Getting Started With Zephyr: Bluetooth Low Energy
In this blog post, I show how to enable BLE support in a Zephyr application. First, I show the necessary configuration options in Kconfig. Then, I show how to use the Zephyr functions and macros to create a custom service and characteristic for a contrived application.
++i and i++ : what’s the difference?
Although the ++ and -- operators are well known, there are facets of their operation and implementation that are less familiar to many developers.
Lightweight C++ Error-Codes Handling
The traditional C++ approach to error handling tends to distinguish the happy path from the unhappy path. This makes handling errors hard (or at least boring) to write and hard to read. In this post, I present a technique based on chaining operations that merges the happy and the unhappy paths. Thanks to C++ template and inlining the proposed technique is lightweight and can be used proficiently for embedded software.
Creating a Hardware Abstraction Layer (HAL) in C
In my last post, C to C++: Using Abstract Interfaces to Create Hardware Abstraction Layers (HAL), I discussed how vital hardware abstraction layers are and how to use a C++ abstract interface to create them. You may be thinking, that’s great for C++, but I work in C! How do I create a HAL that can easily swap in and out different drivers? In today’s post, I will walk through exactly how to do that while using the I2C bus as an example.
Handling Translations in an Embedded Project
A brief walkthrough on how to handle human language translations in a low level C application. Some options are listed, each with advantages and disadvantages laid out.
There are 10 kinds of people in the world
It is useful, in embedded software, to be able to specify values in binary. The C language lacks this facility. In this blog we look at how to fix that.
Embedded Developers, Ditch Your IDEs – Here’s Why!
Ditching your Integrated Development Environment (IDE) temporarily can be a transformative learning experience in embedded development. This post invites you to explore the underpinnings of IDEs by delving into alternative tools and processes like Makefile, CMake, Vim, GDB, and OpenOCD. Understanding these tools can demystify the background operations of IDEs, revealing the intricacies of compiling, linking, and debugging. This journey into the “under the hood†aspects of development is not just about learning new tools, but also about gaining a deeper appreciation for the convenience and efficiency that IDEs provide. By stepping out of your comfort zone and experimenting with these alternatives, you can sharpen your skills, enhance your knowledge, and possibly discover a more tailored and streamlined development experience. Whether you're a novice or a seasoned developer, this exploration promises insights and revelations that can elevate your embedded development journey.
New book on Elliptic Curve Cryptography
New book on Elliptic Curve Cryptography now online. Deep discount for early purchase. Will really appreciate comments on how to improve the book because physical printing won't happen for a few more months. Check it out here: http://mng.bz/D9NA
Getting Started With Zephyr: Devicetree Bindings
This blog post shines some light on how devicetrees are used in The Zephyr Project. Specifically, we understand the mechanisms that enable us to use nodes in the devicetree in the C source files. We use a sample provided in the Zephyr repository itself and work our way through portions of the Zephyr codebase to get insight into the mechanisms that make this possible.
Assembly language is best - except when it isn’t
A look at why writing in C often produces more efficient code than hand-written assembly language.
Finite State Machines (FSM) in Embedded Systems (Part 3) - Unuglify C++ FSM with DSL
Domain Specific Languages (DSL) are an effective way to avoid boilerplate or repetitive code. Using DSLs lets the programmer focus on the problem domain, rather than the mechanisms used to solve it. Here I show how to design and implement a DSL using the C++ preprocessor, using the FSM library, and the examples I presented in my previous articles.
Getting Started With Zephyr: Devicetree Bindings
This blog post shines some light on how devicetrees are used in The Zephyr Project. Specifically, we understand the mechanisms that enable us to use nodes in the devicetree in the C source files. We use a sample provided in the Zephyr repository itself and work our way through portions of the Zephyr codebase to get insight into the mechanisms that make this possible.
Getting Started With Zephyr: Bluetooth Low Energy
In this blog post, I show how to enable BLE support in a Zephyr application. First, I show the necessary configuration options in Kconfig. Then, I show how to use the Zephyr functions and macros to create a custom service and characteristic for a contrived application.
A Beginner's Guide to Embedded Systems
Embedded systems are everywhere, and this guide gives a practical, project-first roadmap for beginners. It explains what embedded systems are, the typical constraints you will face, and a clear learning sequence: circuit fundamentals, digital logic, C, and microcontrollers before moving on to RTOS or embedded Linux. The post also recommends hands-on dev boards and student clubs to accelerate real-world skills.
C to C++: Templates and Generics – Supercharging Type Flexibility
"C to C++: Templates and Generics – Supercharging Type Flexibility" illuminates the rigidity of C when managing multiple types and the confusion of code replication or macro complexity. In contrast, C++ offers templates, acting as type-agnostic blueprints for classes and functions, which allows for the creation of versatile and reusable code without redundancy. By using templates, developers can define operations like add once and apply them to any data type, simplifying codebases significantly. Generics further this concept, enabling a single code structure to handle diverse data types efficiently—a boon for embedded systems where operations must be performed on varying data, yet code efficiency is critical due to resource limitations. The blog walks through practical applications, showcasing how templates streamline processes and ensure type safety with static_assert, all while weighing the pros and cons of their use in embedded software, advocating for careful practice to harness their full potential.
