Bit-Banged Async Serial Output And Disciplined Engineering
This post covers implementing asynchronous serial output directly on a GPIO with bit-banging. This can be a valuable debug tool for getting information out of a system. It also covers disciplined engineering, using the bit-banging module as an example and template you can apply to other projects.
Jumping from MCUs to FPGAs - 5 things you need to know
Are you a microcontroller expert beckoned by the siren song of the FPGA? Not long ago, that was me. FPGA-expert friends of mine regularly extolled the virtues of these mysterious components and I wanted in. When I made the leap, I found a world seemingly very familiar, but in reality, vastly different. I found that my years of C programming and microcontroller use often gave pre preconceived interpretations of FPGA resource material which resulted in eye-roll class mistakes in my code. I’ve gleaned five things of vital importance to help you make that transition faster than I did.
Assembly language is best - except when it isn’t
A look at why writing in C often produces more efficient code than hand-written assembly language.
C to C++: 5 Tips for Refactoring C Code into C++
The article titled "Simple Tips to Refactor C Code into C++: Improve Embedded Development" provides essential guidance for embedded developers transitioning from C to C++. The series covers fundamental details necessary for a seamless transition and emphasizes utilizing C++ as a better C rather than diving into complex language features. The article introduces five practical tips for refactoring C code into C++. Replace #define with constexpr and const: Discouraging the use of #define macros, the article advocates for safer alternatives like constexpr and const to improve type safety, debugging, namespaces, and compile-time computation. Use Namespaces: Demonstrating the benefits of organizing code into separate logical groupings through namespaces, the article explains how namespaces help avoid naming conflicts and improve code readability. Replace C-style Pointers with Smart Pointers and References: Emphasizing the significance of avoiding raw pointers, the article suggests replacing them with C++ smart pointers (unique_ptr, shared_ptr, weak_ptr) and using references
Why Should Unit Tests Feel Like Simulations?
Unit tests are designed to test units of software, but what exactly is a unit of software? It can be a function or a method, a class, or even an entire module.
If you're just starting with unit testing, chances are you're testing the implementation of a function or a method. Consequently, if the implementation changes, you must update your tests as well, which can render the entire process pointless. This is often the case with small pieces of code, particularly in embedded development,...
Getting Started With Zephyr: Devicetrees
This blog post provides an introduction to the "Devicetree", another unique concept in The Zephyr Project. We learn about the basic syntax of a device tree and how its structure and hierarchy mirror hardware, from the SoC to the final board. We also see how hardware described in a devicetree can be referenced and controlled in the source code of a Zephyr-based application.
NULL pointer protection with ARM Cortex-M MPU
This post explains how you can set up the ARM Cortex-M MPU (Memory Protection Unit) to protect thy code from dragons, demons, core dumps, and numberless other foul creatures awaiting thee after thou dereference the NULL pointer.
Call for Bloggers!
Are you passionate about embedded systems? Do you have valuable insights, tips, or stories to share with the embedded community? Do you want to reach a large and engaged audience of embedded enthusiasts and professionals? We are currently looking at adding a few more inspired writers to our team of bloggers.
Bellegram, a wireless DIY doorbell that sends you a Telegram message
A wireless button that uses the M5 STAMP PICO and Mongoose to send a Telegram message when pressed. The code is written in C
Getting Started with (Apache) NuttX RTOS Part 2 - Looking Inside and Creating Your Customized Image
In the previous article (https://www.embeddedrelated.com/showarticle/1524.p...) we saw how to run NuttX RTOS using the SIMulator. Today we will see how NuttX's directory tree is organized and how to use the menuconfig to enable some applications, including some tricks to search and solve dependencies.
NuttX Directories organization:
If you have previously compiled the Linux kernel or the U-Boot bootloader you will see that the NuttX source tree organization is very...
Getting Started With Zephyr: Saving Data To Files
In this blog post, I show how to implement a Zephyr application to mount a microSD card, create a new file on the microSD card, and write data to it. The lessons learned from such an application can be helpful for devices out in the field that need to write data to off-board memory periodically, especially in cases where Internet access may be sporadic.
