Practical CRCs for Embedded Systems
CRCs are a very practical tool for embedded systems: you're likely to need to use one as part of a communications protocol or to verify the integrity of a program image before writing it to flash. But CRCs can be difficult to understand and tricky to implement. The first time I attempted to write CRC code from scratch I failed once. Then twice. Then three times. Eventually I gave up and used an existing library. I consider myself intelligent: I got A's...
How to Read a Power MOSFET Datasheet
One of my pet peeves is when my fellow engineers misinterpret component datasheets. This happened a few times recently in separate instances, all involving power MOSFETs. So it’s time for me to get on my soapbox. Listen up!
I was going to post an article on how to read component datasheets in general. But MOSFETs are a good place to start, and are a little more specific. I’m not the first person to write something about how to read datasheets; here are some other good...
Coding Step 3 - High-Level Requirements
Articles in this series:
- Coding Step 0 - Development Environments
- Coding Step 1 - Hello World and Makefiles
- Coding Step 2- Source Control
- Coding Step 3 - High-Level Requirements
- Coding Step 4 - Design
If this series of articles has been light on one thing it's 'coding'. If it's been light on two things the second is 'embedded'. In three articles I haven't gotten past Hello World on a desktop PC. That changes (slowly) with this article. In this article I'll...
Coding Step 2 - Source Control
Articles in this series:
- Coding Step 0 - Development Environments
- Coding Step 1 - Hello World and Makefiles
- Coding Step 2 - Source Control
- Coding Step 3 - High-Level Requirements
- Coding Step 4 - Design
When I first started out in programming, version control was not an introductory topic. Not in the least because it required a 'server' (ie, a computer which a teenaged me couldn't afford) but because it seemed difficult and only useful to teams rather than...
Coding Step 1 - Hello World and Makefiles
Articles in this series:
- Coding Step 0 - Development Environments
- Coding Step 1 - Hello World and Makefiles
- Coding Step 2 - Source Control
- Coding Step 3 - High-Level Requirements
- Coding Step 4 - Design
Step 0 discussed how to install GCC and the make utility with the expectation of writing and compiling your first C program. In this article, I discuss how to use those tools we installed last time. Specifically, how to use GCC to compile a C program and...
Coding - Step 0: Setting Up a Development Environment
Articles in this series:
- Coding Step 0 - Development Environments
- Coding Step 1 - Hello World and Makefiles
- Coding Step 2 - Source Control
- Coding Step 3 - High-Level Requirements
- Coding Step 4 - Design
You can easily find a million articles out there discussing compiler nuances, weighing the pros and cons of various data structures or discussing the optimization of databases. Those sorts of articles are fascinating reads for advanced programmers but...
Introduction to Microcontrollers - 7-segment displays & Multiplexing
Doing the 7 Segment ShuffleThe 7 segment display is ubiquitous in the modern world. Just about every digital clock, calculator and movie bomb has one. The treadmills at my gym have 6 or 7, each one displaying 3 or 4 digits. What makes the 7-seg interesting is that it presents an opportunity to make a trade off between GPIO (output pins) for time. Every 7-seg display requires 8 outputs (the 7 segments and usually either a decimal point or a...
How to make a heap profiler
We'll see how to make a heap profiler. Example code for this post makes up heapprof, a working 250-line heap profiler for programs using malloc/free.
It works out of the box on Linux (tested on "real" programs like gdb and python). The main point though is being easy to port and modify to suit your needs. The code, build and test scripts are at github.
Why roll your own heap profiler?
- It's easy! And fun, if you're that sort of person. What, not reasons enough? OK, how...
Lost Secrets of the H-Bridge, Part IV: DC Link Decoupling and Why Electrolytic Capacitors Are Not Enough
Those of you who read my earlier articles about H-bridges, and followed them closely, have noticed there's some unfinished business. Well, here it is. Just so you know, I've been nervous about writing the fourth (and hopefully final) part of this series for a while. Fourth installments after a hiatus can bring bad vibes. I mean, look what it did to George Lucas: now we have Star Wars Episode I: The Phantom Menace and
Unit Tests for Embedded Code
I originate from an electrical engineering background and my first industry experience was in a large, staid defense contractor. Both of these experiences contributed to a significant lack of knowledge with regards to software development best practices. Electrical engineers often have a backwards view of software in general; large defense contractors have similar views of software and couple it with a general disdain for any sort of automation or ‘immature’ practices. While there...
