
Getting Started With Zephyr: Devicetree Overlays
In this blog post, I show how the Devicetree overlay is a valuable construct in The Zephyr Project RTOS. Overlays allow embedded software engineers to override the default pin configuration specified in Zephyr for a particular board. In this blog post, I use I2C as an example. Specifically, I showed the default I2C pins used for the nRF52840 development kit in the nominal Zephyr Devicetree. Then, I demonstrated how an overlay can be used to override this pin configuration and the final result.
Embedded Developers, Ditch Your IDEs – Here’s Why!
Ditching your Integrated Development Environment (IDE) temporarily can be a transformative learning experience in embedded development. This post invites you to explore the underpinnings of IDEs by delving into alternative tools and processes like Makefile, CMake, Vim, GDB, and OpenOCD. Understanding these tools can demystify the background operations of IDEs, revealing the intricacies of compiling, linking, and debugging. This journey into the “under the hood” aspects of development is not just about learning new tools, but also about gaining a deeper appreciation for the convenience and efficiency that IDEs provide. By stepping out of your comfort zone and experimenting with these alternatives, you can sharpen your skills, enhance your knowledge, and possibly discover a more tailored and streamlined development experience. Whether you're a novice or a seasoned developer, this exploration promises insights and revelations that can elevate your embedded development journey.
C to C++: Using Abstract Interfaces to Create Hardware Abstraction Layers (HAL)
In C to C++, we've been exploring how to transition from a C developer to a C++ developer when working in embedded system. In this post, we will explore how to leverage classes to create hardware abstraction layers (HAL). You'll learn about the various inheritance mechanisms, what an virtual function is, and how to create an abstract class.
The Backstreet Consultant
In the uncharted land between Arduino-wielding kids and qualified electronics engineers emerged an entirely new market for embedded work. In this article, based on my personal experience and observations, I will attempt to outline this young market, the forces operating within it, and the kinds of people involved.
A short historyUp until fifteen years ago, give or take, embedded design was done exclusively by trained professionals: not just because of the required technical know-how, but also...
Are We Shooting Ourselves in the Foot with Stack Overflow?
Most traditional, beaten-path memory layouts allocate the stack space above the data sections in RAM, even though the stack grows “down” (towards the lower memory addresses) in most embedded processors. This arrangement puts your program data in the path of destruction of a stack overflow. In other words, you violate the first Gun Safety Rule (ALWAYS keep the gun pointed in a safe direction!) and you end up shooting yourself in the foot. This article shows how to locate the stack at the BEGINNING of RAM and thus point it in the "safe" direction.
nRF5 to nRF Connect SDK migration via DFU over BLE
This writeup contains some notes on how I was able to migrate one of my clients projects based on the nRF5 SDK, to nRF Connect SDK (NCS) based firmware, via a DFU to devices in the field over BLE.
FPGA skills for the modern world
With the ever increasing number of applications involving video processing, AI or edge computing the appetite for suitably skilled FPGA Engineers has never been higher from the market which is expected to grow to $15 billion USD by 2027!
In terms of industries opportunities can be typically found within:
- Automotive
- Aerospace
- Defense
- Data Processing
However this list is certainly not exhaustive as any application requiring algorithms which can leverage from highly parallel and...
Who needs source code?
Many developers feel that the supplying source code is essential for licensed software components. There are other perspectives, including the possibility of it being an actual disadvantage. Even the definition of source code has some vagueness.
New book on Elliptic Curve Cryptography
New book on Elliptic Curve Cryptography now online. Deep discount for early purchase. Will really appreciate comments on how to improve the book because physical printing won't happen for a few more months. Check it out here: http://mng.bz/D9NA
Supply Chain Games: What Have We Learned From the Great Semiconductor Shortage of 2021? (Part 5)
In this article we’re going to take a look at cycle time, queues, and inventory. Cycle time is a manufacturing term — for anything, not just semiconductors — meaning how long it takes for an individual product to make its way through a manufacturing process, from start to finish. We’re going to try to understand how long it takes to manufacture semiconductors. In particular, we’re going to try to answer these questions:
- How long does it take...
