Are We Shooting Ourselves in the Foot with Stack Overflow?
Most traditional, beaten-path memory layouts allocate the stack space above the data sections in RAM, even though the stack grows “down” (towards the lower memory addresses) in most embedded processors. This arrangement puts your program data in the path of destruction of a stack overflow. In other words, you violate the first Gun Safety Rule (ALWAYS keep the gun pointed in a safe direction!) and you end up shooting yourself in the foot. This article shows how to locate the stack at the BEGINNING of RAM and thus point it in the "safe" direction.
nRF5 to nRF Connect SDK migration via DFU over BLE
This writeup contains some notes on how I was able to migrate one of my clients projects based on the nRF5 SDK, to nRF Connect SDK (NCS) based firmware, via a DFU to devices in the field over BLE.
C to C++: 5 Tips for Refactoring C Code into C++
The article titled "Simple Tips to Refactor C Code into C++: Improve Embedded Development" provides essential guidance for embedded developers transitioning from C to C++. The series covers fundamental details necessary for a seamless transition and emphasizes utilizing C++ as a better C rather than diving into complex language features. The article introduces five practical tips for refactoring C code into C++. Replace #define with constexpr and const: Discouraging the use of #define macros, the article advocates for safer alternatives like constexpr and const to improve type safety, debugging, namespaces, and compile-time computation. Use Namespaces: Demonstrating the benefits of organizing code into separate logical groupings through namespaces, the article explains how namespaces help avoid naming conflicts and improve code readability. Replace C-style Pointers with Smart Pointers and References: Emphasizing the significance of avoiding raw pointers, the article suggests replacing them with C++ smart pointers (unique_ptr, shared_ptr, weak_ptr) and using references
NULL pointer protection with ARM Cortex-M MPU
This post explains how you can set up the ARM Cortex-M MPU (Memory Protection Unit) to protect thy code from dragons, demons, core dumps, and numberless other foul creatures awaiting thee after thou dereference the NULL pointer.
Getting Started with (Apache) NuttX RTOS Part 2 - Looking Inside and Creating Your Customized Image
This hands-on guide peels back the NuttX source tree and shows how to assemble a tailored firmware image. You will learn what each top-level directory does, how to enable apps with menuconfig and search tricks to resolve dependencies, and how to save a defconfig as a reusable board profile so you can rebuild the same image without repeating configuration steps.
Getting Started With Zephyr: Kconfig
In this blog post, we briefly look at Kconfig, one of the core pieces of the Zephyr infrastructure. Kconfig allows embedded software developers to turn specific subsystems on or off within Zephyr efficiently and control their behavior. We also learn how we can practically use Kconfig to control the features of our application using the two most common mechanisms.
Getting Started with (Apache) NuttX RTOS - Part 1
NuttX RTOS is used in many products from companies like Sony, Xiaomi, Samsung, Google/Fitbit, WildernessLabs and many other companis. So, probably you are already using NuttX even without knowing it, like the you was using Linux on your TV, WiFi router more than 10 years ago and didn't know too! Today you will have the chance to discover a little bit of this fantastic Linux-like RTOS! Are you ready? So, let's get started!
STM32 B-CAMS-OMV Walkthrough
Want to prototype embedded vision quickly? This walkthrough shows how the STM32 B-CAMS-OMV camera module pairs with the STM32H747I-DISCO discovery kit and the FP-AI-VISION1 function pack to get you running in minutes. The video covers the camera connection interface, key software functions to control and process data, and the ISP features that let image processing run inside the camera. The STM32 H7 project with B-CAMS-OMV drivers is available on GitHub.
STM32 VS Code Extension Under The Hood
ST's STM32 VS Code extension hides useful CMake projects and VS Code tasks behind a friendly UI, but understanding what it generates lets you bend it to your needs. This video peels back the layers to show the generated CMake files, how to modify them, how to add a VS Code-invokable flash task, and how to enable C++ support alongside C. The STM32 F0 example and flash task are available on GitHub.
C to C++: 3 Reasons to Migrate
Embedded C still powers most devices, but rising system complexity is revealing its limits. In this post Jacob Beningo kicks off a series on moving from C to C++, offering three practical reasons to start the migration now. He argues for an incremental approach that keeps low-level, hardware-dependent code in C while adopting C++ for higher-level, object-oriented application logic so teams can keep shipping during the transition.
What does it mean to be 'Turing complete'?
