
Better Hardware Design Decisions, Faster: A Lean Team’s Guide to MDO
As design complexity grows, siloed decision-making often leads to late-stage surprises, costly rework, and missed opportunities for optimization. Multidisciplinary Design Optimization (MDO) offers a structured approach to solving this by enabling teams to evaluate trade-offs and impacts across the full system—before implementation begins. Traditionally used in large, high-budget industries like aerospace, MDO is now within reach for lean teams, thanks to more accessible modeling tools and an urgent need for tighter collaboration. This article outlines how small hardware teams can adopt MDO in a practical way—starting simple, integrating key models early, and building toward a culture of systems thinking. The result is better design decisions, faster development, and more robust, manufacturable products—with fewer surprises along the way.

How to Achieve Deterministic Behavior in Real-Time Embedded Systems
Ensuring deterministic behavior in real-time embedded systems is paramount for their reliability and performance. The ability to predict precisely how a system will respond to various inputs at any given time is crucial in critical applications such as medical devices, aerospace systems, and automotive safety mechanisms. Achieving deterministic behavior involves meticulous design, stringent testing, and adherence to strict timing constraints.

Hidden Gems from the Embedded Online Conference Archives - Part 3
Jack Ganssle shows us what we can learn by studying previous failures - and why this is essential for anyone working in embedded systems.

Working with Microchip PIC 8-bit Interrupts
This fifth and final post of the Getting Started with Microchip PIC 8 Bit Development series looks at interrupts on 8-bit PIC microcontrollers. After a review of basic interrupt functionality, actual implementation is explored through implementation of a four bit counter driven via Timer0 interrupts whose value is displayed through four LEDs on Microchip's Curiosity HPC Development Board.

Hidden Gems from the Embedded Online Conference Archives - Part 2
A look back at a deep dive into the Mars Perseverance flight software from one of the technical leads at JPL.

Hidden Gems from the Embedded Online Conference Archives - Part 1
Discussion of a "hidden gem" from the Embedded Online Conference archives!

Optimizing Hardware Design: Reducing Iterations with DSM
Often, product teams curate feature roadmaps that fail to account for the interdependencies in product components. For this article, I wrote about how system architecture tools like Design(dependency) Structure matrix (DSM) can be used to evaluate feature roadmaps to avoid the purgatory of change propagation and accompanying endless Iteration loops. These iteration loops are sometimes affordable (manageable) in software development (Agile saves lives), but for hardware teams - especially small product teams and startups - the lost time, and money is the stuff of which product graves are made.

Modern C++ in Embedded Development: (Don't Fear) The ++
While C is still the language of choice for embedded development, the adoption of C++ has grown steadily. Yet, reservations about dynamic memory allocation and fears of unnecessary code bloat have kept many in the C camp. This discourse aims to explore the intricacies of employing C++ in embedded systems, negotiating the issues of dynamic memory allocation, and exploiting the benefits of C++ offerings like std::array and constexpr. Moreover, it ventures into the details of the zero-overhead principle and the nuanced distinctions between C and C++. The takeaway? Armed with the right knowledge and a careful approach, C++ can indeed serve as a powerful, safer, and more efficient tool for embedded development.

How to Achieve Deterministic Behavior in Real-Time Embedded Systems
Ensuring deterministic behavior in real-time embedded systems is paramount for their reliability and performance. The ability to predict precisely how a system will respond to various inputs at any given time is crucial in critical applications such as medical devices, aerospace systems, and automotive safety mechanisms. Achieving deterministic behavior involves meticulous design, stringent testing, and adherence to strict timing constraints.

There's a State in This Machine!
An introduction to state machines and their implementation. Working from an intuitive definition of the state machine concept, we will start with a straightforward implementation then we evolve it into a more robust and engineered solution.

How to Read a Power MOSFET Datasheet
One of my pet peeves is when my fellow engineers misinterpret component datasheets. This happened a few times recently in separate instances, all involving power MOSFETs. So it’s time for me to get on my soapbox. Listen up! I was going to post...

Cracking the (embedded) Coding Interview
You never forget the day you land your first job. The thrill of receiving that call from your recruiter to tell you that you bagged your dream role! The relief when you finally see the offer letter you’ve been working towards for...

Static or static
The keyword static in C and C++ has multiple uses, which are not always well understood.

Creating a Hardware Abstraction Layer (HAL) in C
In my last post, C to C++: Using Abstract Interfaces to Create Hardware Abstraction Layers (HAL), I discussed how vital hardware abstraction layers are and how to use a C++ abstract interface to create them. You may be thinking, that’s great for C++, but I work in C! How do I create a HAL that can easily swap in and out different drivers? In today’s post, I will walk through exactly how to do that while using the I2C bus as an example.

You Don't Need an RTOS (Part 1)
In this first article, we'll compare our two contenders, the superloop and the RTOS. We'll define a few terms that help us describe exactly what functions a scheduler does and why an RTOS can help make certain systems work that wouldn't with a superloop. By the end of this article, you'll be able to: - Measure or calculate the deadlines, periods, and worst-case execution times for each task in your system, - Determine, using either a response-time analysis or a utilization test, if that set of tasks is schedulable using either a superloop or an RTOS, and - Assign RTOS task priorities optimally.

Simple C++ State Machine Engine
When implementing state machines in your project it is an advantage to rely on a tried and tested state machine engine. This component is reused for every kind of application and helps the developer focus on the domain part of the software. In this article, the design process that turns a custom C++ code into a finite-state machine engine is fully described with motivations and tradeoffs for each iteration.

Chebyshev Approximation and How It Can Help You Save Money, Win Friends, and Influence People
Well... maybe that's a stretch. I don't think I can recommend anything to help you win friends. Not my forte. But I am going to try to convince you why you should know about Chebyshev approximation, which is a technique for figuring out how...