Hello, i have a board with LPC2478 and 320x240 STN LCD. The LCD mode
is set to 4bpp, Mono, STN, Little Endian byte and pixel order.
I have initialized the palette with these values:
b0 hex address
0b0000000000000010 0000000000000000 0x00020000 0xFFE10200
0b0000000000000110 0000000000000100 0x00060004 0xFFE10204
0b0000000000001010 0000000000001000 0x000A0008 0xFFE10208
0b0000000000001110 0000000000001100 0x000E000C 0xFFE1020C
0b0000000000010010 0000000000010000 0x00120010 0xFFE10210
0b0000000000010110 0000000000010100 0x00160014 0xFFE10214
0b0000000000011010 0000000000011000 0x001A0018 0xFFE10218
0b0000000000011110 0000000000011100 0x001E001C 0xFFE1021C
Am i right to think that with these palette settings the most "white"
pixel will be the one with value 0x0 and the most dark with value 0xF?
The datasheet doesn't say anything about palette to pixel intensity
mapping so that's why i am asking here.
I wrote a test program that shows the different gray shades, and the
most "white" is with pixel value 0x6 , the one with 0x0 is actually
quite dark Which doesn't seems right to me :|