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Getting Started with NuttX RTOS on Three Low Cost Boards

Alan C Assis November 27, 20238 comments

If you are an embedded system developer chances are you already played with Linux on some embedded board and saw how it is powerful, right?

So, I have a good news: you can have same power using NuttX on some ultra low cost board powered by a microcontroller instead of microprocessor (that normally is way more expansive).

In fact many companies already realized it before me. It explains why NuttX is the kernel used by many IoT frameworks:

Another great news is that few days ago...


Elliptic Curve Cryptography - Multiple Signatures

Mike November 19, 2023

The use of point pairing becomes very useful when many people are required to sign one document. This is typical in a contract situation when several people are agreeing to a set of requirements. If we used the method described in the blog on signatures, each person would sign the document, and then the verification process would require checking every single signature. By using pairings, only one check needs to be performed. The only requirement is the ability to verify the...


Lightweight C++ Error-Codes Handling

Massimiliano Pagani November 16, 20232 comments

The traditional C++ approach to error handling tends to distinguish the happy path from the unhappy path. This makes handling errors hard (or at least boring) to write and hard to read. In this post, I present a technique based on chaining operations that merges the happy and the unhappy paths. Thanks to C++ template and inlining the proposed technique is lightweight and can be used proficiently for embedded software.


Flood Fill, or: The Joy of Resource Constraints

Ido Gendel November 13, 2023

When transferred from the PC world to a microcontroller, a famous, tried-and-true graphics algorithm is no longer viable. The challenge of creating an alternative under severe resource constraints is an intriguing puzzle, the kind that keeps embedded development fun and interesting.


Embedded Systems Roadmaps

Nathan Jones November 9, 2023

What skills should every embedded systems engineer have? What should you study next to improve yourself as an embedded systems engineer? In this article I'll share with you a few lists from well-respected sources that seek to answer these questions, with the hope of helping provide you a path to mastery. Whether you've only just finished your first Arduino project or you've been building embedded systems for decades, I believe there's something in here for everyone to help improve themselves as embedded systems engineers.


Embedded Systems Co-design for Object Recognition: A Synergistic Approach

Charu Pande November 4, 2023

Embedded systems co-design for object recognition is essential for real-time image analysis and environmental sensing across various sectors. This methodology harmonizes hardware and software to optimize efficiency and performance. It relies on hardware accelerators, customized neural network architectures, memory hierarchy optimization, and power management to achieve benefits like enhanced performance, lower latency, energy efficiency, real-time responsiveness, and resource optimization. While challenges exist, co-designed systems find applications in consumer electronics, smart cameras, industrial automation, healthcare, and autonomous vehicles, revolutionizing these industries. As technology advances, co-design will continue to shape the future of intelligent embedded systems, making the world safer and more efficient.


What is Pulse Width Modulation and How Does It Work?

Lance Harvie November 2, 2023

Pulse Width Modulation (PWM) is a technique used to control the average voltage supplied to a device or component by adjusting the width of a series of pulses. It works by rapidly turning a signal on and off at a specific frequency. The crucial element of PWM is the duty cycle, which represents the percentage of time the signal is “on” (high voltage) compared to the total time of one cycle.


Getting Started With Zephyr: Saving Data To Files

Mohammed Billoo October 31, 20231 comment

In this blog post, I show how to implement a Zephyr application to mount a microSD card, create a new file on the microSD card, and write data to it. The lessons learned from such an application can be helpful for devices out in the field that need to write data to off-board memory periodically, especially in cases where Internet access may be sporadic.


Elliptic Curve Cryptography - Extension Fields

Mike October 29, 2023

An introduction to the pairing of points on elliptic curves. Point pairing normally requires curves over an extension field because the structure of an elliptic curve has two independent sets of points if it is large enough. The rules of pairings are described in a general way to show they can be useful for verification purposes.


Software is free and can right any wrong

Colin Walls October 26, 2023

Software changes are so much easier than hardware modifications, so the temptation is always to take this approach to fixing bugs. This may not always be a good idea.


Digital PLL's -- Part 2

Neil Robertson June 15, 20165 comments

In Part 1, we found the time response of a 2nd order PLL with a proportional + integral (lead-lag) loop filter.  Now let’s look at this PLL in the Z-domain [1, 2].  We will find that the response is characterized by a loop natural frequency ωn and damping coefficient ζ. 

