GNU Linker Scripts. Part 1. .data, .bss, and the Startup Contract
Before your first line of C code executes, your system must establish a vital memory contract. Discover how the GNU Linker manages the transition from power-on to a ready-to-run state by deconstructing the roles of .data and .bss sections. Learn how to map Virtual and Load Memory Addresses effectively and decode the startup routines that initialize your global variables. By mastering these fundamental linker script mechanics, you gain total control over your embedded application's memory layout and ensure your startup code performs reliably every time.
Beyond the Packet: Designing Reliable Serial Communication for Embedded Systems
Serial communication between microcontrollers sounds simple until the protocol quietly breaks your system. Prabo Semasinghe walks through the design steps for building a robust communication framework: packet structure, error detection, acknowledgment handling, state machine design, and the failure-mode testing that actually proves it works.
The Data Problem Slowing Down Semiconductor Adoption
Silicon is shipping faster than ever. Devices are not. The 18 to 36 month gap between a chip becoming available and a product reaching the market is now almost entirely software integration, written by hand, rewritten for every operating system and every safety target. The fix isn't more engineers or better tools. It's better data, and a shared way to describe how chips actually behave.
I Stopped Testing Embedded Systems by Hand. Here's What Replaced It.
Everardo Garcia walks through the shift from manual, terminal-based system-level testing to automated tests that run during development. He shows how OpenHTF (a framework originally built at Google for manufacturing lines) plus a laptop, a USB cable, and ~150 lines of Python closes the functional testing gap most embedded teams carry, and how spec-driven prompting with GitHub Copilot makes writing plugs and phases fast enough to keep up.
Embedded Development Is Broken. Here's the Strategy I'm Betting My Company On.
Here's a 79-word summary: Embedded software complexity is growing about 4x per decade while developer productivity grows 1.5x, and regulations like the EU CRA are widening the gap further. After running a firmware services company through this shift, I've come to see three things separating the teams that are pulling ahead: using AI where the work is actually hard, designing security in from day one, and reading the standards that govern their market (62304, 26262, CRA) before writing code, not after.
Finite State Machines (FSM) in Embedded Systems (Part 5) - From One FSM to Many
Traditionally, complex systems are implemented using multi-threading and mutexes. Trying to scale up this approach usually results in a nightmare of data races and hidden bugs. A single Finite State Machine may bring order to chaos in applications, but cannot be scaled beyond a limit. In this installment, we explore the Actor Model: a shift from shared state to communicating state machines. Discover how treating FSMs as independent, message-passing entities can eliminate concurrency issues, simplify testing, and improve your embedded architecture.
Your Unit Tests Won't Find the Wolves: Why Embedded Developers Should Be Fuzzing
You test the happy paths. You check the well-formatted packets and the expected inputs. But real users don't read manuals, and real data doesn't follow your protocol spec. Fuzzing throws millions of randomized inputs at your code to find the crashes you never thought to look for. Here's why it matters for embedded systems.
Quickfire Heuristics: A Fast Usability Evaluation Framework for Lean Hardware Teams
That device with the single LED that requires you to count blink patterns just to understand system status. The button you must hold for 8 seconds, which also performs four other actions depending on hold duration. These are not accidents of negligence; they are the predictable output of development processes that have no rigorous usability evaluation component. Usability tends to slip through the gaps of standard engineering reviews, surfacing late, when design flexibility is already gone. This article introduces a framework that adapts Jakob Nielsen's Ten Usability Heuristics, for hardware and embedded systems, translating each principle into concrete evaluation questions for physical interfaces, firmware state machines, constrained displays, and cross-layer interactions. Using a smartwatch as the running example, it also introduces a structured session format, maps the framework to key lifecycle stages, and extends it to manufacturing, test, and field service contexts.
Embedded Linux Board Farms 101: The Requirements That Actually Matter
When you keep your embedded Linux boards in a rack or remote lab, the "plug in HDMI" workflow breaks down fast. One bad kernel push and SSH never comes back. This post lays out the core requirements for a real board farm: out-of-band serial console access, remote power cycling, and scripted reimaging so you never need someone on-site who knows Linux. Once those primitives are in place, everyday smart home devices — Tasmota switches, Home Assistant, environmental sensors — become legitimate development tools that bring enterprise lab capabilities to a hobbyist budget. Includes a pre-flight checklist for transitioning from KVM-style access to a fully remote setup, and a preview of the full implementation presented at the Embedded Online Conference in May.