MSP430 Launchpad Tutorial - Part 1 - Basics
TI's LaunchPad is a complete MSP430 development environment: all you have to do is download and install CCS IDE (login required), connect your G2231-ready LaunchPad to your computer with the included mini-usb cable, and you are ready to code!
Texas Instrument MSP430 LaunchPadSo, let's see how to start a new project in Code Composer Studio. This IDE is derived from Eclipse, so if you used it before you shouldn't have much problems.
We'll write a simple program that will...
Polynomial Inverse
One of the important steps of computing point addition over elliptic curves is a division of two polynomials.
Mathematics and Cryptography
The mathematics of number theory and elliptic curves can take a life time to learn because they are very deep subjects. As engineers we don't have time to earn PhD's in math along with all the things we have to learn just to make communications systems work. However, a little learning can go a long way to helping make our communications systems secure - we don't need to know everything. The following articles are broken down into two realms, number theory and elliptic...
C++ on microcontrollers 1 - introduction, and an output pin class
This blog series is about the use of C++ for modern microcontrollers. My plan is to show the gradual development of a basic I/O library. I will introduce the object-oriented C++ features that are used step by step, to provide a gentle yet practical introduction into C++ for C programmers. Reader input is very much appreciated, you might even steer me in the direction you find most interesting.
I am lazy. I am also a programmer. Luckily, being a lazy...
Introduction to Microcontrollers - Hello World
Embedded Hello WorldA standard first program on an embedded platform is the blinking LED. Getting an LED to blink demonstrates that you have your toolchain set up correctly, that you are able to download your program code into the μC, and that the μC and associated circuitry (e.g. the power supply) is all working. It can even give you good evidence as to the clock rate that your microcontroller is running (something that trips up a great many people,...
Finite State Machines (FSM) in Embedded Systems (Part 4) - Let 'em talk
No state machine is an island. State machines do not exist in a vacuum, they need to "talk" to their environment and each other to share information and provide synchronization to perform the system functions. In this conclusive article, you will find what kind of problems and which critical areas you need to pay attention to when designing a concurrent system. Although the focus is on state machines, the consideration applies to every system that involves more than one execution thread.
Bit-Banged Async Serial Output And Disciplined Engineering
This post covers implementing asynchronous serial output directly on a GPIO with bit-banging. This can be a valuable debug tool for getting information out of a system. It also covers disciplined engineering, using the bit-banging module as an example and template you can apply to other projects.
C to C++: Bridging the Gap from C Structures to Classes
In our last post, C to C++: Proven Techniques for Embedded Systems Transformation, we started to discuss the different ways that C++ can be used to write embedded software. You saw that there is no reason to be overwhelmed by trying to adopt complex topics like metaprogramming out of the gate. An important concept to understand is that you can make the transition gradually into C++ while still receiving the many benefits that C++ has to offer.
One of the first...
Linear Feedback Shift Registers for the Uninitiated, Part XIV: Gold Codes
Last time we looked at some techniques using LFSR output for system identification, making use of the peculiar autocorrelation properties of pseudorandom bit sequences (PRBS) derived from an LFSR.
This time we’re going to jump back to the field of communications, to look at an invention called Gold codes and why a single maximum-length PRBS isn’t enough to save the world using spread-spectrum technology. We have to cover two little side discussions before we can get into Gold...
Practical CRCs for Embedded Systems
CRCs are a very practical tool for embedded systems: you're likely to need to use one as part of a communications protocol or to verify the integrity of a program image before writing it to flash. But CRCs can be difficult to understand and tricky to implement. The first time I attempted to write CRC code from scratch I failed once. Then twice. Then three times. Eventually I gave up and used an existing library. I consider myself intelligent: I got A's...
A New Related Site!
We are delighted to announce the launch of the very first new Related site in 15 years! The new site will be dedicated to the trendy and quickly growing field of Machine Learning and will be called - drum roll please - MLRelated.com.
