Using the Beaglebone PRU to achieve realtime at low cost
Introduction I work as an engineer in a synchrotron facility. A few weeks ago, I helped the people in charge of the power supply developments to integrate a realtime control algorithm on a prototype platform: a BeagleBone Black (BBB) running...
You Don't Need an RTOS (Part 3)
In this third article I'll share with you a few cooperative schedulers (with a mix of both free and commercial licenses) that implement a few of the OS primitives that the "Superduperloop" is currently missing, possibly giving you a ready-to-go solution for your system. On the other hand, I don't think it's all that hard to add thread flags, binary and counting semaphores, event flags, mailboxes/queues, a simple Observer pattern, and something I call a "marquee" to the "Superduperloop"; I'll show you how to do that in the second half of this article and the next. Although it will take a little more work than just using one of the projects above, it will give you the maximum amount of control over your system and it will let you write tasks in ways you could only dream of using an RTOS or other off-the-shelf system.
Simulating Your Embedded Project on Your Computer (Part 2)
Having a simulation of your embedded project is like having a superpower that improves the quality and pace of your development ten times over! To be useful, though, it can't take longer to develop the simulation than it takes to develop the application code and for many simulation techniques "the juice isn't worth the squeeze"! In the last article, I showed you how to use the terminal (i.e. printf/getchar) to easily make a completely functional simulation. In this article, we'll take simulation to the next level, either in terms of realism (by using virtual hardware) or in terms of user experience (by using a GUI to simulate our hardware, instead of using the terminal).
You Don't Need an RTOS (Part 4)
In this fourth (and final!) article I'll share with you the last of the inter-process communication (IPC) methods I mentioned in Part 3: mailboxes/queues, counting semaphores, the Observer pattern, and something I'm calling a "marquee". When we're done, we'll have created the scaffolding for tasks to interact in all sorts of different the ways. Additionally, I'll share with you another alternative design for a non-preemptive scheduler called a dispatch queue that is simple to conceptualize and, like the time-triggered scheduler, can help you schedule some of your most difficult task sets.
Getting Started With Zephyr: Kconfig
In this blog post, we briefly look at Kconfig, one of the core pieces of the Zephyr infrastructure. Kconfig allows embedded software developers to turn specific subsystems on or off within Zephyr efficiently and control their behavior. We also learn how we can practically use Kconfig to control the features of our application using the two most common mechanisms.
Favorite Tools - Look Up Tables
As we grow in our engineering careers, we must continually add new tools to our collective tool kits. One favorite tool in my toolkit will be obvious to many experienced embedded software engineers. I still remember learning this approach early...
Are We Shooting Ourselves in the Foot with Stack Overflow?
Most traditional, beaten-path memory layouts allocate the stack space above the data sections in RAM, even though the stack grows “down” (towards the lower memory addresses) in most embedded processors. This arrangement puts your program data in the path of destruction of a stack overflow. In other words, you violate the first Gun Safety Rule (ALWAYS keep the gun pointed in a safe direction!) and you end up shooting yourself in the foot. This article shows how to locate the stack at the BEGINNING of RAM and thus point it in the "safe" direction.
Using the C language to program the am335x PRU
Introduction Some weeks ago, I published an article on how we used the PRU to implement a power supply control loop having hard realtime constraints: http://www.embeddedrelated.com/showarticle/586.php Writing this kind of logic in assembly...
Round Round Get Around: Why Fixed-Point Right-Shifts Are Just Fine
Today’s topic is rounding in embedded systems, or more specifically, why you don’t need to worry about it in many cases.One of the issues faced in computer arithmetic is that exact arithmetic requires an ever-increasing bit length to...
Small or fast?
Developers of software for desktop computers take code optimization for granted. Embedded developers typically need to pay much more attention to the details
Stand-by or boot-up
Many factors affect the usability of devices - a key one is how long it takes to start up.
Write Better Code with Block Diagrams and Flowcharts
Reading and writing code without architectural diagrams is like trying to follow complex instructions without any explanatory pictures: nigh impossible! By taking the time to draw out the block diagrams and flowcharts for your code, you can help identify problems before they arise and make your code easier to design, write, test, and debug. In this article, I'll briefly justify the importance of architectural drawings such as block diagrams and flowcharts and then teach you what they are and how to draw them. Using two simple examples, you'll see first-hand how these drawings can significantly amplify your understanding of a piece of code. Additionally, I'll give you a few tips for how to implement each drawing once you've completed it and I'll share with you a few neat tools to help you complete your next set of drawings.
