Forums

final(?) Xbox2 Specifications

Started by R500 Xenon May 9, 2005
newly leaked (or released?)    specifications for the Xbox2 ~ Xenon ~ 
Xbox360


____________________________________________________
Xbox 360 Hardware:

1. Support for DVD-video, DVD-Rom, DVD-R/RW, CD-DA, CD-Rom, CD-R, CD-RW, WMA 
CD, MP3 cd, JPEG photo CD
2. All games supported at 16:9, 720p and 1080i, anti-aliasing
3. Customizable face plates to change appearance
4. 3 USB 2.0 ports
5. Support for 4 wireless controllers
6. Detachable 20GB drive
7. Wi-Fi ready

Custom IBM PowerPC-based CPU
- 3 symmetrical cores at 3.2 GHz each
- 2 hardware threads per core
- 1 VMX-128 vector unit per core
- 1 MB L2 cache

CPU Game Math Performance
- 9 billion dots per second

Custom ATI Graphics Processor
- 500 MNz
- 10 MB embedded DRAM
- 48-way parallel floating-point shader pipelines
- unified shader architecture

Memory
-512 MB GDDR3 RAM
- 700 MNz DDR

Memory Bandwidth
- 22.4 GB/s memory interface bus bandwidth
- 256 GB/s memory bandwidth to EDRAM
- 21.6 GB/s frontside bus

Audio
- Mulitchannel surround sond output
- Supports 48khz 16-bit audio
- 320 independent decompression channels
- 32 bit processing
- 256+ audio channels
_________________________________________________



sources / urls / links

http://forum.teamxbox.com/showthread.php?t=344052&page=1&pp=15
http://www.ga-forum.com/showthread.php?t=46443
http://www.beyond3d.com/forum/viewtopic.php?t=22701

(read the discussions too) 


Am I supposed to believe this thing will be $299?

LOL


"R500 Xenon" <R500Xenon@Xbox360.com> wrote in message 
news:dKidnY-SWZ5XN-LfRVn-vQ@comcast.com...
> newly leaked (or released?) specifications for the Xbox2 ~ Xenon ~ > Xbox360 > > > ____________________________________________________ > Xbox 360 Hardware: > > 1. Support for DVD-video, DVD-Rom, DVD-R/RW, CD-DA, CD-Rom, CD-R, CD-RW, > WMA CD, MP3 cd, JPEG photo CD > 2. All games supported at 16:9, 720p and 1080i, anti-aliasing > 3. Customizable face plates to change appearance > 4. 3 USB 2.0 ports > 5. Support for 4 wireless controllers > 6. Detachable 20GB drive > 7. Wi-Fi ready > > Custom IBM PowerPC-based CPU > - 3 symmetrical cores at 3.2 GHz each > - 2 hardware threads per core > - 1 VMX-128 vector unit per core > - 1 MB L2 cache > > CPU Game Math Performance > - 9 billion dots per second > > Custom ATI Graphics Processor > - 500 MNz > - 10 MB embedded DRAM > - 48-way parallel floating-point shader pipelines > - unified shader architecture > > Memory > -512 MB GDDR3 RAM > - 700 MNz DDR > > Memory Bandwidth > - 22.4 GB/s memory interface bus bandwidth > - 256 GB/s memory bandwidth to EDRAM > - 21.6 GB/s frontside bus > > Audio > - Mulitchannel surround sond output > - Supports 48khz 16-bit audio > - 320 independent decompression channels > - 32 bit processing > - 256+ audio channels > _________________________________________________ > > >
BlueNeo wrote:
> Am I supposed to believe this thing will be $299? > > LOL
Why not? MS, took a bath on the first one, so why should round 2 be any different?
> > > "R500 Xenon" <R500Xenon@Xbox360.com> wrote in message > news:dKidnY-SWZ5XN-LfRVn-vQ@comcast.com... > >>newly leaked (or released?) specifications for the Xbox2 ~ Xenon ~ >>Xbox360 >> >> >>____________________________________________________ >>Xbox 360 Hardware: >> >>1. Support for DVD-video, DVD-Rom, DVD-R/RW, CD-DA, CD-Rom, CD-R, CD-RW, >>WMA CD, MP3 cd, JPEG photo CD >>2. All games supported at 16:9, 720p and 1080i, anti-aliasing >>3. Customizable face plates to change appearance >>4. 3 USB 2.0 ports >>5. Support for 4 wireless controllers >>6. Detachable 20GB drive >>7. Wi-Fi ready >> >>Custom IBM PowerPC-based CPU >>- 3 symmetrical cores at 3.2 GHz each >>- 2 hardware threads per core >>- 1 VMX-128 vector unit per core >>- 1 MB L2 cache >> >>CPU Game Math Performance >>- 9 billion dots per second >> >>Custom ATI Graphics Processor >>- 500 MNz >>- 10 MB embedded DRAM >>- 48-way parallel floating-point shader pipelines >>- unified shader architecture >> >>Memory >>-512 MB GDDR3 RAM >>- 700 MNz DDR >> >>Memory Bandwidth >>- 22.4 GB/s memory interface bus bandwidth >>- 256 GB/s memory bandwidth to EDRAM >>- 21.6 GB/s frontside bus >> >>Audio >>- Mulitchannel surround sond output >>- Supports 48khz 16-bit audio >>- 320 independent decompression channels >>- 32 bit processing >>- 256+ audio channels >>_________________________________________________ >> >> >> > > >
In comp.arch.embedded BlueNeo <blue@blue.net> wrote:
> Am I supposed to believe this thing will be $299? > > LOL >
Yes, and they'll prolly charge half that for a game. -- Wing Wong.
It amazes me that Microsoft continues its ventures in the video gaming
industry, did they make any huge profit off of the first Xbox console?
Last I recalled Microsoft was losing money. But I guess when you have
billions of dollars it doesn't really matter, if only Atari had this
type of luck before it went under in the mid 90s.

It's not the razor, but the blades.


"Steve Travis" <steve.travis@gmail.com> wrote in message 
news:F7ydnUldT6ykiB3fRVn-tA@comcast.com...
> BlueNeo wrote: >> Am I supposed to believe this thing will be $299?