## Linear Feedback Shift Registers for the Uninitiated, Part VII: LFSR Implementations, Idiomatic C, and Compiler Explorer

The last four articles were on algorithms used to compute with finite fields and shift registers:

- multiplicative inverse
- discrete logarithm
- determining characteristic polynomial from the LFSR output

Today we’re going to come back down to earth and show how to implement LFSR updates on a microcontroller. We’ll also talk a little bit about something called “idiomatic C” and a neat online tool for experimenting with the C compiler.

## Lazy Properties in Python Using Descriptors

This is a bit of a side tangent from my normal at-least-vaguely-embedded-related articles, but I wanted to share a moment of enlightenment I had recently about descriptors in Python. The easiest way to explain a descriptor is a way to outsource attribute lookup and modification.

Python has a bunch of “magic” methods that are hooks into various object-oriented mechanisms that let you do all sorts of ridiculously clever things. Whether or not they’re a good idea is another...

## Android for Embedded Devices - 5 Reasons why Android is used in Embedded Devices

The embedded purists are going to hate me for this. How can you even think of using Android on an embedded system ? It’s after all a mobile phone operating system/software.

Sigh !! Yes I did not like Android to begin with, as well - for use on an Embedded System. But sometimes I think the market and needs decide what has to be used and what should not be. This is one such thing. Over the past few years, I have learned to love Android as an embedded operating system....

## Linear Feedback Shift Registers for the Uninitiated, Part VI: Sing Along with the Berlekamp-Massey Algorithm

The last two articles were on discrete logarithms in finite fields — in practical terms, how to take the state \( S \) of an LFSR and its characteristic polynomial \( p(x) \) and figure out how many shift steps are required to go from the state 000...001 to \( S \). If we consider \( S \) as a polynomial bit vector such that \( S = x^k \bmod p(x) \), then this is equivalent to the task of figuring out \( k \) from \( S \) and \( p(x) \).

This time we’re tackling something...

## Linear Feedback Shift Registers for the Uninitiated, Part V: Difficult Discrete Logarithms and Pollard's Kangaroo Method

Last time we talked about discrete logarithms which are easy when the group in question has an order which is a smooth number, namely the product of small prime factors. Just as a reminder, the goal here is to find \( k \) if you are given some finite multiplicative group (or a finite field, since it has a multiplicative group) with elements \( y \) and \( g \), and you know you can express \( y = g^k \) for some unknown integer \( k \). The value \( k \) is the discrete logarithm of \( y \)...

## Introduction to Deep Insight Analysis for RTOS Based Applications

Over the past several years, embedded systems have become extremely complex. As systems become more complex, they become harder and more time consuming to debug. It isn’t uncommon for development teams to spend more than 40% development cycle time just debugging their systems. This is where deep insight analysis has the potential to dramatically decrease costs and time to market.

Defining Deep Insight Analysis

Deep insight analysis is a set of tools and techniques that can be...

## Linear Feedback Shift Registers for the Uninitiated, Part IV: Easy Discrete Logarithms and the Silver-Pohlig-Hellman Algorithm

Last time we talked about the multiplicative inverse in finite fields, which is rather boring and mundane, and has an easy solution with Blankinship’s algorithm.

Discrete logarithms, on the other hand, are much more interesting, and this article covers only the tip of the iceberg.

What is a Discrete Logarithm, Anyway?Regular logarithms are something that you’re probably familiar with: let’s say you have some number \( y = b^x \) and you know \( y \) and \( b \) but...

## Linear Feedback Shift Registers for the Uninitiated, Part III: Multiplicative Inverse, and Blankinship's Algorithm

Last time we talked about basic arithmetic operations in the finite field \( GF(2)[x]/p(x) \) — addition, multiplication, raising to a power, shift-left and shift-right — as well as how to determine whether a polynomial \( p(x) \) is primitive. If a polynomial \( p(x) \) is primitive, it can be used to define an LFSR with coefficients that correspond to the 1 terms in \( p(x) \), that has maximal length of \( 2^N-1 \), covering all bit patterns except the all-zero...

## Continuous Integration for Embedded Systems

It is no secret that anyone who wants to streamline project management, reduce risk and improve the quality needs some form of "automation" in SW development processes. What is commonly used in most companies as a tool for such automation is called Continuous Integration (CI). It is a good practice for embedded systems as well even though it is much harder to use CI for embedded systems compared to pure software development because embedded systems mostly depend on...

