Remember Y2K?
There was fear that the turn of the century at the end of 1999 would cause problems with many embedded systems. There is evidence that the same issue may occur in 2038.
Getting Started With Zephyr: Writing Data to EEPROM
In this blog post, I show how to implement a Zephyr application to interact with EEPROM. I show how the Zephyr device driver model allows application writers to be free of the underlying implementation details. Unfortunately, the application didn't work as expected, and I'm still troubleshooting the cause.
My TDD Journey Started Dec 6, 1999
My story of learning Test-Driven Development started 23 years ago today. TDD has helped me exercise my code well before there is target hardware to run on. TDD helps me prevent defects. It can help you too.
More than just a pretty face - a good UI is essential
A user interface can make or break a device - determining its success in the marketplace. With careful design, the UI can make the product compelling and result in a high level of satisfaction from new and experienced users.
Getting Started with NuttX RTOS on Three Low Cost Boards
If you are an embedded system developer chances are you already played with Linux on some embedded board and saw how it is powerful, right?
So, I have a good news: you can have same power using NuttX on some ultra low cost board powered by a microcontroller instead of microprocessor (that normally is way more expansive).
In fact many companies already realized it before me. It explains why NuttX is the kernel used by many IoT frameworks:
Another great news is that few days ago...
Elliptic Curve Cryptography - Multiple Signatures
The use of point pairing becomes very useful when many people are required to sign one document. This is typical in a contract situation when several people are agreeing to a set of requirements. If we used the method described in the blog on signatures, each person would sign the document, and then the verification process would require checking every single signature. By using pairings, only one check needs to be performed. The only requirement is the ability to verify the...
Lightweight C++ Error-Codes Handling
The traditional C++ approach to error handling tends to distinguish the happy path from the unhappy path. This makes handling errors hard (or at least boring) to write and hard to read. In this post, I present a technique based on chaining operations that merges the happy and the unhappy paths. Thanks to C++ template and inlining the proposed technique is lightweight and can be used proficiently for embedded software.
Flood Fill, or: The Joy of Resource Constraints
When transferred from the PC world to a microcontroller, a famous, tried-and-true graphics algorithm is no longer viable. The challenge of creating an alternative under severe resource constraints is an intriguing puzzle, the kind that keeps embedded development fun and interesting.
Embedded Systems Roadmaps
What skills should every embedded systems engineer have? What should you study next to improve yourself as an embedded systems engineer? In this article I'll share with you a few lists from well-respected sources that seek to answer these questions, with the hope of helping provide you a path to mastery. Whether you've only just finished your first Arduino project or you've been building embedded systems for decades, I believe there's something in here for everyone to help improve themselves as embedded systems engineers.
Embedded Systems Co-design for Object Recognition: A Synergistic Approach
Embedded systems co-design for object recognition is essential for real-time image analysis and environmental sensing across various sectors. This methodology harmonizes hardware and software to optimize efficiency and performance. It relies on hardware accelerators, customized neural network architectures, memory hierarchy optimization, and power management to achieve benefits like enhanced performance, lower latency, energy efficiency, real-time responsiveness, and resource optimization. While challenges exist, co-designed systems find applications in consumer electronics, smart cameras, industrial automation, healthcare, and autonomous vehicles, revolutionizing these industries. As technology advances, co-design will continue to shape the future of intelligent embedded systems, making the world safer and more efficient.
MSP430 Launchpad Tutorial - Part 2 - Interrupts and timers
What is an "interrupt"? It is a signal that informs our MCU that a certain event has happened, causing the interruption of the normal flow of the main program and the execution of an "interrupt routine", that handles the event and takes a specified action.
Interrupts are essential to avoid wasting the processor's valuable time in polling loops, waiting for external events (in fact they are used in Real-Time Operating Systems,
MSP430 Launchpad Tutorial - Part 1 - Basics
TI's LaunchPad is a complete MSP430 development environment: all you have to do is download and install CCS IDE (login required), connect your G2231-ready LaunchPad to your computer with the included mini-usb cable, and you are ready to code!
