char bcdToAscii( unsigned char bcdNibble )
{
char result;
if( bcdNibble < 10 )
{// valid BCD input. ( [0,9] is the valid range for BCD input. )
result = (char)( bcdNibble + 48 ); // +48 is applicable to [0,9] input range.
}// end if
else
{// invalid input
result = '0';
}// end else
return( result );
}// end bcdToAscii()
unsigned char asciiToBcd( char asciiByte )
{/* Converts an input ASCII character (expected within the [ '0' - '9' ] range) into its BCD counterpart. */
unsigned char result;
if(
asciiByte >= '0'
&& asciiByte <= '9'
)
{// range check passed.
result = (unsigned char)(asciiByte - 48); // -48 offset gives the decimal value of the ASCII character.
}
else
{// range check failed.
result = 0;
}// end else
return( result );
}// end asciiToBcd()
unsigned short u16ToLittleEndian( unsigned short u16input )
{/* Use this function to convert a 16-bit number into little endian. */
return( (u16input >> 8) ^ (u16input << 8) );
}// end u16ToLittleEndian()
unsigned long u32ToLittleEndian( unsigned long u32input )
{/* Use this function to convert a 32-bit number into little endian. */
return( (u32input >> 24)
^ ( (u32input >> 8) & 0x000FF00 )
^ ( (u32input << 8) & 0x00FF0000 )
^ ( (u32input << 24) & 0xFF000000 )
);
}// end u32ToLittleEndian()
#include <stdio.h>
#include <stdlib.h>
#include <math.h>
#define PI 3.1415926536
double AWGN_generator()
{/* Generates additive white Gaussian Noise samples with zero mean and a standard deviation of 1. */
double temp1;
double temp2;
double result;
int p;
p = 1;
while( p > 0 )
{
temp2 = ( rand() / ( (double)RAND_MAX ) ); /* rand() function generates an
integer between 0 and RAND_MAX,
which is defined in stdlib.h.
*/
if ( temp2 == 0 )
{// temp2 is >= (RAND_MAX / 2)
p = 1;
}// end if
else
{// temp2 is < (RAND_MAX / 2)
p = -1;
}// end else
}// end while()
temp1 = cos( ( 2.0 * (double)PI ) * rand() / ( (double)RAND_MAX ) );
result = sqrt( -2.0 * log( temp2 ) ) * temp1;
return result; // return the generated random sample to the caller
}// end AWGN_generator()
#include <stdio.h>
#include <stdlib.h>
#include <math.h>
#define PI 3.1415926536
double AWGN_generator()
{/* Generates additive white Gaussian Noise samples with zero mean and a standard deviation of 1. */
double temp1;
double temp2;
double result;
int p;
p = 1;
while( p > 0 )
{
temp2 = ( rand() / ( (double)RAND_MAX ) ); /* rand() function generates an
integer between 0 and RAND_MAX,
which is defined in stdlib.h.
*/
if ( temp2 == 0 )
{// temp2 is >= (RAND_MAX / 2)
p = 1;
}// end if
else
{// temp2 is < (RAND_MAX / 2)
p = -1;
}// end else
}// end while()
temp1 = cos( ( 2.0 * (double)PI ) * rand() / ( (double)RAND_MAX ) );
result = sqrt( -2.0 * log( temp2 ) ) * temp1;
return result; // return the generated random sample to the caller
}// end AWGN_generator()
unsigned short u16ToLittleEndian( unsigned short u16input )
{/* Use this function to convert a 16-bit number into little endian. */
return( (u16input >> 8) ^ (u16input << 8) );
}// end u16ToLittleEndian()
unsigned long u32ToLittleEndian( unsigned long u32input )
{/* Use this function to convert a 32-bit number into little endian. */
return( (u32input >> 24)
^ ( (u32input >> 8) & 0x000FF00 )
^ ( (u32input << 8) & 0x00FF0000 )
^ ( (u32input << 24) & 0xFF000000 )
);
}// end u32ToLittleEndian()
char bcdToAscii( unsigned char bcdNibble )
{
char result;
if( bcdNibble < 10 )
{// valid BCD input. ( [0,9] is the valid range for BCD input. )
result = (char)( bcdNibble + 48 ); // +48 is applicable to [0,9] input range.
}// end if
else
{// invalid input
result = '0';
}// end else
return( result );
}// end bcdToAscii()
unsigned char asciiToBcd( char asciiByte )
{/* Converts an input ASCII character (expected within the [ '0' - '9' ] range) into its BCD counterpart. */
unsigned char result;
if(
asciiByte >= '0'
&& asciiByte <= '9'
)
{// range check passed.
result = (unsigned char)(asciiByte - 48); // -48 offset gives the decimal value of the ASCII character.
}
else
{// range check failed.
result = 0;
}// end else
return( result );
}// end asciiToBcd()