Mastering Modern FPGA Skills for Engineers
In the rapidly evolving tech industry, engineers must acquire proficiency in modern FPGA skills. These skills empower engineers to optimize designs, minimize resource usage, and efficiently address FPGA design challenges while ensuring functionality, security, and compliance.
Open-Source Licenses Made Easy with Buildroot and Yocto for Embedded Linux
In this article I will try to explain what are the copyrights/copyleft, what are the popular opensource software licenses, and how to make sure that your Embedded Linux system complies with them using popular build systems ; Buildroot or YOCTO projec
There are 10 kinds of people in the world
It is useful, in embedded software, to be able to specify values in binary. The C language lacks this facility. In this blog we look at how to fix that.
Getting Started With Zephyr: Devicetree Overlays
In this blog post, I show how the Devicetree overlay is a valuable construct in The Zephyr Project RTOS. Overlays allow embedded software engineers to override the default pin configuration specified in Zephyr for a particular board. In this blog post, I use I2C as an example. Specifically, I showed the default I2C pins used for the nRF52840 development kit in the nominal Zephyr Devicetree. Then, I demonstrated how an overlay can be used to override this pin configuration and the final result.
Embedded Developers, Ditch Your IDEs – Here’s Why!
Ditching your Integrated Development Environment (IDE) temporarily can be a transformative learning experience in embedded development. This post invites you to explore the underpinnings of IDEs by delving into alternative tools and processes like Makefile, CMake, Vim, GDB, and OpenOCD. Understanding these tools can demystify the background operations of IDEs, revealing the intricacies of compiling, linking, and debugging. This journey into the “under the hood” aspects of development is not just about learning new tools, but also about gaining a deeper appreciation for the convenience and efficiency that IDEs provide. By stepping out of your comfort zone and experimenting with these alternatives, you can sharpen your skills, enhance your knowledge, and possibly discover a more tailored and streamlined development experience. Whether you're a novice or a seasoned developer, this exploration promises insights and revelations that can elevate your embedded development journey.
C to C++: Using Abstract Interfaces to Create Hardware Abstraction Layers (HAL)
In C to C++, we've been exploring how to transition from a C developer to a C++ developer when working in embedded system. In this post, we will explore how to leverage classes to create hardware abstraction layers (HAL). You'll learn about the various inheritance mechanisms, what an virtual function is, and how to create an abstract class.
The Backstreet Consultant
A distinct market has grown between Arduino-wielding hobbyists and professional embedded engineers, fueled by cheap boards and maker culture. This post maps that market, shows who the "backstreet consultants" are, and explains why clients hire them for one-off prototypes instead of full product development. Read it to understand the economics, common project types, and how professional engineers can adapt to this new client funnel.
Are We Shooting Ourselves in the Foot with Stack Overflow?
Most traditional, beaten-path memory layouts allocate the stack space above the data sections in RAM, even though the stack grows “down” (towards the lower memory addresses) in most embedded processors. This arrangement puts your program data in the path of destruction of a stack overflow. In other words, you violate the first Gun Safety Rule (ALWAYS keep the gun pointed in a safe direction!) and you end up shooting yourself in the foot. This article shows how to locate the stack at the BEGINNING of RAM and thus point it in the "safe" direction.
nRF5 to nRF Connect SDK migration via DFU over BLE
This writeup contains some notes on how I was able to migrate one of my clients projects based on the nRF5 SDK, to nRF Connect SDK (NCS) based firmware, via a DFU to devices in the field over BLE.
FPGA skills for the modern world
FPGA demand is booming across industries from automotive to edge AI, and employers want engineers who can think in hardware. This post explains the mindset shift to RTL-level, concurrent design, waveform-based debugging with ILAs, and modern verification flows. It also highlights the practical skills that make you marketable, including HDLs, SoC/Linux integration, RISC-V know-how, and high-speed design techniques.