Texas Instrument MSP430 LaunchPadSo, let's see how to start a new project in Code Composer Studio. This IDE is derived from Eclipse, so if you used it before you shouldn't have much problems.
We'll write a simple program that will...
Free Goodies from Embedded World - Full Inventory and Upcoming Draw Live-Streaming Date
Chances are that you already know that I went to Embedded World a few weeks ago and came back with a bag full of "goodies". Initially, my vision was to do a single draw for one person to win it all, but I didn't expect to come back with so much stuff and so many development kits. Based on your feedback, it seems like you guys agree that It wouldn't make sense for one person to win everything as no-one could make good use of all the boards and there would be lots of...
Byte and Switch (Part 1)
Imagine for a minute you have an electromagnet, and a microcontroller, and you want to use the microcontroller to turn the electromagnet on and off. Sounds pretty typical, right?We ask this question on our interviews of entry-level electrical engineers: what do you put between the microcontroller and the electromagnet?We used to think this kind of question was too easy, but there are a surprising number of subtleties here (and maybe a surprising number of job candidates that were missing...
VHDL tutorial - part 2 - Testbench
In an earlier article I walked through the VHDL coding of a simple design. In this article I will continue the process and create a test bench module to test the earlier design. The Xilinx ISE environment makes it pretty easy to start the testing process. To start the process, select "New Source" from the menu items under "Project". This launches the "New Source Wizard". From within the Wizard select "VHDL Test Bench" and enter the name of the new module (click 'Next' to...
C++ Assertion? Well Yes, But Actually No.
Assertions are a double-edged sword - on one side you enforce program correctness catching bugs close to their origin, on the other your application is subject to run-time error, like any interpreted language. This article explores what C++ can offer to get the advantages of assertions, without risking the crashes by moving contract checking at compile time.
Review: Embedded Software Design: A Practical Approach to Architecture, Processes, and Coding Techniques
IntroductionFull disclosure: I was given a copy of this book to review.
Embedded Software Design: A Practical Approach to Architecture, Processes, and Coding Techniques, by Jacob Beningo, is an excellent introduction to strategies for embedded systems design and bringing those designs to fruition. Renowned embedded systems expert Jack Ganssle was the technical reviewer.
This is a practical how-to book on the modern professional practice of embedded systems...
Round Round Get Around: Why Fixed-Point Right-Shifts Are Just Fine
Today’s topic is rounding in embedded systems, or more specifically, why you don’t need to worry about it in many cases.
One of the issues faced in computer arithmetic is that exact arithmetic requires an ever-increasing bit length to avoid overflow. Adding or subtracting two 16-bit integers produces a 17-bit result; multiplying two 16-bit integers produces a 32-bit result. In fixed-point arithmetic we typically multiply and shift right; for example, if we wanted to multiply some...
C to C++: 5 Tips for Refactoring C Code into C++
The article titled "Simple Tips to Refactor C Code into C++: Improve Embedded Development" provides essential guidance for embedded developers transitioning from C to C++. The series covers fundamental details necessary for a seamless transition and emphasizes utilizing C++ as a better C rather than diving into complex language features. The article introduces five practical tips for refactoring C code into C++. Replace #define with constexpr and const: Discouraging the use of #define macros, the article advocates for safer alternatives like constexpr and const to improve type safety, debugging, namespaces, and compile-time computation. Use Namespaces: Demonstrating the benefits of organizing code into separate logical groupings through namespaces, the article explains how namespaces help avoid naming conflicts and improve code readability. Replace C-style Pointers with Smart Pointers and References: Emphasizing the significance of avoiding raw pointers, the article suggests replacing them with C++ smart pointers (unique_ptr, shared_ptr, weak_ptr) and using references
Cortex-M Exception Handling (Part 1)
This article describes how Cortex-M processors handle interrupts and, more generally, exceptions, a concept that plays a central role in the design and implementation of most embedded systems.