## Finally got a drone!

As a reader of my blog, you already know that I have been making videos lately and thoroughly enjoying the process. When I was in Germany early this summer (and went 280 km/h in a porsche!) to produce SEGGER's 25th anniversary video, the company bought a drone so we could get an aerial shot of the party (at about the 1:35 mark in this video). Since then, I have been obsessing on buying a drone for myself and finally made the move a few weeks ago - I acquired a used DJI...

## VHDL tutorial - A practical example - part 2 - VHDL coding

In part 1 of this series we focused on the hardware design, including some of the VHDL definitions of the I/O characteristics of the CPLD part. In part 2, we will describe the VHDL logic of the CPLD for this design.

With any design, the first step to gather the requirements for the job at hand. From part 1 of this article, I have copied two sections that address some of the requirements for the CPLD design.

The data acquisition engine has the...

## Introduction to Microcontrollers - Further Beginnings

Embedded Programming BasicsThis tutorial entry will discuss some further embedded programming basics that you will need to understand before proceeding on to the LED blinky and other example programs. We will do this by looking at the general organization and types of instructions found in most microcontrollers, and how that organization and those instructions are reflected (or, in some cases, ignored) by the C programming language.

Basic CPU...## Cortex-M Exception Handling (Part 2)

The first part of this article described the conditions for an exception request to be accepted by a Cortex-M processor, mainly concerning the relationship of its priority with respect to the current execution priority. This part will describe instead what happens after an exception request is accepted and becomes active.

PROCESSOR OPERATION AND PRIVILEGE MODEBefore discussing in detail the sequence of actions that occurs within the processor after an exception request...

## Free Goodies from Embedded World - What to Do Next?

I told you I would go on a hunt for free stuff at Embedded World in order to build a bundle for someone to win.

## How to Build a Fixed-Point PI Controller That Just Works: Part II

In Part I we talked about some of the issues around discrete-time proportional-integral (PI) controllers:

- various forms and whether to use the canonical form for z-transforms (don't do it!)
- order of operation in the integral term: whether to scale and then integrate (my recommendation), or integrate and then scale.
- saturation and anti-windup

In this part we'll talk about the issues surrounding fixed-point implementations of PI controllers. First let's recap the conceptual structure...

## Coding Step 1 - Hello World and Makefiles

Articles in this series:

- Coding Step 0 - Development Environments
- Coding Step 1 - Hello World and Makefiles
- Coding Step 2 - Source Control
- Coding Step 3 - High-Level Requirements
- Coding Step 4 - Design

Step 0 discussed how to install GCC and the make utility with the expectation of writing and compiling your first C program. In this article, I discuss how to use those tools we installed last time. Specifically, how to use GCC to compile a C program and...

## Ten Little Algorithms, Part 5: Quadratic Extremum Interpolation and Chandrupatla's Method

Other articles in this series:

- Part 1: Russian Peasant Multiplication
- Part 2: The Single-Pole Low-Pass Filter
- Part 3: Welford's Method (And Friends)
- Part 4: Topological Sort
- Part 6: Green’s Theorem and Swept-Area Detection

Today we will be drifting back into the topic of numerical methods, and look at an algorithm that takes in a series of discretely-sampled data points, and estimates the maximum value of...

## PID Without a PhD

I both consult and teach in the area of digital control. Through both of these efforts, I have found that while there certainly are control problems that require all the expertise I can bring to bear, there are a great number of control problems that can be solved with the most basic knowledge of simple controllers, without resort to any formal control theory at all.

This article will tell you how to implement a simple controller in software and how to tune it without getting into heavy...

## Tolerance Analysis

Today we’re going to talk about tolerance analysis. This is a topic that I have danced around in several previous articles, but never really touched upon in its own right. The closest I’ve come is Margin Call, where I discussed several different techniques of determining design margin, and ran through some calculations to justify that it was safe to allow a certain amount of current through an IRFP260N MOSFET.

Tolerance analysis...

## Using the C language to program the am335x PRU

IntroductionSome weeks ago, I published an article on how we used the PRU to implement a power supply control loop having hard realtime constraints:

//www.embeddedrelated.com/showarticle/586.php

Writing this kind of logic in assembly language is not easy. First the assembly language itself may be difficult to learn depending on your background. Then, fixed and floating point arithmetics require lot of code. While macros help to handle the complexity, they still are error prone as you...

