Getting Started With Zephyr: DTS vs DTSI vs Overlays
Devicetrees can be daunting for traditional embedded software engineers that are new to Zephyr. In this blog post, I address these fears and show how navigating Devicetrees can be much easier if you understand that they represent the layered structure of the underlying hardware.
Summary
This blog post helps embedded developers new to Zephyr understand Devicetree concepts by framing .dts, .dtsi, and overlays as a layered representation of hardware. It shows how to read and modify Devicetrees to map board and SoC hardware into Zephyr projects and reduce friction when enabling peripherals and pinmux settings.
Key Takeaways
- Explain the differences between .dts, .dtsi, and .overlay files and when to use each
- Demonstrate how Zephyr composes Devicetree layers (SoC → board → board overlay) to represent hardware
- Show practical steps to enable peripherals, configure pinmux, and add devices using overlays
- Provide troubleshooting tips and best practices to avoid common Devicetree mistakes in Zephyr
Who Should Read This
Embedded firmware engineers comfortable with microcontrollers and C who are new to Zephyr and want to confidently map hardware into Zephyr using Devicetrees and overlays.
Still RelevantIntermediate
Related Documents
- Consistent Overhead Byte Stuffing TimelessIntermediate
- PID Without a PhD TimelessIntermediate
- Introduction to Embedded Systems - A Cyber-Physical Systems Approach Still RelevantIntermediate
- Can an RTOS be really real-time? TimelessAdvanced
- Memory Mapped I/O in C TimelessIntermediate








