EmbeddedRelated.com

Getting Started With Zephyr: Devicetree Bindings

Mohammed Billoo August 16, 2023

This blog post shines some light on how devicetrees are used in The Zephyr Project. Specifically, we understand the mechanisms that enable us to use nodes in the devicetree in the C source files. We use a sample provided in the Zephyr repository itself and work our way through portions of the Zephyr codebase to get insight into the mechanisms that make this possible.


Quaternions and the spatial rotations in motion enabled wearable devices. Exploiting the potential of smart IMUs attitude estimation.

Pablo Perez Garcia August 10, 20238 comments

Have you always wondered what a quaternion is? this is your post. Attitude or spatial orientation analysis is a powerful element in wearable devices (and many other systems). Commercially available sensors can provide this information out-of-the-box without requiring complex additional implementation of sensor fusion algorithms. Since these are already on-chip solutions devices can serve as a way to explore and analyze motion in several use cases. Mathematical analysis for processing quaternion is presented along with a brief introduction to them, Although they are not really easy to visualise, a couple fairly simple examples are provided which may allow you to gain some intuition on what's the logic behind them.


From Embedded Software Engineer to Musician

Jean Labrosse August 7, 2023

In his first blog post on EmbeddedRelated, Jean Labrosse, the author of the uC/OS series and founder of Micrium, discusses his transition from an embedded software engineer to a musician.


Bit-Banged Async Serial Output And Disciplined Engineering

Steve Branam August 3, 2023

This post covers implementing asynchronous serial output directly on a GPIO with bit-banging. This can be a valuable debug tool for getting information out of a system. It also covers disciplined engineering, using the bit-banging module as an example and template you can apply to other projects.


Jumping from MCUs to FPGAs - 5 things you need to know

Duane Benson July 31, 2023

Are you a microcontroller expert beckoned by the siren song of the FPGA? Not long ago, that was me. FPGA-expert friends of mine regularly extolled the virtues of these mysterious components and I wanted in. When I made the leap, I found a world seemingly very familiar, but in reality, vastly different. I found that my years of C programming and microcontroller use often gave pre preconceived interpretations of FPGA resource material which resulted in eye-roll class mistakes in my code. I’ve gleaned five things of vital importance to help you make that transition faster than I did.


Assembly language is best - except when it isn’t

Colin Walls July 27, 20231 comment

A look at why writing in C often produces more efficient code than hand-written assembly language.


C to C++: 5 Tips for Refactoring C Code into C++

Jacob Beningo July 23, 20235 comments

The article titled "Simple Tips to Refactor C Code into C++: Improve Embedded Development" provides essential guidance for embedded developers transitioning from C to C++. The series covers fundamental details necessary for a seamless transition and emphasizes utilizing C++ as a better C rather than diving into complex language features. The article introduces five practical tips for refactoring C code into C++. Replace #define with constexpr and const: Discouraging the use of #define macros, the article advocates for safer alternatives like constexpr and const to improve type safety, debugging, namespaces, and compile-time computation. Use Namespaces: Demonstrating the benefits of organizing code into separate logical groupings through namespaces, the article explains how namespaces help avoid naming conflicts and improve code readability. Replace C-style Pointers with Smart Pointers and References: Emphasizing the significance of avoiding raw pointers, the article suggests replacing them with C++ smart pointers (unique_ptr, shared_ptr, weak_ptr) and using references


Why Should Unit Tests Feel Like Simulations?

Amar Mahmutbegovic July 23, 2023

Unit tests are designed to test units of software, but what exactly is a unit of software? It can be a function or a method, a class, or even an entire module. 

If you're just starting with unit testing, chances are you're testing the implementation of a function or a method. Consequently, if the implementation changes, you must update your tests as well, which can render the entire process pointless. This is often the case with small pieces of code, particularly in embedded development,...


Getting Started With Zephyr: Devicetrees

Mohammed Billoo July 18, 20232 comments

This blog post provides an introduction to the "Devicetree", another unique concept in The Zephyr Project. We learn about the basic syntax of a device tree and how its structure and hierarchy mirror hardware, from the SoC to the final board. We also see how hardware described in a devicetree can be referenced and controlled in the source code of a Zephyr-based application.


NULL pointer protection with ARM Cortex-M MPU

Miro Samek July 16, 2023

This post explains how you can set up the ARM Cortex-M MPU (Memory Protection Unit) to protect thy code from dragons, demons, core dumps, and numberless other foul creatures awaiting thee after thou dereference the NULL pointer.