## VHDL tutorial - A practical example - part 1 - Hardware

In previous posts I described some simple VHDL examples. This time let's try something a little more complex. This is part one of a multiple part article. This is intended to be a detailed description of one of several initial designs that I developed for a client. This design never made it into a product, but a similar design was used and is currently being produced. As a considerable amount of work was put into this effort, I decided to share this design...

## Android for Embedded Devices - 5 Reasons why Android is used in Embedded Devices

The embedded purists are going to hate me for this. How can you even think of using Android on an embedded system ? It’s after all a mobile phone operating system/software.

Sigh !! Yes I did not like Android to begin with, as well - for use on an Embedded System. But sometimes I think the market and needs decide what has to be used and what should not be. This is one such thing. Over the past few years, I have learned to love Android as an embedded operating system....

## Ten Little Algorithms, Part 4: Topological Sort

Other articles in this series:

- Part 1: Russian Peasant Multiplication
- Part 2: The Single-Pole Low-Pass Filter
- Part 3: Welford's Method (And Friends)
- Part 5: Quadratic Extremum Interpolation and Chandrupatla's Method
- Part 6: Green’s Theorem and Swept-Area Detection

Today we’re going to take a break from my usual focus on signal processing or numerical algorithms, and focus on...

## Introduction to Microcontrollers - Button Matrix & Auto Repeating

Too Many Buttons, Not Enough InputsAssigning one GPIO input to each button can use up a lot of GPIO pins. Numeric input requires at least 10 buttons, plus however many additional control or function buttons. This can quickly get expensive, GPIO pin-wise, and also connector-wise if the keypad is off the uC PCB as it often would be. A very common response to this expense is to wire buttons (keys, etc) in a matrix. By connecting our buttons in an...

## Important Programming Concepts (Even on Embedded Systems) Part II: Immutability

Other articles in this series:

- Part I: Idempotence
- Part III: Volatility
- Part IV: Singletons
- Part V: State Machines
- Part VI: Abstraction

This article will discuss immutability, and some of its variations in the topic of functional programming.

There are a whole series of benefits to using program variables that… well, that aren’t actually variable, but instead are immutable. The impact of...

## Round Round Get Around: Why Fixed-Point Right-Shifts Are Just Fine

Today’s topic is rounding in embedded systems, or more specifically, why you don’t need to worry about it in many cases.

One of the issues faced in computer arithmetic is that exact arithmetic requires an ever-increasing bit length to avoid overflow. Adding or subtracting two 16-bit integers produces a 17-bit result; multiplying two 16-bit integers produces a 32-bit result. In fixed-point arithmetic we typically multiply and shift right; for example, if we wanted to multiply some...

## From bare-metal to RTOS: 5 Reasons to use an RTOS

Developers can come up with amazing and convoluted reasons to not use an RTOS. I have heard excuses ranging from they are too expensive (despite open source solutions) all the way to they aren’t efficient and use too much memory. In some circumstances some excuses are justified but there are many reasons why a developer should look to an RTOS to help with their real-time scheduling needs.

From bare-metal to RTOS Quick Links## Another 10 Circuit Components You Should Know

It's that time again to review all the oddball goodies available in electronic components. These are things you should have in your bag of tricks when you need to design a circuit board. If you read my previous posts and were looking forward to more, this article's for you!

1. Bus switches

I can't believe I haven't mentioned bus switches before. What is a bus switch?

There are lots of different options for switches:

- mechanical switch / relay: All purpose, two...

## C Programming Techniques: Function Call Inlining

IntroductionAbstraction is a key to manage software systems as they increase in size and complexity. As shown in a previous post, abstraction requires a developper to clearly define a software interface for both data and functions, and eventually hide the underlying implementation.When using the C language, the interface is often exposed in a header '.h' file, while the implementation is put in one or more corresponding '.c' files.

First, separating an interface from its...

## The Least Interesting Circuit in the World

It does nothing, most of the time.

It cannot compute pi. It won’t oscillate. It doesn’t light up.

Often it makes other circuits stop working.

It is… the least interesting circuit in the world.

What is it?

About 25 years ago, I took a digital computer architecture course, and we were each given use of an ugly briefcase containing a bunch of solderless breadboards and a power supply and switches and LEDs — and a bunch of