The DSP Online Conference - Right Around the Corner!
It is Sunday night as I write this blog post with a few days to go before the virtual doors of the very first DSP Online Conference open..
It all started with a post in the DSPRelated forum about three months ago. We had just had a blast running the 2020 Embedded Online Conference and we thought it could be fun to organize a smaller event dedicated to the DSP community. So my goal with the post in the forum was to see if...
Arduino robotics #1 - motor control
Arduino RoboticsBeginner robotics is a series of article chronicling my first autonomous robot build, Clusterbot. This build is meant to be affordable, relatively easy and instructive. The total cost of the build is around $50.
1. Arduino robotics - motor control2. Arduino robotics - chassis, locomotion and power3. Arduino robotics - wiring, coding and a test run4.Modern C++ in embedded development: Static Classes
There is a concept of static class in C#. It is a class that contains only static members and methods, and it can’t be instantiated. In C#, a static class is declared using the static keyword.
Static classes are used to group functions that belong to the same logical unit or software module and that may have a shared state (member variables).
Static class in C++The concept of a static class can be implemented in C++ as a class with all static methods and members and by deleting...
Byte and Switch (Part 1)
Imagine for a minute you have an electromagnet, and a microcontroller, and you want to use the microcontroller to turn the electromagnet on and off. Sounds pretty typical, right?We ask this question on our interviews of entry-level electrical engineers: what do you put between the microcontroller and the electromagnet?We used to think this kind of question was too easy, but there are a surprising number of subtleties here (and maybe a surprising number of job candidates that were missing...
VHDL tutorial - A practical example - part 1 - Hardware
In previous posts I described some simple VHDL examples. This time let's try something a little more complex. This is part one of a multiple part article. This is intended to be a detailed description of one of several initial designs that I developed for a client. This design never made it into a product, but a similar design was used and is currently being produced. As a considerable amount of work was put into this effort, I decided to share this design...
Review: Hands-On RTOS with Microcontrollers
Full disclosure: I was given a free copy of this book for evaluation.
Hands-On RTOS with Microcontrollers: Building real-time embedded systems using FreeRTOS, STM32 MCUs, and SEGGER debug tools by Brian Amos is an outstanding book. It lives up to its name, extremely hands-on and practical, taking you from knowing nothing about RTOS's (Real-Time Operating Systems) up to building real multithreaded embedded system applications running on real hardware.
It uses the ST Micro
Lost Secrets of the H-Bridge, Part IV: DC Link Decoupling and Why Electrolytic Capacitors Are Not Enough
Those of you who read my earlier articles about H-bridges, and followed them closely, have noticed there's some unfinished business. Well, here it is. Just so you know, I've been nervous about writing the fourth (and hopefully final) part of this series for a while. Fourth installments after a hiatus can bring bad vibes. I mean, look what it did to George Lucas: now we have Star Wars Episode I: The Phantom Menace and
Zebras Hate You For No Reason: Why Amdahl's Law is Misleading in a World of Cats (And Maybe in Ours Too)
I’ve been wasting far too much of my free time lately on this stupid addicting game called the Kittens Game. It starts so innocently. You are a kitten in a catnip forest. Gather catnip.
And you click on Gather catnip and off you go. Soon you’re hunting unicorns and building Huts and studying Mathematics and Theology and so on. AND IT’S JUST A TEXT GAME! HTML and Javascript, that’s it, no pictures. It’s an example of an
Simple Automated Log Processing
Text log data offers a wealth of information from an embedded system. At least during prototyping and development phases, most systems have some kind of serial log output, or use semihosting methods to log to a serial output channel in a debugger. Then you can capture the logs to a file.
The problem is that they tend to accumulate large volumes of data. Logs can be many thousands of lines long, especially when you run long duration tests. Finding information and evaluating trends in the...
VHDL tutorial - A practical example - part 1 - Hardware
In previous posts I described some simple VHDL examples. This time let's try something a little more complex. This is part one of a multiple part article. This is intended to be a detailed description of one of several initial designs that I developed for a client. This design never made it into a product, but a similar design was used and is currently being produced. As a considerable amount of work was put into this effort, I decided to share this design...