Introduction to Microcontrollers - 7-segment displays & Multiplexing

Mike Silva August 14, 20141 comment

Doing the 7 Segment Shuffle

The 7 segment display is ubiquitous in the modern world.  Just about every digital clock, calculator and movie bomb has one.  The treadmills at my gym have 6 or 7, each one displaying 3 or 4 digits.  What makes the 7-seg interesting is that it presents an opportunity to make a trade off between GPIO (output pins) for time.  Every 7-seg display requires 8 outputs (the 7 segments and usually either a decimal point or a...


Cortex-M Exception Handling (Part 1)

Ivan Cibrario Bertolotti November 28, 20152 comments

This article describes how Cortex-M processors handle interrupts and, more generally, exceptions, a concept that plays a central role in the design and implementation of most embedded systems.


Important Programming Concepts (Even on Embedded Systems) Part IV: Singletons

Jason Sachs November 11, 20142 comments

Other articles in this series:

Today’s topic is the singleton. This article is unique (pun intended) in that unlike the others in this series, I tried to figure out a word to use that would be a positive concept to encourage, as an alternative to singletons, but


Lost Secrets of the H-Bridge, Part III: Practical Issues of Inductor and Capacitor Ripple Current

Jason Sachs August 24, 20133 comments

We've been analyzing the ripple current in an H-bridge, both in an inductive load and the DC link capacitor. Here's a really quick recap; if you want to get into more details, go back and read part I and part II until you've got equations coming out of your ears. I promise there will be a lot less grungy math in this post. So let's get most of it out of the way:

Switches QAH and QAL are being turned on and off with pulse-width modulation (PWM), to produce an average voltage DaVdc on...


Introduction to Microcontrollers - More On Interrupts

Mike Silva September 25, 2013

A Little More Detail About The Interrupt Mechanism

It's time to look a little closer at what happens in an interrupt request and response.  Again this is in general terms, and different microcontroller designs may do things somewhat differently, but the basics remain the same.  Most but not all interrupt requests are latched, which means the interrupt event sets a flag that stays set even if the interrupt event then goes away.  It is this latched flag...


Linear Feedback Shift Registers for the Uninitiated, Part I: Ex-Pralite Monks and Finite Fields

Jason Sachs July 3, 20176 comments

Later there will be, I hope, some people who will find it to their advantage to decipher all this mess.

— Évariste Galois, May 29, 1832

I was going to call this short series of articles “LFSRs for Dummies”, but thought better of it. What is a linear feedback shift register? If you want the short answer, the Wikipedia article is a decent introduction. But these articles are aimed at those of you who want a little bit deeper mathematical understanding, with some practical...


Lost Secrets of the H-Bridge, Part I: Ripple Current in Inductive Loads

Jason Sachs July 8, 2013

So you think you know about H-bridges? They're something I mentioned in my last post about signal processing with Python.

Here we have a typical H-bridge with an inductive load. (Mmmmm ahhh! It's good to draw by hand every once in a while!) There are four power switches: QAH and QAL connecting node A to the DC link, and QBH and QBL connecting node B to the DC link. The load is connected between nodes A and B, and here is represented by an inductive load in series with something else. We...


Delayed printf for real-time logging

Yossi Kreinin October 25, 20133 comments

You often debug by adding a few printfs and looking at the logs. In some real-time/low-level contexts though, you don't have time for text formatting.

You don't want prints to affect timing too much, because then timing-related bugs you're chasing might disappear. And you certainly don't want the system to stop functioning altogether because prints cause it to miss real-time deadlines.

A common alternative to prints is more "raw" logging - an event buffer, where event is a union keeping...


Visual Studio Code Extensions for Embedded Software Development

Jacob Beningo March 22, 20238 comments

Visual Studio Code has become one of the most popular IDEs in the world. To date, software developers have downloaded it more than 40 million times! I suspect you’ve at least heard of it, if not already attempting to use it. Visual Studio Code allows developers to easily customize their development environment which can help them accelerate development, minimize bugs, and make developing software overall much better.

One challenge with Visual Studio Code is that embedded software...


Android for Embedded Devices - 5 Reasons why Android is used in Embedded Devices

Maharajan Veerabahu November 6, 20173 comments

The embedded purists are going to hate me for this. How can you even think of using Android on an embedded system ? It’s after all a mobile phone operating system/software. 

Sigh !! Yes I did not like Android to begin with, as well - for use on an Embedded System. But sometimes I think the market and needs decide what has to be used and what should not be. This is one such thing. Over the past few years, I have learned to love Android as an embedded operating system....