Memory Mapped I/O in C
Interacting with memory mapped device registers is at the base of all embedded development. Let's explore what tools the C language - standard of the industry - provide the developer with to face this task.
Here Comes The Noise!
Noise. That awful thing which nobody wants that most sadly never learn about. It's time to change that with this blog post.
You Don't Need an RTOS (Part 4)
In this fourth (and final!) article I'll share with you the last of the inter-process communication (IPC) methods I mentioned in Part 3: mailboxes/queues, counting semaphores, the Observer pattern, and something I'm calling a "marquee". When we're done, we'll have created the scaffolding for tasks to interact in all sorts of different the ways. Additionally, I'll share with you another alternative design for a non-preemptive scheduler called a dispatch queue that is simple to conceptualize and, like the time-triggered scheduler, can help you schedule some of your most difficult task sets.
7 Essential Steps for Reducing Power Consumption in Embedded Devices
Reducing the amount of power your embedded device is consuming is not trivial. With so many devices moving to battery operations today, maximizing battery life can be the difference between a happy, raving customer and an unhappy one that ruins your company's reputation. This post explores seven steps for optimizing your embedded systems' power consumption. You'll gain insights into the steps and techniques necessary along with receiving a few resources to help you on your journey.
Parlez vous Fortran?
A look at the variety of programming languages that are [or have been] used for embedded and some thoughts on the future possibilities.
When a Mongoose met a MicroPython, part II
In the first part of this blog, we introduced this little framework to integrate MicroPython and Cesanta's Mongoose; where Mongoose runs when called by MicroPython and is able to run Python functions as callbacks for the events you decide in your event handler. Now we add MQTT to the equation, so we can subscribe to topics and publish messages right from MicroPython.
++i and i++ : what’s the difference?
Although the ++ and -- operators are well known, there are facets of their operation and implementation that are less familiar to many developers.
C to C++: 5 Tips for Refactoring C Code into C++
The article titled "Simple Tips to Refactor C Code into C++: Improve Embedded Development" provides essential guidance for embedded developers transitioning from C to C++. The series covers fundamental details necessary for a seamless transition and emphasizes utilizing C++ as a better C rather than diving into complex language features. The article introduces five practical tips for refactoring C code into C++. Replace #define with constexpr and const: Discouraging the use of #define macros, the article advocates for safer alternatives like constexpr and const to improve type safety, debugging, namespaces, and compile-time computation. Use Namespaces: Demonstrating the benefits of organizing code into separate logical groupings through namespaces, the article explains how namespaces help avoid naming conflicts and improve code readability. Replace C-style Pointers with Smart Pointers and References: Emphasizing the significance of avoiding raw pointers, the article suggests replacing them with C++ smart pointers (unique_ptr, shared_ptr, weak_ptr) and using references
Getting Started with (Apache) NuttX RTOS Part 2 - Looking Inside and Creating Your Customized Image
Working with Strings in Embedded C++
This article discusses the use of strings in embedded systems. It explains how the need for and use of strings in embedded systems has changed with the advent of cheaper, full graphic displays and the growth of the ‘Internet of Things’ (IoT). The article also covers character literals, C-Strings and string literals, and the difference in memory models between them. It also highlights the safety and security issues that arise from using strings in embedded systems. Finally, it explains how C++11 introduced a Raw string literal type that is useful for storing file paths or regular expressions.
Linear Feedback Shift Registers for the Uninitiated, Part VI: Sing Along with the Berlekamp-Massey Algorithm
The last two articles were on discrete logarithms in finite fields — in practical terms, how to take the state \( S \) of an LFSR and its characteristic polynomial \( p(x) \) and figure out how many shift steps are required to go from the...
Soft Skills For Embedded Systems Software Developers
Contents: Introduction The Skills Interpersonal Tips For Interpersonal Skills Communications Tips For Speaking Tips For Writing Tips For Diagramming Time Management Tips For Time Management Deep Focus Tips For Deep...
The 2021 IoT Online Conference
The IoT Online Conference is back, and this time the core focus is on IoT embedded systems and edge computing. This post will explore what will be happening at this year’s conference and how teams and developers can benefit. The...
The Other Kind of Bypass Capacitor
There’s a type of bypass capacitor I’d like to talk about today. It’s not the usual power supply bypass capacitor, aka decoupling capacitor, which is used to provide local charge storage to an integrated circuit, so that the...







