
[ C Programming Techniques: integer type optimization ]
I am currently working on a voltage controller running on a ATMEGA328P, ATMEL AVR 8 bits microcontroller. The controller logic is implemented in the main() routine and relies on a periodical timer whose frequency is fixed at application setup. Among other things, the timer ISR handler increments some per tick counters which are then used by the main routine to implement the voltage controller timing logic.By looking at the code, one noticed that I use the uint8_t type for counters instead of...
Interfacing LINUX with microcontrollers
IntroductionI am increasingly asked to work on small spare time projects where a user needs to control some device over the INTERNET. Recently, a friend needed to control heater relays and measure the temperature of its geographically distant secondary house. Another case relates to the control of a pan tilt home monitoring camera. A last one is the control of an old XY plotter DACs.
In both applications, the user wants to access the system over a web browser using HTTP. From the user...
C Programming Techniques: Function Call Inlining
IntroductionAbstraction is a key to manage software systems as they increase in size and complexity. As shown in a previous post, abstraction requires a developper to clearly define a software interface for both data and functions, and eventually hide the underlying implementation.When using the C language, the interface is often exposed in a header '.h' file, while the implementation is put in one or more corresponding '.c' files.
First, separating an interface from its...
Data Hiding in C
Strictly speaking, C is not an object-oriented language. Although it provides some features that fit into the object-oriented paradigm it has never had the full object-oriented focus that its successor C++ offers. C++ introduced some very useful concepts and abilities that I miss when I’m developing in ANSI C. One such concept is protected member variables and functions.
When you declare a class in C++ you can also declare member variables and functions as part of that class. Often, these...
Chebyshev Approximation and How It Can Help You Save Money, Win Friends, and Influence People
Well... maybe that's a stretch. I don't think I can recommend anything to help you win friends. Not my forte.
But I am going to try to convince you why you should know about Chebyshev approximation, which is a technique for figuring out how you can come as close as possible to computing the result of a mathematical function, with a minimal amount of design effort and CPU power. Let's explore two use cases:
- Amy has a low-power 8-bit microcontroller and needs to compute \( \sqrt{x} \)...
Welcome to my life!
Hi folks!
As an electronic engineer the most of my work is about making new designs where a microcontroller is present in 99.9 % of the applications. Since 2003 I am self-employed and do consultants work for different companies. I have been traveling to different parts of the world doing work for DeLaval International, a company that makes automation equipment for the dairy industry. A lot of the things I have done for them involves use of different Atmel AVR...
10 Software Tools You Should Know
Unless you're designing small analog electronic circuits, it's pretty hard these days to get things done in embedded systems design without the help of computers. I thought I'd share a list of software tools that help me get my job done. Most of these are free or inexpensive. Most of them are also for working with software. If you never have to design, read, or edit any software, then you're one of a few people that won't benefit from reading this.
Disclaimer: the "best" software...
Lightweight hardware abstraction
Some lessons are tougher than others to master. You would think that hard fought battles would be easier to remember, but sometimes it just does not work that way. Recently, I was asked to pick-up a project that had been managed by another employee. The project was yet another cost reduction project. The hardware group was tasked with updating a currently shipping product, to reduce the existing failure rate, while at the same time to remove cost from the...
Embedded Software Creation II - European Normative & Legislation
In this post I will explain the European Normative. I will answer the main questions and I will be open to answer all the doubts any of you could have. Please leave a comment and I will answer if i could.
Why I need to look and accomplish some standards?The main reason is if you want to comercialize the product in the European Union, if exists any European Directive that cover the product, the product must be marked with the CE mark. For USA it work in the same way by the...
C++ on microcontrollers 4 – input pins, and decoding a rotary switch
This blog series is about the use of C++ for modern microcontrollers. My plan is to show the gradual development of a basic I/O library. I will introduce the object-oriented C++ features that are used step by step, to provide a gentle yet practical introduction into C++ for C programmers. Reader input is very much appreciated, you might even steer me in the direction you find most interesting.
So far I...
Debugging DSP code.
I am fascinated with neural network processing and have been playing with them since the 80's.
I am a frequent contributor to the Numenta forum. Numenta is the current project of Jeff Hawins, the guy that gave us the Palm Pilot. They are working with the HTM model. This is a system based on studies of the functions of the cortical column and has some very interesting properties: It processes sequential data streams and has very effective one shot learning. The data is arranged in Sparse...
Software is free and can right any wrong
Software changes are so much easier than hardware modifications, so the temptation is always to take this approach to fixing bugs. This may not always be a good idea.
Bringing up Baby - product development thoughts
Things have just started to get exciting. After months of defining, specifying and designing my latest product, I finally have semi-functional prototypes. After a few side steps during the building and bring-up process, power is applied and most of the low level functions have been verified. Soon, software will meet hardware and debugging can begin in earnest.
Before jumping in and really enjoying the fun (besides I'm now waiting for some new parts to arrive), I thought it would be nice to...
Software Prototyping
In my recent blog entry on the product development process (way down, near the end of the entry), I wrote the following:
"I continue these sorts of tests, building more and more complexity, until I am satisfied that my circuit is basically functional. Then, using the test code that I have created as a model, I begin to write the real software for my product. As my software grows, to complete the full functionality of my design, I sometime find it useful to drop back to my 'test software'...
