life saver.
Pay it Forward
A popular car bumper sticker reads, "If you can read this, thank a teacher!" I might say, "If you can read THIS (article on Embedded Related), then you've been blessed with great experiences and/or great educators or volunteers that got you excited about tech and helped you believe that you had a future in this field!" Why not pay it forward by helping other children have those same great experiences? As we enter another season of giving, I hope you consider doing what you can to support the hundreds or thousands of non-profit organizations, educators, and volunteers around the world who are getting kids excited about tech the same way YOU got excited about tech. In this article, I'll share with you a handful of organizations that I know of or donate to that have this mission. How do you like to give back?
Zephyr: West Manifest For Application Development
In this blog post, I show a simpler way to create custom West manifest files. This technique eliminates the need to duplicate the complex West manifest from upstream Zephyr. I also show how we can use the West manifest to include out-of-tree board and SoC definitions, and include our own out-of-tree drivers.
Simulating Your Embedded Project on Your Computer (Part 2)
Having a simulation of your embedded project is like having a superpower that improves the quality and pace of your development ten times over! To be useful, though, it can't take longer to develop the simulation than it takes to develop the application code and for many simulation techniques "the juice isn't worth the squeeze"! In the last article, I showed you how to use the terminal (i.e. printf/getchar) to easily make a completely functional simulation. In this article, we'll take simulation to the next level, either in terms of realism (by using virtual hardware) or in terms of user experience (by using a GUI to simulate our hardware, instead of using the terminal).
In TCL FPGA Wizards Trust
In TCL FPGA wizards trust. The best way to learn TCL is exposure therapy which we will be doing here using two examples: One for creation of a project with synthesis and implementation steps and another for simulation.
How 5G impacts future IoT development
The Internet of Things (IoT) applications are ubiquitous today. IoT is used in almost every industrial, commercial, and consumer market segment, including autonomous driving, smart factories, automation and preventive maintenance, smart homes, smart cities, security, asset tracking, supply chain management, agriculture, farming, healthcare, smart medicine and remote surgery, augmented reality applications, activity monitoring, and more. The three most promising uses of IoT are smart manufacturing, autonomous driving, and healthcare, particularly remote surgery.
MSP430 LaunchPad Tutorial - Part 3 - ADC
In this new episode of our journey into MSP430 I will explain the basics of Analog to Digital Conversion on the MSP430G2231.We will write a program that will read an ADC channel and will toggle some leds based on the result of the...
How to Deploy Local LLMs for Embedded Software Development: Hardware Selection and Trade-offs
In this post, I map the LLM terminology covered in the previous post to real hardware decisions. I walk through memory sizing depending on different parameters, the core trade-off between discrete GPU VRAM and unified memory. Finally, I describe a workflow to help you identify which setup is right for your workflow.
C Is for Complacency: Friendship Is Not Transitive, but What About Module Dependencies?
In the C programming language, if module A depends on module B, and module B depends on module C, does this mean module A depends on module C? Well, it depends....
Embedded Linux Board Farms 101: The Requirements That Actually Matter
When you keep your embedded Linux boards in a rack or remote lab, the "plug in HDMI" workflow breaks down fast. One bad kernel push and SSH never comes back. This post lays out the core requirements for a real board farm: out-of-band serial console access, remote power cycling, and scripted reimaging so you never need someone on-site who knows Linux. Once those primitives are in place, everyday smart home devices — Tasmota switches, Home Assistant, environmental sensors — become legitimate development tools that bring enterprise lab capabilities to a hobbyist budget. Includes a pre-flight checklist for transitioning from KVM-style access to a fully remote setup, and a preview of the full implementation presented at the Embedded Online Conference in May.
Designing for Humans: Viewing DFM and Industrialization Through the Lens of the Fitts MABA–MABA List
"Operator’s fault" and "Inadequate Training" are the phrases you typically hear when yield loss and stubborn manufacturing issues are discussed. While these factors may play a role, they rarely tell the whole story. This article views DFM and industrialization through the lens of a classic human factors principle; the Fitts MABA-MABA list, and highlights a critical, yet less-discussed factor: the lack of manufacturing-focused human factors considerations in product design. It explores practical examples like Proprioceptive Fatigue and Visual SNR, and shows how lots of chronic manufacturing issues are results of bad upstream design decisions, echoing the fact that in many cases, inspection exists not because it is inherently valuable, but because the design failed to encode correctness directly into the product or process. If you’ve ever wondered why "retraining" never seems to fix a recurring defect, this take on industrialization and manufacturing might explain why.
In TCL FPGA Wizards Trust
In TCL FPGA wizards trust. The best way to learn TCL is exposure therapy which we will be doing here using two examples: One for creation of a project with synthesis and implementation steps and another for simulation.
You Don't Need an RTOS (Part 2)
In this second article, we'll tweak the simple superloop in three critical ways that will improve it's worst-case response time (WCRT) to be nearly as good as a preemptive RTOS ("real-time operating system"). We'll do this by adding task priorities, interrupts, and finite state machines. Additionally, we'll discuss how to incorporate a sleep mode when there's no work to be done and I'll also share with you a different variation on the superloop that can help schedule even the toughest of task sets.








