Embedded Programming Video Course Shows How OOP Works Under the Hood
Want to see how OOP actually maps to machine level code? This free video course walks through encapsulation, inheritance, and polymorphism with hands-on comparisons between C and C++. You will inspect C implementations, compiler-generated code, and debug traces, and learn how encapsulation relates to RTOS concurrency. The polymorphism lesson reverses the usual order to expose runtime costs and previews implementing polymorphism in C.
Linux Kernel Development - Part 1: Hello Kernel!
Skip userland and run code inside the kernel with a tiny "Hello Kernel" module that prints messages on load and unload. This introduction walks through required headers, the init and exit hooks, MODULE_* metadata, a kernel-friendly Makefile, and the basic workflow to build, insmod, rmmod and inspect messages with dmesg. It’s a hands-on first step into Linux kernel module development.
Making a connection 1
Reliable electrical connections are the unsung foundation of any embedded system, yet connector selection and technique are often overlooked. This practical primer walks through common terminal styles, when to solder versus crimp, basic crimping steps and tool choices, plus simple checks and color-coding rules to help you make durable, serviceable wire connections without surprises.
Favorite Tools: C++11 std::array
Firmware teams that avoid malloc or new need safer alternatives, and this post makes a strong case for C++11 std::array as that alternative. It highlights zero-overhead, type-safe, compile-time buffers and points to an ESP32 LED-strip demo where NUM_PIXELS_ fixes RAM usage at build time. Read it to see std::array used with std::rotate, passed to C libraries via data(), and as a low-risk path to std::vector later.
NXP LPC17xx/40xx: Decoding the Part ID
Richard Bennett explains how the LPC17xx/40xx part ID is not a simple model number but a packed set of capability flags. The post shows how to call the NXP IAP routine at 0x1FFF1FF1 with command 54 to read the part ID, and how to decode family, group, RAM, flash and feature bits with shifts and masks, including the important interrupt-disable gotcha.
Cortex-M Exception Handling (Part 2)
Exception entry and return on Cortex-M look simple, but the hardware does a lot to preserve context, enforce privilege, and pick the right stack. This post walks through the processor actions after an exception is accepted: which registers get pushed, how CONTROL, MSP and PSP affect stack selection, how EXC_RETURN encodes the return path, and why VTOR and vector table alignment matter for handler lookup.
Cortex-M Exception Handling (Part 1)
This article describes how Cortex-M processors handle interrupts and, more generally, exceptions, a concept that plays a central role in the design and implementation of most embedded systems.
Coding Step 4 - Design
Good embedded software design is about more than making code work, it is about making it readable, reusable, testable, debuggable, robust, and efficient. In this installment of the Coding Step series, Stephen Friederichs uses an AVR-based “Hello World” example to show how those goals shape naming, file structure, UART buffering, watchdog use, and heartbeat LEDs. The result is a practical design walkthrough that turns style and architecture choices into engineering advantages.
Motion Sensor with Raspberry Pi and MPU6050 - Part 1
This blog will help you build your own, low cost 3-axis motion sensor using Raspberry Pi and Invensense MPU6050.
Practical CRCs for Embedded Systems
Stephen Friederichs shows a practical way to get correct CRC code quickly by using PyCRC to generate C implementations, then verifying them on the desktop and an AVR ATMega328P. The post walks through the common generation algorithms, how to self-test with the standard "123456789" check value, and a real timing comparison that exposes the speed versus memory tradeoffs for embedded systems.
Practical CRCs for Embedded Systems
Stephen Friederichs shows a practical way to get correct CRC code quickly by using PyCRC to generate C implementations, then verifying them on the desktop and an AVR ATMega328P. The post walks through the common generation algorithms, how to self-test with the standard "123456789" check value, and a real timing comparison that exposes the speed versus memory tradeoffs for embedded systems.
