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Many embedded software and firmware projects must be developed to high standards of reliability. To meet these reliability requirements, firmware project teams will consider many design tradeoffs. For example, an engineering team may avoid or outright ban the use of dynamic memory allocation, a feature typically accessed via the C library call "malloc" or the C++ allocator "new". When authoring software under such...
NXP LPC17xx/40xx: Decoding the Part ID
This is the first blog of a number dealing with the NXP LPC17xx/40xx processor families and how to program them despite the lack of documentation. The next blog will deal with implementing the LPC17xx/40xx UART with interrupts properly, and a subsequent blog will show how to use the UART in RS485 Normal Multidrop Mode (NMM) with Auto Address Detection (AAD).
My company has decided on using the NXP LPC17xx/40xx processor line for all our embedded projects. Since...
Cortex-M Exception Handling (Part 2)
The first part of this article described the conditions for an exception request to be accepted by a Cortex-M processor, mainly concerning the relationship of its priority with respect to the current execution priority. This part will describe instead what happens after an exception request is accepted and becomes active.
PROCESSOR OPERATION AND PRIVILEGE MODEBefore discussing in detail the sequence of actions that occurs within the processor after an exception request...
Cortex-M Exception Handling (Part 1)
This article describes how Cortex-M processors handle interrupts and, more generally, exceptions, a concept that plays a central role in the design and implementation of most embedded systems.
Coding Step 4 - Design
Articles in this series:
- Coding Step 0 - Development Environments
- Coding Step 1 - Hello World and Makefiles
- Coding Step 2 - Source Control
- Coding Step 3 - High-Level Requirements
- Coding Step 4 - Design
The last article in this series discussed how to write functional high-level requirements: specifications for what your software is supposed to do. Software design is the other side of the coin....
Motion Sensor with Raspberry Pi and MPU6050 - Part 1
This blog will help you build your own, low cost 3-axis motion sensor using Raspberry Pi and Invensense MPU6050.
Practical CRCs for Embedded Systems
CRCs are a very practical tool for embedded systems: you're likely to need to use one as part of a communications protocol or to verify the integrity of a program image before writing it to flash. But CRCs can be difficult to understand and tricky to implement. The first time I attempted to write CRC code from scratch I failed once. Then twice. Then three times. Eventually I gave up and used an existing library. I consider myself intelligent: I got A's...
How to Read a Power MOSFET Datasheet
One of my pet peeves is when my fellow engineers misinterpret component datasheets. This happened a few times recently in separate instances, all involving power MOSFETs. So it’s time for me to get on my soapbox. Listen up!
I was going to post an article on how to read component datasheets in general. But MOSFETs are a good place to start, and are a little more specific. I’m not the first person to write something about how to read datasheets; here are some other good...
Coding Step 3 - High-Level Requirements
Articles in this series:
- Coding Step 0 - Development Environments
- Coding Step 1 - Hello World and Makefiles
- Coding Step 2- Source Control
- Coding Step 3 - High-Level Requirements
- Coding Step 4 - Design
If this series of articles has been light on one thing it's 'coding'. If it's been light on two things the second is 'embedded'. In three articles I haven't gotten past Hello World on a desktop PC. That changes (slowly) with this article. In this article I'll...
Coding Step 2 - Source Control
Articles in this series:
- Coding Step 0 - Development Environments
- Coding Step 1 - Hello World and Makefiles
- Coding Step 2 - Source Control
- Coding Step 3 - High-Level Requirements
- Coding Step 4 - Design
When I first started out in programming, version control was not an introductory topic. Not in the least because it required a 'server' (ie, a computer which a teenaged me couldn't afford) but because it seemed difficult and only useful to teams rather than...
VHDL tutorial - A practical example - part 3 - VHDL testbench
In part 1 of this series we focused on the hardware design, including some of the VHDL definitions of the I/O characteristics of the CPLD part. In part 2, we described the VHDL logic of the CPLD for this design. In part 3, we will show the entire VHDL design and the associated tests used to prove that we have, in fact, designed what we started out to design.
First, let's pull all of the pieces of the prior design together into a...
MSP430 LaunchPad Tutorial - Part 4 - UART Transmission
Today we are going to learn how to communicate using UART with the Launchpad. For this purpose I will replace the default microcontroller that comes with the board with the MSP430G2553. It is the most powerful device in the MSP430 Value Line and it comes with an integrated hardware UART module, along with 16 Kb of Flash memory, 512 bytes of SRAM and an 8-channel, 10 bit ADC.
UART communication can be useful when dealing with sensors: as a basic example, we could...
Getting Started With Zephyr: Devicetrees
This blog post provides an introduction to the "Devicetree", another unique concept in The Zephyr Project. We learn about the basic syntax of a device tree and how its structure and hierarchy mirror hardware, from the SoC to the final board. We also see how hardware described in a devicetree can be referenced and controlled in the source code of a Zephyr-based application.
Introduction to Microcontrollers - Driving WS2812 RGB LEDs
This tutorial chapter is a bit of a detour, but I think an interesting and useful one. It introduces a bit of assembly language programming, and demonstrates bit-banging a tight serial data protocol. And it deals with RGB LEDs, which are just very fun in their own right, especially these new parts. So I thought I'd post this to give readers time for some holiday lighting experimenting.
Back To The FutureRemember how we started this...
VHDL tutorial - part 2 - Testbench
In an earlier article I walked through the VHDL coding of a simple design. In this article I will continue the process and create a test bench module to test the earlier design. The Xilinx ISE environment makes it pretty easy to start the testing process. To start the process, select "New Source" from the menu items under "Project". This launches the "New Source Wizard". From within the Wizard select "VHDL Test Bench" and enter the name of the new module (click 'Next' to...
