> Most GUI's are going to be far too big.Yes that's the problem...> Make it modular (use C)This is quite difficult to do it because the problem of GUI is quite difficult I must think to make possible to use callback function for managing events (like in GTK+) I had a look at the GTK+ but that's very difficult for me to understand it...> This will be a useful project as a > teacher and you can get the students to add components to the system.I'm not a computer science teacher... I only do it as a hobby ;-)
GUI for ATMEL AVR
Started by ●December 29, 2006
Reply by ●December 29, 20062006-12-29
Reply by ●December 29, 20062006-12-29
> You should check out. eZLCD at www.earthlcd.com > http://www.crystalfontz.com/products/index-grph.html > Is another good place to look for display modules.I also know http://www.display3000.com http://www.matrixorbital.com but that's not the problem. The problem is not about drawing lines, drawing text... The problem is about making a true GUI like emWin PEG (have a look at my other posts) Regards
Reply by ●December 29, 20062006-12-29
> My spelling was not even close, try > http://en.wikipedia.org/wiki/Bresenham's_line_algorithmThanks for this but my problem is not about drawing lines it is about drawing widgets, managing event like in other GUI (GTK+, QT, FLTK...) emWin or PEG or PEG+ can do it but I would like a free (an open source) lib for this Regards
Reply by ●December 30, 20062006-12-30
the lib should also be able to manage focus on widget. The focus change on key press The lib should also contain a text widget (usable only with directional key)
Reply by ●December 30, 20062006-12-30
In article <1167422952.538215.48450@48g2000cwx.googlegroups.com>, "noone@nowhere.undef" <s.celles@gmail.com> writes> >> Most GUI's are going to be far too big. > >Yes that's the problem... > > >> Make it modular (use C) > >This is quite difficult to do it because the problem of GUI is quite >difficultSeveral of the commercial high integrity graphics Libraries I supply are written in C.>> This will be a useful project as a >> teacher and you can get the students to add components to the system. > >I'm not a computer science teacher... I only do it as a hobby ;-) >You said you teach physics. I am sure that software cones into that somewhere. Don't be so narrow. You could of course work with the Cs teacher on a cross-subject project. That's what we have t do in the real world. -- \/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\ \/\/\/\/\ Chris Hills Staffs England /\/\/\/\/ /\/\/ chris@phaedsys.org www.phaedsys.org \/\/\ \/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/