EmbeddedRelated.com

7 Essential Steps for Reducing Power Consumption in Embedded Devices

Jacob Beningo June 26, 20241 comment

Reducing the amount of power your embedded device is consuming is not trivial. With so many devices moving to battery operations today, maximizing battery life can be the difference between a happy, raving customer and an unhappy one that ruins your company's reputation. This post explores seven steps for optimizing your embedded systems' power consumption. You'll gain insights into the steps and techniques necessary along with receiving a few resources to help you on your journey.


C to C++: Templates and Generics – Supercharging Type Flexibility

Jacob Beningo March 24, 20242 comments

"C to C++: Templates and Generics – Supercharging Type Flexibility" illuminates the rigidity of C when managing multiple types and the confusion of code replication or macro complexity. In contrast, C++ offers templates, acting as type-agnostic blueprints for classes and functions, which allows for the creation of versatile and reusable code without redundancy. By using templates, developers can define operations like add once and apply them to any data type, simplifying codebases significantly. Generics further this concept, enabling a single code structure to handle diverse data types efficiently—a boon for embedded systems where operations must be performed on varying data, yet code efficiency is critical due to resource limitations. The blog walks through practical applications, showcasing how templates streamline processes and ensure type safety with static_assert, all while weighing the pros and cons of their use in embedded software, advocating for careful practice to harness their full potential.


Creating a GPIO HAL and Driver in C

Jacob Beningo February 28, 20241 comment

Creating a GPIO Hardware Abstraction Layer (HAL) in C allows for flexible microcontroller interfacing, overcoming the challenge of variability across silicon vendors. This method involves reviewing datasheets, identifying features, designing interfaces, and iterative development, as detailed in the "Reusable Firmware" process. A simplified approach prioritizes essential functions like initialization and read/write operations, showcased through a minimal interface example. The post also highlights the use of AI to expedite HAL generation. A detailed GPIO HAL version is provided, featuring extended capabilities and facilitating driver connection through direct assignments or wrappers. The significance of a configuration table for adaptable peripheral setup is emphasized. Ultimately, the blog illustrates the ease and scalability of developing a GPIO HAL and driver in C, promoting hardware-independent and extensible code for various interfaces, such as SPI, I2C, PWM, and timers, underscoring the abstraction benefits.


A Sneak Peek at the 2024 Embedded Online Conference

Jacob Beningo January 19, 2024

The embedded systems industry is evolving at a rapid pace. Just a few years ago, most embedded products were disconnected systems that used bare-metal scheduling techniques. Today, the drive to connect devices and add intelligence at the edge is revolutionizing how we build embedded products. The only way to stay current and not get left behind is to learn and network with colleagues and industry experts continuously.

This year, the 2024 Embedded Online Conference is...


Creating a Hardware Abstraction Layer (HAL) in C

Jacob Beningo October 23, 20233 comments

In my last post, C to C++: Using Abstract Interfaces to Create Hardware Abstraction Layers (HAL), I discussed how vital hardware abstraction layers are and how to use a C++ abstract interface to create them. You may be thinking, that’s great for C++, but I work in C! How do I create a HAL that can easily swap in and out different drivers? In today’s post, I will walk through exactly how to do that while using the I2C bus as an example.


C to C++: Using Abstract Interfaces to Create Hardware Abstraction Layers (HAL)

Jacob Beningo September 21, 20235 comments

In C to C++, we've been exploring how to transition from a C developer to a C++ developer when working in embedded system. In this post, we will explore how to leverage classes to create hardware abstraction layers (HAL). You'll learn about the various inheritance mechanisms, what an virtual function is, and how to create an abstract class.


C to C++: 5 Tips for Refactoring C Code into C++

Jacob Beningo July 23, 20235 comments

The article titled "Simple Tips to Refactor C Code into C++: Improve Embedded Development" provides essential guidance for embedded developers transitioning from C to C++. The series covers fundamental details necessary for a seamless transition and emphasizes utilizing C++ as a better C rather than diving into complex language features. The article introduces five practical tips for refactoring C code into C++. Replace #define with constexpr and const: Discouraging the use of #define macros, the article advocates for safer alternatives like constexpr and const to improve type safety, debugging, namespaces, and compile-time computation. Use Namespaces: Demonstrating the benefits of organizing code into separate logical groupings through namespaces, the article explains how namespaces help avoid naming conflicts and improve code readability. Replace C-style Pointers with Smart Pointers and References: Emphasizing the significance of avoiding raw pointers, the article suggests replacing them with C++ smart pointers (unique_ptr, shared_ptr, weak_ptr) and using references


An Iterative Approach to USART HAL Design using ChatGPT

Jacob Beningo June 19, 202311 comments

Discover how to leverage ChatGPT and an iterative process to design and generate a USART Hardware Abstraction Layer (HAL) for embedded systems, enhancing code reusability and scalability. Learn the step-by-step journey, improvements made, and the potential for generating HALs for other peripherals.


C to C++: Bridging the Gap from C Structures to Classes

Jacob Beningo May 23, 20238 comments

In our last post, C to C++: Proven Techniques for Embedded Systems Transformation, we started to discuss the different ways that C++ can be used to write embedded software. You saw that there is no reason to be overwhelmed by trying to adopt complex topics like metaprogramming out of the gate. An important concept to understand is that you can make the transition gradually into C++ while still receiving the many benefits that C++ has to offer.

One of the first...


Visual Studio Code Extensions for Embedded Software Development

Jacob Beningo March 22, 20238 comments

Visual Studio Code has become one of the most popular IDEs in the world. To date, software developers have downloaded it more than 40 million times! I suspect you’ve at least heard of it, if not already attempting to use it. Visual Studio Code allows developers to easily customize their development environment which can help them accelerate development, minimize bugs, and make developing software overall much better.