Byte and Switch (Part 1)
Imagine for a minute you have an electromagnet, and a microcontroller, and you want to use the microcontroller to turn the electromagnet on and off. Sounds pretty typical, right?We ask this question on our interviews of entry-level electrical engineers: what do you put between the microcontroller and the electromagnet?We used to think this kind of question was too easy, but there are a surprising number of subtleties here (and maybe a surprising number of job candidates that were missing...
Arduino robotics #1 - motor control
Arduino RoboticsBeginner robotics is a series of article chronicling my first autonomous robot build, Clusterbot. This build is meant to be affordable, relatively easy and instructive. The total cost of the build is around $50.
1. Arduino robotics - motor control2. Arduino robotics - chassis, locomotion and power3. Arduino robotics - wiring, coding and a test run4.Introduction to Microcontrollers - Interrupts
It's Too Soon To Talk About Interrupts!That, at least, could be one reaction to this chapter. But over the years I've become convinced that new microcontroller programmers should understand interrupts before being introduced to any complex peripherals such as timers, UARTs, ADCs, and all the other powerful function blocks found on a modern microcontroller. Since these peripherals are commonly used with interrupts, any introduction to them that does not...
VHDL tutorial - Creating a hierarchical design
In earlier blog entries I introduced some of the basic VHDL concepts. First, developing a function ('VHDL tutorial') and later verifying and refining it ('VHDL tutorial - part 2 - Testbench' and 'VHDL tutorial - combining clocked and sequential logic'). In this entry I will describe how to...
Introduction to Microcontrollers - Button Matrix & Auto Repeating
Too Many Buttons, Not Enough InputsAssigning one GPIO input to each button can use up a lot of GPIO pins. Numeric input requires at least 10 buttons, plus however many additional control or function buttons. This can quickly get expensive, GPIO pin-wise, and also connector-wise if the keypad is off the uC PCB as it often would be. A very common response to this expense is to wire buttons (keys, etc) in a matrix. By connecting our buttons in an...
MSP430 LaunchPad Tutorial - Part 3 - ADC
In this new episode of our journey into MSP430 I will explain the basics of Analog to Digital Conversion on the MSP430G2231.We will write a program that will read an ADC channel and will toggle some leds based on the result of the conversion.
We start as usual with the inclusion of the header file for the MSP430G2231, the leds stuff and with the definition of a variable that will store the result of the conversion. We also declare a function that will initialize the ADC...
Introduction to Microcontrollers - Interrupts
It's Too Soon To Talk About Interrupts!That, at least, could be one reaction to this chapter. But over the years I've become convinced that new microcontroller programmers should understand interrupts before being introduced to any complex peripherals such as timers, UARTs, ADCs, and all the other powerful function blocks found on a modern microcontroller. Since these peripherals are commonly used with interrupts, any introduction to them that does not...
C++ on microcontrollers 1 - introduction, and an output pin class
This blog series is about the use of C++ for modern microcontrollers. My plan is to show the gradual development of a basic I/O library. I will introduce the object-oriented C++ features that are used step by step, to provide a gentle yet practical introduction into C++ for C programmers. Reader input is very much appreciated, you might even steer me in the direction you find most interesting.
I am lazy. I am also a programmer. Luckily, being a lazy...
Introduction to Microcontrollers - Hello World
Embedded Hello WorldA standard first program on an embedded platform is the blinking LED. Getting an LED to blink demonstrates that you have your toolchain set up correctly, that you are able to download your program code into the μC, and that the μC and associated circuitry (e.g. the power supply) is all working. It can even give you good evidence as to the clock rate that your microcontroller is running (something that trips up a great many people,...
Introduction to Microcontrollers - Timers
Timers - Because "When" MattersComputer programs are odd things, for one reason because they have no concept of time. They may have the concept of sequential execution, but the time between instructions can be essentially any number and the program won't notice or care (unless assumptions about time have been built into the program by the programmer). But the real world is not like this. In the real world, especially the real embedded world,...
VHDL tutorial - A practical example - part 2 - VHDL coding
In part 1 of this series we focused on the hardware design, including some of the VHDL definitions of the I/O characteristics of the CPLD part. In part 2, we will describe the VHDL logic of the CPLD for this design.
With any design, the first step to gather the requirements for the job at hand. From part 1 of this article, I have copied two sections that address some of the requirements for the CPLD design.
The data acquisition engine has the...
Introduction to Microcontrollers - Further Beginnings
Embedded Programming BasicsThis tutorial entry will discuss some further embedded programming basics that you will need to understand before proceeding on to the LED blinky and other example programs. We will do this by looking at the general organization and types of instructions found in most microcontrollers, and how that organization and those instructions are reflected (or, in some cases, ignored) by the C programming language.
Basic CPU...VHDL tutorial - Creating a hierarchical design
In earlier blog entries I introduced some of the basic VHDL concepts. First, developing a function ('VHDL tutorial') and later verifying and refining it ('VHDL tutorial - part 2 - Testbench' and 'VHDL tutorial - combining clocked and sequential logic'). In this entry I will describe how to...
Byte and Switch (Part 1)
Imagine for a minute you have an electromagnet, and a microcontroller, and you want to use the microcontroller to turn the electromagnet on and off. Sounds pretty typical, right?We ask this question on our interviews of entry-level electrical engineers: what do you put between the microcontroller and the electromagnet?We used to think this kind of question was too easy, but there are a surprising number of subtleties here (and maybe a surprising number of job candidates that were missing...
Endianness and Serial Communication
Endianness is a consideration that is easily overlooked in the design of embedded systems. I myself am amply guilty of this oversight. It’s something you don’t ever have to worry about if you’re only working with a single processor or two processors that have the same endianness. You can even avoid it if you have two processors that have different endianness but never transmit data between themselves that consists of more than one byte. It’s easy to lull...