Introduction to Microcontrollers - Adding Some Real-World Hardware
When 2 LEDs Just Don't Cut It AnymoreSo far, we've done everything in this series using two LEDs and one button. I'm guessing that the thrill of blinking an LED has worn off by now, hard as that is to imagine. What's more, we've just about reached the limits of what we can learn with such limited I/O. We have come to the point where we need to add some hardware to our setup to continue with additional concepts and microcontroller...
Introduction to Microcontrollers - Timers
Timers - Because "When" MattersComputer programs are odd things, for one reason because they have no concept of time. They may have the concept of sequential execution, but the time between instructions can be essentially any number and the program won't notice or care (unless assumptions about time have been built into the program by the programmer). But the real world is not like this. In the real world, especially the real embedded world,...
Introduction to Microcontrollers - More On Interrupts
A Little More Detail About The Interrupt MechanismIt's time to look a little closer at what happens in an interrupt request and response. Again this is in general terms, and different microcontroller designs may do things somewhat differently, but the basics remain the same. Most but not all interrupt requests are latched, which means the interrupt event sets a flag that stays set even if the interrupt event then goes away. It is this latched flag...
Introduction to Microcontrollers - Interrupts
It's Too Soon To Talk About Interrupts!That, at least, could be one reaction to this chapter. But over the years I've become convinced that new microcontroller programmers should understand interrupts before being introduced to any complex peripherals such as timers, UARTs, ADCs, and all the other powerful function blocks found on a modern microcontroller. Since these peripherals are commonly used with interrupts, any introduction to them that does not...
Introduction to Microcontrollers - More On GPIO
Now that we have our LED Blinky program nailed down, it's time to look more closely at outputs, add button/switch inputs, and work with reading inputs and driving outputs based on those inputs.
It's ON - No, It's OFF - No, It's ON...I have to confess, I cheated. Well, let's say I glossed over something very important. In our LED Blinky program, we never cared about whether an output '1' or an output '0' turned on the LED. Since we were just...
Introduction to Microcontrollers - Hello World
Embedded Hello WorldA standard first program on an embedded platform is the blinking LED. Getting an LED to blink demonstrates that you have your toolchain set up correctly, that you are able to download your program code into the μC, and that the μC and associated circuitry (e.g. the power supply) is all working. It can even give you good evidence as to the clock rate that your microcontroller is running (something that trips up a great many people,...
Introduction to Microcontrollers - Further Beginnings
Embedded Programming BasicsThis tutorial entry will discuss some further embedded programming basics that you will need to understand before proceeding on to the LED blinky and other example programs. We will do this by looking at the general organization and types of instructions found in most microcontrollers, and how that organization and those instructions are reflected (or, in some cases, ignored) by the C programming language.
Basic CPU...Introduction to Microcontrollers - Beginnings
Welcome to this Introduction to Microcontroller Programming tutorial series. If you are looking to learn the basics of embedded programming for microcontrollers (and a bit of embedded hardware design as well), I hope these tutorials will help you along that journey. These are my first postings here, and I am writing this tutorial series because over the years I have seen countless newbies asking the same questions and tripping over the same stumbling blocks, and I thought I might be able to...
Intro to Microcontrollers Part 2: AVR Microcontrollers
IntroductionThis is part 2 of my playing around with AVR microcontrollers. Last time, I had a basic setup which could program an AVR using the Arduino ISP. I used it to drive a simple 7-segment, multiplexed 4-digit LED display. This is a follow up where I try out some of the other features the ATTiny24A has to offer. I also decided to invest some money in an AVR Dragon programmer/debugger so I'll go over some basic playing and setup with this device. I'll also discuss some of the problems...
MSP430 LaunchPad Tutorial - Part 4 - UART Transmission
Today we are going to learn how to communicate using UART with the Launchpad. For this purpose I will replace the default microcontroller that comes with the board with the MSP430G2553. It is the most powerful device in the MSP430 Value Line and it comes with an integrated hardware UART module, along with 16 Kb of Flash memory, 512 bytes of SRAM and an 8-channel, 10 bit ADC.
UART communication can be useful when dealing with sensors: as a basic example, we could...
