Richard,
Can you explain why you think removing "const" gives the code
a "better chance"?
Regardless of whether the code is running from flash or RAM, if you
leave out const in a declaration, you will be using up RAM, which if
you have a lot of constant data is probably not a good idea. In
general:
const int foo = 23;
will be placed in a read-only section of memory (i.e. flash if built
for flash), whereas:
int foo = 23;
will be placed in a read/write section (i.e. RAM) even if the code
is built for flash. The initialiser value is also placed in a read-
only section and is copied in as part of the 'C' run-time
initialisation.
You can override this behaviour by playing with compiler and/or
linker options, but why bother when "const" does it for you?
Or am I misreading what you're suggesting?
Brendan
--- In l..., newmanrf@... wrote:
>
>
> > Question: Why get rid of const? I would have thought you would
still
> > want this
> > in flash.
> >
>
> Robert,
>
> Yes your right. But for now it wont hurt him to remove it as
if he is
> building for flash its there and if he is building
for ram its
still
> there. The idea is to get the code working first and
removing that
> gives him a better chance... as long as he does not run out of ram
if
> he is compiling to run out of ram. So for all of us
that knows
what it
> does and why leave it. If it looks funky to you
comment it out. You
> will know that you need it eventually.
>
> Richard Newman
> Pittsburgh PA USA
>
Using Hantronix Chip on glass technology LCD Modules
Started by ●May 24, 2006