A Guide to Approximations
By Jack G. Ganssle
Most embedded processors don’t know how to compute trig and other complex functions. Programming in C we’re content to call a library routine that does all of the work for us. Unhappily this optimistic approach often fails in real time systems where size, speed and accuracy are all important issues. The compiler’s runtime package is a one-size-fits-all proposition. It gives a reasonable trade-off of speed and precision. But every embedded system is different, with different requirements. In some cases it makes sense to write our own approximation routines. Why?
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