Small Language Models (SLMs): The Future of AI is Smaller, Faster, and Closer to the Edge
AI industry is shifting from a "bigger is better" mentality to a focus on efficiency, localization, and real-world utility. The article argues that the AI industry is pivoting from massive, cloud-bound models toward Small Language Models (SLMs) designed for efficiency, speed, and edge deployment. Driven by the need to overcome cloud-centric hurdles like high latency, bandwidth costs, and privacy risks, SLMs (ranging from 100M to 14B parameters) leverage architectural innovations such as quantization, sparse attention, and high-quality synthetic data to deliver specialized intelligence on local hardware. Rather than replacing large models, SLMs represent a shift toward a hybrid intelligence future where the cloud provides depth while the edge provides real-time, sustainable action, ultimately moving the focus of AI progress from raw parameter count to practical, real-world utility.
Finite State Machines (FSM) in Embedded Systems (Part 1) - There's a State in This Machine!
An introduction to state machines and their implementation. Working from an intuitive definition of the state machine concept, we will start with a straightforward implementation then we evolve it into a more robust and engineered solution.
Supply Chain Games: What Have We Learned From the Great Semiconductor Shortage of 2021? (Part 3)
Jason Sachs pulls back the curtain on Moore's Law and the foundry business to explain why the semiconductor shortage exposed brittle economics. He traces how roadmaps, depreciation schedules, and node mix force foundries to juggle expensive new fabs and mature capacity, and shows why leading-edge nodes punch above their volume share in revenue. Engineers get practical insight into how capacity and timing decisions ripple through the supply chain.
VHDL tutorial - A practical example - part 3 - VHDL testbench
Gene Breniman walks a complete VHDL testbench workflow for a CPLD-based data acquisition engine, from Xilinx ISE testbench generation to stimulus processes. He shows clock and SPI gating, a simulated ADC data generator tied to ADC_LRCK and ADC_BCK, and how simulation revealed a timing bug in the nvSRAM header that was then fixed in the VHDL. Practical and hands-on for verification work.
Supply Chain Games: What Have We Learned From the Great Semiconductor Shortage of 2021? (Part 2)
Jason Sachs zooms through semiconductor history, fab economics, and the microcomputer era to explain why the 2021 chip shortage unfolded the way it did. He blends technical explainers on photolithography, yields, and node migration with business lessons about risky multi-year fab investments and cyclic demand. Engineers get historical case studies and practical signals to watch when designing products for greater supply resilience.
VHDL tutorial - Creating a hierarchical design
Complex VHDL files quickly become hard to read and maintain. This tutorial demonstrates how to break a design into reusable entities by building a divide-by-10 component, explaining ports, sensitivity lists, and the inout usage for a toggled output. It then shows how to instantiate and chain three instances into a ÷1000 divider, with synthesis notes from compiling to an XC2C128 device.
VHDL tutorial - part 2 - Testbench
In this follow-up Gene Breniman builds a VHDL testbench in Xilinx ISE, showing how to generate a continuous master clock, apply a power-on reset, and sequence register strobes to change clock divisors. He walks through timing waits and observation delays needed to verify ADC clock rates. The article also shows how simulation exposed a copy-paste bug in the original design.
++i and i++ : what’s the difference?
Although the ++ and -- operators are well known, there are facets of their operation and implementation that are less familiar to many developers.
VHDL tutorial - A practical example - part 2 - VHDL coding
Gene Breniman walks through the VHDL coding for a CPLD-based data acquisition engine, turning the hardware spec into a working state machine and signal generators. The article explains SPI and I2S timing choices, an internal SPI peripheral latch, and counter-based timing (seqCount and CycleCnt) used to create LRCK, BCK, SPI SCK and nvSRAM write control. It’s a practical, implementation-focused guide for embedded designers.
Embedded Systems Roadmaps
What skills should every embedded systems engineer have? What should you study next to improve yourself as an embedded systems engineer? In this article I'll share with you a few lists from well-respected sources that seek to answer these questions, with the hope of helping provide you a path to mastery. Whether you've only just finished your first Arduino project or you've been building embedded systems for decades, I believe there's something in here for everyone to help improve themselves as embedded systems engineers.