The term "Turing complete" describes all computers and even some things we don't expect to be as powerful as a typical computer. In this article, I describe what it means and discuss the implications of Turing completeness on projects that need just a little more power, on alternative processor designs, and even security.
Cortex-M Exception Handling (Part 2)
Exception entry and return on Cortex-M look simple, but the hardware does a lot to preserve context, enforce privilege, and pick the right stack. This post walks through the processor actions after an exception is accepted: which registers get pushed, how CONTROL, MSP and PSP affect stack selection, how EXC_RETURN encodes the return path, and why VTOR and vector table alignment matter for handler lookup.
How to Design Reliable Reset Circuits for Embedded Microcontrollers
In the world of embedded systems, the reset circuit is a critical component that ensures the microcontroller starts up correctly and recovers gracefully from unexpected events like power fluctuations or software crashes. A poorly designed reset circuit can lead to erratic behavior, system lockups, or even permanent damage to the microcontroller. For embedded engineers, designing a reliable reset circuit is essential for ensuring the stability and robustness of the system.
Breaking AES with an Oscilloscope
AES is a powerful encryption algorithm that protects some our most important secrets. But did you know that many devices are inadvertently leaking the value of their private key through their power pins?! Join me in this special preview of my upcoming workshop at the Embedded Systems Summit (14-16 October 2025 in San Jose, CA) as we explore the world of hardware security and discover just how easy it could be to break AES encryption with only an oscilloscope and some math.
Energia - program a TI MSP430 using Arduino sketches
Energia brings Arduino simplicity to TI's MSP430, turning a fiddly toolchain into a sketch-based workflow you already know. Lonnie Honeycutt walks through why the Launchpad is a great low-cost dev option, outlines supported MSP430 families and caveats like 3.3 volt I/O, and shows a Halloween LED jack-o-lantern sketch to prove how quickly you can get blinking LEDs.
NULL pointer protection with ARM Cortex-M MPU
This post explains how you can set up the ARM Cortex-M MPU (Memory Protection Unit) to protect thy code from dragons, demons, core dumps, and numberless other foul creatures awaiting thee after thou dereference the NULL pointer.
Introduction to Microcontrollers - More On GPIO
Polarity matters: an output '1' does not always mean an LED lights, and inputs are just as picky. This post walks through LED driving basics, pull resistors for buttons, and practical bitwise techniques to read and write individual GPIO pins on AVR and STM32 boards. It also explains why polling rates and mechanical bounce make button handling trickier than it looks and what to watch for next.
Scorchers, Part 3: Bare-Metal Concurrency With Double-Buffering and the Revolving Fireplace
Jason Sachs presents a practical, low-overhead concurrency pattern for tiny bare-metal systems where an ISR (Speedy) must safely exchange data with a nonreal-time main loop (Poky). He describes the "revolving fireplace", a double-buffering variant that swaps ownership of two shared memory regions, and walks through C examples, atomic/volatile considerations, and testing strategies so you can implement it on RAM-constrained MCUs.
Introduction to Microcontrollers - Hello World
Mike Silva walks through the classic embedded hello world by blinking an LED on both an AVR and an STM32. The tutorial covers GPIO configuration, bit manipulation, simple software delay loops, and common pitfalls such as compiler optimizations that can remove empty delays unless you use volatile. Practical wiring tips and debugging advice with a scope make this an ideal first lab for embedded engineers.
C to C++: 5 Tips for Refactoring C Code into C++
The article titled "Simple Tips to Refactor C Code into C++: Improve Embedded Development" provides essential guidance for embedded developers transitioning from C to C++. The series covers fundamental details necessary for a seamless transition and emphasizes utilizing C++ as a better C rather than diving into complex language features. The article introduces five practical tips for refactoring C code into C++. Replace #define with constexpr and const: Discouraging the use of #define macros, the article advocates for safer alternatives like constexpr and const to improve type safety, debugging, namespaces, and compile-time computation. Use Namespaces: Demonstrating the benefits of organizing code into separate logical groupings through namespaces, the article explains how namespaces help avoid naming conflicts and improve code readability. Replace C-style Pointers with Smart Pointers and References: Emphasizing the significance of avoiding raw pointers, the article suggests replacing them with C++ smart pointers (unique_ptr, shared_ptr, weak_ptr) and using references
Write Better Code with Block Diagrams and Flowcharts
Reading and writing code without architectural diagrams is like trying to follow complex instructions without any explanatory pictures: nigh impossible! By taking the time to draw out the block diagrams and flowcharts for your code, you can help identify problems before they arise and make your code easier to design, write, test, and debug. In this article, I'll briefly justify the importance of architectural drawings such as block diagrams and flowcharts and then teach you what they are and how to draw them. Using two simple examples, you'll see first-hand how these drawings can significantly amplify your understanding of a piece of code. Additionally, I'll give you a few tips for how to implement each drawing once you've completed it and I'll share with you a few neat tools to help you complete your next set of drawings.
