Scorchers, Part 3: Bare-Metal Concurrency With Double-Buffering and the Revolving Fireplace

Jason Sachs July 25, 2020

This is a short article about one technique for communicating between asynchronous processes on bare-metal embedded systems.

Q: Why did the multithreaded chicken cross the road?

A: to To other side. get the

— Jason Whittington

There are many reasons why concurrency is


Scorchers, Part 3: Bare-Metal Concurrency With Double-Buffering and the Revolving Fireplace

Jason Sachs July 25, 2020

This is a short article about one technique for communicating between asynchronous processes on bare-metal embedded systems.

Q: Why did the multithreaded chicken cross the road?

A: to To other side. get the

— Jason Whittington

There are many reasons why concurrency is