Analyzing the Linker Map file with a little help from the ELF and the DWARF
Running out of Flash or RAM is a familiar pain for firmware engineers, and the linker map only tells part of the story. This post shows how to combine the linker MAP with ELF symbol tables and DWARF debug info to recover static symbols, sizes, and source files that the map omits. It also describes a C# WinForms viewer that automates the parsing with binutils and helps you spot module and symbol-level memory waste.
Ten Little Algorithms, Part 2: The Single-Pole Low-Pass Filter
Jason Sachs shows how a single-pole IIR low-pass filter, implementable in one line y += alpha * (x - y), tames noise in embedded signals without floating point. The post explains how to compute alpha from tau and delta-t, practical tradeoffs like phase lag and oversampling, and fixed-point pitfalls including how many extra state bits you need to avoid quantization. Short, practical, and code-ready.
MSP430 Launchpad Tutorial - Part 1 - Basics
A working button-driven LED on the MSP430 LaunchPad is only a few steps away. Enrico Garante walks through creating a CCS project, setting P1.0 as the LED output and enabling P1.3 button interrupts, then shows the interrupt service routine that toggles the LED. The short tutorial covers stopping the watchdog, configuring P1DIR/P1OUT, clearing flags, and launching the code so you can get blinking quickly.
How to Estimate Encoder Velocity Without Making Stupid Mistakes: Part I
Encoder velocity estimation is easy to get wrong, and Jason Sachs walks through the traps engineers fall into. He demolishes the common advice to time between encoder edges, shows how encoder quantization and state-width errors break that approach, and argues for fixed-rate sampling with sensible filtering for most control uses. Part II will cover more advanced estimators for higher performance needs.
Thermistor signal conditioning: Dos and Don'ts, Tips and Tricks
Jason Sachs shows how to keep thermistor conditioning simple and accurate for embedded systems. He warns against analog linearization and excessive analog stages, and explains why ratiometric dividers, proper ADC buffering, and using the same reference voltage give better results. The post also covers thermal pitfalls like self-heating and lead conduction, plus practical tips for ADC autocalibration and polynomial temperature conversion.
VHDL tutorial - part 2 - Testbench
In this follow-up Gene Breniman builds a VHDL testbench in Xilinx ISE, showing how to generate a continuous master clock, apply a power-on reset, and sequence register strobes to change clock divisors. He walks through timing waits and observation delays needed to verify ADC clock rates. The article also shows how simulation exposed a copy-paste bug in the original design.
My Love-Hate Relationship with Stack Overflow: Arthur S., Arthur T., and the Soup Nazi
Jason Sachs traces his decade-long relationship with Stack Overflow, celebrating its fast answers, polished UI, and massive searchable archive while calling out a growing culture of harsh moderation. He argues strict, quality-first closures and inflexible automation often alienate newcomers and block helpful short-term answers. The post urges kinder handling of gray-area questions and smarter automation to keep the site useful and welcoming.
So You Want To Be An Embedded Systems Developer
This is a practical, boots-on-the-ground roadmap of books, videos, and inexpensive dev boards you can actually use to become an embedded systems developer. It contrasts hobbyist platforms like Arduino and Raspberry Pi with professional ARM-based evaluation kits, lists must-read resources for firmware, real-time systems, and testing, and emphasizes hands-on practice and the safety responsibilities of working with real-world devices.
Zebras Hate You For No Reason: Why Amdahl's Law is Misleading in a World of Cats (And Maybe in Ours Too)
Amdahl’s Law is a useful warning, but Jason Sachs argues it can be misleading if you stop at the equation. Using the Kittens Game as a playful model, he shows how Gustafson’s perspective, positive feedback loops, and system-level synergy can turn modest component speedups into big real-world wins. The article closes with concrete embedded-systems examples like ISR timing and developer productivity.
Using the Beaglebone PRU to achieve realtime at low cost
Fabien Le Mentec shows how the BeagleBone Black's PRU coprocessors can run hard realtime control loops, removing the need for an FPGA or dedicated microcontroller. He walks through Linux setup, device tree enabling, assembler and loader tools, and a timer example that reads ADCs and drives PWM from PRU code. The post highlights community SDKs and a recent TI Code Composer Studio option for C-based PRU development.
Important Programming Concepts (Even on Embedded Systems) Part I: Idempotence
Idempotence is a simple design principle that prevents duplicate effects when operations are retried or repeated. Jason Sachs shows why it matters in embedded systems, from HTTP submit buttons and capacitive touch inputs to garage-door remotes and SPI DAC writes. Read this post to learn three practical idempotent techniques and when redundant writes are a sensible reliability trade-off.