How to Build a Fixed-Point PI Controller That Just Works: Part I
Jason Sachs digs into the implementation choices that make a fixed-point PI controller reliable in real embedded systems. He focuses on practical fixes rather than tuning: prefer scale-then-integrate, fold the timestep into the integral gain, and apply anti-windup so saturations and sensor noise do not break the loop. Part I covers discrete-time pitfalls and sets up fixed-point scaling issues for Part II.
On hardware state machines: How to write a simple MAC controller using the RP2040 PIOs
Hardware state machines are nice, and the RP2040 has two blocks with up to four machines each. Their instruction set is limited, but powerful, and they can execute an instruction per cycle, pushing and popping from their FIFOs and shifting bytes in and out. The Raspberry Pi Pico does not have an Ethernet connection, but there are many PHY boards available… take a LAN8720 board and connect it to the Pico; you’re done. The firmware ? Introducing Mongoose…
MSP430 Launchpad Tutorial - Part 2 - Interrupts and timers
Interrupts let the MSP430 respond to events without wasting CPU time, and this tutorial walks through using TimerA and Port 1 interrupts on the LaunchPad. Enrico shows how to configure TACTL, CCR0 and CCTL0 to generate a periodic TimerA interrupt, and how to set up P1IE, P1IES and P1IFG to catch a button press. The code toggles LEDs and enters LPM0 while waiting for interrupts.
Getting Started With Zephyr: Saving Data To Files
In this blog post, I show how to implement a Zephyr application to mount a microSD card, create a new file on the microSD card, and write data to it. The lessons learned from such an application can be helpful for devices out in the field that need to write data to off-board memory periodically, especially in cases where Internet access may be sporadic.
Cortex-M Exception Handling (Part 2)
Exception entry and return on Cortex-M look simple, but the hardware does a lot to preserve context, enforce privilege, and pick the right stack. This post walks through the processor actions after an exception is accepted: which registers get pushed, how CONTROL, MSP and PSP affect stack selection, how EXC_RETURN encodes the return path, and why VTOR and vector table alignment matter for handler lookup.
Introduction to Microcontrollers - Timers
Time is everything in embedded systems, and Mike Silva walks through how microcontroller timers turn clock pulses into dependable events. He covers prescalers, counter bit widths, overflow versus compare modes, atomic multi-byte register access, the "-1 rule", input capture and compare leapfrogging, with concrete AVR and STM32 code that highlights common pitfalls and reliable patterns for precise ticks.
Introduction to Microcontrollers - 7-segment displays & Multiplexing
Seven-segment displays can eat dozens of GPIO pins and dozens of resistors, but multiplexing trades pins for time and cuts component count dramatically. Mike Silva shows a hands-on AVR C implementation with segment encoding, a 100 Hz display scan ISR, several integer-to-digit conversion techniques, and software workarounds for messy pin mappings. He also demonstrates a timer "leapfrog" to reuse one timer for two tasks and compares performance so you can choose the best approach for your MCU.
Endianness and Serial Communication
A single wrong byte order can cost you a day of debugging, and Stephen Friederichs walks through how to avoid that when sending multi-byte data over a byte-oriented serial link. He demonstrates an ATmega328P sending 16-bit ADC readings, capturing raw bytes with RealTerm, and plotting with Octave, showing how swapped endianness can produce plausible but incorrect results. The post gives practical steps to capture, test, and verify byte order.
Byte and Switch (Part 1)
Driving a 24V electromagnet from a 3.3V microcontroller looks trivial, but Jason Sachs shows how that simple switch can fail spectacularly. He walks through the cause of MOSFET destruction when an inductive load is turned off, and explains the practical fixes you actually need: a flyback diode, a gate series resistor, and a gate pulldown to keep the transistor well behaved.
Introduction to Microcontrollers - Timers
Time is everything in embedded systems, and Mike Silva walks through how microcontroller timers turn clock pulses into dependable events. He covers prescalers, counter bit widths, overflow versus compare modes, atomic multi-byte register access, the "-1 rule", input capture and compare leapfrogging, with concrete AVR and STM32 code that highlights common pitfalls and reliable patterns for precise ticks.