Energia - program a TI MSP430 using Arduino sketches
Energia brings Arduino simplicity to TI's MSP430, turning a fiddly toolchain into a sketch-based workflow you already know. Lonnie Honeycutt walks through why the Launchpad is a great low-cost dev option, outlines supported MSP430 families and caveats like 3.3 volt I/O, and shows a Halloween LED jack-o-lantern sketch to prove how quickly you can get blinking LEDs.
Using a RTLSDR dongle to validate NRF905 configuration
Fabien Le Mentec wanted to be sure his nRF905 radio link was configured correctly before trusting it across seven floors. Instead of guessing, he used a cheap RTLSDR dongle, rtl_fm, and a small custom decoder to inspect the 433 MHz traffic directly. The result was a practical way to validate packet framing, Manchester coding, and signal strength without relying only on the radio module’s own feedback.
C to C++: 3 Reasons to Migrate
Embedded C still powers most devices, but rising system complexity is revealing its limits. In this post Jacob Beningo kicks off a series on moving from C to C++, offering three practical reasons to start the migration now. He argues for an incremental approach that keeps low-level, hardware-dependent code in C while adopting C++ for higher-level, object-oriented application logic so teams can keep shipping during the transition.
OOKLONE: a cheap RF 433.92MHz OOK frame cloner
Fabien Le Mentec built a pocket device that listens to and clones 433.92MHz OOK frames, automating the tedious reverse engineering of cheap wireless outlets. The prototype uses a Moteino with an RFM69 to sample demodulated OOK data, stores pulse durations in SRAM, and replays frames; the code and hardware notes are available on GitHub along with limitations and next steps.
Introduction to Microcontrollers - Adding Some Real-World Hardware
Two blinking LEDs only teach you so much, so Mike designed a docking board that adds a 4x20 HD44780 LCD, a 4x4 button matrix, four LEDs, DIP switches and an ADC potentiometer for AVR and STM32 experiments. This post shows how to wire and drive the HD44780 in 4-bit mode, calibrate microsecond and millisecond software delays, use the busy flag to speed writes, and includes AVR example code to get the display running.
Simulating Your Embedded Project on Your Computer (Part 1)
Having a simulation of your embedded project is like having a superpower that improves the quality and pace of your development ten times over! To be useful, though, it can't take longer to develop the simulation than it takes to develop the application code and for many simulation techniques "the juice isn't worth the squeeze"! In this two-part blog series, I'll share with you the arguments in favor of simulation (so, hopefully, you too believe in its value) and I'll show you what works (and what doesn't work) to help you to simply, easily, and quickly simulate your embedded project on your computer.
Introduction to Microcontrollers - More Timers and Displays
Mike Silva walks through using a single hardware timer to create the illusion of parallel tasks, combining a millisecond tick, deadline checks, and a cyclic executive to run time-driven and event-driven work. He shows safe deadline code that handles timer rollover and ISR races, and provides practical STM32 examples including SysTick-driven delays, atomic GPIO BSRR writes for LCD control, and a button-driven display demo.
How to Arduino - a video toolbox
Lonnie Honeycutt is kicking off a practical Arduino video series aimed at hobbyists who want the fastest, simplest way to get things working. The first few lessons cover the Arduino IDE, breadboards, a 16x2 LCD, servos, potentiometers, and analogRead. He also shares a behind-the-scenes look at his multi-camera filming setup and how it helps him focus on the project instead of the shot.
Getting Started with (Apache) NuttX RTOS - Part 1
NuttX RTOS is used in many products from companies like Sony, Xiaomi, Samsung, Google/Fitbit, WildernessLabs and many other companis. So, probably you are already using NuttX even without knowing it, like the you was using Linux on your TV, WiFi router more than 10 years ago and didn't know too! Today you will have the chance to discover a little bit of this fantastic Linux-like RTOS! Are you ready? So, let's get started!




