Having a Z-domain model of the DPLL will allow us to do three things:

Compute the values of loop filter proportional gain KL and integrator gain KI that give the desired loop natural...

Ten Little Algorithms, Part 5: Quadratic Extremum Interpolation and Chandrupatla's Method

Jason Sachs November 11, 20159 comments

Today we will be drifting back into the topic of numerical methods, and look at an algorithm that takes in a series of discretely-sampled data points, and estimates the maximum value of the waveform they were sampled from.


Modern C++ in Embedded Development: (Don't Fear) The ++

Amar Mahmutbegovic June 13, 20232 comments

While C is still the language of choice for embedded development, the adoption of C++ has grown steadily. Yet, reservations about dynamic memory allocation and fears of unnecessary code bloat have kept many in the C camp. This discourse aims to explore the intricacies of employing C++ in embedded systems, negotiating the issues of dynamic memory allocation, and exploiting the benefits of C++ offerings like std::array and constexpr. Moreover, it ventures into the details of the zero-overhead principle and the nuanced distinctions between C and C++. The takeaway? Armed with the right knowledge and a careful approach, C++ can indeed serve as a powerful, safer, and more efficient tool for embedded development.


Oscilloscope Dreams

Jason Sachs January 14, 20125 comments

My coworkers and I recently needed a new oscilloscope. I thought I would share some of the features I look for when purchasing one.

When I was in college in the early 1990's, our oscilloscopes looked like this:

Now the cathode ray tubes have almost all been replaced by digital storage scopes with color LCD screens, and they look like these:

Oscilloscopes are basically just fancy expensive boxes for graphing voltage vs. time. They span a wide range of features and prices:...


Creating a Hardware Abstraction Layer (HAL) in C

Jacob Beningo October 23, 20233 comments

In my last post, C to C++: Using Abstract Interfaces to Create Hardware Abstraction Layers (HAL), I discussed how vital hardware abstraction layers are and how to use a C++ abstract interface to create them. You may be thinking, that’s great for C++, but I work in C! How do I create a HAL that can easily swap in and out different drivers? In today’s post, I will walk through exactly how to do that while using the I2C bus as an example.


From bare-metal to RTOS: 5 Reasons to use an RTOS

Jacob Beningo October 18, 20167 comments

Developers can come up with amazing and convoluted reasons to not use an RTOS. I have heard excuses ranging from they are too expensive (despite open source solutions) all the way to they aren’t efficient and use too much memory. In some circumstances some excuses are justified but there are many reasons why a developer should look to an RTOS to help with their real-time scheduling needs.

From bare-metal to RTOS Quick Links
  • Part 1: 

C Programming Techniques: Function Call Inlining

Fabien Le Mentec April 29, 20137 comments
Introduction

Abstraction is a key to manage software systems as they increase in size and complexity. As shown in a previous post, abstraction requires a developper to clearly define a software interface for both data and functions, and eventually hide the underlying implementation.When using the C language, the interface is often exposed in a header '.h' file, while the implementation is put in one or more  corresponding '.c' files.

First, separating an interface from its...


Padé Delay is Okay Today

Jason Sachs March 1, 20166 comments

This article is going to be somewhat different in that I’m not really writing it for the typical embedded systems engineer. Rather it’s kind of a specialized topic, so don’t be surprised if you get bored and move on to something else. That’s fine by me.

Anyway, let’s just jump ahead to the punchline. Here’s a numerical simulation of a step response to a \( p=126, q=130 \) Padé approximation of a time delay:

Impressed? Maybe you should be. This...


Second-Order Systems, Part I: Boing!!

Jason Sachs October 29, 20142 comments

I’ve already written about the unexciting (but useful) 1st-order system, and about slew-rate limiting. So now it’s time to cover second-order systems.

The most common second-order systems are RLC circuits and spring-mass-damper systems.

Spring-mass-damper systems are fairly common; you’ve seen these before, whether you realize it or not. One household example of these is the spring doorstop (BOING!!):

(For what it’s worth: the spring...


C to C++: Using Abstract Interfaces to Create Hardware Abstraction Layers (HAL)

Jacob Beningo September 21, 20235 comments

In C to C++, we've been exploring how to transition from a C developer to a C++ developer when working in embedded system. In this post, we will explore how to leverage classes to create hardware abstraction layers (HAL). You'll learn about the various inheritance mechanisms, what an virtual function is, and how to create an abstract class.


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