Introduction to Microcontrollers - Further Beginnings
Mike Silva walks through the CPU plumbing every embedded engineer needs to know before writing their first LED blinky. The post explains registers (data, address, stack pointer, link), the fetch-execute cycle, and the main instruction classes such as arithmetic, logic, shifts, branches, and call/return mechanics. Read this to see how C maps to CPU operations and why stack versus link register choices matter.
Absolute Beginner's Guide To Getting Started With Raspberry Pi
Getting started with Raspberry Pi can feel overwhelming. This guide strips the noise and shows the simplest path from unboxing to a working desktop. It recommends buying a preloaded NOOBS microSD to avoid imaging hassles, lists exact parts and suppliers, and walks through booting, recovery, and making a backup. If you want embedded electronics it also lists starter parts and ESD safety tips.
Arduino robotics #1 - motor control
Clusterbot is Lonnie Honeycutt's first autonomous robot, built on a tight budget to teach practical motor control. This post explains why you cannot drive motors directly from an Arduino, how to wire and enable the Toshiba TB6612FNG motor driver, and offers hands-on PWM and calibration tips for getting smooth motion from cheap Mabuchi FA-130 toy motors.
Lost Secrets of the H-Bridge, Part IV: DC Link Decoupling and Why Electrolytic Capacitors Are Not Enough
Switching H-bridges can kick nasty voltage spikes onto the DC link, and a single electrolytic capacitor rarely fixes the problem. Jason Sachs uses simulations and practical PCB layout advice to show how a three-tier decoupling strategy — bulk electrolytic, mid-value ceramics or film, and many small HF bypass capacitors plus PCB plane capacitance — tames spikes, reduces EMI, and avoids harmful resonances when parts and vias are placed correctly.
Lost Secrets of the H-Bridge, Part V: Gate Drives for Dummies
Learn the most important issues in power MOSFET and IGBT gate drives: - Transistor behavior during switching - Calculating turn-on and turn-off times - Passive components used between gate drive IC and transistor - Reverse recovery - Capacitively-coupled spurious turn-on - Factors that influence a good choice of turn-on and turn-off times - Gate drive supply voltage management - Bootstrap gate drives - Design issues impacting reliability
Introduction to Microcontrollers - Buttons and Bouncing
Mechanical buttons lie to your microcontroller, producing bounces and occasional noise that look like multiple presses. Mike Silva walks through practical ways to represent buttons, simple and robust software debounce strategies, and how to convert states into single-use events. The post includes ready-to-use C patterns: N-sample filters, shift-accumulator filtering, per-button data structures, and keypad debouncing examples.
Implementing State Machines
Stephen walks through a practical state machine example using a dish-washing analogy to expose common implementation pitfalls and fixes. Starting from a straightforward superloop design he shows how blocking loops, global state, and interrupt races can break behavior, then refactors the code to use scoped enums, non-blocking state actions, and a simple interrupt flag to make embedded state machines safer and more maintainable.
VHDL tutorial - A practical example - part 1 - Hardware
Gene Breniman walks through a practical CPLD-based data acquisition engine built for a low-power handheld instrument, focusing on hardware choices, signal flow, and pin assignments. The article explains component selection including a PCM1870 ADC, CY14B101Q2 serial nvSRAM, and an XC2C64A CPLD, and shows how the CPLD acts as an SPI sequencer and I2S clock master while minimizing microcontroller pins and power draw.
Introduction to Microcontrollers - More On GPIO
Polarity matters: an output '1' does not always mean an LED lights, and inputs are just as picky. This post walks through LED driving basics, pull resistors for buttons, and practical bitwise techniques to read and write individual GPIO pins on AVR and STM32 boards. It also explains why polling rates and mechanical bounce make button handling trickier than it looks and what to watch for next.





