Free Sessions @ the 2023 Embedded Online Conference
The 2023 Embedded Online Conference has pre-released 37 theatre talks and demos you can watch for free today by creating an account and skipping payment. Stephane Boucher walks through the free sessions and the paid portion of the weeklong program, highlighting live Q&A, hands-on workshops, and keynote talks across April 24–28. Add sessions to your agenda and check the schedule daily for last-minute changes.
Back from Embedded World 2023
Embedded World 2023 brought Stephane Boucher back to Nuremberg after three years, and the scale of the show still impressed him, with more than 900 vendors on the floor. He also highlights the value of in-person networking, from catching up with Embedded Online Conference speakers to swapping travel stories over dinner. The trip wrapped with a side visit to Heidelberg, then a quick look ahead to the next Embedded Online Conference.
What to See at Embedded World 2023
Stephane Boucher is heading back to Embedded World 2023 in Nuremberg and is excited to feel the show’s post-pandemic buzz, with more than 900 vendors on the floor. He’s compiled a short list of vendors worth visiting and invites attendees to a casual meet-up on Tuesday evening at Hausbrauerei Altstadthof at 18:30. Join him to reconnect, network, and catch the latest industry trends.
Favorite Software AND Hardware Tools for Embedded Systems Development
Tool choice can make or break an embedded project, and Stephane Boucher gathered developers' favorite hardware and software picks from the Embedded Online Conference into one handy roundup. The post points to a companion video and lists concrete tools from oscilloscopes and logic analyzers to J-Link probes, Python, unit-test frameworks, and soldering irons. It is a quick, practical peek at what experienced embedded engineers actually use.
A New Related Site!
The post announces the launch of MLRelated, a new Related site dedicated to machine learning and deep learning. It positions MLRelated as complementary to existing Related sites by highlighting cross-cutting interests: TinyML for embedded developers, machine/deep learning applications in signal processing, and FPGA-based AI/ML implementations. The new site debuts with a modest amount of content and is expected to expand rapidly through contributions from the Related community in the form of blogs, forum threads, and webinars. The author invites readers to report navigation errors, share feedback, and propose ideas to help steer MLRelated into a practical, community-driven resource for researchers and practitioners in ML and adjacent domains.
New Promo Video for the 2022 Embedded Online Conference
Less than a week remains before the 2022 Embedded Online Conference, and Stephane Boucher shares a new promo video that previews an all-star lineup of embedded engineers, shown in order of appearance: Helen Leigh, Peter McLaughlin, Jack Ganssle, Colin O'Flynn, Miro Samek, Jean Labrosse and others. If you haven't registered yet, watch the video and save $100 on registration with promo code EMBEDDEDRELATED.
2022 Embedded Online Conference - Final Push!
The Embedded Online Conference is just weeks away, and Stephane Boucher is making one last push to get the word out. Engineers who share the conference promo image on LinkedIn or Twitter can enter a raffle to win one of two Saleae Logic Pro 8 analyzers, with a simple hashtag-based entry process.
The 2021 DSP/ML Online Conference
The 2021 DSP/ML Online Conference is packed with talks and workshops for engineers working at the intersection of signal processing and machine learning. Stephane Boucher highlights sessions ranging from TinyML and SDR to FIR filter design, convolution, clustering, and DSP libraries for IoT. Registration also includes instant access to all talks from last year, plus a discount option if cost is a barrier.
Embedded Online Conference 2021 - Watch the Speakers Share their Thoughts on the Value for Attendees
Stephane Boucher gathered short interviews with several speakers from the upcoming Embedded Online Conference, asking them why conferences matter and what makes this event worth attending. Their answers are edited into a single video that highlights practical reasons to tune in. If you haven't registered yet, use promo code ER149 to save more than 40% on your registration fee.
8 Weeks - 8 Giveaways!
Eight weeks, eight hardware and training prizes aimed at embedded engineers, from oscilloscopes to Tracealyzer licenses. Register for the 2021 Embedded Online Conference before each week's raffle date and you'll be automatically entered to win items like a Rigol scope, Saleae Logic Pro 8, Joulescope, RTOS workshops, and more. Use promo code ER90 to save $100 on registration through April. Practical prizes to boost your bench and skills.


