Embedded Firmware Refactoring, Optimisation and Migration
Legacy products are often based on older hardware platforms which often become under-powered or run out of memory which constrains further product development. Customers are always looking for new features and improved performance but often either don’t want to invest in new hardware or need to retain the current field population of devices.
These are ongoing challenges for any product manufacturer, but are particularly highlighted in embedded systems where product...
Introduction to Deep Insight Analysis for RTOS Based Applications
Over the past several years, embedded systems have become extremely complex. As systems become more complex, they become harder and more time consuming to debug. It isn’t uncommon for development teams to spend more than 40% development cycle time just debugging their systems. This is where deep insight analysis has the potential to dramatically decrease costs and time to market.
Defining Deep Insight Analysis
Deep insight analysis is a set of tools and techniques that can be...
Parlez vous Fortran?
A look at the variety of programming languages that are [or have been] used for embedded and some thoughts on the future possibilities.
Kind of Buggy! The state machine fantastic//
Over the years, I have had the opportunity to experience a lot of different kinds of coding mistakes. There were many that most programmers are familiar with, counting errors, indexing errors (the infamous 'off by one' bug), memory space sharing errors (A threading issue) as well as numerous others. I ran into one recently that I wound up using an old trick to help find.
My current project is a Pan/Tilt camera that was, upon occasion, not homing properly in one axis. The camera is a...
Embedded Systems Co-design for Object Recognition: A Synergistic Approach
Embedded systems co-design for object recognition is essential for real-time image analysis and environmental sensing across various sectors. This methodology harmonizes hardware and software to optimize efficiency and performance. It relies on hardware accelerators, customized neural network architectures, memory hierarchy optimization, and power management to achieve benefits like enhanced performance, lower latency, energy efficiency, real-time responsiveness, and resource optimization. While challenges exist, co-designed systems find applications in consumer electronics, smart cameras, industrial automation, healthcare, and autonomous vehicles, revolutionizing these industries. As technology advances, co-design will continue to shape the future of intelligent embedded systems, making the world safer and more efficient.
Welcome to my life!
Hi folks!
As an electronic engineer the most of my work is about making new designs where a microcontroller is present in 99.9 % of the applications. Since 2003 I am self-employed and do consultants work for different companies. I have been traveling to different parts of the world doing work for DeLaval International, a company that makes automation equipment for the dairy industry. A lot of the things I have done for them involves use of different Atmel AVR...
A true pioneer passes away... A farewell to Ritchie.
We all have our heroes. We all have people who were important to our professional developments. For me, Dennis Ritchie was one of those people. I was an early adopter of the C programming language. Back in the very early 80's a friend and neighbor had excitedly shared with me his copy of "The C Programming Language" by Kernighan and Ritchie. At first I was a non-believer. I had for several years been a happy and productive assembly language...
Tracing code and checking timings
Debugging resource limited systemsApplications writers that write code on large systems have it easy. Well, perhaps not easy, but certainly easier. There are some things that they don't have to worry about and there is a huge array of tools available to them when it comes time to debug. The have choices in their toolsets, lots of choices. They also have a large selection of available methods for getting debugging information out to them such as log files, proc entries, pop up dialog boxes or...
Thumb Rules for Effective Meetings
Meetings are unavoidable at any work place. At most occasions, meetings can be frustrating. We all face meeting-nightmares in our professional life.
I worked on a project, where none of the team-members were ever interested in any kind of group discussion or formal communication. At early stages of the project, no one wanted to be a part of decision making process. During middle-stages of the project, no one wanted to share any status updates or discuss any critical issues. And finally when...
How to Achieve Deterministic Behavior in Real-Time Embedded Systems
Ensuring deterministic behavior in real-time embedded systems is paramount for their reliability and performance. The ability to predict precisely how a system will respond to various inputs at any given time is crucial in critical applications such as medical devices, aerospace systems, and automotive safety mechanisms. Achieving deterministic behavior involves meticulous design, stringent testing, and adherence to strict timing constraints.
Parlez vous Fortran?
A look at the variety of programming languages that are [or have been] used for embedded and some thoughts on the future possibilities.
Software Prototyping
In my recent blog entry on the product development process (way down, near the end of the entry), I wrote the following:
"I continue these sorts of tests, building more and more complexity, until I am satisfied that my circuit is basically functional. Then, using the test code that I have created as a model, I begin to write the real software for my product. As my software grows, to complete the full functionality of my design, I sometime find it useful to drop back to my 'test software'...
Building Linux Kernel for Desktops
Linux Development has made an amazing process in last decade. Different Linux Distributions come with specific tools which greatly ease down the build process for Linux Kernel.
Here is a good introduction to these build tools and build procedure for different Linux Distributions:
Small or fast?
Developers of software for desktop computers take code optimization for granted. Embedded developers typically need to pay much more attention to the details
Who needs source code?
Many developers feel that the supplying source code is essential for licensed software components. There are other perspectives, including the possibility of it being an actual disadvantage. Even the definition of source code has some vagueness.
Hello Android
Finally I could get Android Early SDK up and running on my Fedora Core-7 Machine.
The process was quite simple. However I had to struggle for a few days, because Fedora install the gnu version of Java and Android requires Java from Sun.
Here are the steps I had to follow:
(1) Install the eclipse IDE (if you do not have it already) with following command:
$> yum install eclipse-jdt eclipse-jdt-sdk (to be done as super user).
(2) now install the Android SDK and ADT plug-in for Eclipse...
