Continuous Integration for Embedded Systems
It is no secret that anyone who wants to streamline project management, reduce risk and improve the quality needs some form of "automation" in SW development processes. What is commonly used in most companies as a tool for such automation is called Continuous Integration (CI). It is a good practice for embedded systems as well even though it is much harder to use CI for embedded systems compared to pure software development because embedded systems mostly depend on...
Finally got a drone!
As a reader of my blog, you already know that I have been making videos lately and thoroughly enjoying the process. When I was in Germany early this summer (and went 280 km/h in a porsche!) to produce SEGGER's 25th anniversary video, the company bought a drone so we could get an aerial shot of the party (at about the 1:35 mark in this video). Since then, I have been obsessing on buying a drone for myself and finally made the move a few weeks ago - I acquired a used DJI...
Tenderfoot: Embedded Software and Firmware Specialties
Once upon a time (seven years ago) I answered a question on Stack Overflow. Then Stephane suggested I turn that answer into a blog post. Great idea! This post dives deeper into the original question: “Is it possible to fragment this field (embedded software and firmware) into sub-fields?”
This post represents a detailed and updated response to my original Stack Overflow answer. I hope this post provides guidance and useful information to the “tenderfoots” in the...
Embedded Toolbox: Source Code Whitespace Cleanup
In this installment of my "Embedded Toolbox" series, I would like to share with you the free source code cleanup utility called QClean for cleaning whitespace in your source files, header files, makefiles, linker scripts, etc.
You probably wonder why you might need such a utility? In fact, the common thinking is that compilers (C, C++, etc.) ignore whitespace anyway, so why bother? But, as a professional software developer you should not ignore whitespace, because it can cause all sorts...
SEGGER's 25th Anniversary Video
Chances are you will find this video more interesting to watch if you take five minutes to first read the story of the week I spent at SEGGER's headquarters at the end of June.
The video is only a little more than 2 minutes long. If you decide to watch it, make sure to go full screen and I would really love to read your thoughts about it in the comments down bellow. Do you think a video like this succeeds in making the viewer want to learn more about the company?...
Linear Feedback Shift Registers for the Uninitiated, Part II: libgf2 and Primitive Polynomials
Last time, we looked at the basics of LFSRs and finite fields formed by the quotient ring \( GF(2)[x]/p(x) \).
LFSRs can be described by a list of binary coefficients, sometimes referred as the polynomial, since they correspond directly to the characteristic polynomial of the quotient ring.
Today we’re going to look at how to perform certain practical calculations in these finite fields. I maintain a Python library called libgf2,...
Went 280km/h (174mph) in a Porsche Panamera in Germany!
Those of you who've been following my blog lately already know that I am going through some sort of mid-life crisis that involves going out there to meet people and make videos. It all started with Embedded World early this year, then continued at ESC Boston a couple of months ago and the latest chapter just concluded as I returned from Germany after spending a week at SEGGER's headquarters to produce a video to highlight their 25th anniversary.
Embedded Toolbox: Windows GUI Prototyping Toolkit
In this installment of my "Embedded Toolbox" series, I would like to interest you in the free Windows GUI Toolkit called QWin for prototyping, developing and debugging embedded C or C++ code on Windows.
If you work on devices with non-trivial user interfaces consisting of LCDs (segmented or graphic), buttons, LEDs, etc., QWin could be just the tool for you. It has improved my productivity in such projects dramatically. I personally consider it a gem in my "Embedded...
Linear Feedback Shift Registers for the Uninitiated, Part I: Ex-Pralite Monks and Finite Fields
Later there will be, I hope, some people who will find it to their advantage to decipher all this mess.
— Évariste Galois, May 29, 1832
I was going to call this short series of articles “LFSRs for Dummies”, but thought better of it. What is a linear feedback shift register? If you want the short answer, the Wikipedia article is a decent introduction. But these articles are aimed at those of you who want a little bit deeper mathematical...
Tenderfoot: Recommended Reading
Twenty years ago I read Code Complete by Steve McConnell. And then read it again. And again. And again. Of all the books I have read during my career, I believe this was the book that catapulted me from a young electrical engineer to a young and aspiring embedded software engineer. So to all the ‘tenderfoots’ embarking upon an embedded systems and especially embedded software and firmware career, this entry is for you.
First, I would certainly recommend that all engineers read and read...
