Quaternions and the spatial rotations in motion enabled wearable devices. Exploiting the potential of smart IMUs attitude estimation.
Have you always wondered what a quaternion is? this is your post. Attitude or spatial orientation analysis is a powerful element in wearable devices (and many other systems). Commercially available sensors can provide this information out-of-the-box without requiring complex additional implementation of sensor fusion algorithms. Since these are already on-chip solutions devices can serve as a way to explore and analyze motion in several use cases. Mathematical analysis for processing quaternion is presented along with a brief introduction to them, Although they are not really easy to visualise, a couple fairly simple examples are provided which may allow you to gain some intuition on what's the logic behind them.
From Embedded Software Engineer to Musician
In his first blog post on EmbeddedRelated, Jean Labrosse, the author of the uC/OS series and founder of Micrium, discusses his transition from an embedded software engineer to a musician.
Jumping from MCUs to FPGAs - 5 things you need to know
Are you a microcontroller expert beckoned by the siren song of the FPGA? Not long ago, that was me. FPGA-expert friends of mine regularly extolled the virtues of these mysterious components and I wanted in. When I made the leap, I found a world seemingly very familiar, but in reality, vastly different. I found that my years of C programming and microcontroller use often gave pre preconceived interpretations of FPGA resource material which resulted in eye-roll class mistakes in my code. I’ve gleaned five things of vital importance to help you make that transition faster than I did.
Assembly language is best - except when it isn’t
A look at why writing in C often produces more efficient code than hand-written assembly language.
C to C++: 5 Tips for Refactoring C Code into C++
The article titled "Simple Tips to Refactor C Code into C++: Improve Embedded Development" provides essential guidance for embedded developers transitioning from C to C++. The series covers fundamental details necessary for a seamless transition and emphasizes utilizing C++ as a better C rather than diving into complex language features. The article introduces five practical tips for refactoring C code into C++. Replace #define with constexpr and const: Discouraging the use of #define macros, the article advocates for safer alternatives like constexpr and const to improve type safety, debugging, namespaces, and compile-time computation. Use Namespaces: Demonstrating the benefits of organizing code into separate logical groupings through namespaces, the article explains how namespaces help avoid naming conflicts and improve code readability. Replace C-style Pointers with Smart Pointers and References: Emphasizing the significance of avoiding raw pointers, the article suggests replacing them with C++ smart pointers (unique_ptr, shared_ptr, weak_ptr) and using references
Getting Started With Zephyr: Devicetrees
This blog post provides an introduction to the "Devicetree", another unique concept in The Zephyr Project. We learn about the basic syntax of a device tree and how its structure and hierarchy mirror hardware, from the SoC to the final board. We also see how hardware described in a devicetree can be referenced and controlled in the source code of a Zephyr-based application.
NULL pointer protection with ARM Cortex-M MPU
This post explains how you can set up the ARM Cortex-M MPU (Memory Protection Unit) to protect thy code from dragons, demons, core dumps, and numberless other foul creatures awaiting thee after thou dereference the NULL pointer.
Bellegram, a wireless DIY doorbell that sends you a Telegram message
A wireless button that uses the M5 STAMP PICO and Mongoose to send a Telegram message when pressed. The code is written in C
Bit-Banged Async Serial Output And Disciplined Engineering
This post covers implementing asynchronous serial output directly on a GPIO with bit-banging. This can be a valuable debug tool for getting information out of a system. It also covers disciplined engineering, using the bit-banging module as an example and template you can apply to other projects.
Understanding and Preventing Overflow (I Had Too Much to Add Last Night)
Happy Thanksgiving! Maybe the memory of eating too much turkey is fresh in your mind. If so, this would be a good time to talk about overflow. In the world of floating-point arithmetic, overflow is possible but not particularly common. You can...
Favorite Tools: C++11 User-defined literals
In many software domains units of measurement are frequently critical to the software's data processing requirements. Those same units, or rather the use of the wrong units, are often the source of bugs and disastrous mistakes. Although...
Using a RTLSDR dongle to validate NRF905 configuration
I am currently working on a system to monitor the garage door status from my flat. Both places are 7 floors apart, and I need to send the data wirelessly. I chose to operate on the 433MHz carrier, and I ordered 2 PTR8000...
Introduction to Microcontrollers - Buttons and Bouncing
[quicklinks] What Is A Button? To your hardware, that is. As discussed in Introduction to Microcontrollers - More On GPIO, a button (or key, or switch, or any form of mechanical contact) is generally hooked up to a microcontroller...
VHDL tutorial - Creating a hierarchical design
[quicklinks]In earlier blog entries I introduced some of the basic VHDL concepts. First, developing a function ('VHDL tutorial') and later verifying and refining it ('VHDL tutorial - part 2 - Testbench' and 'VHDL tutorial - combining clocked and...
Introduction to Microcontrollers - Interrupts
[quicklinks] It's Too Soon To Talk About Interrupts! That, at least, could be one reaction to this chapter. But over the years I've become convinced that new microcontroller programmers should understand interrupts before being...
MSP430 Launchpad Tutorial - Part 2 - Interrupts and timers
What is an "interrupt"? It is a signal that informs our MCU that a certain event has happened, causing the interruption of the normal flow of the main program and the execution of an "interrupt routine", that handles the event and takes a...
Hidden Gems from the Embedded Online Conference Archives - Part 1
Discussion of a "hidden gem" from the Embedded Online Conference archives!
Hidden Gems from the Embedded Online Conference Archives - Part 2
A look back at a deep dive into the Mars Perseverance flight software from one of the technical leads at JPL.
On hardware state machines: How to write a simple MAC controller using the RP2040 PIOs
Hardware state machines are nice, and the RP2040 has two blocks with up to four machines each. Their instruction set is limited, but powerful, and they can execute an instruction per cycle, pushing and popping from their FIFOs and shifting bytes in and out. The Raspberry Pi Pico does not have an Ethernet connection, but there are many PHY boards available… take a LAN8720 board and connect it to the Pico; you’re done. The firmware ? Introducing Mongoose…