Endianness and Serial Communication
Endianness is a consideration that is easily overlooked in the design of embedded systems. I myself am amply guilty of this oversight. It’s something you don’t ever have to worry about if you’re only working with a single processor or two processors that have the same endianness. You can even avoid it if you have two processors that have different endianness but never transmit data between themselves that consists of more than one byte. It’s easy to lull...
Introduction to Microcontrollers - Driving WS2812 RGB LEDs
This tutorial chapter is a bit of a detour, but I think an interesting and useful one. It introduces a bit of assembly language programming, and demonstrates bit-banging a tight serial data protocol. And it deals with RGB LEDs, which are just very fun in their own right, especially these new parts. So I thought I'd post this to give readers time for some holiday lighting experimenting.
Back To The FutureRemember how we started this...
Introduction to Microcontrollers - Button Matrix & Auto Repeating
Too Many Buttons, Not Enough InputsAssigning one GPIO input to each button can use up a lot of GPIO pins. Numeric input requires at least 10 buttons, plus however many additional control or function buttons. This can quickly get expensive, GPIO pin-wise, and also connector-wise if the keypad is off the uC PCB as it often would be. A very common response to this expense is to wire buttons (keys, etc) in a matrix. By connecting our buttons in an...
Introduction to Microcontrollers - Interrupts
It's Too Soon To Talk About Interrupts!That, at least, could be one reaction to this chapter. But over the years I've become convinced that new microcontroller programmers should understand interrupts before being introduced to any complex peripherals such as timers, UARTs, ADCs, and all the other powerful function blocks found on a modern microcontroller. Since these peripherals are commonly used with interrupts, any introduction to them that does not...
Introduction to Microcontrollers - 7-segment displays & Multiplexing
Doing the 7 Segment ShuffleThe 7 segment display is ubiquitous in the modern world. Just about every digital clock, calculator and movie bomb has one. The treadmills at my gym have 6 or 7, each one displaying 3 or 4 digits. What makes the 7-seg interesting is that it presents an opportunity to make a trade off between GPIO (output pins) for time. Every 7-seg display requires 8 outputs (the 7 segments and usually either a decimal point or a...
How to Build a Fixed-Point PI Controller That Just Works: Part I
This two-part article explains five tips to make a fixed-point PI controller work well. I am not going to talk about loop tuning -- there are hundreds of articles and books about that; any control-systems course will go over loop tuning enough to help you understand the fundamentals. There will always be some differences for each system you have to control, but the goals are the same: drive the average error to zero, keep the system stable, and maximize performance (keep overshoot and delay...
VHDL tutorial - A practical example - part 2 - VHDL coding
In part 1 of this series we focused on the hardware design, including some of the VHDL definitions of the I/O characteristics of the CPLD part. In part 2, we will describe the VHDL logic of the CPLD for this design.
With any design, the first step to gather the requirements for the job at hand. From part 1 of this article, I have copied two sections that address some of the requirements for the CPLD design.
The data acquisition engine has the...
Lost Secrets of the H-Bridge, Part IV: DC Link Decoupling and Why Electrolytic Capacitors Are Not Enough
Those of you who read my earlier articles about H-bridges, and followed them closely, have noticed there's some unfinished business. Well, here it is. Just so you know, I've been nervous about writing the fourth (and hopefully final) part of this series for a while. Fourth installments after a hiatus can bring bad vibes. I mean, look what it did to George Lucas: now we have Star Wars Episode I: The Phantom Menace and
How to Build a Fixed-Point PI Controller That Just Works: Part II
In Part I we talked about some of the issues around discrete-time proportional-integral (PI) controllers:
- various forms and whether to use the canonical form for z-transforms (don't do it!)
- order of operation in the integral term: whether to scale and then integrate (my recommendation), or integrate and then scale.
- saturation and anti-windup
In this part we'll talk about the issues surrounding fixed-point implementations of PI controllers. First let's recap the conceptual structure...