Supply Chain Games: What Have We Learned From the Great Semiconductor Shortage of 2021? (Part 1)
Jason Sachs argues the 2021 semiconductor shortage was not a single surprise but a set of structural imbalances exposed by COVID-19. He connects long lead times, constrained 200mm fabs and mature-node economics to why automotive features like heated seats became scarce, and shows how bullwhip dynamics and inventory practices amplified the problem. This first part uses concrete anecdotes and simple games to make the supply-chain lessons tangible.
Introduction to Microcontrollers - More On GPIO
Polarity matters: an output '1' does not always mean an LED lights, and inputs are just as picky. This post walks through LED driving basics, pull resistors for buttons, and practical bitwise techniques to read and write individual GPIO pins on AVR and STM32 boards. It also explains why polling rates and mechanical bounce make button handling trickier than it looks and what to watch for next.
Finite State Machines (FSM) in Embedded Systems (Part 3) - Unuglify C++ FSM with DSL
Domain Specific Languages (DSL) are an effective way to avoid boilerplate or repetitive code. Using DSLs lets the programmer focus on the problem domain, rather than the mechanisms used to solve it. Here I show how to design and implement a DSL using the C++ preprocessor, using the FSM library, and the examples I presented in my previous articles.
Practical CRCs for Embedded Systems
Stephen Friederichs shows a practical way to get correct CRC code quickly by using PyCRC to generate C implementations, then verifying them on the desktop and an AVR ATMega328P. The post walks through the common generation algorithms, how to self-test with the standard "123456789" check value, and a real timing comparison that exposes the speed versus memory tradeoffs for embedded systems.
Introduction to Microcontrollers - 7-segment displays & Multiplexing
Seven-segment displays can eat dozens of GPIO pins and dozens of resistors, but multiplexing trades pins for time and cuts component count dramatically. Mike Silva shows a hands-on AVR C implementation with segment encoding, a 100 Hz display scan ISR, several integer-to-digit conversion techniques, and software workarounds for messy pin mappings. He also demonstrates a timer "leapfrog" to reuse one timer for two tasks and compares performance so you can choose the best approach for your MCU.
Metal detection: beat frequency oscillator
Fabien Le Mentec walks through a practical beat frequency oscillator metal detector, from the LC oscillator theory to the Arduino-based frequency counter. He shows how changes in coil inductance reveal nearby metal, and why capacitor choice matters when you want a stable detector. The post focuses on the BFO sensing stage, with enough detail to help you build and test one yourself.
C to C++: Bridging the Gap from C Structures to Classes
Jacob Beningo walks through a practical, beginner-friendly path from C structures to C++ classes for embedded systems, using an LED example to make the ideas concrete. You will see how function pointers in C approximate methods, how C++ structs and classes let you place methods with data, and how access specifiers and constructors improve encapsulation and initialization. This gives a low-risk way to start adopting C++ features.
Hidden Gems from the Embedded Online Conference Archives - Part 1
Discussion of a "hidden gem" from the Embedded Online Conference archives!
Getting Started With Zephyr: Devicetree Bindings
This blog post shines some light on how devicetrees are used in The Zephyr Project. Specifically, we understand the mechanisms that enable us to use nodes in the devicetree in the C source files. We use a sample provided in the Zephyr repository itself and work our way through portions of the Zephyr codebase to get insight into the mechanisms that make this possible.
Getting Started with (Apache) NuttX RTOS Part 2 - Looking Inside and Creating Your Customized Image
This hands-on guide peels back the NuttX source tree and shows how to assemble a tailored firmware image. You will learn what each top-level directory does, how to enable apps with menuconfig and search tricks to resolve dependencies, and how to save a defconfig as a reusable board profile so you can rebuild the same image without repeating configuration steps.
The DSP Online Conference - Right Around the Corner!
Three months after a forum post, Stephane Boucher and Jacob Beningo pulled together the DSP Online Conference, a two-day virtual event featuring 14 talks from leading DSP experts. Most sessions are 30 to 60 minutes with a 30-minute Zoom Q&A, while extended deep dives from speakers like fred harris are included. Registered attendees get one-year on-demand access, and free or reduced passes are available.