Linear Feedback Shift Registers for the Uninitiated, Part XII: Spread-Spectrum Fundamentals
Last time we looked at the use of LFSRs for pseudorandom number generation, or PRNG, and saw two things:
- the use of LFSR state for PRNG has undesirable serial correlation and frequency-domain properties
- the use of single bits of LFSR output has good frequency-domain properties, and its autocorrelation values are so close to zero that they are actually better than a statistically random bit stream
The unusually-good correlation properties...
What to See at Embedded World 2023
Embedded World 2023 is just around the corner, and I am thrilled to be attending this year's edition in Nuremberg, Germany. The last time I was there was three years ago, and the world was on the cusp of a major pandemic. It was a surreal experience as many booths and exhibits were empty and cordoned off by security tape due to last-minute cancellations. It was clear that something big was happening.
But with more than 900 vendors exhibiting this year, I'm glad to see that Embedded...
Embedded World 2018 - More Videos!
After the interview videos last week, this week I am very happy to release two more videos taken at Embedded World 2018 and that I am proud of.
For both videos, I made extensive use of my two new toys, a Zhiyun Crane Gimbal and a Sony a6300 camera.
The use of a gimbal like the Zhiyun makes a big difference in terms of making the footage look much more stable and cinematographic.
As for the Sony camera, it takes fantastic slow-motion footage and...
Dealing With Fixed Point Fractions
Fixed point fractional representation always gives me a headache because I screw it up the first time I try to implement an algorithm. The difference between integer operations and fractional operations is in the overflow. If the representation fits in the fixed point result, you can not tell the difference between fixed point integer and fixed point fractions. When integers overflow, they lose data off the most significant bits. When fractions overflow, they lose data off...
Get Involved: Contribute Quiz Questions for the Embedded Systems Community for a Chance to Win a LAP-C Pro!
Submit a Quiz Question for a chance to win a Zeroplus Lac-C Pro!
Ten Little Algorithms, Part 4: Topological Sort
Other articles in this series:
- Part 1: Russian Peasant Multiplication
- Part 2: The Single-Pole Low-Pass Filter
- Part 3: Welford's Method (And Friends)
- Part 5: Quadratic Extremum Interpolation and Chandrupatla's Method
- Part 6: Green’s Theorem and Swept-Area Detection
Today we’re going to take a break from my usual focus on signal processing or numerical algorithms, and focus on...
Stairway to Thévenin
This article was inspired by a recent post on reddit asking for help on Thévenin and Norton equivalent circuits.
(With apologies to Mr. Thévenin, the rest of the e's that follow will remain unaccented.)
I still remember my introductory circuits class on the subject, roughly as follows:
(NOTE: Do not get scared of what you see in the rest of this section. We're going to point out the traditional approach for teaching linear equivalent circuits first. If you have...
Modulation Alternatives for the Software Engineer
Before I get to talking about modulation, here's a brief diversion.
A long time ago -- 1993, to be precise -- I took my first course on digital electronics and processors. In that class, we had to buy a copy of the TTL Data Book* from Texas Instruments.
If you have any experience in digital logic design you probably know that TTL stands for Transistor-transistor logic (thereby making the phrase "TTL Logic" an example of RAS...
C++ on microcontrollers 4 – input pins, and decoding a rotary switch
This blog series is about the use of C++ for modern microcontrollers. My plan is to show the gradual development of a basic I/O library. I will introduce the object-oriented C++ features that are used step by step, to provide a gentle yet practical introduction into C++ for C programmers. Reader input is very much appreciated, you might even steer me in the direction you find most interesting.
So far I...
First-Order Systems: The Happy Family
Все счастли́вые се́мьи похо́жи друг на дру́га, ка́ждая несчастли́вая семья́ несчастли́ва по-сво́ему.— Лев Николаевич Толстой, Анна Каренина
Happy families are all alike; every unhappy family is unhappy in its own way.— Lev Nicholaevich Tolstoy, Anna Karenina
I was going to write an article about second-order systems, but then realized that it would be...
Review: Hands-On RTOS with Microcontrollers
Full disclosure: I was given a free copy of this book for evaluation.
Hands-On RTOS with Microcontrollers: Building real-time embedded systems using FreeRTOS, STM32 MCUs, and SEGGER debug tools by Brian Amos is an outstanding book. It lives up to its name, extremely hands-on and practical, taking you from knowing nothing about RTOS's (Real-Time Operating Systems) up to building real multithreaded embedded system applications running on real hardware.