Arduino robotics #1 - motor control
Arduino RoboticsBeginner robotics is a series of article chronicling my first autonomous robot build, Clusterbot. This build is meant to be affordable, relatively easy and instructive. The total cost of the build is around $50.
1. Arduino robotics - motor control2. Arduino robotics - chassis, locomotion and power3. Arduino robotics - wiring, coding and a test run4.Cortex-M Exception Handling (Part 1)
This article describes how Cortex-M processors handle interrupts and, more generally, exceptions, a concept that plays a central role in the design and implementation of most embedded systems. The main reason of discussing this topic in detail is that, in the past few years, the degree of sophistication (and complexity) of microcontrollers in handling interrupts steadily increased, bringing them on a par with general-purpose processors.
Practical CRCs for Embedded Systems
CRCs are a very practical tool for embedded systems: you're likely to need to use one as part of a communications protocol or to verify the integrity of a program image before writing it to flash. But CRCs can be difficult to understand and tricky to implement. The first time I attempted to write CRC code from scratch I failed once. Then twice. Then three times. Eventually I gave up and used an existing library. I consider myself intelligent: I got A's...
Best Firmware Architecture Attributes
Architecture of a firmware (FW) in a way defines the life-cycle of your product. Often companies start with a simple-version of a product as a response to the time-to-market caveat of the business, make some cash out of the product with a simple feature set. It takes only less than 2-3 years to reach a point where the company needs to develop multiple products derived from the same code base and multiple teams need to develop...
VHDL tutorial - A practical example - part 1 - Hardware
In previous posts I described some simple VHDL examples. This time let's try something a little more complex. This is part one of a multiple part article. This is intended to be a detailed description of one of several initial designs that I developed for a client. This design never made it into a product, but a similar design was used and is currently being produced. As a considerable amount of work was put into this effort, I decided to share this design...
Introduction to Microcontrollers - More On Interrupts
A Little More Detail About The Interrupt MechanismIt's time to look a little closer at what happens in an interrupt request and response. Again this is in general terms, and different microcontroller designs may do things somewhat differently, but the basics remain the same. Most but not all interrupt requests are latched, which means the interrupt event sets a flag that stays set even if the interrupt event then goes away. It is this latched flag...
Cortex-M Exception Handling (Part 2)
The first part of this article described the conditions for an exception request to be accepted by a Cortex-M processor, mainly concerning the relationship of its priority with respect to the current execution priority. This part will describe instead what happens after an exception request is accepted and becomes active.
PROCESSOR OPERATION AND PRIVILEGE MODEBefore discussing in detail the sequence of actions that occurs within the processor after an exception request...
Implementing State Machines
State machines are a great way to design software but they can be difficult to implement well.To illustrate this I’ll develop a simple state machine then increase the complexity to demonstrate some of the difficulties
We’ve all washed dishes before - it’s easy isn’t it? Scrub, rinse, dry, scrub, rinse dry. Scrub the dish until all of the gunk is off of it, rinse until the soap is off, put it in the drying rack. If you want to design software to implement this you have options. You...
VHDL tutorial - combining clocked and sequential logic
In an earlier article on VHDL programming ("VHDL tutorial" and "VHDL tutorial - part 2 - Testbench", I described a design for providing a programmable clock divider for a ADC sequencer. In this example, I showed how to generate a clock signal (ADCClk), that was to be programmable over a series of fixed rates (20MHz, 10MHz, 4MHz, 2MHz, 1MHz and 400KHz), given a master clock rate of 40MHz. A reader of that article had written to ask if it was possible to extend the design to...
How to Arduino - a video toolbox
I've begun producing a new series of video tutorials for the hobbyist new to the Arduino or microcontrollers in general. My videos are very pragmatic - I prefer to answer the question "what is the quickest, simplest and most affordable way to accomplish this?". The videos are meant to be a quick source of "how to" knowledge for the hobbyist that is using an LCD display, ultrasonic sensor or accelerometer for the first time, for example. I hope you enjoy this series of...