Introduction to Microcontrollers - 7-segment displays & Multiplexing
Doing the 7 Segment ShuffleThe 7 segment display is ubiquitous in the modern world. Just about every digital clock, calculator and movie bomb has one. The treadmills at my gym have 6 or 7, each one displaying 3 or 4 digits. What makes the 7-seg interesting is that it presents an opportunity to make a trade off between GPIO (output pins) for time. Every 7-seg display requires 8 outputs (the 7 segments and usually either a decimal point or a...
Important Programming Concepts (Even on Embedded Systems) Part IV: Singletons
Other articles in this series:
- Part I: Idempotence
- Part II: Immutability
- Part III: Volatility
- Part V: State Machines
- Part VI: Abstraction
Today’s topic is the singleton. This article is unique (pun intended) in that unlike the others in this series, I tried to figure out a word to use that would be a positive concept to encourage, as an alternative to singletons, but
Linear Feedback Shift Registers for the Uninitiated, Part I: Ex-Pralite Monks and Finite Fields
Later there will be, I hope, some people who will find it to their advantage to decipher all this mess.
— Évariste Galois, May 29, 1832
I was going to call this short series of articles “LFSRs for Dummies”, but thought better of it. What is a linear feedback shift register? If you want the short answer, the Wikipedia article is a decent introduction. But these articles are aimed at those of you who want a little bit deeper mathematical...
R1C1R2C2: The Two-Pole Passive RC Filter
I keep running into this circuit every year or two, and need to do the same old calculations, which are kind of tiring. So I figured I’d just write up an article and then I can look it up the next time.
This is a two-pole passive RC filter. Doesn’t work as well as an LC filter or an active filter, but it is cheap. We’re going to find out a couple of things about its transfer function.
First let’s find out the transfer function of this circuit:
Not very...
Visual Studio Code Extensions for Embedded Software Development
Visual Studio Code has become one of the most popular IDEs in the world. To date, software developers have downloaded it more than 40 million times! I suspect you’ve at least heard of it, if not already attempting to use it. Visual Studio Code allows developers to easily customize their development environment which can help them accelerate development, minimize bugs, and make developing software overall much better.
One challenge with Visual Studio Code is that embedded software...
Lost Secrets of the H-Bridge, Part I: Ripple Current in Inductive Loads
So you think you know about H-bridges? They're something I mentioned in my last post about signal processing with Python.
Here we have a typical H-bridge with an inductive load. (Mmmmm ahhh! It's good to draw by hand every once in a while!) There are four power switches: QAH and QAL connecting node A to the DC link, and QBH and QBL connecting node B to the DC link. The load is connected between nodes A and B, and here is represented by an inductive load in series with something else. We...
Lost Secrets of the H-Bridge, Part III: Practical Issues of Inductor and Capacitor Ripple Current
We've been analyzing the ripple current in an H-bridge, both in an inductive load and the DC link capacitor. Here's a really quick recap; if you want to get into more details, go back and read part I and part II until you've got equations coming out of your ears. I promise there will be a lot less grungy math in this post. So let's get most of it out of the way:
Switches QAH and QAL are being turned on and off with pulse-width modulation (PWM), to produce an average voltage DaVdc on...
VHDL tutorial - A practical example - part 1 - Hardware
In previous posts I described some simple VHDL examples. This time let's try something a little more complex. This is part one of a multiple part article. This is intended to be a detailed description of one of several initial designs that I developed for a client. This design never made it into a product, but a similar design was used and is currently being produced. As a considerable amount of work was put into this effort, I decided to share this design...
Introduction to Microcontrollers - More On Interrupts
A Little More Detail About The Interrupt MechanismIt's time to look a little closer at what happens in an interrupt request and response. Again this is in general terms, and different microcontroller designs may do things somewhat differently, but the basics remain the same. Most but not all interrupt requests are latched, which means the interrupt event sets a flag that stays set even if the interrupt event then goes away. It is this latched flag...