It uses the ST Micro
An Iterative Approach to USART HAL Design using ChatGPT
Discover how to leverage ChatGPT and an iterative process to design and generate a USART Hardware Abstraction Layer (HAL) for embedded systems, enhancing code reusability and scalability. Learn the step-by-step journey, improvements made, and the potential for generating HALs for other peripherals.
C to C++: 5 Tips for Refactoring C Code into C++
The article titled "Simple Tips to Refactor C Code into C++: Improve Embedded Development" provides essential guidance for embedded developers transitioning from C to C++. The series covers fundamental details necessary for a seamless transition and emphasizes utilizing C++ as a better C rather than diving into complex language features. The article introduces five practical tips for refactoring C code into C++. Replace #define with constexpr and const: Discouraging the use of #define macros, the article advocates for safer alternatives like constexpr and const to improve type safety, debugging, namespaces, and compile-time computation. Use Namespaces: Demonstrating the benefits of organizing code into separate logical groupings through namespaces, the article explains how namespaces help avoid naming conflicts and improve code readability. Replace C-style Pointers with Smart Pointers and References: Emphasizing the significance of avoiding raw pointers, the article suggests replacing them with C++ smart pointers (unique_ptr, shared_ptr, weak_ptr) and using references
Fit Sixteen (or more) Asynchronous Serial Receivers into the Area of a Standard UART Receiver
IntroductionThis article will describe a technique, available in many current FPGA architectures, to fit a large amount of logic into a small area. About ten years ago now (Feb/Mar 2005), I helped develop a multi-line Caller ID product. The Multi-Channel Asynchronous Receiver (MCAR) FPGA core developed for that product will be used to illustrate the technique(s) needed to fit a 16 channel MCAR into a single Spartan II XC2S30-5VQ100 FPGA.
To stay true to the original design, I...
C to C++: 3 Reasons to Migrate
I’ve recently written several blogs that have set the stage with a simple premise: The C programming language no longer provides embedded software developers the tools they need to develop embedded software throughout the full software stack. Now, don’t get me wrong, C is a powerhouse, with over 80% of developers still using it; however, as embedded systems have reached unprecedented levels of complexity, C might not be the right tool for the job.
In this post, I’m kicking off a series...
Linear Feedback Shift Registers for the Uninitiated, Part XI: Pseudorandom Number Generation
Last time we looked at the use of LFSRs in counters and position encoders.
This time we’re going to look at pseudorandom number generation, and why you may — or may not — want to use LFSRs for this purpose.
But first — an aside:
Science Fair 1983When I was in fourth grade, my father bought a Timex/Sinclair 1000. This was one of several personal computers introduced in 1982, along with the Commodore 64. The...
Tenderfoot: Embedded Software and Firmware Specialties
Once upon a time (seven years ago) I answered a question on Stack Overflow. Then Stephane suggested I turn that answer into a blog post. Great idea! This post dives deeper into the original question: “Is it possible to fragment this field (embedded software and firmware) into sub-fields?”
This post represents a detailed and updated response to my original Stack Overflow answer. I hope this post provides guidance and useful information to the “tenderfoots” in the...
Good old multiplexed keypad in an embedded system
Good old multiplexed keypad in embedded systems
(My www.embeddedrelated.com Blog No.1)
Touch-screens, rotary encoder switches and other navigational aids rule the user interface these days. Navigation through menus and sub-menus is child’s play as icons and thumbnails rule the screen.
Jumping from one screen to another, switching between programs and event notification pop-ups are made possible due to high...
Arduino robotics #3 - wiring, coding and a test run
Arduino RoboticsArduino robotics is a series of article chronicling my first autonomous robot build, Clusterbot. This build is meant to be affordable, relatively easy and instructive. The total cost of the build is around $50.
1. Arduino robotics - motor control2. Arduino robotics - chassis, locomotion and power3. Arduino robotics - wiring, coding and a test run4.Implementation Complexity, Part I: The Tower of Babel, Gremlins, and The Mythical Man-Month
I thought I'd post a follow-up, in a sense, to an older post about complexity in consumer electronics I wrote a year and a half ago. That was kind of a rant against overly complex user interfaces. I am a huge opponent of unnecessary complexity in almost any kind of interface, whether a user interface or a programming interface or an electrical interface. Interfaces should be clean and simple.
Now, instead of interface complexity, I'll be talking about implementation complexity, with a...