Lost Secrets of the H-Bridge, Part IV: DC Link Decoupling and Why Electrolytic Capacitors Are Not Enough
Those of you who read my earlier articles about H-bridges, and followed them closely, have noticed there's some unfinished business. Well, here it is. Just so you know, I've been nervous about writing the fourth (and hopefully final) part of this series for a while. Fourth installments after a hiatus can bring bad vibes. I mean, look what it did to George Lucas: now we have Star Wars Episode I: The Phantom Menace and
Introduction to Microcontrollers - 7-segment displays & Multiplexing
Doing the 7 Segment ShuffleThe 7 segment display is ubiquitous in the modern world. Just about every digital clock, calculator and movie bomb has one. The treadmills at my gym have 6 or 7, each one displaying 3 or 4 digits. What makes the 7-seg interesting is that it presents an opportunity to make a trade off between GPIO (output pins) for time. Every 7-seg display requires 8 outputs (the 7 segments and usually either a decimal point or a...
VHDL tutorial - A practical example - part 1 - Hardware
In previous posts I described some simple VHDL examples. This time let's try something a little more complex. This is part one of a multiple part article. This is intended to be a detailed description of one of several initial designs that I developed for a client. This design never made it into a product, but a similar design was used and is currently being produced. As a considerable amount of work was put into this effort, I decided to share this design...
Coding - Step 0: Setting Up a Development Environment
Articles in this series:
- Coding Step 0 - Development Environments
- Coding Step 1 - Hello World and Makefiles
- Coding Step 2 - Source Control
- Coding Step 3 - High-Level Requirements
- Coding Step 4 - Design
You can easily find a million articles out there discussing compiler nuances, weighing the pros and cons of various data structures or discussing the optimization of databases. Those sorts of articles are fascinating reads for advanced programmers but...
How to Arduino - a video toolbox
I've begun producing a new series of video tutorials for the hobbyist new to the Arduino or microcontrollers in general. My videos are very pragmatic - I prefer to answer the question "what is the quickest, simplest and most affordable way to accomplish this?". The videos are meant to be a quick source of "how to" knowledge for the hobbyist that is using an LCD display, ultrasonic sensor or accelerometer for the first time, for example. I hope you enjoy this series of...
Coding Step 1 - Hello World and Makefiles
Articles in this series:
- Coding Step 0 - Development Environments
- Coding Step 1 - Hello World and Makefiles
- Coding Step 2 - Source Control
- Coding Step 3 - High-Level Requirements
- Coding Step 4 - Design
Step 0 discussed how to install GCC and the make utility with the expectation of writing and compiling your first C program. In this article, I discuss how to use those tools we installed last time. Specifically, how to use GCC to compile a C program and...
C++ on microcontrollers 2 - LPCXpresso, LPC-link, Code Sourcery, lpc21isp, linkerscript, LPC1114 startup
previous parts: 1
This blog series is about the use of C++ for modern microcontrollers. My plan is to show the gradual development of a basic I/O library. I will introduce the object-oriented C++ features that are used step by step, to provide a gentle yet practical introduction into C++ for C programmers. Reader input is very much appreciated, you might even steer me in the direction you find most interesting.
I teach my students that...
Coding Step 2 - Source Control
Articles in this series:
- Coding Step 0 - Development Environments
- Coding Step 1 - Hello World and Makefiles
- Coding Step 2 - Source Control
- Coding Step 3 - High-Level Requirements
- Coding Step 4 - Design
When I first started out in programming, version control was not an introductory topic. Not in the least because it required a 'server' (ie, a computer which a teenaged me couldn't afford) but because it seemed difficult and only useful to teams rather than...
Introduction to Microcontrollers - More On Interrupts
A Little More Detail About The Interrupt MechanismIt's time to look a little closer at what happens in an interrupt request and response. Again this is in general terms, and different microcontroller designs may do things somewhat differently, but the basics remain the same. Most but not all interrupt requests are latched, which means the interrupt event sets a flag that stays set even if the interrupt event then goes away. It is this latched flag...
Introduction to Microcontrollers - Adding Some Real-World Hardware
When 2 LEDs Just Don't Cut It AnymoreSo far, we've done everything in this series using two LEDs and one button. I'm guessing that the thrill of blinking an LED has worn off by now, hard as that is to imagine. What's more, we've just about reached the limits of what we can learn with such limited I/O. We have come to the point where we need to add some hardware to our setup to continue with additional concepts and microcontroller...