VHDL tutorial - part 2 - Testbench
In an earlier article I walked through the VHDL coding of a simple design. In this article I will continue the process and create a test bench module to test the earlier design. The Xilinx ISE environment makes it pretty easy to start the testing process. To start the process, select "New Source" from the menu items under "Project". This launches the "New Source Wizard". From within the Wizard select "VHDL Test Bench" and enter the name of the new module (click 'Next' to...
Introduction to Microcontrollers - Driving WS2812 RGB LEDs
This tutorial chapter is a bit of a detour, but I think an interesting and useful one. It introduces a bit of assembly language programming, and demonstrates bit-banging a tight serial data protocol. And it deals with RGB LEDs, which are just very fun in their own right, especially these new parts. So I thought I'd post this to give readers time for some holiday lighting experimenting.
Back To The FutureRemember how we started this...
Introduction to Microcontrollers - Interrupts
It's Too Soon To Talk About Interrupts!That, at least, could be one reaction to this chapter. But over the years I've become convinced that new microcontroller programmers should understand interrupts before being introduced to any complex peripherals such as timers, UARTs, ADCs, and all the other powerful function blocks found on a modern microcontroller. Since these peripherals are commonly used with interrupts, any introduction to them that does not...
C++ on microcontrollers 1 - introduction, and an output pin class
This blog series is about the use of C++ for modern microcontrollers. My plan is to show the gradual development of a basic I/O library. I will introduce the object-oriented C++ features that are used step by step, to provide a gentle yet practical introduction into C++ for C programmers. Reader input is very much appreciated, you might even steer me in the direction you find most interesting.
I am lazy. I am also a programmer. Luckily, being a lazy...
Introduction to Microcontrollers - Hello World
Embedded Hello WorldA standard first program on an embedded platform is the blinking LED. Getting an LED to blink demonstrates that you have your toolchain set up correctly, that you are able to download your program code into the μC, and that the μC and associated circuitry (e.g. the power supply) is all working. It can even give you good evidence as to the clock rate that your microcontroller is running (something that trips up a great many people,...
Introduction to Microcontrollers - Timers
Timers - Because "When" MattersComputer programs are odd things, for one reason because they have no concept of time. They may have the concept of sequential execution, but the time between instructions can be essentially any number and the program won't notice or care (unless assumptions about time have been built into the program by the programmer). But the real world is not like this. In the real world, especially the real embedded world,...
VHDL tutorial - A practical example - part 2 - VHDL coding
In part 1 of this series we focused on the hardware design, including some of the VHDL definitions of the I/O characteristics of the CPLD part. In part 2, we will describe the VHDL logic of the CPLD for this design.
With any design, the first step to gather the requirements for the job at hand. From part 1 of this article, I have copied two sections that address some of the requirements for the CPLD design.
The data acquisition engine has the...
Introduction to Microcontrollers - Further Beginnings
Embedded Programming BasicsThis tutorial entry will discuss some further embedded programming basics that you will need to understand before proceeding on to the LED blinky and other example programs. We will do this by looking at the general organization and types of instructions found in most microcontrollers, and how that organization and those instructions are reflected (or, in some cases, ignored) by the C programming language.
Basic CPU...VHDL tutorial - Creating a hierarchical design
In earlier blog entries I introduced some of the basic VHDL concepts. First, developing a function ('VHDL tutorial') and later verifying and refining it ('VHDL tutorial - part 2 - Testbench' and 'VHDL tutorial - combining clocked and sequential logic'). In this entry I will describe how to...
Byte and Switch (Part 1)
Imagine for a minute you have an electromagnet, and a microcontroller, and you want to use the microcontroller to turn the electromagnet on and off. Sounds pretty typical, right?We ask this question on our interviews of entry-level electrical engineers: what do you put between the microcontroller and the electromagnet?We used to think this kind of question was too easy, but there are a surprising number of subtleties here (and maybe a surprising number of job candidates that were missing...
Endianness and Serial Communication
Endianness is a consideration that is easily overlooked in the design of embedded systems. I myself am amply guilty of this oversight. It’s something you don’t ever have to worry about if you’re only working with a single processor or two processors that have the same endianness. You can even avoid it if you have two processors that have different endianness but never transmit data between themselves that consists of more than one byte. It’s easy to lull...