One challenge with Visual Studio Code is that embedded software...


From Baremetal to RTOS: A review of scheduling techniques

Jacob Beningo June 8, 201617 comments

Transitioning from bare-metal embedded software development to a real-time operating system (RTOS) can be a difficult endeavor. Many developers struggle with the question of whether they should use an RTOS or simply use a bare-metal scheduler. One of the goals of this series is to walk developers through the transition and decision making process of abandoning bare-metal thinking and getting up to speed quickly with RTOSes. Before diving into the details of RTOSes, the appropriate first step...


Visual Studio Code Extensions for Embedded Software Development

Jacob Beningo March 22, 20238 comments

Visual Studio Code has become one of the most popular IDEs in the world. To date, software developers have downloaded it more than 40 million times! I suspect you’ve at least heard of it, if not already attempting to use it. Visual Studio Code allows developers to easily customize their development environment which can help them accelerate development, minimize bugs, and make developing software overall much better.

One challenge with Visual Studio Code is that embedded software...


From bare-metal to RTOS: 5 Reasons to use an RTOS

Jacob Beningo October 18, 20167 comments

Developers can come up with amazing and convoluted reasons to not use an RTOS. I have heard excuses ranging from they are too expensive (despite open source solutions) all the way to they aren’t efficient and use too much memory. In some circumstances some excuses are justified but there are many reasons why a developer should look to an RTOS to help with their real-time scheduling needs.

From bare-metal to RTOS Quick Links
  • Part 1: 

C to C++: Using Abstract Interfaces to Create Hardware Abstraction Layers (HAL)

Jacob Beningo September 21, 20235 comments

In C to C++, we've been exploring how to transition from a C developer to a C++ developer when working in embedded system. In this post, we will explore how to leverage classes to create hardware abstraction layers (HAL). You'll learn about the various inheritance mechanisms, what an virtual function is, and how to create an abstract class.


Creating a Hardware Abstraction Layer (HAL) in C

Jacob Beningo October 23, 20233 comments

In my last post, C to C++: Using Abstract Interfaces to Create Hardware Abstraction Layers (HAL), I discussed how vital hardware abstraction layers are and how to use a C++ abstract interface to create them. You may be thinking, that’s great for C++, but I work in C! How do I create a HAL that can easily swap in and out different drivers? In today’s post, I will walk through exactly how to do that while using the I2C bus as an example.


C to C++: Bridging the Gap from C Structures to Classes

Jacob Beningo May 23, 20238 comments

In our last post, C to C++: Proven Techniques for Embedded Systems Transformation, we started to discuss the different ways that C++ can be used to write embedded software. You saw that there is no reason to be overwhelmed by trying to adopt complex topics like metaprogramming out of the gate. An important concept to understand is that you can make the transition gradually into C++ while still receiving the many benefits that C++ has to offer.

One of the first...


C to C++: 3 Reasons to Migrate

Jacob Beningo October 31, 202223 comments

I’ve recently written several blogs that have set the stage with a simple premise: The C programming language no longer provides embedded software developers the tools they need to develop embedded software throughout the full software stack. Now, don’t get me wrong, C is a powerhouse, with over 80% of developers still using it; however, as embedded systems have reached unprecedented levels of complexity, C might not be the right tool for the job.

In this post, I’m kicking...


C to C++: 5 Tips for Refactoring C Code into C++

Jacob Beningo July 23, 20235 comments

The article titled "Simple Tips to Refactor C Code into C++: Improve Embedded Development" provides essential guidance for embedded developers transitioning from C to C++. The series covers fundamental details necessary for a seamless transition and emphasizes utilizing C++ as a better C rather than diving into complex language features. The article introduces five practical tips for refactoring C code into C++. Replace #define with constexpr and const: Discouraging the use of #define macros, the article advocates for safer alternatives like constexpr and const to improve type safety, debugging, namespaces, and compile-time computation. Use Namespaces: Demonstrating the benefits of organizing code into separate logical groupings through namespaces, the article explains how namespaces help avoid naming conflicts and improve code readability. Replace C-style Pointers with Smart Pointers and References: Emphasizing the significance of avoiding raw pointers, the article suggests replacing them with C++ smart pointers (unique_ptr, shared_ptr, weak_ptr) and using references


Creating a GPIO HAL and Driver in C

Jacob Beningo February 28, 20241 comment

Creating a GPIO Hardware Abstraction Layer (HAL) in C allows for flexible microcontroller interfacing, overcoming the challenge of variability across silicon vendors. This method involves reviewing datasheets, identifying features, designing interfaces, and iterative development, as detailed in the "Reusable Firmware" process. A simplified approach prioritizes essential functions like initialization and read/write operations, showcased through a minimal interface example. The post also highlights the use of AI to expedite HAL generation. A detailed GPIO HAL version is provided, featuring extended capabilities and facilitating driver connection through direct assignments or wrappers. The significance of a configuration table for adaptable peripheral setup is emphasized. Ultimately, the blog illustrates the ease and scalability of developing a GPIO HAL and driver in C, promoting hardware-independent and extensible code for various interfaces, such as SPI, I2C, PWM, and timers, underscoring the abstraction benefits.


An Iterative Approach to USART HAL Design using ChatGPT

Jacob Beningo June 19, 202311 comments

Discover how to leverage ChatGPT and an iterative process to design and generate a USART Hardware Abstraction Layer (HAL) for embedded systems, enhancing code reusability and scalability. Learn the step-by-step journey, improvements made, and the potential for generating HALs for other peripherals.