R1C1R2C2: The Two-Pole Passive RC Filter
I keep running into this circuit every year or two, and need to do the same old calculations, which are kind of tiring. So I figured I’d just write up an article and then I can look it up the next time.
This is a two-pole passive RC filter. Doesn’t work as well as an LC filter or an active filter, but it is cheap. We’re going to find out a couple of things about its transfer function.
First let’s find out the transfer function of this circuit:
Not very...
Lazy Properties in Python Using Descriptors
This is a bit of a side tangent from my normal at-least-vaguely-embedded-related articles, but I wanted to share a moment of enlightenment I had recently about descriptors in Python. The easiest way to explain a descriptor is a way to outsource attribute lookup and modification.
Python has a bunch of “magic” methods that are hooks into various object-oriented mechanisms that let you do all sorts of ridiculously clever things. Whether or not they’re a good idea is another...
Two Capacitors Are Better Than One
I was looking for a good reference for some ADC-driving circuits, and ran across this diagram in Walt Jung’s Op-Amp Applications Handbook:
And I smiled to myself, because I immediately remembered a circuit I hadn’t used for years. Years! But it’s something you should file away in your bag of tricks.
Take a look at the RC-RC circuit formed by R1, R2, C1, and C2. It’s basically a stacked RC low-pass filter. The question is, why are there two capacitors?
I...
Byte and Switch (Part 2)
In part 1 we talked about the use of a MOSFET for a power switch. Here's a different circuit that also uses a MOSFET, this time as a switch for signals:
We have a thermistor Rth that is located somewhere in an assembly, that connects to a circuit board. This acts as a variable resistor that changes with temperature. If we use it in a voltage divider, the midpoint of the voltage divider has a voltage that depends on temperature. Resistors R3 and R4 form our reference resistance; when...
Arduino robotics #4 - HC-SR04 ultrasonic sensor
Arduino RoboticsArduino robotics is a series of article chronicling my first autonomous robot build, Clusterbot. This build is meant to be affordable, relatively easy and instructive. The total cost of the build is around $50.
1. Arduino robotics - motor control2. Arduino robotics - chassis, locomotion and power3. Arduino robotics - wiring, coding and a test run4.The habitat of hardware bugs
The Moscow apartment which little me called home was also home to many other creatures, from smallish cockroaches to biggish rats. But of course we rarely met them face to face. Evolution has weeded out those animals imprudent enough to crash your dinner. However, when we moved a cupboard one time, we had the pleasure to meet a few hundreds of fabulously evolved cockroaches.
In this sense, logical bugs aren't different from actual insects. You won't find...
The Least Interesting Circuit in the World
It does nothing, most of the time.
It cannot compute pi. It won’t oscillate. It doesn’t light up.
Often it makes other circuits stop working.
It is… the least interesting circuit in the world.
What is it?
About 25 years ago, I took a digital computer architecture course, and we were each given use of an ugly briefcase containing a bunch of solderless breadboards and a power supply and switches and LEDs — and a bunch of
Ten Little Algorithms, Part 4: Topological Sort
Other articles in this series:
- Part 1: Russian Peasant Multiplication
- Part 2: The Single-Pole Low-Pass Filter
- Part 3: Welford's Method (And Friends)
- Part 5: Quadratic Extremum Interpolation and Chandrupatla's Method
- Part 6: Green’s Theorem and Swept-Area Detection
Today we’re going to take a break from my usual focus on signal processing or numerical algorithms, and focus on...
Important Programming Concepts (Even on Embedded Systems) Part II: Immutability
Other articles in this series:
- Part I: Idempotence
- Part III: Volatility
- Part IV: Singletons
- Part V: State Machines
- Part VI: Abstraction
This article will discuss immutability, and some of its variations in the topic of functional programming.
There are a whole series of benefits to using program variables that… well, that aren’t actually variable, but instead are immutable. The impact of...