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Favorite Tools: C++11 User-defined literals

Favorite Tools: C++11 User-defined literals

Matthew Eshleman
Still RelevantIntermediate

In many software domains units of measurement are frequently critical to the software's data processing requirements. Those same units, or rather the use of the wrong units, are often the source of bugs and disastrous mistakes. Although...


Summary

This blog explains how to use C++11 user-defined literals (UDLs) to represent physical units in embedded and firmware code, reducing unit-related bugs and improving code clarity. It shows practical patterns and idioms—constexprs, templates, and strong typedefs—that produce zero-cost, compile-time checked unit types suitable for microcontroller and embedded contexts.

Key Takeaways

  • Use user-defined literals to attach units (e.g., m, s, Hz) directly to numeric literals for clearer, self-documenting code.
  • Implement zero-cost strong-types with constexpr and templates to get compile-time unit checking without runtime overhead.
  • Detect unit mismatches at compile time by leveraging distinct types and operator overloads to prevent common unit-conversion bugs.
  • Integrate UDLs with existing embedded code by handling integer vs floating representations and considering fixed-point alternatives.
  • Evaluate performance and code-size impact on microcontrollers and choose patterns that balance safety with resource constraints.

Who Should Read This

Embedded firmware engineers and C++ developers working on microcontroller or RTOS projects who want safer, clearer handling of physical units in performance- and resource-constrained systems.

Still RelevantIntermediate

Topics

Firmware DesignBare-Metal ProgrammingTesting/Debug

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