Introduction to Microcontrollers - Adding Some Real-World Hardware
Two blinking LEDs only teach you so much, so Mike designed a docking board that adds a 4x20 HD44780 LCD, a 4x4 button matrix, four LEDs, DIP switches and an ADC potentiometer for AVR and STM32 experiments. This post shows how to wire and drive the HD44780 in 4-bit mode, calibrate microsecond and millisecond software delays, use the busy flag to speed writes, and includes AVR example code to get the display running.
StrangeCPU #2. Sliding Window Token Machines
Victor Yurkovsky walks through a surprising CPU design that expands tiny 8/9-bit tokens into full 32-bit call targets using a sliding-window pointer table. The article explains the red/blue memory model, compilation tradeoffs like table overrun and under-run, literal factoring, FPGA scaling, and even includes an ARM Cortex-M implementation snippet to show how the interpreter works in practice.
Ten Little Algorithms, Part 6: Green’s Theorem and Swept-Area Detection
Jason shows how Green's Theorem becomes a practical, low-cost method to detect real-time rotation from two orthogonal sensors by accumulating swept area. The post derives a compact discrete integrator S[n] = S[n-1] + (x[n]*(y[n]-y[n-1]) - y[n]*(x[n]-x[n-1]))/2, compares integer and floating implementations, and analyzes noise scaling and sampling rate tradeoffs. Includes Python demos and threshold guidance.
Homebrew CPUs: Messing around with a J1
Victor Yurkovsky takes James Bowman's compact J1 stack CPU and starts hacking: he trims the ALU, replaces the barrel shifter with simpler shifts, and experiments with dual stacks and memory/IO feeding directly into the ALU. The article walks through small, practical changes that cut logic, add instructions, and boost timing on Spartan-6. It's a hands-on tour that shows how approachable homebrew CPUs can be.
Dealing With Fixed Point Fractions
Fixed-point fractional math is easy to botch, and this post lays out pragmatic ways to avoid those mistakes. It clarifies the difference between integer and fractional overflow, shows how Q notation helps track binary-point scaling, and explains why multiplies add sign bits that may require shifting. Read for concrete FPGA strategies: keeping bit growth, selective shifts, or aggressive normalization, plus testing tips.
Important Programming Concepts (Even on Embedded Systems) Part III: Volatility
Jason Sachs takes volatility out of the basement and into practical embedded programming. He shows why data that can change outside your thread of control breaks assumptions, how the volatile qualifier in C/C++ and Java affects compiler and CPU behavior, and when to prefer shadow registers, locks, or proper concurrency libraries instead of ad hoc volatile usage.
Using XML to describe embedded devices (and speak to them)
Make embedded devices tell you what they can do. Martin Strubel shows how to use XML and XSLT with the DClib/netpp framework to describe hardware, map registers into abstract properties, and auto-generate compact C, documentation, and VHDL. The netpp property protocol then lets you probe, query, and control those properties over TCP, UDP, or other transports, simplifying test benches and multi-device families.
Bad Hash Functions and Other Stories: Trapped in a Cage of Irresponsibility and Garden Rakes
A tiny filename decision in MATLAB's publish() can silently swap rendered equations, and Jason Sachs shows why that matters. He reproduces the bug, walks through hash-function basics and collision math, and contrasts safe and unsafe caching strategies. The piece then broadens into practical lessons about software fringes, legacy constraints, and the usability traps that leave engineers repeatedly stumbling over avoidable design choices.
Lost Secrets of the H-Bridge, Part II: Ripple Current in the DC Link Capacitor
DC link capacitor ripple often determines capacitor life, yet the H-bridge waveform has a lot more structure than you might expect. Jason Sachs separates capacitor current into ramp and pulse components, derives closed-form peak and RMS expressions for edge and center PWM, and shows harmonic amplitudes. The post includes Python simulation so you can visualize the waveforms and apply the formulas to capacitor selection and EMI analysis.



