C to C++: 3 Proven Techniques for Embedded Systems Transformation
Jacob Beningo lays out a pragmatic, low-risk path for embedded teams to start using C++ without adding bloat or runtime cost. He recommends beginning by treating C++ as a cleaner C with namespaces, constexpr, and smart pointers, then adopting object-oriented design with composition, and finally introducing templates for static polymorphism where it makes sense. The post focuses on practical guardrails for resource-constrained firmware.
Scorchers, Part 3: Bare-Metal Concurrency With Double-Buffering and the Revolving Fireplace
Jason Sachs presents a practical, low-overhead concurrency pattern for tiny bare-metal systems where an ISR (Speedy) must safely exchange data with a nonreal-time main loop (Poky). He describes the "revolving fireplace", a double-buffering variant that swaps ownership of two shared memory regions, and walks through C examples, atomic/volatile considerations, and testing strategies so you can implement it on RAM-constrained MCUs.
C to C++: Bridging the Gap from C Structures to Classes
Jacob Beningo walks through a practical, beginner-friendly path from C structures to C++ classes for embedded systems, using an LED example to make the ideas concrete. You will see how function pointers in C approximate methods, how C++ structs and classes let you place methods with data, and how access specifiers and constructors improve encapsulation and initialization. This gives a low-risk way to start adopting C++ features.
ANCS and HID: Controlling Your iPhone From Zephyr
In this blog post, we see how certain BLE services can be used to control an iPhone from a Nordic nRF52840 using The Zephyr Project. Specifically, we see how to control certain multimedia functionality using the HID service. Finally, we learn how to use the ANCS client library provided by Nordic in The Zephyr Project to accept or decline an incoming call.
NULL pointer protection with ARM Cortex-M MPU
This post explains how you can set up the ARM Cortex-M MPU (Memory Protection Unit) to protect thy code from dragons, demons, core dumps, and numberless other foul creatures awaiting thee after thou dereference the NULL pointer.
Some Embedded System Software Design Resources
Embedded systems span many architectures and run-times, so there is no single definitive resource. This curated list brings together practical embedded-focused books by Elecia White and Jacob Beningo, general design guidance from Robert Martin, and a TDD primer by James W. Grenning, plus concrete advice on BDD-style TDD and off-target testing. Skim the list in a day, then try the techniques hands-on.
A Beginner's Guide to Embedded Systems
Embedded systems are everywhere, and this guide gives a practical, project-first roadmap for beginners. It explains what embedded systems are, the typical constraints you will face, and a clear learning sequence: circuit fundamentals, digital logic, C, and microcontrollers before moving on to RTOS or embedded Linux. The post also recommends hands-on dev boards and student clubs to accelerate real-world skills.
Working with Strings in Embedded C++
This article discusses the use of strings in embedded systems. It explains how the need for and use of strings in embedded systems has changed with the advent of cheaper, full graphic displays and the growth of the ‘Internet of Things’ (IoT). The article also covers character literals, C-Strings and string literals, and the difference in memory models between them. It also highlights the safety and security issues that arise from using strings in embedded systems. Finally, it explains how C++11 introduced a Raw string literal type that is useful for storing file paths or regular expressions.
The volatile keyword
Although the C keyword volatile is very useful in embedded applications, care is needed to use it correctly and vigilance is required to ensure its correct implementation by compilers.
Getting Started With Zephyr: Bluetooth Low Energy
In this blog post, I show how to enable BLE support in a Zephyr application. First, I show the necessary configuration options in Kconfig. Then, I show how to use the Zephyr functions and macros to create a custom service and characteristic for a contrived application.
On hardware state machines: How to write a simple MAC controller using the RP2040 PIOs
Hardware state machines are nice, and the RP2040 has two blocks with up to four machines each. Their instruction set is limited, but powerful, and they can execute an instruction per cycle, pushing and popping from their FIFOs and shifting bytes in and out. The Raspberry Pi Pico does not have an Ethernet connection, but there are many PHY boards available… take a LAN8720 board and connect it to the Pico; you’re done. The firmware ? Introducing Mongoose…
Finite State Machines (FSM) in Embedded Systems (Part 3) - Unuglify C++ FSM with DSL
Domain Specific Languages (DSL) are an effective way to avoid boilerplate or repetitive code. Using DSLs lets the programmer focus on the problem domain, rather than the mechanisms used to solve it. Here I show how to design and implement a DSL using the C++ preprocessor, using the FSM library, and the examples I presented in my previous articles.
Getting Started With Zephyr: Devicetree Bindings
This blog post shines some light on how devicetrees are used in The Zephyr Project. Specifically, we understand the mechanisms that enable us to use nodes in the devicetree in the C source files. We use a sample provided in the Zephyr repository itself and work our way through portions of the Zephyr codebase to get insight into the mechanisms that make this possible.
Assembly language is best - except when it isn’t
A look at why writing in C often produces more efficient code than hand-written assembly language.
Picowoose: The Raspberry Pi Pico-W meets Mongoose
This example application describes the way to adapt the George Robotics CYW43 driver, present in the Pico-SDK, to work with Cesanta's Mongoose. We are then able to use Mongoose internal TCP/IP stack (with TLS 1.3), instead of lwIP (and MbedTLS).




















