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Memfault Beyond the Launch

Scorchers, Part 3: Bare-Metal Concurrency With Double-Buffering and the Revolving Fireplace

Jason Sachs

This is a short article about one technique for communicating between asynchronous processes on bare-metal embedded systems. Q: Why did the multithreaded chicken cross the road? A: to To other side. get the — Jason Whittington There...




Memfault Beyond the Launch