We think MLRelated fits perfectly well within the “Related” family, with:
- the fast growth of TinyML, which is a topic of great interest to the EmbeddedRelated community
- the use of Machine/Deep Learning in Signal Processing applications, which is of...
Donald Knuth Is the Root of All Premature Optimization
This article is about something profound that a brilliant young professor at Stanford wrote nearly 45 years ago, and now we’re all stuck with it.
TL;DRThe idea, basically, is that even though optimization of computer software to execute faster is a noble goal, with tangible benefits, this costs time and effort up front, and therefore the decision to do so should not be made on whims and intuition, but instead should be made after some kind of analysis to show that it has net...
Using a RTLSDR dongle to validate NRF905 configuration
I am currently working on a system to monitor the garage door status from my flat. Both places are 7 floors apart, and I need to send the data wirelessly. I chose to operate on the 433MHz carrier, and I ordered 2 PTR8000 modules: http://www.electrodragon.com/w/NRF905_Transceiver_433MHz-Wireless_ModuleThe PTR8000 is based on the dual band sub 1GHz NRF905 chipset from NORDICSEMI: http://www.nordicsemi.com/eng/Products/Sub-1-GHz-RF/nRF905I...OOKLONE: a cheap RF 433.92MHz OOK frame cloner
IntroductionA few weeks ago, I bought a set of cheap wireless outlets and reimplemented the protocol for further inclusion in a domotics platform. I wrote a post about it here:
//www.embeddedrelated.com/showarticle/620.php
Following that, I had access to another outlet from a different vendor:
http://www.castorama.fr/store/Prise-telecommandee-BLYSS---Interieur-prod4470027.html
The device documentation mentions that it operates on the same frequency as the previous...
Someday We’ll Find It, The Kelvin Connection
You’d think it wouldn’t be too hard to measure electrical resistance accurately. And it’s really not, at least according to wikiHow.com: you just follow these easy steps:
- Choose the item whose resistance you wish to measure.
- Plug the probes into the correct test sockets.
- Turn on the multimeter.
- Select the best testing range.
- Touch the multimeter probes to the item you wish to measure.
- Set the multimeter to a high voltage range after finishing the...
Coding - Step 0: Setting Up a Development Environment
Articles in this series:
- Coding Step 0 - Development Environments
- Coding Step 1 - Hello World and Makefiles
- Coding Step 2 - Source Control
- Coding Step 3 - High-Level Requirements
- Coding Step 4 - Design
You can easily find a million articles out there discussing compiler nuances, weighing the pros and cons of various data structures or discussing the optimization of databases. Those sorts of articles are fascinating reads for advanced programmers but...
Bad Hash Functions and Other Stories: Trapped in a Cage of Irresponsibility and Garden Rakes
I was recently using the publish() function in MATLAB to develop some documentation, and I ran into a problem caused by a bad hash function.
In a resource-limited embedded system, you aren't likely to run into hash functions. They have three major applications: cryptography, data integrity, and data structures. In all these cases, hash functions are used to take some type of data, and deterministically boil it down to a fixed-size "fingerprint" or "hash" of the original data, such that...
Introduction to Microcontrollers - Adding Some Real-World Hardware
When 2 LEDs Just Don't Cut It AnymoreSo far, we've done everything in this series using two LEDs and one button. I'm guessing that the thrill of blinking an LED has worn off by now, hard as that is to imagine. What's more, we've just about reached the limits of what we can learn with such limited I/O. We have come to the point where we need to add some hardware to our setup to continue with additional concepts and microcontroller...
StrangeCPU #2. Sliding Window Token Machines
Summary:An in-depth exploration of Sliding Window Token Machines; ARM notes.
Table of Contents:- Part 1: A new CPU - technology review, re-examination of the premises; StrangeCPU concepts; x86 notes.
- Part 2: Sliding-Window Token Machines, an in-depth exploration of this curious technology; ARM notes.
- Part 3. Instruction Slides - The Strangest CPU Yet! Decoding instructions with a Sliding Window...
